forked from PGR/ascnet
14 lines
371 B
C#
14 lines
371 B
C#
|
using AscNet.Common.MsgPack;
|
|||
|
|
|||
|
namespace AscNet.GameServer.Handlers
|
|||
|
{
|
|||
|
internal class PlayerModule
|
|||
|
{
|
|||
|
[RequestPacketHandler("ChangePlayerMarkRequest")]
|
|||
|
public static void ChangePlayerMarkRequestHandler(Session session, Packet.Request packet)
|
|||
|
{
|
|||
|
session.SendResponse(new ChangePlayerMarkResponse(), packet.Id);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|