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ascnet/AscNet.GameServer/Handlers/AccountModule.cs

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using AscNet.Common.MsgPack;
using MessagePack;
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using Newtonsoft.Json;
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namespace AscNet.GameServer.Handlers
{
internal class AccountModule
{
[RequestPacketHandler("HandshakeRequest")]
public static void HandshakeRequestHandler(Session session, Packet.Request packet)
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{
// TODO: make this somehow universal, look into better architecture to handle packets
// and automatically log their deserialized form
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HandshakeResponse response = new()
{
Code = 0,
UtcOpenTime = 0,
Sha1Table = null
};
session.SendResponse(response, packet.Id);
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}
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[RequestPacketHandler("LoginRequest")]
public static void LoginRequestHandler(Session session, Packet.Request packet)
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{
session.SendResponse(new LoginResponse
{
Code = 0,
ReconnectToken = "eeeeeeeeeeeeeeh",
UtcOffset = 0,
UtcServerTime = DateTimeOffset.UtcNow.ToUnixTimeSeconds()
}, packet.Id);
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DoLogin(session);
}
[RequestPacketHandler("ReconnectRequest")]
public static void ReconnectRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new ReconnectResponse()
{
Code = 0,
OfflineMessages = { },
ReconnectToken = "eeeeeeeeeeeeeeh",
RequestNo = 0
}, packet.Id);
}
/* TODO
[RequestPacketHandler("ReconnectAck")]
public static void ReconnectAckHandler(Session session, Packet.Request packet)
{
}
*/
// TODO: Move somewhere else, also split.
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static void DoLogin(Session session)
{
NotifyLogin notifyLogin = JsonConvert.DeserializeObject<NotifyLogin>(File.ReadAllText("Data/NotifyLogin.json"))!;
session.SendPush(notifyLogin);
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// NEEDED to not softlock on stage selections!
session.SendPush("NotifyFubenPrequelData", MessagePackSerializer.ConvertFromJson("{\"FubenPrequelData\": {\"RewardedStages\": [13010111, 13010112, 13010113, 13010211, 13010212, 13010213, 13010214, 13010215, 13010216, 13010311, 13010312, 13010313, 13010911, 13010912, 13010913, 13010414, 13010413, 13010415, 13010411, 13010412, 13010416, 13010316, 13010314, 13010315, 13010115, 13010116, 13010114, 13011011, 13011012, 13011013, 13011014, 13011015, 13011016], \"UnlockChallengeStages\": []}}"));
session.SendPush("NotifyPrequelChallengeRefreshTime", MessagePackSerializer.ConvertFromJson("{\"NextRefreshTime\": 1690873200}"));
session.SendPush("NotifyMainLineActivity", MessagePackSerializer.ConvertFromJson("{\"Chapters\": [1019], \"BfrtChapter\": 0, \"EndTime\": 1692669540, \"HideChapterBeginTime\": 0}"));
session.SendPush("NotifyDailyFubenLoginData", MessagePackSerializer.ConvertFromJson("{\"RefreshTime\": 1690873200, \"Records\": []}"));
session.SendPush("NotifyBriefStoryData", MessagePackSerializer.ConvertFromJson("{\"FinishedIds\": []}"));
session.SendPush("NotifyFubenBossSingleData", MessagePackSerializer.ConvertFromJson("{\"FubenBossSingleData\": {\"ActivityNo\": 108, \"TotalScore\": 0, \"MaxScore\": 0, \"OldLevelType\": 1, \"LevelType\": 1, \"ChallengeCount\": 0, \"RemainTime\": 576710, \"AutoFightCount\": 0, \"CharacterPoints\": {}, \"HistoryList\": [{\"StageId\": 30000101, \"Score\": 12160, \"Characters\": [1021001, 1031003, 1011002], \"Partners\": []}, {\"StageId\": 30000102, \"Score\": 21438, \"Characters\": [1021001, 1031003, 1011002], \"Partners\": []}, {\"StageId\": 30000201, \"Score\": 12160, \"Characters\": [1021001, 1031003, 1041002], \"Partners\": []}, {\"StageId\": 30000202, \"Score\": 21329, \"Characters\": [1051001, 1021002, 1041002], \"Partners\": []}, {\"StageId\": 30000203, \"Score\": 44760, \"Characters\": [1021001, 1011002, 1081002], \"Partners\": []}, {\"StageId\": 30000204, \"Score\": 82792, \"Characters\": [1021001, 1031003, 1041002], \"Partners\": []}, {\"StageId\": 30000205, \"Score\": 69057, \"Characters\": [1021001, 1031003, 1041002], \"Partners\": []}], \"RewardIds\": [], \"RankPlatform\": 0, \"BossList\": [103, 105], \"TrialStageInfoList\": []}}"));
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}
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}
}