ascnet/Resources/table/share/fight/FightEvent.tsv

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Raw Blame History

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Id Description ConditionId[1] BornMagic[1] BornMagic[2] BornMagic[3] BornMagic[4] EnemyBornMagic[1] EnemyBornMagic[2] EnemyBornMagic[3] EnemyBornMagic[4] PartnerBornMagic[1] PartnerBornMagic[2] PartnerBornMagic[3] PartnerBornMagic[4]
700001 +1 Red Orb when you gain one 700001
700002 +1 Blue Orb when you gain one 700002
700003 +1 Yellow Orb when you gain one 700003
700005 When Combo is greater than 100, Extra DMG Bonus increases by 50%. 700005
101 Extra DMG Bonus of the team increases over time after 1 minute into battle.
1001 Extra DMG Bonus increases by 50% 700006
1002 +1 Red Orb when you gain one 700001
1003 When Combo is greater than 100, Extra DMG Bonus increases by 50%. 700005
1004 Enemies' Extra DMG Bonus increases by 50% 700006
1005 Enemies' Extra DMG Bonus increases by 50% 700006
1006 Enemies' Extra DMG Bonus increases by 50% 700006
1007 Enemies' Extra DMG Bonus increases by 50% 700006
2001 Event - Fire DMG +50% 762001
2002 Event - Lightning DMG +50% 762002
2003 Event - Ice DMG +50% 762003
2004 Event - Dark DMG +50% 762004
2005 Event - Physical DMG +50% 762005
2006 Event - CRIT DMG +50% 762006
2007 Event - When Combo reaches 100, Extra DMG Bonus increases by 50%. 762007
2008 Event - Melee attack's Extra DMG Bonus increases by 50%. 762010
2009 Event - Ranged attack's Extra DMG Bonus increases by 50%. 762012
2010 Event - Elemental DMG +50% 762013
2011 Event - Basic Attack DMG increased. Basic Attack does not generate Signal Orbs anymore. 762018
2012 Event - No dodge cost, no Matrix cooldown 762021
2013 Event - Signal Orbs appear more often 762023
2014 Event - No QTE cooldown 762024
2015 Event - Start with max Rage 762025
2016 Event - Enemies drop a random Signal Orb on death 762026
2017 Event - Monsters may drop Rage Orbs on death 762034
3001 Extra DMG Bonus increases by 15% 761001
3002 Signal Orb skill DMG increases by 20%. 761011
3003 Basic Attack DMG increases by 20%. 761021
3004 In every 6s, recovers 10% of the HP lost of Constructs on field. 761031
3005 Construct's Extra DMG Reduction increases by 15% 761041
3006 Gains a random Signal Orb in every 3s. 761051
3007 Gains a Red Orb in every 3s. 761061
3008 Gains a Yellow Orb in every 3s. 761071
3009 Gains a Blue Orb in every 3s. 761081
3010 Cannon Support - Support Team will launch cannon attack 761091
3011 Elemental Support - Support Team will launch elemental attack 761101
3012 Shield Support - Gains Shield once in awhile 761111
3013 Construct gains 100 Energy. 761121
4001 Physical DMG increases. 761232
4002 Ice DMG increases. 761235
4003 Fire DMG increases. 761233
4004 Lightning DMG increases. 761234
4005 Dark DMG increases. 761236
4007 Triggering Matrix increases Ice DMG by X% for 8s 740878
4008 Every after healing, increases Fire DMG by X% for Ys. The duration will refresh whenever it is triggered. 740880
4009 Each Blue Orb Ping increases Lightning DMG by X% for 6s. The duration will refresh whenever it is triggered. 740882
4010 "Speed Attack increases your character's DMG by X% and reflecting increases DMG by Y%. The duration will refresh whenever it is triggered." 740884
4011 Each ping increases Physical DMG by X%. Can be stacked up to Y time(s). Lasts Zs. The duration will refresh whenever it is triggered. 740887
4012 Each 3-Ping increases Dark DMG by X%. Can be stacked up to Y time(s). Lasts Zs. The duration will refresh whenever it is triggered. 740889
4014 Reflecting and Speed Attack increases Finisher Gauge value decrease rate. 740891
4015 Each wave of enemies share their HP and Finisher Gauge.
4016 Upon entering the field, the character gains 60% Basic Attack Ice DMG Bonus and 20% 3-Ping Ice DMG Bonus for 8s. 740899
4017 Every time upon dealing Fire DMG via Basic Attack, Signature Move's Extra DMG Bonus increases by 5% for 3s. Can be stacked up to 15 times. The duration will refresh whenever it is triggered. 740903
4018 Upon entering the field, the character gains 50% Lightning DMG Bonus for 3s and 50% Lightning DMG Bonus for 5s after casting the Signature Move. 740908
4019 Physical DMG by the Signature Move is guaranteed to be critical. Meanwhile, CRIT DMG Bonus increases by 200%. 740896
4020 After a 3-Ping, Basic Attacks deal additional Dark DMG equal to 40% ATK. 740912
4021 "After a 3-Ping, Fire DMG of Basic Attacks increases by 20% for 8s. Stacks up to 10 times." 740931
4022 After a 3-Ping, Physical DMG of Basic Attacks increases by 40%. Gain 1 Red Orb. 740928
4023 After healing, Dark DMG of Signature Moves is increased by 30% for both the healer and the healed unit. 740905
4024 (Placeholder) 778801
4025 Increases CRIT Rate and CRIT DMG every time upon entering Matrix 778805
11001 During Simulation, HP of enemies increases by 15%. 770000
11002 During Simulation, HP of enemies increases by 30%. 770001
11003 During Simulation, HP of enemies increases by 45%. 770002
11011 During Simulation, ATK of enemies increases by 10%. 770003
11012 During Simulation, ATK of enemies increases by 20%. 770004
11013 During Simulation, ATK of enemies increases by 30%. 770005
11031 During Simulation, Physical Resistance of enemies increases by 30%. 770021
11032 During Simulation, Physical Resistance of enemies increases by 20%. 770055
11033 During Simulation, Physical Resistance of enemies increases by 40%. 770056
11034 During Simulation, Physical Resistance of enemies increases by 60%. 770057
11041 During Simulation, the overall combat power of enemies increases by 30%. 770045 770050
11042 During Simulation, the overall combat power of enemies increases by 60%. 770046 770051
11043 During Simulation, the overall combat power of enemies increases by 90%. 770047 770052
11044 During Simulation, the overall combat power of enemies increases by 120%. 770048 770053
11045 During Simulation, the overall combat power of enemies increases by 150%. 770049 770054
11051 During Simulation, Movement Speed of enemies increases by 25%. 770036
11052 During Simulation, Movement Speed of enemies increases by 50%. 770037
11053 During Simulation, Movement Speed of enemies increases by 100%. 770038
11061 During Simulation, Extra DMG Reduction increases by 10% when an enemy has Super Armor. 772003
11062 During Simulation, Extra DMG Reduction increases by 20% when an enemy has Super Armor. 772004
11063 During Simulation, Extra DMG Reduction increases by 30% when an enemy has Super Armor. 772005
11131 During Simulation, Elemental Resistance of enemies increases by 30%. 770024 770027 770030 770033
11151 Explore Unit has 40% ATK bonus under Berserk mode 770058
11152 Explore Unit has 40% ATK bonus and takes 20% less damage under Berserk mode 770059
11153 Explore Unit has 40% ATK bonus, takes 20% less damage, and gains 30% of max HP under Berserk mode 770060
12001 The deployed Constructs' HP decreases by 15% 771001
12002 The deployed Constructs' HP decreases by 30% 771002
12003 The deployed Constructs' HP decreases by 45% 771003
12101 For every 1m after 2.5m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 771086
12111 For every 1m after 4m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 771097
12051 During Simulation, Movement Speed of Constructs decreases by 25%. 771052
12052 During Simulation, Movement Speed of Constructs decreases by 50%. 771053
12053 During Simulation, Movement Speed of Constructs decreases by 75%. 771054
12121 QTE cooldown increases by 3s 771111
12122 QTE cooldown increases by 6s 771112
12123 QTE cooldown increases by 10s 771113
12131 During Simulation, the limit of Dodge Gauge decreases by 200. 771108
12132 During Simulation, the limit of Dodge Gauge decreases by 400. 771109
12133 During Simulation, the limit of Dodge Gauge decreases by 600. 771110
12151 During Simulation, enemies are no longer affected by Matrix. 770545
13001 In every 25s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772055
13002 In every 20s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772056
13003 In every 15s, creates a thunderstorm to call down lightning strikes at 5 random spots within 10m, dealing 2000 Lightning DMG. 772057
13051 During Simulation, the healing effect for Constructs is reduced by 50%. 772000
13052 During Simulation, the healing effect for Constructs is reduced by 50%. 772000
13053 During Simulation, the healing effect for Constructs is reduced by 50%. 772000
13071 During Simulation, all deployed Constructs lose 90 HP per second. 772015
13072 During Simulation, all deployed Constructs lose 180 HP per second. 772016
13073 During Simulation, all deployed Constructs lose 270 HP per second. 772017
13081 During Simulation, Constructs on field take 40 Physical DMG per second. Virus concentration increases by 1 layer every 20s. 772045
14001 Babel Tower Select Difficulty 1 770114
14002 Babel Tower Select Difficulty 2 770115
14003 Babel Tower Select Difficulty 3 770116
14004 Babel Tower Select Difficulty 4 770117
14005 Babel Tower Select Difficulty 5 770118
21001 The deployed Constructs' HP increases by 40% 771502
21011 During Simulation, ATK of the deployed Constructs increases by 10%. 771503
21101 For every 1m after 4m from the target, Construct's Extra DMG Bonus increases by 15%, up to 60%. 771585
21111 "Triggering a QTE by a 3-Ping will trigger the other two constructs' QTE. 6s cooldown." 771596
21121 During Simulation, DMG of Constructs on field increases by 5% for 5s when triggering QTE. 771610
21131 Upon triggering QTE, heals the construct for 15% of maximum HP. 771616
21211 Fire DMG increases by 30% 771651
21221 Lightning DMG increases by 30% 771650
21231 Ice DMG increases by 30%. 762202
21261 During Simulation, Construct's Extra DMG Reduction increases by 45% 771648
21271 During Simulation, Construct's Extra DMG Reduction increases by 30% 771649
22051 During Simulation, the healing effect for the deployed Constructs increases by 25%. 771631
22061 During Simulation, Extra DMG Bonus of the deployed Constructs increases by 5%/10%/15% when Combo is greater than 40/60/80. 771632
22071 During Simulation, the deployed Constructs automatically gain a Signal Orb every 3s. 771636
22081 During Simulation, every time a Signal Orb is consumed, Extra Damage Bonus of the deployed Constructs increases by 2% for 3s. Can be stacked up to 10 times. 771638
22091 During Simulation, Elemental DMG of Constructs increases by 15%. 771524 771527 771530 771533
22101 During Simulation, Extra Damage Bonus increases by 20% when the Construct is attacking from behind. 771646
22111 In Simulated Battle, Tank Omniframes deal 50% more Elemental DMG. 771652
22121 Tank-type Constructs' Extra DMG Bonus increases by 65% 771657
22131 Tank-type Constructs' Extra DMG Reduction increases by 45% 771659
22141 Elemental DMG increases by 45% 771661
22151 Elemental DMG increases by 45% 771661
22161 Fire DMG increases by 45% 771666
22171 Physical DMG increases 45%. 771671
22181 Lightning DMG increases by 45% 771672
22191 Current Construct's Extra DMG Bonus increases by 45% for 5s upon triggering the QTE. 771611
22201 Upon triggering QTE, heals the Construct for 20% of maximum HP 771617
22211 The deployed Constructs' HP increases by 45% 771501
22221 Constructs on field gain 3 Signal Orb of the same color every 3s 771673
22231 Basic Attack's Extra DMG Bonus increases by 15%. 771677
22241 Increases the Construct's Signature gauge accumulation speed by 1%. 771572
22251 Limit of Dodge Gauge increases by 700. 773136
22261 Limit of Dodge Gauge increases by 400. 773135
22271 Increases the Signature gauge accumulation speed by 2%. 771573
22281 Gains a Red Orb in every 3s. 761061
22291 Gains a Yellow Orb in every 3s. 761071
22301 Gains a Blue Orb in every 3s. 761081
22311 Increase move speed by 30%. 771553
22321 Upon casting QTE, heals the Construct for 15% of maximum HP. 771616
22331 Limit of Dodge Gauge increases by 70%. 771624
22341 Increases the DMG Bonus and Reduction of the entire team by 20% when there are two Constructs of the same type, or 40% when there are three Constructs of the same type in the team. 771731
22351 Characters get 35% Extra Damage Bonus for 10s after entering battle. 771736
22361 Restores 8% HP with every 3-Ping made, 5.5% HP with every 2-Ping, and 3% HP with every single Ping. 771738
22371 Excess healing received by player is converted into DMG 771756
22381 Player gains Super Armor 771754
22391 Chance to drop Orbs when attacking the enemy. Pick up the Orbs to gain the corresponding skill Orbs. 772129
22401 Hitting an enemy with elemental attacks will unleash an area attack of this element. This effect has an 8s cooldown. 772152
22411 Pull enemies close to self every 10s. 772172
22421 Immune to the Fire vulnerability from Burning Fire. 772178
22431 Recover HP based on damage dealt when pinging Orbs. 772184
22441 DMG dealt by Yellow Orbs will restore max HP based on the number of orbs pinged 770156
22451 Increases Physical DMG by 30% for 6s when healed. 770157
22461 Switch cooldown decreases by 3s. Extra DMG increases by 25% for 3s when switched. 771809
22471 QTE grants Super Armor and a shield equal to 20% of max HP for 4s 771811
22481 Restores max HP every second when you have an antibody 771802
22491 Gains 10% DMG bonus and 5% DMG reduction every 10s. Stacks up to 4 times. Switching members will reset the effect 771804
22501 Increases Elemental DMG by 30% for 5s when healed. 740796 740796
22511 Performs Healing Nova upon a 3-Ping, healing all allies within range for a small amount of HP. 740797 740797
22521 Dealing DMG with skills grants a shield for 3s. The duration will refresh whenever it is triggered. 770732
22531 Gains 1% Health Recovery for every 25% HP lost 770734
22541 Gains 2% DMG Bonus every time a Red Orb hits its target, up to 30%. The effect resets upon switching to a new character. 770652
22551 When hitting enemies with Blue Orbs, restores 20/10/5% HP (12/8/5s cooldown) based on the number of orbs pinged. 770655
22561 When hitting enemies with Yellow Orbs, gains Super Armor and receives 20% less DMG for 5s. 7/8/10s cooldown for a 3/2/1-Ping. 770649
22571 Gains 4 random orbs and becomes immune to falling for once after performing Signature Move. 15s cooldown. 770656
31071 Movement Speed of enemies increases by 5%-40%. The farther away from the target, the higher the Movement Speed becomes. 780211
31072 Movement Speed of enemies increases moderately. The farther away from the target, the higher the Movement Speed becomes. 780211
31073 Movement Speed of enemies increases significantly. The farther away from the target, the higher the Movement Speed becomes. 780211
32001 Enemies will not be stunned. 780221
32011 Enemies recover 1% of maximum HP per second. 780231
32012 Enemies recover 2% of maximum HP per second. 780232
32013 Enemies recover 3% of maximum HP per second. 780233
32021 Every 8s, gains a shield equal to 15% of max HP for 3s 760241
32022 Every 8s, gains a shield equal to 25% of max HP for 3s 760242
32023 Every 8s, gains a shield equal to 35% of max HP for 3s 760243
32031 The attacking desire of enemies increases by 33%. When enemies deal damage, 20% chance to deal 33% Extra Damage. 780251
32032 The attacking desire of enemies increases by 66%. When enemies deal damage, 40% chance to deal 33% Extra Damage. 780252
32033 The attacking desire of enemies increases by 100%. When enemies deal damage, 60% chance to deal 33% Extra Damage. 780253
32041 Enemies will explode and deal Physical DMG equal to 45% of their ATK to nearby units before they die. 780261
32042 Enemies will explode and deal Physical DMG equal to 45% of their ATK to nearby units before they die. 780261
32043 Enemies will explode and deal Physical DMG equal to 60% of their ATK to nearby units before they die. 780261
32061 Enemies gain a Shield equal to 15% of their maximum HP. It will break after taking damage equal to that amount. 780281
32062 Enemies gain a Shield equal to 25% of their maximum HP. It will break after taking damage equal to that amount. 780282
32063 Enemies gain a Shield equal to 35% of their maximum HP. It will break after taking damage equal to that amount. 780283
32071 Enemies deal Physical DMG equal to 1% of their ATK to nearby targets every second 780291
32072 Enemies deal Physical DMG equal to 2% of their ATK to nearby targets every second 780292
32073 Enemies deal Physical DMG equal to 3% of their ATK to nearby targets every second 780293
32081 Enemies' Extra DMG Reduction increases by 30% when taking DMG farther than 4m 780301
32082 Enemies' Extra DMG Reduction increases by 45% when taking DMG farther than 4m 780301
32083 Enemies' Extra DMG Reduction increases by 60% when taking DMG farther than 4m 780301
32091 Within the area around each enemy, Extra DMG Bonus of other enemies increases by 20% 780311
32092 780311
32093 780311
32101 When an enemy has fewer than 3 companions around, for each companion lost, Extra DMG Bonus increases by 10%, up to 30%. 780321
32111 For each companion around, enemies' Extra DMG Bonus increases by 5%. Can be stacked up to 3 times. 780331
32112 For each companion around, enemies' Extra DMG Bonus increases by 10%. Can be stacked up to 3 times. 780332
32113 For each companion around, enemies' Extra DMG Bonus increases by 5%. Can be stacked up to 3 times. 780333
32121 Reduces your DEF by 3% for 10s every time you get hit. Can be stacked up to 10 times. 780341
32122 780341
32123 780341
32131 Every time an enemy gets hit, it has a 10% chance to call down a lightning strike upon the attacker, dealing Lightning DMG equal to 20% of the enemy's ATK. 5s cooldown. 780351
32132 780351
32133 780351
32141 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 18s cooldown. 780361
32142 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 14s cooldown. 780362
32143 When an enemy gets up after being knocked down, it will create a shock wave to knock away nearby units. 10s cooldown. 780363
32151 When attacking, enemies will attach a bomb to the target, which will explode after a period of time and deal Physical DMG equal to 45% of their ATK. 780371
32152 780371
32153 780371
32161 Enemies enter stealth mode. They will appear for 3s after taking damage and 5s after dealing damage. 780381
32162 780381
32163 780381
33001 Enemies can use Flash to approach the target every 10s. 780391
33002 Enemies can use Flash to approach the target every 10s. 780391
33003 Enemies can use Flash to approach the target every 10s. 780391
33021 Enemies will split into two units of the same type upon death. 780391
33031 Enemies will pull the player to them every 16s. 780411
33032 Enemies will pull the player to them every 12s. 780412
33033 Enemies will pull the player to them every 8s. 780413
33061 Each attack has a 30% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780451
33062 Each attack has a 60% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780452
33063 Each attack has a 100% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780453
33091 Ice Energy deals 500 Ice DMG every second 780577
33101 When dealing DMG, the healing received by the target is reduced by 50% for 3s. 780630
33102 When dealing DMG, the healing received by the target is reduced by 60% for 4s. 780631
33103 When dealing DMG, the healing received by the target is reduced by 70% for 5s. 780632
33111 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 3s. 780670
33112 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 4s. 780671
33113 When dealing DMG, also deals 1% Physical DMG to the target every second and triggers other effects of Damage Affix for 5s. 780672
33121 Generates an energy shield that deals 5% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780690
33122 Generates an energy shield that deals 7% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780691
33123 Generates an energy shield that deals 10% Physical DMG to the attackers. Lasts 3s. 16s cooldown. 780692
33131 Your sight distance is reduced by 60% by a haze of smoke for 2s. 772096
33132 Your sight distance is reduced by 60% by a haze of smoke for 4s. 772097
33133 Your sight distance is reduced by 60% by a haze of smoke for 6s. 772098
33141 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 2s. 770094
33142 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 4s. 770095
33143 After triggering a mine, your sight distance is reduced by 60% by a haze of smoke for 6s. 770096
33151 Triggering a mine will create a burning area. Units that stay inside this area over 1.5s will become burned (emitting an orange glow) and take burning DMG equal to 20% of the caster's ATK per second for 2s. This DMG will not interrupt actions. 772095
33161 Spawns 3 NPCs around the enemy. All of their stats are 10% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770083
33162 Spawns 3 NPCs around the enemy. All of their stats are 20% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770084
33163 Spawns 3 NPCs around the enemy. All of their stats are 30% of their original ones. Spawned NPCs will not attack and move. The boss receives 80% less damage before all 3 NPCs are destroyed. 770085
33171 When the attack effect is stacked to 5 times, you will be stunned for 1s. After that, the stacks will start counting up again after 8s. 770076
33172 When the attack effect is stacked to 3 times, you will be stunned for 1s. After that, the stacks will start counting up again after 8s. 770079
33181 Your attacks increase Ice DMG by 45% for 8s. 8s cooldown. 770566
33191 Phase 3 Babel Environment Affix
33201 Dealing DMG has a 15% chance to inflict "Corruption" for 5s. Cannot be stacked. 8s cooldown on each enemy. 773085
33211 There will be an increased amount of enemies. 772094
33221 Enemy attacks have a 10% chance to deal additional 10% Lightning DMG and inflict "Electrocute". 772101
33222 Enemy attacks have a 15% chance to deal additional 15% Lightning DMG and inflict "Electrocute". 772101
33223 Enemy attacks have a 20% chance to deal additional 20% Lightning DMG and inflict "Electrocute". 772101
33231 Enemies gain 15% ATK for every 20% HP lost. 772093
33241 Enemy attacks have a 10% chance to deal additional 10% Dark DMG and stun their target for 1s. 772100
33242 Enemy attacks have a 15% chance to deal additional 15% Dark DMG and stun their target for 1s. 772100
33243 Enemy attacks have a 20% chance to deal additional 20% Dark DMG and stun their target for 1s. 772100
33251 Enemy attacks have a 10% chance to deal additional 10% Ice DMG and freeze their target for 1s. 772099
33252 Enemy attacks have a 15% chance to deal additional 15% Ice DMG and freeze their target for 1s. 772099
33253 Enemy attacks have a 20% chance to deal additional 20% Ice DMG and freeze their target for 1s. 772099
33321 After taking a certain amount of damage of the same type, monsters will significantly gain the resistance toward this type. Only one type of resistance may exist at the same time. 770108
33341 Increased number of Ghost Soldiers 772102
33351 Minions in the scene can be resurrected 772103
33361 Duration of Bio-Salamanders summoned by the Cross reduced to 15s 772104
33391 Every 20s, the enemy will unleash Battle Cry to knock the player back (can be interrupted by stun skills). 772123
33401 A gravity circle appears under the character every 20s. Characters inside the circle will be pulled toward its center, and lose 50 Dodge Gauge every 0.5s. 772132
33411 Elemental attacks will apply an elemental mark of the same type on enemies/characters (lasts Xs). The marks will be shown above them. When enemies/characters receive two types of elemental marks, they will take huge damage and lose all the marks. 772135
33441 Crimson Abyss will enter the battle more frequently, and will stay in battle when Luna's self-protection at 5 bars of HP is not penetrated. 772166
33461 All the enemies gain Black Hole when there are 3 Chompers in battle, Radiation when there are 6, and Shield when there are 8. 772160
33471 The wings of the boss will grow back in 1 min after they are destroyed. 772167
33491 Enemy DMG Reduction shield capacity increases 772182
33541 Siren will slowly restore its HP in the Red Tide 770160
33551 Familiars with marks will gain extra power 770161
33611 Each extreme weather created will strengthen the last stage of Thunderstorm 771791
33621 Dispersing the weather will only reduce Rosetta's Resistance against the activated Element 771792
33671 Unable to switch members when being parasitized. 771801
33681 The Grizzly members will no longer recover their HP. 740798 740798
33691 The second Shark-speare will appear immediately after the first Shark-speare. 740799 740799
33741 Before an enemy dies, a teammate of theirs will share half of HP to them to revive them and immediately fuse with them. (Once) 770726
33751 When an enemy is fully dead, its allies gain a 30% DMG bonus, resistance bonus, and shield. 770728
33801 The platform collapse countdown drops to 30s. 770625
33802 The platform collapse countdown drops to 25s. 770664
33803 The platform collapse countdown drops to 20s. 770665
33811 Your characters will fall dead from the collapsed platform. 770648
33821 The shards will heal Machiavelli's HP when dealing DMG. 770663
33831 Mirror Images and shards become immune to Matrix. 770666
33841 Placeholder TBD 740999
33851 Placeholder TBD 740999
33861 Placeholder TBD 740999
33871 Placeholder TBD 740999
34001 Battle Adjustment 772480
34002 Shieldbearer 772481
34003 Trap Master 772482
34004 Protection 772490
34005 Overclock 772491
34006 Assistance 772492
34007 Lv.1 Magma Tower Mark 771191
34008 Lv.2 Magma Tower Mark 771192
34009 Lv.3 Magma Tower Mark 771193
34010 Lv.1 Sage Tower Mark 771194
34011 Lv.2 Sage Tower Mark 771195
34012 Lv.3 Sage Tower Mark 771196
34013 Lv.1 Dark Tower Mark 771197
34014 Lv.2 Dark Tower Mark 771198
34015 Lv.3 Dark Tower Mark 771199
34016 Lv.1 Lightning Tower Mark 772493
34017 Lv.2 Lightning Tower Mark 772494
34018 Lv.3 Lightning Tower Mark 772495
34019 Lv.1 Ice Tower Mark 772496
34020 Lv.2 Ice Tower Mark 772497
34021 Lv.3 Ice Tower Mark 772498
34022 Protection DMG Increase 1 772421
34023 Protection DMG Increase 2 772422
34024 Protection DMG Increase 3 772423
34025 Protection HP 1 772425
34026 Protection HP 2 772426
34027 Protection HP 3 772427
34028 Attack Halo 1 772462
34029 Attack Halo 2 772463
34030 Attack Halo 3 772464
34031 Defense Halo 1 772472
34032 Defense Halo 2 772473
34033 Defense Halo 3 772474
34034 Defense Siphon 1 772429
34035 Defense Siphon 2 772430
34036 Defense Siphon 3 772431
34037 Defense Ignition 1 772436
34038 Defense Ignition 2 772437
34039 Defense Ignition 3 772438
34040 Defense Freezing 1 772450
34041 Defense Freezing 2 772451
34042 Defense Freezing 3 772452
34043 Universal Speed-Up 772413 772413
34044 Universal HP Reduction 772414 772414
34045 Universal DMG Increase 772416 772416
34046 Universal Resistance Increase 772417 772417
34047 Universal Speed-Down 772418 772418
34048 Universal Thunder 772419 772419
34049 Physical Resistance -25% 771150 771150
34050 Fire Resistance -25% 771151 771151
34051 Lightning Resistance -25% 771152 771152
34052 Ice Resistance -25% 771153 771153
34053 Dark Resistance -25% 771154 771154
35011 Cannot dodge mounts 740961
35021 Summoning mount 740962
35031 Stacking mount 740963
35041 Phase 2 mount 740964
35051 Increases the charge speed 740979
35061 Different broken branch 740941
35071 Increases different Elemental Resistance 740950
35081 Reduces max HP 740951
35091 Demon Bane 740973
35101 Heaven Breaker 740974
35111 God Slayer 740975
35121 MC Solar Mount 740976
35131 Glory Enhancement 1 740977
35141 Glory Enhancement 2 740978
35151 Lunar Enhancement 1
35161 Lunar Enhancement 2
35171 Dodge Gauge recovers faster 740980
35181 Becomes invincible for 5s after being attacked 740996
35191 Restores HP every second after a Speed Attack 740982
35201 Execution Resistance Rate +10% 740983
35202 Execution Resistance Rate +20% 740984
35203 Execution Resistance Rate +30% 740985
40000 Extra DMG Bonus increases by 8% 761138
40001 Extra DMG Bonus increases by 16% 761139
40002 Extra DMG Bonus increases by 24% 761140
40003 Extra DMG Bonus increases by 32% 761141
40004 Extra DMG Bonus increases by 40% 761142
40005 Extra DMG Bonus increases by 48% 761143
40006 Extra DMG Bonus increases by 56% 761144
40007 Extra DMG Bonus increases by 64% 761145
40008 Extra DMG Bonus increases by 72% 761146
40009 Extra DMG Bonus increases by 80%. Starting Energy increases by 50. 761147 761188
40010 Extra DMG Bonus increases by 88%. Starting Energy increases by 50. 761148 761188
40011 Extra DMG Bonus increases by 96%. Starting Energy increases by 50. 761149 761188
40012 Extra DMG Bonus increases by 104%. Starting Energy increases by 50. 761150 761188
40013 Extra DMG Bonus increases by 112%. Starting Energy increases by 50. 761151 761188
40014 Extra DMG Bonus increases by 120%. Starting Energy increases by 50. 761152 761188
40015 Extra DMG Bonus increases by 128%. Starting Energy increases by 50. 761153 761188
40016 Extra DMG Bonus increases by 136%. Starting Energy increases by 50. 761154 761188
40017 Extra DMG Bonus increases by 144%. Starting Energy increases by 50. 761155 761188
40018 Extra DMG Bonus increases by 152%. Starting Energy increases by 50. 761156 761188
40019 Extra DMG Bonus increases by 160%. Starting Energy increases by 100. 761157 761189
40020 Extra DMG Bonus increases by 168%. Starting Energy increases by 100. 761158 761189
40021 Extra DMG Bonus increases by 176%. Starting Energy increases by 100. 761159 761189
40022 Extra DMG Bonus increases by 184%. Starting Energy increases by 100. 761160 761189
40023 Extra DMG Bonus increases by 192%. Starting Energy increases by 100. 761161 761189
40024 Extra DMG Bonus increases by 200%. Starting Energy increases by 100. 761162 761189
41001 Extra DMG Bonus increases by 3% 761163
41002 Extra DMG Bonus increases by 3% 761163
41003 Extra DMG Bonus increases by 3% 761163
41004 Extra DMG Bonus increases by 3% 761163
41005 New event available 701047
41006 Extra DMG Bonus increases by 3% 761163
41007 Extra DMG Bonus increases by 3% 761163
41008 Extra DMG Bonus increases by 3% 761163
41009 Extra DMG Bonus increases by 3% 761163
41010 New event available 701048
41011 Extra DMG Bonus increases by 3% 761163
41012 Extra DMG Bonus increases by 3% 761163
41013 Extra DMG Bonus increases by 3% 761163
41014 Extra DMG Bonus increases by 3% 761163
41015 New event available 701049
41016 Extra DMG Bonus increases by 3% 761163
41017 Extra DMG Bonus increases by 3% 761163
41018 Extra DMG Bonus increases by 3% 761163
41019 Extra DMG Bonus increases by 3% 761163
41020 New event available 701050
41021 Extra DMG Bonus increases by 3% 761163
41022 Extra DMG Bonus increases by 3% 761163
41023 Extra DMG Bonus increases by 3% 761163
41024 Extra DMG Bonus increases by 3% 761163
41025 Chance to unleash bonus [Lightning Bolt] on attacks (normal mode only). 701051
42001 Extra DMG Bonus increases by 3% 761163
42002 Extra DMG Bonus increases by 3% 761163
42003 Extra DMG Bonus increases by 3% 761163
42004 Extra DMG Bonus increases by 3% 761163
42005 Extra DMG Bonus increases by 10% 761164
42006 Extra DMG Bonus increases by 3% 761163
42007 Extra DMG Bonus increases by 3% 761163
42008 Extra DMG Bonus increases by 3% 761163
42009 Extra DMG Bonus increases by 3% 761163
42010 Extra DMG Bonus increases by 15% 761165
42011 Extra DMG Bonus increases by 3% 761163
42012 Extra DMG Bonus increases by 3% 761163
42013 Extra DMG Bonus increases by 3% 761163
42014 Extra DMG Bonus increases by 3% 761163
42015 Extra DMG Bonus increases by 20% 761166
42016 Extra DMG Bonus increases by 3% 761163
42017 Extra DMG Bonus increases by 3% 761163
42018 Extra DMG Bonus increases by 3% 761163
42019 Extra DMG Bonus increases by 3% 761163
42020 Extra DMG Bonus increases by 25% 761167
43001 Extra DMG Bonus increases by 3% 761163
43002 Extra DMG Bonus increases by 3% 761163
43003 Extra DMG Bonus increases by 3% 761163
43004 Extra DMG Bonus increases by 3% 761163
43005 All members gain Super Armor permanently 701050
43006 Extra DMG Bonus increases by 3% 761163
43007 Extra DMG Bonus increases by 3% 761163
43008 Extra DMG Bonus increases by 3% 761163
43009 Extra DMG Bonus increases by 3% 761163
43010 All members have unlimited Energy 701047
43011 Extra DMG Bonus increases by 3% 761163
43012 Extra DMG Bonus increases by 3% 761163
43013 Extra DMG Bonus increases by 3% 761163
43014 Extra DMG Bonus increases by 3% 761163
43015 Extra DMG Bonus increases by 100% 701048
43016 Extra DMG Bonus increases by 3% 761163
43017 Extra DMG Bonus increases by 3% 761163
43018 Extra DMG Bonus increases by 3% 761163
43019 Extra DMG Bonus increases by 3% 761163
43020 Trigger Special Event 701049
44001 Extra DMG Bonus increases by 3% 761163
44002 Extra DMG Bonus increases by 3% 761163
44003 Extra DMG Bonus increases by 3% 761163
44004 Extra DMG Bonus increases by 3% 761163
44005 All members gain Super Armor permanently 701047
44006 Extra DMG Bonus increases by 3% 761163
44007 Extra DMG Bonus increases by 3% 761163
44008 Extra DMG Bonus increases by 3% 761163
44009 Extra DMG Bonus increases by 3% 761163
44010 Triggers Matrix once every 15s. 701048
44011 Extra DMG Bonus increases by 3% 761163
44012 Extra DMG Bonus increases by 3% 761163
44013 Extra DMG Bonus increases by 3% 761163
44014 Extra DMG Bonus increases by 3% 761163
44015 Creates a black hole to attract the monsters briefly every 5s. 701049
44016 Extra DMG Bonus increases by 3% 761163
44017 Extra DMG Bonus increases by 3% 761163
44018 Extra DMG Bonus increases by 3% 761163
44019 Extra DMG Bonus increases by 3% 761163
44020 Gains 3 Orbs of the same color in every 10s. 701050
44021 Extra DMG Bonus increases by 3% 761163
44022 Extra DMG Bonus increases by 3% 761163
44023 Extra DMG Bonus increases by 3% 761163
44024 Extra DMG Bonus increases by 3% 761163
44025 Trigger Special Event 701051
45001 Extra DMG Bonus increases by 3% 761163
45002 Extra DMG Bonus increases by 3% 761163
45003 Extra DMG Bonus increases by 3% 761163
45004 Extra DMG Bonus increases by 3% 761163
45005 All members gain Super Armor permanently 701047
45006 Extra DMG Bonus increases by 3% 761163
45007 Extra DMG Bonus increases by 3% 761163
45008 Extra DMG Bonus increases by 3% 761163
45009 Extra DMG Bonus increases by 3% 761163
45010 Creates a black hole to attract the monsters briefly every 5s. 701049
45011 Extra DMG Bonus increases by 3% 761163
45012 Extra DMG Bonus increases by 3% 761163
45013 Extra DMG Bonus increases by 3% 761163
45014 Extra DMG Bonus increases by 3% 761163
45015 Gains 3 Orbs of the same color in every 10s. 701050
45016 Extra DMG Bonus increases by 3% 761163
45017 Extra DMG Bonus increases by 3% 761163
45018 Extra DMG Bonus increases by 3% 761163
45019 Extra DMG Bonus increases by 3% 761163
45020 All members have unlimited Energy 701048
45021 Extra DMG Bonus increases by 3% 761163
45022 Extra DMG Bonus increases by 3% 761163
45023 Extra DMG Bonus increases by 3% 761163
45024 Extra DMG Bonus increases by 3% 761163
45025 Trigger Special Event 701051
46001 Extra DMG Bonus increases by 3%. 761163
46002 Extra DMG Bonus increases by 3%. 761163
46003 Extra DMG Bonus increases by 3%. 761163
46004 Extra DMG Bonus increases by 3%. 761163
46005 All characters are eternally Super Armored 701046
46006 Extra DMG Bonus increases by 3%. 761163
46007 Extra DMG Bonus increases by 3%. 761163
46008 Extra DMG Bonus increases by 3%. 761163
46009 Extra DMG Bonus increases by 3%. 761163
46010 Obtains 1 random Signal Orb every 6s. 701047
46011 Extra DMG Bonus increases by 3%. 761163
46012 Extra DMG Bonus increases by 3%. 761163
46013 Extra DMG Bonus increases by 3%. 761163
46014 Extra DMG Bonus increases by 3%. 761163
46015 Triggers Matrix once every 15s. 701048
46016 Extra DMG Bonus increases by 3%. 761163
46017 Extra DMG Bonus increases by 3%. 761163
46018 Extra DMG Bonus increases by 3%. 761163
46019 Extra DMG Bonus increases by 3%. 761163
46020 Character QTE No Cooldown. 701049
46021 Extra DMG Bonus increases by 3%. 761163
46022 Extra DMG Bonus increases by 3%. 761163
46023 Extra DMG Bonus increases by 3%. 761163
46024 Extra DMG Bonus increases by 3%. 761163
46025 Trigger Special Event 701050
46101 Ice DMG increases by 50% 762003
46102 The character is surrounded by freezing spikes, dealing constant Ice DMG. 772537
46103 Lightning DMG increases by 50% 762002
46104 When the character attacks, it has a chance to unleash additional Lightning attack. 772539
47001 Extra Damage Bonus increases by 3% 761163
47002 Extra Damage Bonus increases by 3% 761163
47003 Extra Damage Bonus increases by 3% 761163
47004 Extra Damage Bonus increases by 3% 761163
47005 All characters are eternally super armored 701047
47006 Extra Damage Bonus increases by 3% 761163
47007 Extra Damage Bonus increases by 3% 761163
47008 Extra Damage Bonus increases by 3% 761163
47009 Extra Damage Bonus increases by 3% 761163
47010 Periodically generate a black hole to drag enemies 701048
47011 Extra Damage Bonus increases by 3% 761163
47012 Extra Damage Bonus increases by 3% 761163
47013 Extra Damage Bonus increases by 3% 761163
47014 Extra Damage Bonus increases by 3% 761163
47015 Gains 3 Signal Orbs of the same color in every 10s 701049
47016 Extra Damage Bonus increases by 3% 761163
47017 Extra Damage Bonus increases by 3% 761163
47018 Extra Damage Bonus increases by 3% 761163
47019 Extra Damage Bonus increases by 3% 761163
47020 All characters have unlimited Energy 701050
47021 Extra Damage Bonus increases by 3% 761163
47022 Extra Damage Bonus increases by 3% 761163
47023 Extra Damage Bonus increases by 3% 761163
47024 Extra Damage Bonus increases by 3% 761163
47025 Trigger Special Event 701051
47101 Dark DMG increases by 30% 773311
47102 Dark DMG increases by 30% 773311
47103 Increases the ATK of Tank Omniframes by 40% 771682
48001 Extra DMG Bonus increases by 3% 761163
48002 Extra DMG Bonus increases by 3% 761163
48003 Extra DMG Bonus increases by 3% 761163
48004 Extra DMG Bonus increases by 3% 761163
48005 All characters have Super Armor permanently 701047
48006 Extra DMG Bonus increases by 3% 761163
48007 Extra DMG Bonus increases by 3% 761163
48008 Extra DMG Bonus increases by 3% 761163
48009 Extra DMG Bonus increases by 3% 761163
48010 CRIT Rate increases by 5% every time Combo is greater than 10 762720
48011 Extra DMG Bonus increases by 3% 761163
48012 Extra DMG Bonus increases by 3% 761163
48013 Extra DMG Bonus increases by 3% 761163
48014 Extra DMG Bonus increases by 3% 761163
48015 Triggers Matrix once every 15s 701049
48016 Extra DMG Bonus increases by 3% 761163
48017 Extra DMG Bonus increases by 3% 761163
48018 Extra DMG Bonus increases by 3% 761163
48019 Extra DMG Bonus increases by 3% 761163
48020 Gains 3 Orbs of the same color every 10s 701050
48021 Extra DMG Bonus increases by 3% 761163
48022 Extra DMG Bonus increases by 3% 761163
48023 Extra DMG Bonus increases by 3% 761163
48024 Extra DMG Bonus increases by 3% 761163
48025 Trigger Special Event 701051
48101 Lightning DMG increases by 30% 762204
48102 Lightning DMG increases by 30% 762204
48103 Excess healing is converted into 200% damage 770439
48104 Excess healing is converted into 200% damage 770439
48105 When the character attacks, it has a chance to unleash additional Lightning attack. 772539
49001 Extra DMG Bonus increases by 3% 761163
49002 Extra DMG Bonus increases by 3% 761163
49003 Extra DMG Bonus increases by 3% 761163
49004 Extra DMG Bonus increases by 3% 761163
49005 All characters have Super Armor permanently 701047
49006 Extra DMG Bonus increases by 3% 761163
49007 Extra DMG Bonus increases by 3% 761163
49008 Extra DMG Bonus increases by 3% 761163
49009 Extra DMG Bonus increases by 3% 761163
49010 Periodically generate a black hole to pull enemies close 701048
49011 Extra DMG Bonus increases by 3% 761163
49012 Extra DMG Bonus increases by 3% 761163
49013 Extra DMG Bonus increases by 3% 761163
49014 Extra DMG Bonus increases by 3% 761163
49015 Gains 3 Orbs of the same color every 10s 701049
49016 Extra DMG Bonus increases by 3% 761163
49017 Extra DMG Bonus increases by 3% 761163
49018 Extra DMG Bonus increases by 3% 761163
49019 Extra DMG Bonus increases by 3% 761163
49020 All characters have unlimited Energy 701050
49021 Extra DMG Bonus increases by 3% 761163
49022 Extra DMG Bonus increases by 3% 761163
49023 Extra DMG Bonus increases by 3% 761163
49024 Extra DMG Bonus increases by 3% 761163
49025 Trigger Special Event 701051
49101 Chance to cause enemy to burn when dealing Fire DMG 760433
49102 Chance to summon an energy lance when landing a Physical Crit 762722
49103 Chance to detonate the enemy when dealing Fire DMG 762700
49104 Physical DMG increases by 30% 771706
49105 Fire DMG increases by 50% 762001
50001 Extra DMG Bonus increases by 3% 761163
50002 Extra DMG Bonus increases by 3% 761163
50003 Extra DMG Bonus increases by 3% 761163
50004 Extra DMG Bonus increases by 3% 761163
50005 All characters are eternally Super Armored 701047
50006 Extra DMG Bonus increases by 3% 761163
50007 Extra DMG Bonus increases by 3% 761163
50008 Extra DMG Bonus increases by 3% 761163
50009 Extra DMG Bonus increases by 3% 761163
50010 Obtains 1 random Signal Orb every 6s. 701048
50011 Extra DMG Bonus increases by 3% 761163
50012 Extra DMG Bonus increases by 3% 761163
50013 Extra DMG Bonus increases by 3% 761163
50014 Extra DMG Bonus increases by 3% 761163
50015 Triggers Matrix once every 15s. 701049
50016 Extra DMG Bonus increases by 3% 761163
50017 Extra DMG Bonus increases by 3% 761163
50018 Extra DMG Bonus increases by 3% 761163
50019 Extra DMG Bonus increases by 3% 761163
50020 QTE No Cooldown 701050
50021 Extra DMG Bonus increases by 3% 761163
50022 Extra DMG Bonus increases by 3% 761163
50023 Extra DMG Bonus increases by 3% 761163
50024 Extra DMG Bonus increases by 3% 761163
50025 Trigger Special Event 701051
50101 Extra DMG Bonus increases by 3% 761163
50102 Extra DMG Bonus increases by 3% 761163
50103 Extra DMG Bonus increases by 3% 761163
50104 Extra DMG Bonus increases by 3% 761163
50105 All characters are eternally Super Armored 701047
50106 Extra DMG Bonus increases by 3% 761163
50107 Extra DMG Bonus increases by 3% 761163
50108 Extra DMG Bonus increases by 3% 761163
50109 Extra DMG Bonus increases by 3% 761163
50110 Summon a Black Hole that attracts enemies every 5s 701048
50111 Extra DMG Bonus increases by 3% 761163
50112 Extra DMG Bonus increases by 3% 761163
50113 Extra DMG Bonus increases by 3% 761163
50114 Extra DMG Bonus increases by 3% 761163
50115 Gains 3 Orbs of the same color every 10s 701049
50116 Extra DMG Bonus increases by 3% 761163
50117 Extra DMG Bonus increases by 3% 761163
50118 Extra DMG Bonus increases by 3% 761163
50119 Extra DMG Bonus increases by 3% 761163
50120 All members have infinite energy 701050
50121 Extra DMG Bonus increases by 3% 761163
50122 Extra DMG Bonus increases by 3% 761163
50123 Extra DMG Bonus increases by 3% 761163
50124 Extra DMG Bonus increases by 3% 761163
50125 Trigger Special Event 701051
50201 Extra DMG Bonus increases by 3% 761163
50202 Extra DMG Bonus increases by 3% 761163
50203 Extra DMG Bonus increases by 3% 761163
50204 Extra DMG Bonus increases by 3% 761163
50205 All characters are eternally Super Armored 701047
50206 Extra DMG Bonus increases by 3% 761163
50207 Extra DMG Bonus increases by 3% 761163
50208 Extra DMG Bonus increases by 3% 761163
50209 Extra DMG Bonus increases by 3% 761163
50210 Obtains 1 random Signal Orb every 6s. 701048
50211 Extra DMG Bonus increases by 3% 761163
50212 Extra DMG Bonus increases by 3% 761163
50213 Extra DMG Bonus increases by 3% 761163
50214 Extra DMG Bonus increases by 3% 761163
50215 Triggers Matrix once every 15s. 701049
50216 Extra DMG Bonus increases by 3% 761163
50217 Extra DMG Bonus increases by 3% 761163
50218 Extra DMG Bonus increases by 3% 761163
50219 Extra DMG Bonus increases by 3% 761163
50220 QTE No Cooldown 701050
50221 Extra DMG Bonus increases by 3% 761163
50222 Extra DMG Bonus increases by 3% 761163
50223 Extra DMG Bonus increases by 3% 761163
50224 Extra DMG Bonus increases by 3% 761163
50225 Trigger Special Event 701051
50301 Extra DMG Bonus increases by 3%. 761163
50302 Extra DMG Bonus increases by 3%. 761163
50303 Extra DMG Bonus increases by 3%. 761163
50304 Extra DMG Bonus increases by 3%. 761163
50305 All characters have eternal Super Armor. 701047
50306 Extra DMG Bonus increases by 3%. 761163
50307 Extra DMG Bonus increases by 3%. 761163
50308 Extra DMG Bonus increases by 3%. 761163
50309 Extra DMG Bonus increases by 3%. 761163
50310 Summons a black hole that pulls in enemies every 5s. 701048
50311 Extra DMG Bonus increases by 3%. 761163
50312 Extra DMG Bonus increases by 3%. 761163
50313 Extra DMG Bonus increases by 3%. 761163
50314 Extra DMG Bonus increases by 3%. 761163
50315 Gains 3 Orbs of the same color every 10s. 701049
50316 Extra DMG Bonus increases by 3%. 761163
50317 Extra DMG Bonus increases by 3%. 761163
50318 Extra DMG Bonus increases by 3%. 761163
50319 Extra DMG Bonus increases by 3%. 761163
50320 All members have infinite Energy. 701050
50321 Extra DMG Bonus increases by 3%. 761163
50322 Extra DMG Bonus increases by 3%. 761163
50323 Extra DMG Bonus increases by 3%. 761163
50324 Extra DMG Bonus increases by 3%. 761163
50325 Trigger Special Event 701051
50326 Gains 1 Signal Orb upon dodging 762111
50327 Gains 1 Signal Orb and DMG increase upon casting the Signature Move 762112
50328 The enemy stacks a Vulnerable debuff for every 30 combos 762113
50329 Chance to detonate the enemy when dealing Fire DMG 762114
50330 Deals area damage and triggers the pulling effect for every 50 combos 762115
50401 Extra DMG Bonus increases by 3% 761163
50402 Extra DMG Bonus increases by 3% 761163
50403 Extra DMG Bonus increases by 3% 761163
50404 Extra DMG Bonus increases by 3% 761163
50405 All characters are eternally Super Armored 701047
50406 Extra DMG Bonus increases by 3% 761163
50407 Extra DMG Bonus increases by 3% 761163
50408 Extra DMG Bonus increases by 3% 761163
50409 Extra DMG Bonus increases by 3% 761163
50410 Obtains 1 random Signal Orb every 6s. 701048
50411 Extra DMG Bonus increases by 3% 761163
50412 Extra DMG Bonus increases by 3% 761163
50413 Extra DMG Bonus increases by 3% 761163
50414 Extra DMG Bonus increases by 3% 761163
50415 Triggers Matrix once every 15s. 701049
50416 Extra DMG Bonus increases by 3% 761163
50417 Extra DMG Bonus increases by 3% 761163
50418 Extra DMG Bonus increases by 3% 761163
50419 Extra DMG Bonus increases by 3% 761163
50420 QTE No Cooldown 701050
50421 Extra DMG Bonus increases by 3% 761163
50422 Extra DMG Bonus increases by 3% 761163
50423 Extra DMG Bonus increases by 3% 761163
50424 Extra DMG Bonus increases by 3% 761163
50501 Extra DMG Bonus increases by 3% 761163
50502 Extra DMG Bonus increases by 3% 761163
50503 Extra DMG Bonus increases by 3% 761163
50504 Extra DMG Bonus increases by 3% 761163
50505 All characters are eternally Super Armored 701047
50506 Extra DMG Bonus increases by 3% 761163
50507 Extra DMG Bonus increases by 3% 761163
50508 Extra DMG Bonus increases by 3% 761163
50509 Extra DMG Bonus increases by 3% 761163
50510 Summon a Black Hole that attracts enemies every 5s 701048
50511 Extra DMG Bonus increases by 3% 761163
50512 Extra DMG Bonus increases by 3% 761163
50513 Extra DMG Bonus increases by 3% 761163
50514 Extra DMG Bonus increases by 3% 761163
50515 Gains 3 Orbs of the same color every 10s 701049
50516 Extra DMG Bonus increases by 3% 761163
50517 Extra DMG Bonus increases by 3% 761163
50518 Extra DMG Bonus increases by 3% 761163
50519 Extra DMG Bonus increases by 3% 761163
50520 All members have infinite energy 701050
50521 Extra DMG Bonus increases by 3% 761163
50522 Extra DMG Bonus increases by 3% 761163
50523 Extra DMG Bonus increases by 3% 761163
50524 Extra DMG Bonus increases by 3% 761163
50600 Device 4-2 Stun 777900 777896 777931
50601 Device 4-1 Black Hole 777902 777896 777931
50602 Device 3-2 Laser 777904 777896 777931
50603 Device 3-1 Cannonade 777800 777896 777931
50604 Device 2-1 Internal HP Recovery 777908 777896 777931
50605 Device 2-2 External HP Recovery 777910 777896 777931
50606 1-1 Internal DMG 777912 777896 777931
50607 Device 1-2 External DMG 777914 777896 777931
50608 4-2 Attack Petrifies 777870 777931
50609 4-1 Black Hole + Shockwave 777860 777931
50610 3-2 Movement speed increases. DMG decreases 777855 777931
50611 3-1 Damages surroundings over time 777865 777931
50612 2-2 Invincible. HP reduces over time 777850 777931
50613 2-1 Out of control. DMG taken increases 760221 740863 715713 777931
50614 1-2 Taking DMG decreases movement speed 777820 777931
50615 1-1 Flash. DMG increases 777923 777931
50616 5-2 Does not enter Matrix 777837 777931
50617 5-1 Matrix CD decreases 777816 777813 777931
50618 4-2 Signature DMG increases. Suicide 777834 777931
50619 4-1 Global DMG Bonus. Cannot cast Signature Move 777825 777931
50620 3-2 Character Switch QTE Cooldown Decreases 777830 777931
50621 3-1 Unable to switch. ATK increases over time 777845 777931
50622 2-2 Unable to obtain Signal Orbs. Energy increases 777827 777931
50623 2-1 Unable to obtain Energy. Recover bonus Signal Orb(s) each time 777839 777931
50624 1-2 Dodge Gauge recovery speed increases. DMG taken after dodge increases 777925 770375 777931
50625 1-1 Dodge consumes all Energy 777927 777932 777931
50626 5-2 Surviving Phantom 777888 777931
50627 5-1 Dead Clone 777918 777931
50628 4-2 Surviving reduces Max HP 777808 777931 777931
50629 4-1 Domination 715713 777931
50630 3-2 HP reduces upon Death 777806 777931
50631 3-1 Summon Clone with the highest HP 777921 777931
50632 2-2 Deduct Signal Orb(s) 777804 777931
50633 2-1 Dynamic Calibration 742200 777931 742165
50634 1-2 Massive DMG Reduction upon Death 777929 777931
50635 1-1 Rigid Body 760273 777931
50636 3-2 Flash 760393 777931
50637 3-1 Teleport 760396 777931
50638 2-2 Solitude 760323 777931
50639 2-1 Commander 760333 777931
50640 1-2 Dodge Gauge recovery speed decreases 777922 777931
50641 1-1 Movement speed decreases 772107 777931
50642 Physical Resistance -25% 771150 777935 777931
50643 Fire Resistance -25% 771151 777935 777931
50644 Lightning Resistance -25% 771152 777935 777931
50645 Ice Resistance -25% 771153 777935 777931
50646 Dark Resistance -25% 771154 777935 777931
50701 Extra DMG Bonus increases by 3% 761163
50702 Extra DMG Bonus increases by 3% 761163
50703 Extra DMG Bonus increases by 3% 761163
50704 Extra DMG Bonus increases by 3% 761163
50705 All characters have Super Armor permanently 701047
50706 Extra DMG Bonus increases by 3% 761163
50707 Extra DMG Bonus increases by 3% 761163
50708 Extra DMG Bonus increases by 3% 761163
50709 Extra DMG Bonus increases by 3% 761163
50710 Obtains 1 random Signal Orb every 6s. 701048
50711 Extra DMG Bonus increases by 3% 761163
50712 Extra DMG Bonus increases by 3% 761163
50713 Extra DMG Bonus increases by 3% 761163
50714 Extra DMG Bonus increases by 3% 761163
50715 Triggers Matrix once every 15s. 701049
50716 Extra DMG Bonus increases by 3% 761163
50717 Extra DMG Bonus increases by 3% 761163
50718 Extra DMG Bonus increases by 3% 761163
50719 Extra DMG Bonus increases by 3% 761163
50720 No QTE cooldown 701050
50721 Extra DMG Bonus increases by 3% 761163
50722 Extra DMG Bonus increases by 3% 761163
50723 Extra DMG Bonus increases by 3% 761163
50724 Extra DMG Bonus increases by 3% 761163
50801 Extra DMG Bonus increases by 3% 761163
50802 Extra DMG Bonus increases by 3% 761163
50803 Extra DMG Bonus increases by 3% 761163
50804 Extra DMG Bonus increases by 3% 761163
50805 All characters have Super Armor permanently 701047
50806 Extra DMG Bonus increases by 3% 761163
50807 Extra DMG Bonus increases by 3% 761163
50808 Extra DMG Bonus increases by 3% 761163
50809 Extra DMG Bonus increases by 3% 761163
50810 Summons a black hole that pulls in enemies every 5s. 701048
50811 Extra DMG Bonus increases by 3% 761163
50812 Extra DMG Bonus increases by 3% 761163
50813 Extra DMG Bonus increases by 3% 761163
50814 Extra DMG Bonus increases by 3% 761163
50815 Gains 3 Orbs of the same color every 10s. 701049
50816 Extra DMG Bonus increases by 3% 761163
50817 Extra DMG Bonus increases by 3% 761163
50818 Extra DMG Bonus increases by 3% 761163
50819 Extra DMG Bonus increases by 3% 761163
50820 All members have infinite Energy. 701050
50821 Extra DMG Bonus increases by 3% 761163
50822 Extra DMG Bonus increases by 3% 761163
50823 Extra DMG Bonus increases by 3% 761163
50824 Extra DMG Bonus increases by 3% 761163
50901 Extra DMG Bonus increases by 3%. 761163
50902 Extra DMG Bonus increases by 3%. 761163
50903 Extra DMG Bonus increases by 3%. 761163
50904 Extra DMG Bonus increases by 3%. 761163
50905 All characters have eternal Super Armor. 701047
50906 Extra DMG Bonus increases by 3%. 761163
50907 Extra DMG Bonus increases by 3%. 761163
50908 Extra DMG Bonus increases by 3%. 761163
50909 Extra DMG Bonus increases by 3%. 761163
50910 Obtains 1 random Signal Orb every 6s. 701048
50911 Extra DMG Bonus increases by 3%. 761163
50912 Extra DMG Bonus increases by 3%. 761163
50913 Extra DMG Bonus increases by 3%. 761163
50914 Extra DMG Bonus increases by 3%. 761163
50915 Triggers Matrix once every 15s 701049
50916 Extra DMG Bonus increases by 3%. 761163
50917 Extra DMG Bonus increases by 3%. 761163
50918 Extra DMG Bonus increases by 3%. 761163
50919 Extra DMG Bonus increases by 3%. 761163
50920 QTE No Cooldown 701050
50921 Extra DMG Bonus increases by 3%. 761163
50922 Extra DMG Bonus increases by 3%. 761163
50923 Extra DMG Bonus increases by 3%. 761163
50924 Extra DMG Bonus increases by 3%. 761163
51001 Basic Attack's Extra DMG Bonus increases by 15%. 773000
51002 Basic Attack's Extra DMG Bonus increases by 30%. 773001
51003 Basic Attack's Extra DMG Bonus increases by 45%. 773002
51004 Skill's Extra DMG Bonus increases by 10%. 773006
51005 Skill's Extra DMG Bonus increases by 20%. 773007
51006 Skill's Extra DMG Bonus increases by 30%. 773008
51007 Melee DMG reduces the target's DEF by 10% 773012
51008 Melee DMG reduces the target's DEF by 20% 773013
51009 Melee DMG reduces the target's DEF by 30% 773014
51010 Ranged DMG reduces the target's Movement Speed by 20% 773018
51011 Ranged DMG reduces the target's Movement Speed by 40% 773019
51012 Ranged DMG reduces the target's Movement Speed by 60% 773020
51013 Attacks reduce target's damage by 40% for 5s. 773027
51014 Increases damage by 30% upon dealing damage for 10s. 15s cooldown. 773034
51015 20% chance to gain a shield that absorbs damage equal to 15% of max HP upon dealing damage. The shield lasts 5s and has an 8s cooldown. 773041
51016 Attacks have a 10% chance to stun enemy for 1.5s and deal 500% bonus Physical Damage. 6s cooldown. 773048
51017 Dealing Elemental DMG has a 15% chance to inflict Burn for 5s. Cannot be stacked. 8s cooldown on each enemy. 773055
51018 Dealing Elemental DMG has a 15% chance to inflict Electrocute for 5s. Cannot be stacked. 8s cooldown on each enemy. 773065
51019 Dealing Elemental DMG has a 15% chance to inflict Freeze for 5s. Cannot be stacked. 8s cooldown on each enemy. 773075
51020 Dealing Elemental DMG has a 15% chance to inflict Corruption for 5s. Cannot be stacked. 8s cooldown on each enemy. 773085
51021 Signature Move's Extra DMG Bonus increases by 15%. 773095
51022 Signature Move's Extra DMG Bonus increases by 30%. 773096
51023 Signature Move's Extra DMG Bonus increases by 45%. 773097
51024 Basic Attack generates 1 more Energy 773108
51025 Basic Attack generates 2 more Energy 773109
51026 Basic Attack generates 3 more Energy 773110
51027 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114
51028 After summoning a QTE, unleash a shockwave within 6m that deals 300% Physical Damage. 773117
51029 After summoning a QTE, unleash a shockwave within 6m that deals 450% Physical Damage. 773118
51030 After summoning a QTE, unleash a shockwave within 6m that deals 600% Physical Damage. 773119
51031 Heals the Construct for 2.5% of maximum HP upon triggering the QTE 773123
51032 Heals the Construct for 5% of maximum HP upon triggering the QTE 773124
51033 Heals the Construct for 7.5% of maximum HP upon triggering the QTE 773125
51034 QTE cooldown decreases by 1s 773129
51035 QTE cooldown decreases by 2s 773130
51036 QTE cooldown decreases by 3s 773131
51037 QTE cooldown decreases by 1/2/3s 773132
51038 Limit of Dodge Gauge increases by 400. 773135
51039 Limit of Dodge Gauge increases by 700. 773136
51040 Limit of Dodge Gauge increases by 1000. 773137
51041 Gain 1 Signal Orb after a successful Extreme Dodge. 773138
51042 Dodge increases Movement Speed by 10% for 5s. Can be stacked up to 5 times. 773140
51043 20% chance to drop a Red Orb after defeating an enemy. 773143
51044 40% chance to drop a Red Orb after defeating an enemy. 773144
51045 60% chance to drop a Red Orb after defeating an enemy. 773145
51046 20% chance to drop a Blue Orbs after defeating an enemy. 773150
51047 40% chance to drop a Blue Orbs after defeating an enemy. 773151
51048 60% chance to drop a Blue Orb after defeating an enemy. 773152
51049 20% chance to drop a Yellow Orb after defeating an enemy. 773156
51050 40% chance to drop a Yellow Orb after defeating an enemy. 773157
51051 60% chance to drop a Yellow Orb after defeating an enemy. 773158
51052 Gains a Red Orb in every 20s. 773162
51053 Gains a Red Orb in every 15s. 773163
51054 Gains a Red Orb in every 10s. 773164
51055 Gains a Yellow Orb in every 20s. 773166
51056 Gains a Yellow Orb in every 15s. 773167
51057 Gains a Yellow Orb in every 10s. 773168
51058 Gains a Blue Orb in every 20s. 773170
51059 Gains a Blue Orb in every 15s. 773171
51060 Gains a Blue Orb in every 10s. 773172
51061 Pinging 1 Signal Orb generates 1/1/2 more Energy 773101
51062 Pinging 2 Signal Orbs generates 1/2/3 more Energy 773102
51063 Pinging 3 Signal Orbs generates 2/3/4 more Energy 773103
51064 For every Orb cleared, increases Extra Damage Bonus by 3% for 5s. Stacks up to 10 times. 773174
51065 Upon entering Matrix, unleash a shockwave within 12m that deals 600% Physical Damage. 773181
51066 Upon entering Matrix, unleash a shockwave within 12m that deals 900% Physical Damage. 773182
51067 Upon entering Matrix, unleash a shockwave within 12m that deals 1200% Physical Damage. 773183
51068 Construct will be immune to any DMG when in Matrix 773187
51069 Heals all Constructs for 7.5% of maximum HP at the end of battle 773195 773189
51070 Heals all Constructs for 15% of maximum HP at the end of battle 773195 773190
51071 Heals all Constructs for 22.5% of maximum HP at the end of battle 773195 773191
51072 Extra DMG Bonus increases by 10% when attacking from behind. 773196
51073 Extra DMG Bonus increases by 20% when attacking from behind. 773197
51074 Extra DMG Bonus increases by 30% when attacking from behind. 773198
51075 Extra Damage Bonus increases by 10%/20%/30% for 5s when Combo is greater than 40/80/120. 773202
51076 Healing effect increases by 5% 773207
51077 Healing effect increases by 10% 773208
51078 Healing effect increases by 15% 773209
51079 Heals Tank-type Constructs for 0.75% of their HP every second. 773210
51080 Heals Tank-type Constructs for 1.5% of their HP every second. 773211
51081 Heals Tank-type Constructs for 2.25% of their HP every second. 773212
51082 Increases Extra DMG Bonus by 15% and Extra DMG Reduction by 15%. 773216
51083 Each time a Construct is defeated, increases the Extra Damage Bonus of other Constructs by 30%. 773219
51084 All Constructs have full Energy at the start of battle. 773222
51085 After landing a critical hit, increases Extra Damage Bonus by 3% for 5s. Stacks up to 10 times. 773223
51086 Heals 5% HP upon killing an enemy. 773226
51087 For every 1m after 2.5m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 773228
51088 For every 1m after 4m from the target, Extra Damage Reduction will be increased by 20%. (Up to 80%) 773234
51089 All deployed Constructs take DMG every second 773239
51090 Movement Speed decreases by 30% 773241
51091 Dodge Gauge consumption is reduced by 50% 773244
51092 QTE will not deal DMG 773245
51093 Enemies will not be slowed down in Matrix. 773248
51094 No weapon resonance effects 773249
51095 Healing effect is reduced by 50% 773250
51096 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251
51097 All attributes of the enemies are boosted by 30% 773253
51098 HP and ATK increase by 5%. 773261
52001 100% chance to drop 1 random Signal Orb after defeating an enemy. 773263
52002 100% chance to drop 2 random Signal Orbs after defeating an enemy. 773264
52003 100% chance to drop 3 random Signal Orbs after defeating an enemy. 773265
52004 Give 3 random Signal Orbs of the same color to the character in battle every 10s. 773269
52005 Give an extra random Signal Orb when entering battle for the first time. 773270
52006 Give 20 bonus energy each time when the character is deployed. 773271
52007 Reduce target's Elemental Resistance by 10% upon dealing damage. 773273
52008 Reduce target's Elemental Resistance by 20% upon dealing damage. 773274
52009 Reduce target's Elemental Resistance by 30% upon dealing damage. 773275
52010 Healing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s. 773279
52011 Characters in combat gain 8% CRIT every second. After landing a critical hit, gain "Guaranteed Critical" effect for 2s. This effect has a 15s cooldown. 773284
52012 Characters in combat gain 3 Energy every second. 773282
52013 Basic Attacks deal additional Ice DMG equal to 50% of self ATK. 773300
52014 Basic Attacks deal additional Ice DMG equal to 70% of self ATK. 773301
52015 Basic Attacks deal additional Ice DMG equal to 100% of self ATK. 773302
52016 Basic Attacks deal additional Dark DMG equal to 50% of self ATK. 773303
52017 Basic Attacks deal additional Dark DMG equal to 70% of self ATK. 773304
52018 Basic Attacks deal additional Dark DMG equal to 100% of self ATK. 773305
52019 Ice DMG increases by 10%. 773306
52020 Ice DMG increases by 20%. 773307
52021 Ice DMG increases by 30%. 773308
52022 Dark DMG increases by 10%. 773309
52023 Dark DMG increases by 20%. 773310
52024 Dark DMG increases by 30%. 773311
52025 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 50% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773312
52026 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 75% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773313
52027 Dealing Ice DMG has a 20% chance to grant self an ice shield equal to 100% of max HP. Immune to any attacks when the shield exists. CD: 15s. 773314
52031 Ice DMG has a 10% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773318
52032 Ice DMG has a 20% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773319
52033 Ice DMG has a 30% chance to freeze the enemy for 3s. It can only be triggered once per 13s. 773320
52035 All enemies receive Dark DMG equal to 10% of ATK of the Construct on field once per 3s. 773322
52036 All enemies receive Dark DMG equal to 20% of ATK of the Construct on field once per 3s. 773323
52037 All enemies receive Dark DMG equal to 30% of ATK of the Construct on field once per 3s. 773324
60000 Fire DMG increases by 10% 701040
60001 Ranged-type Constructs' Extra DMG Bonus increases by 10% 701043
60002 Tank-type Constructs' CRIT Rate increases to 100% 701045
60003 Dark DMG increases by 10% 701046
60004 Lightning DMG increases by 10% 701041
60010 Dark DMG increases by 10% 701046
60011 Physical DMG increases 10% 701057
60012 Lightning DMG increases by 10% 701041
60013 Fire DMG increases by 10% 701040
60014 Ice DMG increases by 10% 701056
60020 [A2] gains a POD shield every second that absorbs damage equal to 5% of her max HP. 701046
60021 [9S] gains a random Signal Orb every 3s. 701057
60022 Nier characters get 100% DMG Bonus. 701041
60023 Nier characters get 100% DMG Bonus. 701040
60024 Nier characters get 100% DMG Bonus. 701056
70001 Lv.1 Effect: Gains a random Signal Orb in every 6s. 771721
70002 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679
70003 Encounter Lv.1 Effect: Tank Omniframes have 20% more ATK 771681
70004 Lv.1 Effect: QTE cooldown decreases by 1s. 773129
70005 Lv.1 Effect: After summoning a QTE, unleashes a shockwave within 6m that deals 300% Physical DMG. 773117
70006 Lv.1 Effect: Physical DMG increases by 20%. 771706
70007 Lv.1 Effect: Constructs' Extra DMG Reduction increases by 15%. 761041
70008 Lv.1 Effect: Every time characters are switched, they get 2 additional Signal Orbs. 771694
70009 Encounter Lv.1 Effect: Support Omniframes grant 25% more healing 771696
70010 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135
70011 Lv.1 Effect: Strikes back at the attacker for 300% of ATK every time after taking more than 300 damage. 771710
70012 Encounter Lv.1 Effect: Support Omniframes have 40% more ATK 771683
70013 Lv.1 Effect: Elemental DMG increases by 20%. 771704
70014 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679
70015 Lv.1 Effect: Every successful dodge will reduce the attacker's DEF by 10%. Can be stacked up to 3 times. 772073
70016 Encounter Lv.1 Effect: Support Omniframes deal 50% more DMG 771700
70017 Lv.1 Effect: Strikes back at the attacker for 300% of ATK every time after taking more than 300 damage. 771710
70018 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679
70019 Lv.1 Effect: Elemental DMG increases by 20%. 771704
70020 Lv.1 Effect: Physical DMG increases by 20%. 771706
70021 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135
70022 Lv.1 Effect: Upon entering Matrix, unleashes a shockwave within 6m that deals 600% Physical DMG. 773181
70023 Lv.1 Effect: Enemies' Super Armor decreases by 25%. 772069
70024 Lv.1 Effect: Breaking Super Armor will also stun the target for 2s. 771713
70025 Lv.1 Effect: CRIT chance increases by 20%. 771717
70026 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679
70027 Encounter Lv.1 Effect: Tank Omniframes have 20% more ATK 771681
70028 Encounter Lv.1 Effect: Support Omniframes have 40% more ATK 771683
70029 Lv.1 Effect: Elemental DMG increases by 20%. 771704
70030 Lv.1 Effect: Starts a battle with 50 Energy. 761188
70031 Lv.1 Effect: Limit of Dodge Gauge increases by 400. 773135
70032 Lv.1 Effect: Critical Damage increases by 25%. 771719
70033 Encounter Lv.1 Effect: Every time when an Attacker Omniframe deals DMG, the characters off site will restore HP equal to 10% ATK. 771690
70034 Encounter Lv.1 Effect: Attacker Omniframes have 20% more ATK 771679
70035 Lv.1 Effect: 1-Ping/2-Ping/3-Ping generates additional 1/2/3 Energy. 773102
70036 Lv.1 Effect: Gains 24% Extra Damage Bonus. Casting a Signature Move grants Super Armor for 10s. 773114 761140
70037 Lv.1 Effect: Elemental DMG increases by 20%. 771704
70038 Lv.1 Effect: Physical DMG increases by 20%. 771706
70039 Lv.1 Effect: Constructs become immune to attacks and gain 30% DMG Reduction. 771725 771649
70040 Lv.1 Effect: For every Orb pinged, increases Extra Damage Bonus by 3% for 5s. Stacks up to 5 times. 771687
70041 Lv.2 Effect: Gains a random Signal Orb in every 3s. 771722
70042 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680
70043 Encounter Lv.2 Effect: Tank Omniframes have 40% more ATK 771682
70044 Lv.2 Effect: QTE cooldown decreases by 3s. 773131
70045 Lv.2 Effect: After summoning a QTE, unleashes a shockwave within 6m that deals 600% Physical DMG. 773119
70046 Lv.2 Effect: Physical DMG increases by 40%. 771707
70047 Lv.2 Effect: Constructs' Extra DMG Reduction increases by 30%. 771649
70048 Lv.2 Effect: Every time characters are switched, they get 4 additional Signal Orbs. 771695
70049 Encounter Lv.2 Effect: Support Omniframes grant 50% more healing 771697
70050 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136
70051 Lv.2 Effect: Strikes back at the attacker for 600% of ATK every time after taking more than 300 damage. 771711
70052 Encounter Lv.2 Effect: Support Omniframes have 80% more ATK 771684
70053 Lv.2 Effect: Elemental DMG increases by 40%. 771705
70054 Encounter Lv.2 Effect: Attacker Omniframes have 80% more ATK 771680
70055 Lv.2 Effect: Every successful dodge will reduce the attacker's DEF by 20%. Can be stacked up to 3 times. 772074
70056 Encounter Lv.2 Effect: Support Omniframes deal 100% more DMG 771701
70057 Lv.2 Effect: Strikes back at the attacker for 600% of ATK every time after taking more than 300 damage. 771711
70058 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680
70059 Lv.2 Effect: Elemental DMG increases by 40%. 771705
70060 Lv.2 Effect: Physical DMG increases by 40%. 771707
70061 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136
70062 Lv.2 Effect: Upon entering Matrix, unleashes a shockwave within 6m that deals 1200% Physical DMG. 773183
70063 Lv.2 Effect: Enemies' Super Armor decreases by 50%. 772070
70064 Lv.2 Effect: Breaking Super Armor will also stun the target for 4s. 771714
70065 Lv.2 Effect: CRIT chance increases by 40%. 771718
70066 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680
70067 Encounter Lv.2 Effect: Tank Omniframes have 40% more ATK 771682
70068 Encounter Lv.2 Effect: Support Omniframes have 80% more ATK 771684
70069 Lv.2 Effect: Elemental DMG increases by 40%. 771705
70070 Lv.2 Effect: Starts a battle with 100 Energy. 761189
70071 Lv.2 Effect: Limit of Dodge Gauge increases by 700. 773136
70072 Lv.2 Effect: Critical Damage increases by 50%. 771720
70073 Encounter Lv.2 Effect: Every time when an Attacker Omniframe deals DMG, the characters off site will restore HP equal to 20% ATK. 771691
70074 Encounter Lv.2 Effect: Attacker Omniframes have 40% more ATK 771680
70075 Lv.2 Effect: 1-Ping/2-Ping/3-Ping generates additional 2/3/4 Energy. 773103
70076 Lv.2 Effect: Gains 48% Extra Damage Bonus. Casting a Signature Move grants Super Armor for 10s. 773114 761143
70077 Lv.2 Effect: Elemental DMG increases by 40%. 771705
70078 Lv.2 Effect: Physical DMG increases by 40%. 771707
70079 Lv.2 Effect: Constructs become immune to attacks and gain 45% DMG Reduction. 771725 771648
70080 Lv.2 Effect: For every Orb pinged, increases Extra Damage Bonus by 6% for 5s. Stacks up to 5 times. 771688
75001 World Boss Fire Zone: Fire DMG has a 50% chance to detonate the enemy, causing Fire DMG equal to 200% of ATK. 762700
75002 World Boss Fire Zone: Gain 5 additional Energy each time when dealing Fire DMG. 762702
75003 World Boss Lightning Zone: Dodge Limit increases by 300. Leave a Lightning Trail behind that lasts 5s after every successful dodge. Enemies caught inside the Lightning Trail take damage over time and lose 20% of Lightning Resistance. 762703
75004 World Boss Lightning Zone: Dealing Lightning DMG also summons 5 Lightning Bolts to deal Lightning DMG. 5s cooldown. 762707
75005 World Boss Dark Zone: Dark DMG immediately eliminates enemies with less than 30% HP. 762709
75006 World Boss Dark Zone: Generates a shield that absorbs damage equal to 30% of max HP when dealing Dark DMG. While the shield is active, Dark DMG increases by 50%. Immediately gains 3 Signal Orb when the shield disappears. 8s cooldown. 762710
75007 World Boss Ice Zone: Ice DMG has a 20% chance to create a blizzard. Enemies caught within the blizzard are slowed, take damage over time, and their Ice Resistance decreases by 20%. 762714
75008 World Boss Ice Zone: Summon Ice Spikes around self, dealing Ice DMG to nearby enemies continuously. 762718
75009 World Boss Physical Zone: Gain 5% more CRIT rate for every 10 more Combo landed. 762720
75010 World Boss Physical Zone: Summon an Energy Spear to deal 200% DMG upon landing a CRIT. 1s cooldown. 762722
75011 World Boss Extreme Dodge 1: Dodge Limit increases by 300. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762726 762724
75012 World Boss Extreme Dodge 2: Dodge Limit increases by 500. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724
75013 World Boss Extreme Dodge 3: Dodge Limit increases by 700. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762728 762724
75014 World Boss Combo Orb 1: Immediately gain 3 random Signal Orbs of the same color after landing a 30-hit combo. 762729
75015 World Boss Combo Orb 2: Immediately gain 3 random Signal Orbs of the same color after landing a 25-hit combo. 762730
75016 World Boss Combo Orb 3: Immediately gain 3 random Signal Orbs of the same color after landing a 20-hit combo. 762731
75017 World Boss Signature Move Boost 1: After casting a Signature Move, gain a shield that absorbs damage equal to 10% of max HP, 20% Extra Damage, and Super Armor for 8s. 762732
75018 World Boss Signature Move Boost 2: After casting a Signature Move, gain a shield that absorbs damage equal to 15% of max HP, 20% Extra Damage, and Super Armor for 8s. 762734
75019 World Boss Signature Move Boost 3: After casting a Signature Move, gain a shield that absorbs damage equal to 20% of max HP, 20% Extra Damage, and Super Armor for 8s. 762736
75020 World Boss Matrix Cooldown 1: Cooldown of Matrix reduces by 3s. 762740
75021 World Boss Matrix Cooldown 2: Cooldown of Matrix reduces by 2s. 762741
75022 World Boss Matrix Cooldown 3: Cooldown of Matrix reduces by 1s. 762742
75023 World Boss Affix Removal 762743
75024 World Boss Affix Removal 762744
75025 World Boss Affix Removal 762745
75026 World Boss Affix Removal 762746
75027 World Boss Affix Removal 762747
75028 QTE cooldown decreases by 3s 773131
762500 Beacon: Power 762500
762509 Beacon: Garrison 762509
762505 Beacon: Physical DMG Up 762505
762501 Beacon: Fire DMG Up 762501
762502 Beacon: Ice DMG Up 762502
762503 Beacon: Lightning DMG Up 762503
762504 Beacon: Dark DMG Up 762504
762508 Beacon: DMG Bonus 762508
762514 Beacon: HP Boost 762514
762506 Beacon: Riot 762506
762515 Beacon: Offense-Defense Balance 762515
762507 Beacon: Critical DMG 762507
762510 Beacon: Enhanced Healing 762510
762511 Beacon: Energy Storage 762511
762512 Beacon: Sprint 762512
762513 Beacon: Dodge Limit 762513
762522 Beacon: Attacker Invincibility 762522
762523 Beacon: Tank Invincibility 762523
762524 Beacon: Support Invincibility 762524
762525 Beacon: Vanguard Invincibility 762525
762527 Beacon: Attacker Power 762527
762528 Beacon: Tank Power 762528
762529 Beacon: Support Power 762529
762530 Beacon: Vanguard Power 762530
762532 Beacon: Fearless 762532
762534 Beacon: Inspired 762534
762536 Beacon: Skill Acquisition 762536
762537 Beacon: Ultimate Enlightenment 762537
762539 Beacon: Matrix DMG Up 762539
762541 Beacon: Elemental DMG Up 762541
762542 Beacon: Energy Recovery 762542
762544 Beacon: Quick Support 762544
80001 Synchronized characters' ATK increases by 25% 762106
81000 ATK & HP +5% 761300
81001 ATK & HP +10% 761301
81002 ATK & HP +15% 761302
81003 Increases your character's skill DMG by 20%. 771560
81004 Increases your character's skill DMG by 30%. 771561
81005 Increases your character's skill DMG by 40%. 771562
81006 Signature Move DMG is increased by 20%. 761476
81007 Signature Move DMG is increased by 30%. 761477
81008 Signature Move DMG is increased by 40%. 761478
81009 Gains 60 energy at the start of battle. 761303
81010 Gains 80 energy at the start of battle. 761304
81011 Gains 100 energy at the start of battle. 761305
81012 Fire DMG increases by 18%. 761306
81013 Fire DMG increases by 23%. 761307
81014 Fire DMG increases by 28%. 761308
81015 Lightning DMG increases by 18%. 761309
81016 Lightning DMG increases by 23%. 761310
81017 Lightning DMG increases by 28%. 761311
81018 Ice DMG increases by 18%. 761312
81019 Ice DMG increases by 23%. 761313
81020 Ice DMG increases by 28%. 761314
81021 Dark DMG increases by 18%. 761315
81022 Dark DMG increases by 23%. 761316
81023 Dark DMG increases by 28%. 761317
81024 Physical DMG increases by 18%. 761318
81025 Physical DMG increases by 23%. 761319
81026 Physical DMG increases by 28%. 761320
81027 Nullifies lethal DMG once per battle. 761321
81028 Basic Attack DMG increases by 18%. 761325
81029 Basic Attack DMG increases by 23%. 761326
81030 Basic Attack DMG increases by 28%. 761327
81031 Restores 3% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761330
81032 Restores 5% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761331
81033 Restores 8% HP per 10s after the battle starts. It can be triggered 3 times per battle. 761332
81034 Restores 10% of maximum HP at the start of battle. 761333
81035 Restores 15% of maximum HP at the start of battle. 761334
81036 Restores 20% of maximum HP at the start of battle. 761335
81037 Restores 3% of maximum HP for each enemy killed. 761336
81038 Restores 4% of maximum HP for each enemy killed. 761337
81039 Restores 5% of maximum HP for each enemy killed. 761338
81040 Heals all Constructs for 7.5% of maximum HP at the end of battle 773189
81041 Heals all Constructs for 15% of maximum HP at the end of battle 773190
81042 Heals all Constructs for 22.5% of maximum HP at the end of battle 773191
81043 Has a 30% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761339
81044 Has a 40% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761340
81045 Has a 50% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761341
81046 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 30% of self ATK to all enemies within 2m. 761344
81047 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 40% of self ATK to all enemies within 2m. 761345
81048 Attacks have a 50% chance to blow the enemy up, dealing DMG equal to 50% of self ATK to all enemies within 2m. 761346
81049 Limit of Dodge Gauge increases by 400. 773135
81050 Limit of Dodge Gauge increases by 700. 773136
81051 Limit of Dodge Gauge increases by 1000. 773137
81052 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350
81053 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351
81054 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352
81055 Upon entering Matrix, unleash a shockwave within 3m that deals 600% DMG. 773181
81056 Upon entering Matrix, unleash a shockwave within 3m that deals 900% DMG. 773182
81057 Upon entering Matrix, unleash a shockwave within 3m that deals 1200% DMG. 773183
81058 Gain a shield equal to 10% HP at the start of battle. 761358 761361
81059 Gain a shield equal to 15% HP at the start of battle. 761359 761361
81060 Gain a shield equal to 20% HP at the start of battle. 761360 761361
81061 Has a 40% chance to gain a shield equal to 5% HP for 5s when taking DMG. 761363
81062 Has a 50% chance to gain a shield equal to 10% HP for 5s when taking DMG. 761364
81063 Has a 60% chance to gain a shield equal to 15% HP for 5s when taking DMG. 761365
81064 All DMG dealt increases by 10% when a shield exists. 761369
81065 All DMG dealt increases by 15% when a shield exists. 761370
81066 All DMG dealt increases by 20% when a shield exists. 761371
81067 At the start of battle, gains 1 additional Signal Orb (3 identical Signal Orbs if at max level). 761373
81068 At the start of battle, gains 2 additional Signal Orbs (3 identical Signal Orbs if at max level). 761374
81069 At the start of battle, gains 3 identical Signal Orbs. 761375
81070 The enemy drops 1 random Signal Orb upon death. 773263
81071 The enemy drops 2 random Signal Orbs upon death. 773264
81072 The enemy drops 3 random Signal Orbs upon death. 773265
81073 For every Orb pinged, increases Extra DMG Bonus by 3% for 5s. Stacks up to 5 times. 771687
81074 For every Orb pinged, increases Extra DMG Bonus by 4% for 5s. Stacks up to 5 times. 771729
81075 For every Orb pinged, increases Extra DMG Bonus by 6% for 5s. Stacks up to 5 times. 771688
81076 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 10% for 5s. 761376
81077 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 15% for 5s. 761377
81078 Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 20% for 5s. 761378
81079 Melee DMG increases by 18%. 761380
81080 Melee DMG increases by 23%. 761381
81081 Melee DMG increases by 28%. 761382
81082 Deals DMG equal to 1% of the enemy's maximum HP to all enemies within 4m per second. 761387
81083 Ranged DMG increases by 18%. 761383
81084 Ranged DMG increases by 23%. 761384
81085 Ranged DMG increases by 28%. 761385
81086 Attacks have a 50% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761389
81087 Attacks have a 100% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761390
81088 Attacks have a 120% chance to deal DMG equal to 80% of self ATK to all units within 2m around the target. It can only be triggered once per 5s. 761391
81089 QTE cooldown decreases by 1s. 773129
81090 QTE cooldown decreases by 2s. 773130
81091 QTE cooldown decreases by 3s. 773131
81092 QTE increases the controlling character's ATK by 10% for 5s. 761395
81093 QTE increases the controlling character's ATK by 15% for 5s. 761396
81094 QTE increases the controlling character's ATK by 20% for 5s. 761397
81095 QTE reduces the target's Physical DEF by 20% for 5s. 761398
81096 QTE reduces the target's Physical DEF by 25% for 5s. 761399
81097 QTE reduces the target's Physical DEF by 30% for 5s. 761400
81098 QTE reduces the target's Elemental Resistance by 20% for 5s. 761401
81099 QTE reduces the target's Elemental Resistance by 25% for 5s. 761402
81100 QTE reduces the target's Elemental Resistance by 30% for 5s. 761403
81101 After summoning a QTE, unleash a shockwave within 3m that deals 300% Physical Damage. 773117
81102 After summoning a QTE, unleash a shockwave within 3m that deals 450% Physical Damage. 773118
81103 After summoning a QTE, unleash a shockwave within 3m that deals 600% Physical Damage. 773119
81104 Each attack has a 30% chance to increase its DMG by 30%. 761416
81105 Each attack has a 40% chance to increase its DMG by 40%. 761417
81106 Each attack has a 50% chance to increase its DMG by 60%. 761418
81107 When Combo is greater than 50, DMG increases by 15%. 761419
81108 When Combo is greater than 50, DMG increases by 20%. 761420
81109 When Combo is greater than 50, DMG increases by 25%. 761421
81110 When Combo is greater than 50, attacks have a 10% chance to stun the enemy for 3s. 761422
81111 When Combo is greater than 50, attacks have a 20% chance to stun the enemy for 3s. 761423
81112 When Combo is greater than 50, attacks have a 30% chance to stun the enemy for 3s. 761424
81113 Movement Speed decreases by 20%. 773241
81114 Limit of Dodge Gauge reduces by 20%. 761414
81115 The maximum HP of deployed characters is reduced by 20%. 771002
81116 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251
81117 Enemy ATK increases by 30%. 760131
81118 Enemy Fire Resistance increases by 30%. 760141
81119 Enemy Lightning Resistance increases by 30%. 760151
81120 Enemy Ice Resistance increases by 30%. 760161
81121 Enemy Dark Resistance increases by 30%. 760171
81122 Enemy Physical DEF increases by 30%. 760181
81123 When dealing Dark DMG, there is a 30% chance to deal Extra Damage (as Dark DMG) equal to 60% of the Dark DMG dealt 761429
81124 When dealing Dark DMG, there is a 40% chance to deal Extra Damage (as Dark DMG) equal to 70% of the Dark DMG dealt 761430
81125 When dealing Dark DMG, there is a 50% chance to deal Extra Damage (as Dark DMG) equal to 80% of the Dark DMG dealt 761431
81126 Attacks have a 30% chance to freeze the enemy target for 3s, then deal 80% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761435
81127 Attacks have a 40% chance to freeze the enemy target for 3s, then deal 100% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761436
81128 Attacks have a 50% chance to freeze the enemy target for 3s, then deal 120% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 761437
81129 Increases all damage of the remaining members by 10% for every 1 missing member (including empty team slots and defeated members) 761442
81130 Increases all damage of the remaining members by 15% for every 1 missing member (including empty team slots and defeated members) 761443
81131 Increases all damage of the remaining members by 20% for every 1 missing member (including empty team slots and defeated members) 761444
81132 Reduces the cooldown of switching between members by 3s 761448
81133 Reduces the cooldown of switching between members by 6s 761449
81134 Reduces the cooldown of switching between members by 9s 761450
81135 Increases all damage by 10% for 3s after switching to another member 761451
81136 Increases all damage by 15% for 3s after switching to another member 761452
81137 Increases all damage by 20% for 3s after switching to another member 761453
81138 Immediately gain 1 random Signal Orb after switching to another member 761457
81139 Immediately gain 2 random Signal Orbs after switching to another member 761458
81140 Immediately gain 3 same-colored Signal Orbs after switching to another member 761459
81141 Deals 300% damage to enemies within 3m after switching to another member 761460
81142 Deals 450% damage to enemies within 3m after switching to another member 761461
81143 Deals 600% damage to enemies within 3m after switching to another member 761462
81144 Reduces the Elemental Resistance of enemies within 4m by 20% for 3s after switching to another member 761466
81145 Reduces the Elemental Resistance of enemies within 4m by 25% for 3s after switching to another member 761467
81146 Reduces the Elemental Resistance of enemies within 4m by 30% for 3s after switching to another member 761468
82000 Fire ATK increases by 30%. 762203 760002
82100 Lightning ATK increases by 30%. 762204 760012
82200 Ice ATK increases by 30%. 762202 760022
82300 Dark ATK increases by 30%. 762205 760032
82400 Physical ATK increases by 30%. 762201 760042
82010 Fire ATK increases by 30%. 762203
82110 Lightning ATK increases by 30%. 762204
82210 Ice ATK increases by 30%. 762202
82310 Dark ATK increases by 30%. 762205
82410 Physical ATK increases by 30%. 762201
83000 ATK decreases by 9%. 512036
83001 ATK Down 512069
83002 Collab Interference: Uniframes' ATK decreases by 30%. 512046
83003 Chaotic Tactics: Uniframes' ATK decreases by 60%. 512047
90101 Damage of Gray Raven members increases by 10% 770200
90102 Damage of Gray Raven members increases by 10% 770201
90103 HP of Gray Raven members increases by 20% 770203
90104 Gain 1 extra Signal Orb every 10s after entering combat 770204
90105 Gray Raven has their damage increased by 10% 770205
90106 Members recover Dodge Gauge 50% faster 770206
90201 Damage of Gray Raven Mid-level members increases by 10% 770200
90202 Damage of Gray Raven Mid-level members increases by 10% 770201
90203 HP of Gray Raven Mid-level members increases by 20% 770207
90204 Increases the damage dealt to enemies by 10% after entering Matrix 770208
90205 Damage of Gray Raven Mid-level increases by 10% 770210
90206 Dodge Gauge increases by 1000 770211
90301 Damage of Gray Raven Senior members increases by 10% 770200
90302 Damage of Gray Raven Senior members increases by 10% 770201
90303 HP of Gray Raven Senior members increases by 20% 770212
90304 Deal 5% more damage each time after landing a 50-hit combo, up to 30% 770213
90305 Damage of Gray Raven Senior increases by 10% 770215
90306 Members' Signature Move can stun the enemy for 2s 770216
90401 Damage of Strike Hawk members increases by 10% 770200
90402 Damage of Strike Hawk members increases by 10% 770201
90403 HP of Strike Hawk members increases by 30% 770218
90404 Gain a shield that mitigates one damage after entering battle. The shield restores 1 charge every 10s 770219
90405 DEF of all members increases by 30% 770223
90406 "Applies Armorbreak on the enemies when dealing damage for 10s, lowering their Armor by up to 20%" 770224
90501 Damage of Engineering Force members increases by 10% 770200
90502 Damage of Engineering Force members increases by 15% 770202
90503 Fire DMG of Engineering Force members increases by 20% 770227
90504 Summon 1 Flamethrower unit for 30s when an Engineering Force member is deployed. Targets attacked by the Flamethrower will take Fire DMG and lose 20% Fire Resistance 770228
90505 Summon 1 more Flamethrower unit when an Engineering Force member is deployed 770229
90506 Enemies killed by an Engineering Force member will be detonated, dealing 150% Elemental DMG to nearby enemies within 4m 770230
90601 Damage of Forsaken members increases by 10% 770200
90602 Damage of Forsaken members increases by 15% 770202
90603 Forsaken members' 3-Ping DMG increased by 30% 770232
90604 Get 2 Forsaken Constructs to assist the battle when a Forsaken member is deployed 770234
90605 When a Forsaken member is deployed, a random Orb is generated whenever an enemy is defeated 770235
90606 Get 2 Forsaken Constructs to assist the battle when a Forsaken member is deployed. Increases the Constructs' ATK by a further 50% 770237
90701 Damage of Purifying Force members increases by 10% 770200
90702 Damage of Purifying Force members increases by 15% 770202
90703 Damage of Purifying Force members' Signature Move increases by 20% 770239
90704 30% chance to gain 1 Signal Orb after dodging an enemy attack if a Purifying Force member is deployed 770241
90705 Gain 10 more Energy every 5s and deal 30% more damage when the enemy is more than 5m away if a Purifying Force member is deployed 770242
90706 Deal 30% more damage when the enemy is more than 5m away if a Purifying Force member is deployed 770244
90801 Damage of Unclassified members increases by 10% 770200
90802 Damage of Unclassified members increases by 15% 770202
90803 DEF of Unclassified members increases by 40% 770246
90804 30% chance to block one incoming damage and become immune to all damage in the next 5s if an Unclassified member is deployed. 15s cooldown 770247
90805 Gain a shield every 30s that absorbs damage up to 20% of HP if an Unclassified member is deployed 770249
90806 20% chance to block one incoming damage and hit back for 200% damage if an Unclassified member is deployed. 15s cooldown 770251
90901 Damage of members increases by 10% 770200
90902 Damage of members increases by 15% 770202
90903 Triggering a QTE by a 3-Ping will trigger the other two constructs' QTE 770253
90904 Using QTE will immediately add 1 Signal Orb to characters that are already deployed 770256
90905 QTE cooldown decreases by 3s 770257
91001 Damage of members increases by 10% 770200
91002 Damage of members increases by 15% 770202
91003 Immediately gain 2 Signal Orbs upon casting an Entrance Skill 770324
91004 Gain 15% increased damage for 10s after casting an Entrance Skill 770325
92101 Physical DMG increases 10% 770258
92102 Physical DMG increases 10% 770258
92103 10% chance to summon an Energy Spear (2m radius) when using basic attacks against the enemy, dealing 200% Physical DMG. (8s cooldown) 770259
92104 Increases the CRIT chance of the entire team by 10% when a Physical member is deployed 770261
92201 Fire DMG increases by 10% 770262
92202 Fire DMG increases by 10% 770262
92203 Fire attacks have a 20% chance to ignite the target, dealing 50% of the damage as Fire DMG over 10s. This skill has an 8s cooldown 770263
92204 Reduces the enemy's Fire Resistance by 40% when a Fire member is deployed 770266
92301 Ice DMG increases by 10% 770267
92302 Ice DMG increases by 10% 770267
92303 Ice attacks have a 10% chance to freeze the target for 2s, and reducing their Ice Resistance by 20% during this time. (8s cooldown) 770268
92304 Reduces the enemy's Ice Resistance by 40% when an Ice member is deployed 770271
92401 Lightning DMG increases by 10% 770272
92402 Lightning DMG increases by 10% 770272
92403 Lightning attacks have a 20% chance to trigger 1 Lightning Chain, jumping up to 5 times and losing 10% damage with every jump (8s cooldown) 770273
92404 Reduces the enemy's Lightning Resistance by 40% when a Lightning member is deployed 770279
92501 Dark DMG increases by 10% 770280
92502 Dark DMG increases by 10% 770280
92503 Dark attacks have a 10% chance to trigger Dark Burst, hitting all enemies on the map for 100% Dark DMG and Imprisoning them for 5s 770281
92504 Reduces the enemy's Dark Resistance by 40% when a Dark member is deployed 770284
93101 ATK of team members increases by 5% 770285
93102 Gain 1 special attack every 10s while in battle. This special attack will add 1 ring to the target, and explode for 300% Physical DMG once there are 3 rings on the target. (Special effect modified) 770286
93103 Attacker members' QTE will increase the damage of QTE by 200% 770291
93104 Each time a Signature Move is cast, a random attacker member will be summoned into the battle and cast the corresponding Signature Move before leaving. 20s cooldown 770293
93201 DEF of team members increases by 30% 770295
93202 Gain a shield that absorbs damage equal to 10% of HP every 15s while in battle. This shield cannot stack 770296
93203 Tank members' QTE will reduce the target's Armor by an additional 20% for 10s 770298
93204 Become immune to the incoming fatal damage and get a shield absorbing damage up to 100% of HP. Also summon 1 Tank member into the battle and increase the DEF of all currently deployed members by 30% for 30s. 60s cooldown 770300
93301 HP of team members increases by 15% 770305
93302 Restores 5% HP per 10s after the battle starts 770306
93303 Support members' QTE will increase the damage of members in combat by 40% for 10s 770308
93304 "Every 20s, the undeployed Support character will be summoned into battle to help the team for 10s. While the Support character is present, all combat units will recover 50% of HP and deal 20% more damage. The Support character will also damage the enemies. Each Support character can only be summoned once" 770310
93305 HP of all team members increases by 2500 770355
93306 ATK increases by 200 770359
93307 HP of all team members increases by 5000 770356
93308 ATK increases by 400 770360
93309 HP of all team members increases by 7500 770357
93310 ATK increases by 600 770361
93311 HP of all team members increases by 10000 770358
93312 ATK increases by 1000 770362
93313 All team members deal 100 bonus Physical DMG on every attack 770364
93314 All team members deal 300 bonus Physical DMG on every attack 770365
93315 All team members deal 600 bonus Physical DMG on every attack 770366
93316 All team members deal 1000 bonus Physical DMG on every attack 770367
93317 All members recover Dodge Gauge 25% faster 770372
93318 "Gain 10% Extra DMG Bonus for 5s after Extreme Dodge" 770376
93319 All members recover Dodge Gauge 50% faster 770373
93320 "Gain 20% Extra DMG Bonus for 5s after Extreme Dodge" 770377
93321 All members recover Dodge Gauge 75% faster 770374
93322 "Gain 30% Extra DMG Bonus for 5s after Extreme Dodge" 770378
93323 All members recover Dodge Gauge 100% faster 770375
93324 "Gain 40% Extra DMG Bonus for 5s after Extreme Dodge" 770379
93325 Upon entering battle, gain a shield that absorbs damage equal to 30% of total HP and refreshes once every 150s. 770382
93326 Upon entering battle, gain a shield that absorbs damage equal to 60% of total HP and refreshes once every 150s. 770383
93327 Upon entering battle, gain a shield that absorbs damage equal to 80% of total HP and refreshes once every 150s. 770384
93328 Upon entering battle, gain a shield that absorbs damage equal to 100% of total HP and refreshes once every 75s. 770385
93329 Summon a satellite beam every 10s that strikes the target area for 2000 True DMG. 770397
93330 Summon a satellite beam that strikes the target area for 4000 True DMG every 10s. 770398
93331 Summon a satellite beam that strikes the target area for 6000 True DMG every 10s. 770399
93332 Summon a satellite beam that strikes the target area for 10000 True DMG every 10s. 770400
93333 Upon entering battle, summon 2 Neutral B-Rank Constructs to assist. 770413
93334 Upon entering battle, summon 2 Neutral A-Rank Constructs to assist. 770414
93335 Upon entering battle, summon 2 Neutral S-Rank Constructs to assist. 770415
93336 Upon entering battle, summon 2 Neutral SS-Rank Constructs to assist. 770416
93337 Gain 1 bonus Energy from pinging Orbs. 770386
93338 Gain 2 bonus Energy from pinging Orbs. 770387
93339 Gain 2 bonus Energy from pinging Orbs and basic attacks. 770387 770390
93340 Gain 3 bonus Energy from pinging Orbs and basic attacks. 770388 770391
93341 Increase the 3-Ping DMG of all team members by 20%. 770483
93342 Increase the 3-Ping DMG of all team members by 35%. 770484
93343 Increase the 3-Ping DMG of all team members by 50%. 770485
93344 All 1-Ping and 2-Ping of team members are regarded as 3-Ping. 770481
93345 Gain a random Signal Orb in every 15s. 770392
93346 Gain 2 random Signal Orbs in every 15s. 770393
93347 Gain 2 random Signal Orbs in every 15s. 770394
93348 Gain 3 random Signal Orbs in every 10s. 770395
93349 Replace a combat member with a low-level Prime for 30s during battle. 770486
93350 Adjust Minion Level with 93349 770497
93351 Adjust Minion Level with 93349 770498
93352 Adjust Minion Level with 93349 770499
93353 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 3 times. 770401
93354 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 5 times. 770402
93355 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks up to 8 times. 770403
93356 Gain 10% Extra DMG Bonus for 5s when pinging the same type of Signal Orbs. Stacks infinitely. 770404
93357 Physical DMG increases by 10% 770445
93358 Physical DMG increases by 20% 770446
93359 Physical DMG increases by 30% 770447
93360 Physical DMG increases by 40% 770448
93361 CRIT Rate increases by 20% 770449
93362 Fire DMG increases by 10% 770450
93363 Fire DMG increases by 20% 770451
93364 Fire DMG increases by 30% 770452
93365 Fire DMG increases by 40% 770453
93366 Fire Resistance of enemies decreases by 20% 770454
93367 Ice DMG increases by 10% 770455
93368 Ice DMG increases by 20% 770456
93369 Ice DMG increases by 30% 770457
93370 Ice DMG increases by 40% 770458
93371 Ice Resistance of enemies decreases by 20% 770459
93372 Lightning DMG increases by 10% 770460
93373 Lightning DMG increases by 20% 770461
93374 Lightning DMG increases by 30% 770462
93375 Lightning DMG increases by 40% 770463
93376 Lightning Resistance of enemies decreases by 20% 770464
93377 Dark DMG increases by 10% 770465
93378 Dark DMG increases by 20% 770466
93379 Dark DMG increases by 30% 770467
93380 Dark DMG increases by 40% 770468
93381 Dark Resistance of enemies decreases by 20% 770469
93382 Deal 25% more damage from pinging Orbs 770418
93383 Deal 50% more damage from pinging Orbs 770419
93384 Deal 75% more damage from pinging Orbs 770420
93385 Deal 100% more damage from pinging Orbs 770421
93386 Gain a layer of shield that can block 1 attack. The shield layer resets every 25s. Targets that break the shield take 20% more damage for 10s. 770425
93387 Gain 2 layers of shield that can block 1 attack each. The shield layer resets every 20s. Targets that break the shield take 30% more damage for 10s. 770428
93388 Gain 3 layers of shield that can block 1 attack each. The shield layer resets every 15s. Targets that break the shield take 40% more damage for 10s. 770431
93389 Gain 4 layers of shield that can block 1 attack each. The shield layer resets every 10s. Targets that break the shield take 50% more damage for 10s. 770434
93390 Excess healing is converted into 60% damage 770439
93391 Excess healing is converted into 80% damage 770440
93392 Excess healing is converted into 100% damage 770441
93393 Healing effect increases by 50% 770438
95001 Deploying members from 3 different classes will increase the damage of deployed members by 50% 770313
95002 Deployed members must be replaced after 20s 999925
95003 Increases Elemental DMG by 50% when 3 members with Elemental DMG are deployed 770316
95004 All deployed members lose 2% HP every second 770317
95005 Increases damage by 100% when 3 Tank members are deployed 770318
95006 The recovery speed of members' Dodge Gauge decreases by 80% 770319
95007 Members that are switched into the battle gain 50% increased damage for 10s 770320
95008 Every time a member is attacked, they will deal 20% more damage in the next attack, up to 200% 770322
95009 Gain 20% Extra DMG Bonus for every different Energy type of Constructs deployed. 770478
95010 Gain 40% Extra DMG Bonus for every different Energy type of Constructs deployed. 770479
95011 Gain 60% Extra DMG Bonus for every different Energy type of Constructs deployed. 770480
95012 The damage dealt by members currently in battle decreases over time (30% reduction after 10s, 50% reduction after 20s). This timer is reset each time after a new member is switched into battle. 770340
95013 The damage dealt by members currently in battle decreases over time (30% reduction after 10s, 50% reduction after 20s). This timer is reset each time after a new member is switched into battle. 770341
95014 Members gain 25% Extra DMG Bonus and 10% Extra DMG Reduction for every 10s they stay in battle. This effect stacks up to 4 times and will be reset once a new member is switched into battle. 770343
95015 Members gain 25% Extra DMG Bonus and 10% Extra DMG Reduction for every 10s they stay in battle. This effect stacks up to 4 times and will be reset once a new member is switched into battle. 770344
95016 The cooldown of switching members increases by 10s 770347
95017 Characters deal higher damage when they have a higher percentage of HP left (up to 75% at full HP). 770348
95018 After entering a stage, every character has their HP reduced to 50%. 770350
95019 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770352 770473
95020 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770473
95021 Healing effect is halved. 770354
96001 Damage of members increases by 45% 770327
96002 Damage of members increases by 80% 770328
96003 Damage of members increases by 100% 770329
96101 Summon a satellite beam every 10s that strikes the target area for 2000 True DMG. 772401
96102 Members recover 1.5% of total HP every sec. 772403
96103 Enemies are stunned for 2s when hit by a Signature Move. 772400
96104 Members gain 20% DMG Reduction. 700901 700902
96105 Team members gain 10% Extra DMG Bonus for 15s when pinging the same type of Signal Orbs. Stacks infinitely. 772405
96106 Team members gain 10s Super Armor and 20% Extra DMG Bonus after casting a Signature Move. 772408
97101 Enemy and ally HP doubles, and DMG decreases by 50% 772541 772541
97102 Randomly summons Flame Storm on the field, dealing great DMG to the enemy and our side 772544
97103 We only have the leader to fight 772546 779301
97104 The enemy will ignore Matrix and receives Extra DMG in Matrix 772548
97105 Takes extra 1000 points of True DMG when the enemy and your side take damage 772550 772550
97106 After the death of units of the enemy and our side, Self-Destruction will deal a DMG equal to 20% of max HP in range 772551 772551
97107 Extra heal to the enemy and our side will convert into 100% DMG, with heal effect increasing by 100% 772553 772553
97108 Joystick direction in this battle is reversed 772555
97109 Cast Blue Orb Skill to summon 1 flash 772556
97110 Cast Yellow Orb Skill to summon 1 flash 772559
97111 Cast Red Orb Skill to summon 1 flash 772558
97112 All units in field will reduce HP by 2% per second and decrease heal effect by 50% 772560 772560
97113 When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, and the shield decays by 20% every second. 772563 772563
97114 Grants Super Armor to team members 700027
97115 When an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore to full HP and a 50% chance to die after a judgment of fate. 772575 772575
97116 Summon 2 mobile Fields. ATK increases by 100% for 20s in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s. 772566
97117 All team members' Max HP is 1. 778001
97118 Enemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently. 778014
97119 Enemies will share the damage they receive evenly to all enemies. 778021
97120 Upon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second. 778031 778031
97121 Upon your characters or enemies receiving lethal damage, they have a 100% chance to restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%. 778041 778041
97122 All enemies are immune to damage by 1 random Signal Orb. 778051
97123 All enemies are immune to damage by 2 random Signal Orbs. 778051
97124 Dodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb. 778061
97125 Restores HP equal to 10% of Max HP every time an enemy deals damage. 750949
97126 Basic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time. 778111
97127 Upon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction. 778121 778121
97128 Extra DMG Reduction of all members increases by 30% 760201
97129 Extra DMG Reduction of all members increases by 45% 760202
97130 Extra DMG Reduction of all members increases by 60% 760203
97151 Reduces total HP of all enemies by 10% permanently 742341
97152 Reduces total HP of all enemies by 15% permanently 742342
97153 Reduces total HP of all enemies by 20% permanently 742306
97154 Reduces total HP of all enemies by 25% permanently 742343
97161 Mission time extends by 5s for every 20 enemies killed. Max 10 activations 742351
97162 Mission time extends by 10s for every 20 enemies killed. Max 10 activations 742352
97163 Mission time extends by 10s for every 15 enemies killed. Max 10 activations 742353
97164 Mission time extends by 10s for every 10 enemies killed. Max 10 activations 742354
97165 There is a 10% chance that each kill counts as 2 kills 742361
97166 There is a 15% chance that each kill counts as 2 kills 742362
97167 There is a 20% chance that each kill counts as 2 kills 742363
97168 There is a 25% chance that each kill counts as 2 kills 742364
97171 20% chance to drop 1 random Signal Orb after an enemy dies 772610
97172 30% chance to drop 2 random Signal Orbs after an enemy dies 772611
97173 50% chance to drop 2 random Signal Orbs after an enemy dies 772612
97174 50% chance to drop 3 random Signal Orbs after an enemy dies 772613
97175 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 40-hit Combo 772614
97176 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 30-hit Combo 772615
97177 Unleashes a shockwave within 5m that deals 300% Physical DMG after a 20-hit Combo 772616
97178 Unleashes a shockwave within 5m that deals 500% Physical DMG after a 20-hit Combo 772617
97179 Attacks deal 100 bonus Physical DMG 772623
97180 Attacks deal 200 bonus Physical DMG 772624
97181 Attacks deal 300 bonus Physical DMG 772625
97182 Attacks deal 400 bonus Physical DMG 772626
97183 Releases a minor black hole every 20s at the character's location 772627
97184 Releases a minor black hole every 15s at the character's location 772628
97185 Releases a minor black hole every 10s at the character's location 772629
97186 Releases a major black hole every 5s at the character's location 772630
97187 Attacks have a 20% chance to freeze the enemy target for 3s, then deal 80% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772639
97188 Attacks have a 30% chance to freeze the enemy target for 3s, then deal 100% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772640
97189 Attacks have a 40% chance to freeze the enemy target for 4s, then deal 150% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772641
97190 Attacks have a 50% chance to freeze the enemy target for 5s, then deal 200% Ice DMG within a 3m radius from the target (this effect cannot be triggered again while the target is frozen) 772642
97191 Gains Super Armor. 20% chance to recover 2 Energy when attacking. 772633
97192 Gains Super Armor. 40% chance to recover 4 Energy when attacking. 772634
97193 Gains Super Armor. 40% chance to recover 6 Energy when attacking. 772635
97194 Gains Super Armor. 60% chance to recover 8 Energy when attacking. 772636
97195 The enemy leaves behind a bomb that deals DMG equal to 10% of its total HP to your team within 2m when it dies 772657
97196 The enemy leaves behind a bomb that deals DMG equal to 30% of its total HP to your team within 2m when it dies 772658
97197 The enemy leaves behind a bomb that deals DMG equal to 30% of its total HP to your team within 4m when it dies 772659
97198 The enemy leaves behind a bomb that deals DMG equal to 60% of its total HP to your team within 4m when it dies 772660
97199 20% chance to petrify the enemy for 5s every 15s 772685
97200 20% chance to petrify the enemy for 5s every 10s 772686
97201 40% chance to petrify the enemy for 5s every 5s 772687
97202 60% chance to petrify the enemy for 5s every 5s 772688
97203 Automatically summon 1 laser to attack the enemy every 30s 772711
97204 Automatically summon 2 lasers to attack the enemy every 25s 772712
97205 Automatically summon 3 lasers to attack the enemy every 20s 772713
97206 Automatically summon 3 lasers to defeat the enemy every 10s 772714
97207 Gain a shield that can withstand DMG once every 20s. 778101
97208 Gain a shield that can withstand DMG twice every 20s. 778102
97209 Gain a shield that can withstand DMG three times every 20s. 778103
98001 [Preset Skill] Replace orbs to 8 Red Orbs 470000
98002 [Preset Skill] Replace orbs to 10 Red Orbs 470003
98003 [Preset Skill] Replace orbs to 12 Red Orbs 470170
98004 [Preset Skill] Replace orbs to 14 Red Orbs 470173
98005 [Preset Skill] Matrix and 20 bonus Dodge Gauge 470018
98006 [Preset Skill] Matrix and 40 bonus Dodge Gauge 470021
98007 [Preset Skill] Matrix and 60 bonus Dodge Gauge 470024
98008 [Preset Skill] Matrix and 80 bonus Dodge Gauge 470027
98009 [Preset Skill] Super Armor and 20 bonus Signature energy 470030
98010 [Preset Skill] Super Armor and 40 bonus Signature energy 470034
98011 [Preset Skill] Super Armor and 60 bonus Signature energy 470038
98012 [Preset Skill] Super Armor and 80 bonus Signature energy 470042
98013 Petrifies all targets facing self within 8m for 6s. Vulnerability 20 470046
98014 Petrifies for 8s, Vulnerability 25 470050
98015 Petrifies for 10s, Vulnerability 30 470054
98016 Petrifies for 12s, Vulnerability 35 470058
98017 Within 5m, select 5 enemies every second to deal 200% DMG 470062
98018 Within 5m, select 5 enemies every second to deal 240% DMG 470065
98019 Within 5m, select 5 enemies every second to deal 280% DMG 470068
98020 Within 5m, select 5 enemies every second to deal 320% DMG 470071
98021 0.5 interval, 20% bonus damage for 10s, stacking up to 18 times 470074
98022 0.5 interval, 24% bonus damage for 10s, stacking up to 18 times 470077
98023 0.5 interval, 38% bonus damage for 10s, stacking up to 18 times 470080
98024 0.5 interval, 32% bonus damage for 10s, stacking up to 18 times 470083
98025 Over the next 10s, for all orbs pinged, recover the same number of random orbs 470086
98026 Over the next 14, for all orbs pinged, recover the same number of random orbs 470089
98027 Over the next 18, for all orbs pinged, recover the same number of random orbs 470092
98028 Over the next 22, for all orbs pinged, recover the same number of random orbs 470095
98029 Basic Attacks deal 150% more damage and are guaranteed to be critical 470098
98030 Basic Attacks deal 200% more damage and are guaranteed to be critical 470102
98031 Basic Attacks deal 250% more damage and are guaranteed to be critical 470106
98032 Basic Attacks deal 300% more damage and are guaranteed to be critical 470110
98033 Lose 5% HP and become invincible for 10s. Every attack regenerates 1 energy 470114
98034 Lose 10% HP and become invincible for 12s. Every attack regenerates 1 energy 470119
98035 Lose 15% HP and become invincible for 14s. Every attack regenerates 2 energy 470124
98036 Lose 20% HP and become invincible for 16s. Every attack regenerates 2 energy 470129
98037 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470134
98038 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470140
98039 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470146
98040 Absorb Orbs. 1 Red = 10 Attack, 1 Yellow = 10 Shield, 1 Blue = 10 HP, stacking up to 5 times 470152
98041 [Preset Skill] Replace orbs to 8 Yellow Orbs 470006
98042 [Preset Skill] Replace orbs to 10 Yellow Orbs 470009
98043 [Preset Skill] Replace orbs to 12 Yellow Orbs 470176
98044 [Preset Skill] Replace orbs to 14 Yellow Orbs 470179
98045 Transforms into Recycle Prisoner 470698
98046 Control mob level with 98045 470700
98047 Control mob level with 98045 470701
98048 Control mob level with 98045 470702
98049 Control mob level with 98045 470703
98050 Heavy Blow Passive 775200
98051 Heavy Blow 1 775184
98052 Heavy Blow 2 775185
98053 Heavy Blow 3 775186
98054 Heavy Blow 4 775187
98055 Disintegration Passive 775131
98056 Disintegration Boost 775135
98057 Disintegration 1 775136
98058 Disintegration 2 775137
98059 Disintegration 3 775138
98060 Disintegration 4 775139
98061 Bond Passive 775199
98062 Bond I 775194
98063 Bond II 775195
98064 Bond III 775196
98065 Bond IV 775198
98066 Thorn Passive 775150
98067 Thorn Boost 775158
98068 Thorn 1 775154
98069 Thorn 2 775155
98070 Thorn 3 775156
98071 Thorn 4 775157
98072 Machine Passive 775170
98073 Machine Boost 775172
98074 Machine 1 775166
98075 Machine 2 775167
98076 Machine 3 775168
98077 Machine 4 775169
98078 Gray Raven 11 775201
98079 Gray Raven 12 775202
98080 Gray Raven 13 775203
98081 Gray Raven 14 775204
98082 Gray Raven 21 775205
98083 Gray Raven 22 775206
98084 Gray Raven 23 775207
98085 Gray Raven 24 775208
98086 Gray Raven 31 775209
98087 Gray Raven 32 775210
98088 Gray Raven 33 775211
98089 Gray Raven 34 775212
98090 Akdilek 1 775213
98091 Akdilek 2 775214
98092 Akdilek 3 775215
98093 Akdilek 4 775216
98094 Cerberus 1 775217
98095 Cerberus 2 775218
98096 Cerberus 3 775219
98097 Cerberus 4 775220
98098 Nanami 1 775221
98099 Nanami 2 775222
98100 Nanami 3 775223
98101 Nanami 4 775224
98102 Bianca 1 775225
98103 Bianca 2 775226
98104 Bianca 3 775227
98105 Bianca 4 775228
98106 Watanabe 1 775229
98107 Watanabe 2 775230
98108 Watanabe 3 775231
98109 Watanabe 4 775232
98110 Karenina 1 775233
98111 Karenina 2 775234
98112 Karenina 3 775235
98113 Karenina 4 775236
98114 Strike Hawk 1 775237
98115 Strike Hawk 2 775238
98116 Strike Hawk 3 775239
98117 Strike Hawk 4 775240
98118 Amplification 1 775241
98119 Amplification 2 775242
98120 Amplification 3 775243
98121 Amplification 4 775244
98122 Attacker 1 775245
98123 Attacker 2 775246
98124 Attacker 3 775247
98125 Attacker 4 775248
98126 Tank 1 775249
98127 Tank 2 775250
98128 Tank 3 775251
98129 Tank 4 775252
98130 Support 1 775253
98131 Support 2 775254
98132 Support 3 775255
98133 Support 4 775256
98134 Bastion 1 Blocking duration becomes infinite after Yellow Orbs are pinged 909860
98135 Bastion 2 No counterattack will be performed if attacked within 5s during blocking (Immune to attacks, and block can be canceled manually) 909861
98136 Bastion 3 Deals 30x DMG received during blocking to the attacker 909865
98137 Bastion 4 Restores 600 HP per second during blocking 909863
98138 Bastion 5 Immune once to DMG over 5000 during blocking, and when receiving DMG less than 5000, the attacker receives the equal true DMG 909866
98139 Bastion 6 Receives 30x DMG during the additional period of swordwaves after a successful block 909867
98140 Bastion 7 Core Energy will be fully restored (120) after blocking ends. Before the Core state ends, DMG equal to 50% of HP restored will be added during blocking 909868
98141 Bastion 11 When Core Passive is active, releases Tenebrion (Effect 770171) to deal 300% Dark DMG per second to enemies within 6m and restores HP equal to 5% of DMG dealt 909869
98142 Bastion 12 Restores 50 Core Energy when attacked within 1.5s after Yellow Orbs are pinged. If the Core state is active, enemies inside the field will be afflicted with 50% Vulnerable for 3s 909872
98143 Bastion 13 Each successful block (counterattacks are also counted) increases Max HP by 200 909876
98144 Bastion 14 Gains a set of Yellow Orbs every 5s 909877
98145 Bastion 15 Being attacked within 0.5s after Yellow Orbs are pinged will stun enemies for 2s. If the Core state is active, enemies inside the field will be stunned for an extra 2s 909879
98146 Bastion 16 Kamui's attacks deal additional True DMG equal to 10% of his max HP 909884
98147 Bastion 17 Each successful block increases the Core state's Energy limit by 5 909885
98148 Pulse 1 After performing Signature Move, leaves a trail (adopt Karenina's or retain Nanami's Signature effect with the same range) for 7s, dealing 270% Fire DMG per second 909887
98149 Pulse 2 The duration of the trail becomes infinite, and up to 2 trails can exist on the field 909888
98150 Pulse 3 Each dodge grants 7% movement speed and a Fire DMG Bonus for 3s. Can be stacked up to 7 times (with or without nitrogen) 909889
98151 Pulse 4 Accelerates continuously when moving, gaining 7% speed and 7 Energy per second. Such speed lasts 3s. Can be stacked up to 7 times 909890
98152 Pulse 5 Up to 3 trails can exist on the field. Enemies on the trails will move 50% slower 909895
98153 Pulse 6 Attacks additionally deal Fire DMG equal to 10x the current movement speed 909896
98154 Pulse 7 After performing Signature Move, fully restores Dodge Gauge and imprisons enemies for 2s 909897
98155 Pulse 11 Converts a random normal enemy into an ally every 20s. The ally dies when the time is over (instantly dies if there are no other enemies on the field) 930168
98156 Pulse 12 Has a 37% chance to convert an elite enemy into an ally (give me two marked buffs for the elites and bosses in the stages) 930169
98157 Pulse 13 Allies' attacks an additional 7,777 True DMG with Berserk 780253 930170
98158 Pulse 14 Each time an ally attacks, Nanami restores 1000 HP 930172
98159 Pulse 15 When converted enemies die, permanently increases Nanami's DMG dealt by 5% and Max HP by 500 930175
98160 Pulse 16 When allies die, they will explode, dealing 30000 True DMG to enemies within 6m and instantly killing those with lower than 20% HP 930178
98161 Pulse 17 When an ally dies, 37% chance to decrease the cooldown of conversion to 10s 930184
98162 Nightblade 1 Upon dodging, leaves a decoy in place that cannot draw Aggro (Effect 715447 with the same stats). It will explode 3s later, dealing 1000% DMG to enemies within 3m. 7s cooldown 930186
98163 Nightblade 2 The decoy will copy Nightblade's Signal Orbs and release them against the locked target while restoring 20 Dodge Gauge for Nightblade 930189
98164 Nightblade 3 The decoy will exist 3s more 930190
98165 Nightblade 4 Increases the DMG dealt by the decoy's explosion to 2000% 930255
98166 Nightblade 5 The decoy will be teleported to near the locked target to perform the skills, and it has a 20% chance to return the Signal Orbs (775214) 930194
98167 Nightblade 6 The decoy can draw Aggro. Each attack grants an additional 20 Aggro (it explodes once dead) 930195
98168 Nightblade 7 When the decoy explodes, it additionally deals DMG equal to 30% of the DMG it has received 930229
98169 Nightblade 11 When Yellow Orbs are pinged, leaves a phantom with 50% of his ATK in place that cannot draw Aggro (Effect 750148) for 5s. (the new one will replace the original one once it appears). It copies the character's Basic Attack and Yellow Orbs. Against the locked target with a 0.5s delay 930230
98170 Nightblade 12 The duration of the phantom becomes infinite with ATK inheritation 930232
98171 Nightblade 13 Nightblade gains 250 ATK for each phantom within 6m (find a simple special effect circle or tower defense) 930233
98172 Nightblade 14 When a phantom deals DMG, 10% chance to restore 1 for the character 930235
98173 Nightblade 15 One more phantom can exist at a time. Attacking from behind deals 20% more DMG 930236
98174 Nightblade 16 When performing Signature Move, the phantoms on the fields will be teleported to near the target with a 0.5s delay and will perform Signature Move simultaneously (120° angle distribution would be the best) 930238
98175 Nightblade 17 When Yellow Orbs are pinged, becomes Invincible for 0.5/1/1.5s based on the number of orbs pinged 930239
98176 Blast 1 Records the coordinates of the enemy after dealing DMG, and fires a projectile to those coordinates 2s later (Signature Move projectile effect, against enemies within 2m) 930256
98177 Blast 2 When attacked, fires a projectile at the attacker instantly 930258
98178 Blast 3 When performing Signature Move, each projectile DMG extends Signature Move's duration by 1s 930259
98179 Blast 4 After projectiles deal DMG, the current character has a 20% chance to gain a random orb 930261
98180 Blast 5 Support: Fires a projectile to random coordinates within 8m every 2s (remember to make a circle with a radius of about the same range) 930263
98181 Blast 6 Support can be activated even when Blast is still on the field, and CD-1 930264
98182 Blast 7 Firing projectiles has a 20% chance to fire one more time 1s later 930265
98183 Blast 11 930267
98184 Blast 12 930269
98185 Blast 13 930270
98186 Blast 14 930271
98187 Blast 15 930274
98188 Blast 16 930276
98189 Blast 17 930280
98190 Rozen 1 930281
98191 Rozen 2 930283
98192 Rozen 3 930286
98193 Rozen 4 930288
98194 Rozen 5 930289
98195 Rozen 6 930292
98196 Rozen 7 930293
98197 Rozen 11 930295
98198 Rozen 12 930296
98199 Rozen 13 930297
98200 Rozen 14 776351
98201 Rozen 15 930299
98202 Rozen 16 930343
98203 Rozen 17 930345
99001 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773981
99002 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773982
99003 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773983
99004 Create 1 Recovery Device nearby every 15s. Picking up the device will immediately recover 20 Dodge Gauge 773984
99005 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773985
99006 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773986
99007 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773987
99008 Each time Basic Attack combo reaches 50 hits, deal 100 bonus True Damage in the next attack (stacks up to 5 times) (once the combo stops, it will have to be counted from 0 again). 773988
99009 Dodge Gauge limit increases by 500 773989
99010 Dodge Gauge limit increases by 500 773990
99011 Dodge Gauge limit increases by 500 773991
99012 Dodge Gauge limit increases by 500 773992
99013 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773993
99014 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773994
99015 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773995
99016 HP limit increases by 2000. Gain 1 shield that can block damage and recover in 25s. 773996
99017 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763101
99018 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763126
99019 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763130
99020 Gain Fire Support every 10s, summoning a ring of fire nearby to deal X damage to the enemies within the ring while gaining 1 energy for every 1 enemy damaged by the ring of fire. 763134
99021 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763105
99022 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763138
99023 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763144
99024 Summon 1 attack field that slowly follows. Members within the field gain an Attack bonus and 1 energy every 5s. 763150
99025 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763112
99026 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763156
99027 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763158
99028 The QTE of members will mark the enemy, making the marked enemy takes 10% bonus damage for 20s. 763160
99029 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763115
99030 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763168
99031 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763169
99032 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 bonus basic orb. 763170
99033 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763117
99034 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763177
99035 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763180
99036 Gain 10% Attack bonus for every enemy defeated, stacking up to 3 times 763183
99037 20% chance to recover 2 energy when dealing damage 774005
99038 20% chance to recover 2 energy when dealing damage 774006
99039 20% chance to recover 2 energy when dealing damage 774007
99040 20% chance to recover 2 energy when dealing damage 774008
99041 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774009
99042 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774010
99043 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774011
99044 20% chance to gain 1 bonus random basic orb when gaining a basic orb 774012
99201 Gain 2 energy every 10s 774017
99202 Gain 2 energy every 10s 774018
99203 Gain 2 energy every 10s 774019
99204 Gain 2 energy every 10s 774020
99205 Gain 5 energy each time when landing a 50-hit combo 774021
99206 Gain 5 energy each time when landing a 50-hit combo 774022
99207 Gain 5 energy each time when landing a 50-hit combo 774023
99208 Gain 5 energy each time when landing a 50-hit combo 774024
99209 Gain 5 energy each time after triggering Extreme Dodge 774025
99210 Gain 5 energy each time after triggering Extreme Dodge 774026
99211 Gain 5 energy each time after triggering Extreme Dodge 774027
99212 Gain 5 energy each time after triggering Extreme Dodge 774028
99213 Gain 5 energy each time when switching another character into battle 774029
99214 Gain 5 energy each time when switching another character into battle 774030
99215 Gain 5 energy each time when switching another character into battle 774031
99216 Gain 5 energy each time when switching another character into battle 774032
99225 Gain 1 energy each time after casting a QTE skill 763122
99226 Gain 1 energy each time after casting a QTE skill 763162
99227 Gain 1 energy each time after casting a QTE skill 763164
99228 Gain 1 energy each time after casting a QTE skill 763166
99229 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763123
99230 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763171
99231 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763173
99232 Each time orbs are pinged (3-Ping and 1-Ping are both considered one pinging attempt), there is a chance to gain 1 energy 763175
99233 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763124
99234 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763186
99235 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763189
99236 Gain 1 energy each time upon taking damage, and 100 energy when an ally member has fallen. 763192
99237 Every Signature Move cast also recovers 5 energy 774001
99238 Every Signature Move cast also recovers 5 energy 774002
99239 Every Signature Move cast also recovers 5 energy 774003
99240 Every Signature Move cast also recovers 5 energy 774004
99241 20% chance to gain 1 energy when gaining a basic orb 774013
99242 20% chance to gain 1 energy when gaining a basic orb 774014
99243 20% chance to gain 1 energy when gaining a basic orb 774015
99244 20% chance to gain 1 energy when gaining a basic orb 774016
99301 Damage dealt increases by 100% when a shield is active 770352
99302 Healing Bonus increases by 100%. Gain 20% Attack Bonus for 5s each time after healing (stacking up to 5 times). 774035
99303 All enemies gain Diffusion 763125
99304 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774038
99305 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774041
99306 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774044
99307 Gain a shield equal to 20% of current HP every 25s (cannot stack). When the shield breaks, the entire team gains 20% Amplify DMG for 5s. 774047
110001 Penetration: Reduces 5% of the target's Extra DMG Reduction when dealing DMG. Can be stacked up to 10 times. Each stack lasts 10s. 760343
110002 Receives a permanent shield equal to 15% of current HP. Becomes immune to attacks while the shield is active. Removes the shield after taking a certain amount of damage. It will reactivate in 15s. 760281
110003 Receives a permanent shield equal to 25% of current HP. Becomes immune to attacks while the shield is active. Removes the shield after taking a certain amount of damage. It will reactivate in 15s. 760282
110004 Fused Armor: Extra DMG Reduction decreases by 50% when taking DMG from Tank Omniframes. 761229
110005 Mine: When attacking, leaves a bomb that deals 25% Physical DMG on the target. 760373
110006 Damage Resistance: Extra DMG Reduction increases by 60% 760203
110007 Enemy Attack increases by 20%. 760132
110008 Enemy Attack increases by 30%. 760133
110009 Attacks have a 30% chance to deal an additional 10% Ice DMG and freeze the target for 1s. 780451
110010 Enemy has increased move speed. 760211
110011 Damage Resistance: Extra DMG Reduction increases by 30% 760201
110012 Extra DMG Bonus decreases by 30% 760061
110013 Extra DMG Bonus decreases by 45% 760062
110101 The next Orb pinged after casting a Signature Move is regarded as 3-Ping. (15s cooldown) 509101
110102 Gain 5% more CRIT rate for every 10 more Combo landed. 762720
110103 Immediately enter Matrix when switched into battle. 762520
110104 Increases the Signature gauge accumulation speed by 2%. 771573
110105 Immediately gain 3 random Signal Orbs of the same color after landing a 50-hit combo. 750804
110106 Patton Effects 631501 631502 631503 631508
110107 When Combo is greater than 50, DMG increases by 25%. 761421
110108 Dodge Limit increases by 500. Extra Damage increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724
110109 Cooldown of Matrix reduces by 3s, and Extra Damage Bonus while in Matrix increases by 15%. 762740 620101
110110 QTE time reduces by 2s with Da Vinci. 630501 630508 773130
110111 Hanna 630701 630703
110112 Cottie 630601 630605
110113 Gains a Red Orb in every 3s. 761061
110114 Gains a Yellow Orb in every 3s. 761071
110115 Gains a Blue Orb in every 3s. 761081
110116 Upon entering Matrix, unleash a shockwave within 12m that deals 900% Physical Damage. 773182
110117 Darwin 630801 630804 630809
110118 Shakespeare 631201 631202 631203 631207
110119 Frederick 631301 631306
110120 Deals DMG equal to 1% of the enemy's maximum HP to all enemies within 4m per second. 761387
110121 Cunningham 610101 610107
110122 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114
110123 Attacks reduce target's damage by 40% for 5s. 773027
110124 Excess healing received is converted into 1000% Area DMG 771740
110125 Healing effect increases by 15%. Increases the Extra DMG Bonus of targets healed by 20% for 5s. 773279
110126 Bathlon 630901 630902 630906 630907
110127 DMG dealt increases by 15%. DMG taken decreases by 15%. 773216
110128 Condelina 631401 631403
110129 After triggering EX Dodge, Move Speed in Matrix is greatly increased and all enemies within Matrix receive a defense down effect that makes them take 10% more damage from all sources. When Dodge Gauge is empty, immediately gain 500 Dodge Gauge and both Physical and Elemental DMG increases by 10% for 5s. 45s cooldown. 509201 510701
110130 Attacks have a 40% chance to plant a bomb on the enemy that explodes for area damage equal to 40% of ATK. 761345
110131 Has a 40% chance to block 1 attack. Becomes immune to any DMG for 5s after a successful block. 15s cooldown. 761340
110132 Gain 1 Signal Orb after a successful Extreme Dodge. 773138
110133 Increases the accumulation speed of the Signature Gauge by 2%. After unleashing Signature, gain a shield that absorbs DMG equal to 15% of max HP, 20% Extra DMG Bonus, and Super Armor for 8s. 771573 762734
110134 When Combo is greater than 50, DMG increases by 25%. For every 100 Combo, one Sirius is summoned to support the battle. (Max 2 summons on field) 761421 772518
110135 Limit of Dodge Gauge increases by 400. Each Dodge increases movement speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times. Gain 1 Signal Orb after a successful Extreme Dodge. 773135 761350 773138
110136 Healing provides target with additional first-aid state for 8s. First-aid: Restore Health by 2% of your max HP. Up to 5 times. (20s cooldown) 509301
110137 Attacks have a 10% chance to stun the target for 1.5s and deal 1000% Physical DMG. 25s cooldown. 773048
110138 Cooldown time of Matrix reduces by 2s, and gain 1 random Signal Orb when entering Matrix. 762741 773379
110139 Gain 2 additional Signal Orbs for each switch. 771694
110140 Catherine 630401 630403 630408 630409
110141 Einsteina 630301 630306 630316
110142 Heisen 631101 631102 631104 631107
110143 Zu Wenyuan 631001 631005 631007 631011
110144 Dawn Enhanced: Basic Attack can stack marks up, while the Yellow Signal Orb enhances the enemy attracting effect of the Black Hole, and the DMG of Core Passive Lightning increases by 50%. 762635 762636 762637
110145 Dawn Enhanced: Basic Attack and Ping energy regeneration increases by 2 points. 770387 770390
110146 Blast Enhanced: Enter the Core Passive Burst State by unleashing two 3-Pings, and extending the Blast duration by 3s, DMG increases by 50%. 762623 762625 762627
110147 Chang Yu Enhanced: DMG of Flowing Whirlpool increases by 50%. After entering the Signature State, the 1st Basic Attack can activate Flowing Whirlpool, greatly reducing consumption in this State. When DMG is dealt, you have a 20% chance to gain a Health Shield equal to 15% of max HP for 5s, 8s cooldown. 762600 762602 762603 773041
110148 Chrome Enhanced: In Signature State, lightning strike power can build up Signature Energy. 1 lightning strike triggers 1 Core Passive, increasing the DMG of which by 50%. 762616 762620 762621
110149 Vera Enhanced: Blue Orb healing amount increases by 50%, press and hold the Core Attack of Basic Attack to increase the DMG by 50%, while Overclock consumption reduces and Signature Energy increases. In Signature State, Vera enters Super Armor state for the entire course and attracts enemies once every 10s. 762605 762607 762610 772172
110150 Wanshi Enhanced: After any number of Pings, tap Basic Attack to enter Shooting Posture. When successfully dodging in Shooting Posture, immediately obtain a mass of Signature Energy, while Signature DMG increases by 50%. 762630 762631 762633
110151 Ember Hypertune 1 742552
110152 Ember Hypertune 2 742553
110153 Ember Core 742554
110154 Entropy Hypertune 1 742556
110155 Entropy Hypertune 2 742557
110156 Entropy Core 742558
110157 Bastion Hypertune 1 742560
110158 Bastion Hypertune 2 742561
110159 Bastion Core 742562
110160 No. 21 Hypertune 1 742565
110161 No. 21 Hypertune 2 742566
110162 No. 21 Core 742567
110163 Silverfang Hypertune 1 742571
110164 Silverfang Hypertune 2 742572
110165 Silverfang Core 742573
110166 Lux Hypertune 1 742575
110167 Lux Hypertune 2 742576
110168 Lux Core 742577
110169 Synergy Reaction (Ember) 750969
110170 Dusk Recall 775102
110171 Charged Blast 775109
110172 Signal Projection 775113
110173 Standby Charge 775115
110174 Wave Amplifier 775117
110175 Weakness Marker 775120
110176 Quick Charge 775125
110177 Element Fusion 775127
110178 Synergy Reaction (Entropy) 750970
110179 Guinevere 630101 630102 630130 630111
110180 Gloria 620401 620413 620406
110181 Lantern Festival 621101 621110
110182 Chen Jiyuan 631001 631005 631007 631011
110411 Core Enhanced - Hypnos - Red Orb Pings Add Core DMG 776300
110412 Core Enhanced - Hypnos - No Dodge to Deal Max DMG 776303
110413 Core Enhanced - Hypnos - Successful Dodges Add Extra DMG 776305
110414 Core Enhanced - Hypnos - Successful Dodges Reset Matrix 776308
110415 Entrance Skill - Reduce timeScale 776309
110416 Departure Skill - Summon Plane Bombing, Seckill Low-HP Units 776311
110421 Core Enhanced - Astral - Mark Shade 776316
110422 Core Enhanced - Astral - 3-Pings Grant Red Orbs 776325
110423 Core Enhanced - Astral - Core Orb Arrangement 776326
110424 Core Enhanced - Astral - Core Percentage Blinds Enemies 776328
110425 Entrance Skill - Summon Soldiers 776332
110426 Departure Skill - Signature Move by Shade 776333
110431 Core Enhanced - Storm - Auto Spin 776334
110432 Core Enhanced - Storm - Core Grants DMG Immunity 776336
110433 Core Enhanced - Storm - Core Deals More DMG Over Cast Time 776339
110434 Core Enhanced - Storm - Core Summons a Tornado 776342
110435 Entrance Skill - Summon Martin, Freeze and Deal Percentage DMG 776345
110436 Departure Skill - Summon a Tornado to Pull Enemies Over Time 776348
110441 Core Enhanced - Crimson Abyss - Unlimited Core Duration, Basic Attacks Restore Swordwaves 762080
110442 Core Enhanced - Crimson Abyss - Swordwaves Trigger QTEs 762081
110443 Core Enhanced - Crimson Abyss - Auto Restore Swordwave Orbs 762082
110444 Core Enhanced - Crimson Abyss - Swordwaves Split 762083
110445 Entrance Skill - Entrance Triggers Matrix 762084
110446 Departure Skill - Summon Crimson Abyss and Cast Swordwaves 762085
110451 Enhanced Skill - Tenebrion - 3-Pings Ping Extra Orbs and Deal More DMG 762130
110452 Core Enhanced - Tenebrion - Full Energy at the Beginning of the Battle 762131
110453 Core Enhanced - Tenebrion - Reduce Signature Move Energy Cost 762132
110454 Core Enhanced - Tenebrion - Signal Orbs No Less Than 6 762133
110455 Entrance Skill - Cast Camu Waves to Repel Enemies, up to 5 Times 762134
110456 Departure Skill - Black Hole Dark Explosion, Enemies Killed Will Repeat 762135
110461 Core Enhanced - Eclipse - All Signal Orbs Turn Red Upon Casting Core 762150
110462 Core Enhanced - Eclipse - Core Recovers 3 Rainbow Orbs 762151
110463 Core Enhanced - Eclipse - Enemies Hit by Laser Increase Laser DMG, up to 200% in Total (Number of Hits) 762152
110464 Core Enhanced - Eclipse - Cast One Big Laser That Deals True DMG Every Three Times 762153
110465 Entrance Skill - Summon A-Rank Gray Raven Teammate 762154
110466 Departure Skill - Summon S-Rank Gray Raven Teammate 762155
110471 Attacker - Survival A - 42 Signature Move 762048
110472 Attacker - Survival B - Attack Blood Draining -1% 762046
110473 Attacker - Team Enhance A - Switches Grant 3 Random Same-Color Orbs 762040
110474 Attacker - Team Enhance B - Gain 50% DMG Increase for 10s Upon Entering the Battlefield 762042
110475 Attacker - Each Signal Orb Increases DMG by 10% 762055
110481 Tank - Survival A - Stop Receiving DMG From a Unit After Taking DMG From it - Lasts 2s - 10-Second Cooldown 762066
110482 Tank - Survival B - Gain a Shield of 20% max HP - 10-Second Cooldown 762071
110483 Tank - Team Enhance A - Switches Grant a Shield of 20% max HP - Shield Grants Super Armor 762058
110484 Tank - Team Enhance B - Switches Grant 50 Energy 762063
110485 Tank - Gain 2% DMG per 1% Dodge 762074
110491 Support - Survival A - Survive a Lethal Attack and Restore to Full HP, Only Once 776357
110492 Support - Survival B - When HP Is Below 70%, Gain 30% DMG Immunity and Restore 5% per Second 776359
110493 Support - Team Enhance A - Switch Cooldown Decreases by 20% 776351
110494 Support - Team Enhance B - When a Member Triggers a QTE, Activate Another QTE 776353
110495 Support - Gain 2% DMG per 1% HP 776362
110201 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 2s. 772096
110202 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 4s. 772097
110203 Starting from the center of the player's screen, 60% of the view is covered by thin smoke fog for 6s. 772098
110204 Triggering a mine will create a burning area. Units that stay inside this area over 1.5s will become burned (emitting an orange glow) and take burning DMG equal to 20% of the caster's ATK per second for 2s. This DMG will not interrupt actions. 772095
110205 Recovers 1% of max HP per second. 780231
110206 Recovers 2% of max HP per second. 780232
110207 Recovers 3% of max HP per second. 780233
110208 Gains a shield with capacity equal to 5% of current HP every 10s. The shield lasts 10s. 780241
110209 Gains a shield with capacity equal to 10% of current HP every 10s. The shield lasts 10s. 780242
110210 Gains a shield with capacity equal to 15% of current HP every 10s. The shield lasts 10s. 780243
110211 Increases ATK frequency by 33%. 20% chance to deal 33% extra Physical DMG when damaging a target. 760251
110212 Increases ATK frequency by 66%. 30% chance to deal 33% extra Physical DMG when damaging a target. 760252
110213 Increases ATK frequency by 100%. 40% chance to deal 33% extra Physical DMG when damaging a target. 760253
110214 Deals 6% Physical DMG to enemies nearby continuously. 760291
110215 Deals 8% Physical DMG to enemies nearby continuously. 760292
110216 Deals 10% Physical DMG to enemies nearby continuously. 760293
110217 Damaging a target also reduces its Extra DMG Reduction by 3%, stacking up to 10 times. Each stack lasts 10s. 760341
110218 Damaging a target also reduces its Extra DMG Reduction by 4%, stacking up to 10 times. Each stack lasts 10s. 760342
110219 Damaging a target also reduces its Extra DMG Reduction by 5%, stacking up to 10 times. Each stack lasts 10s. 760343
110220 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 20% Lightning DMG. 3s cooldown. The farther the target is, the more likely it will be triggered. 760351
110221 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 25% Lightning DMG. 2.5s cooldown. The farther the target is, the more likely it will be triggered. 760352
110222 When attacked, there is a 15%-25% chance to unleash a lightning strike at the attacker's location, dealing 30% Lightning DMG. 2s cooldown. The farther the target is, the more likely it will be triggered. 760353
110223 Attacks also leave a bomb that deals 15% Physical DMG on the target. 760371
110224 Attacks also leave a bomb that deals 20% Physical DMG on the target. 760372
110225 Attacks also leave a bomb that deals 25% Physical DMG on the target. 760373
110226 Move Speed increases by 15%-30%. The farther the target is, the higher the move speed becomes. 760211
110227 Move Speed increases by 20%-35%. The farther the target is, the higher the move speed becomes. 760212
110228 Move Speed increases by 25%-40%. The farther the target is, the higher the move speed becomes. 760213
110229 Extra DMG Reduction increases by 30%. 760201
110230 Extra DMG Reduction increases by 45%. 760202
110231 Extra DMG Reduction increases by 60%. 760203
110232 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 6 times, and is resumed 8s later. 760271
110233 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 9 times, and is resumed 8s later. 760272
110234 Takes 1 DMG only from incoming attacks. This effect is removed after taking DMG 12 times, and is resumed 8s later. 760273
110235 Teleports near the target when they are far away. 8-10s cooldown. The farther the distance travelled, the shorter the cooldown is. 760391
110236 Teleports near the target when they are far away. 7-9s cooldown. The farther the distance travelled, the shorter the cooldown is. 760392
110237 Teleports near the target when they are far away. 6-8s cooldown. The farther the distance travelled, the shorter the cooldown is. 760393
110238 Leaves a black hole with weak gravitational pull at your location every once in a while. 760411
110239 Leaves a black hole with moderate gravitational pull at your location every once in a while. 760412
110240 Leaves a black hole with strong gravitational pull at your location every once in a while. 760413
110241 DMG dealt also reduces target's healing received by 30% for 3s. 760630
110242 DMG dealt also reduces target's healing received by 45% for 4s. 760631
110243 DMG dealt also reduces target's healing received by 60% for 5s. 760632
110244 Attacks deal an additional 10% Fire DMG and have a 10% chance to inflict Burn, dealing 10% Fire DMG per second for 3s. 760431
110245 Attacks deal an additional 15% Fire DMG and have a 15% chance to inflict Burn, dealing 15% Fire DMG per second for 3s. 760432
110246 Attacks deal an additional 20% Fire DMG and have a 20% chance to inflict Burn, dealing 20% Fire DMG per second for 3s. 760433
110247 Attacks deal an additional 10% Ice DMG, slow down the Target's move speed by 15%, and have a 10% chance to Freeze for 0.3s. 760451
110248 Attacks deal an additional 15% Ice DMG, slow down the Target's move speed by 20%, and have a 15% chance to Freeze for 0.5s. 760452
110249 Attacks deal an additional 20% Ice DMG, slow down the Target's move speed by 25%, and have a 20% chance to Freeze for 0.7s. 760453
110250 Attacks deal an additional 10% Dark DMG and have a 10% chance to stun the target for 0.5s. Takes 10% extra Dark DMG. 760471
110251 Attacks deal an additional 15% Dark DMG and have a 15% chance to stun the target for 0.7s. Takes 15% extra Dark DMG. 760472
110252 Attacks deal an additional 20% Dark DMG and have a 20% chance to stun the target for 0.9s. Takes 20% extra Dark DMG. 760473
110253 Attacks deal an additional 10% Lightning DMG and have a 10% of chance to channel lightning, striking the target area once every 1.5s for 1.5s. 760491
110254 Attacks deal an additional 15% Lightning DMG and have a 15% of chance to channel lightning, striking the target area once every 1.5s for 3s. 760492
110255 Attacks deal an additional 20% Lightning DMG and have a 20% of chance to channel lightning, striking the target area once every 1.5s for 4.5s. 760493
110256 Extra DMG Bonus increases by 30%. 760131
110257 Extra DMG Bonus increases by 45%. 760132
110258 Extra DMG Bonus increases by 60%. 760133
110259 Extra DMG Reduction decreases by 50% when taking DMG from Tank Omniframes. 761229
110260 Extra DMG Bonus decreases by 30%. 760061
110261 Extra DMG Bonus decreases by 45%. 760062
110262 Extra DMG Bonus decreases by 60%. 760063
110263 Extra DMG Reduction decreases by 30%. 760071
110264 Extra DMG Reduction decreases by 45%. 760072
110265 Extra DMG Reduction decreases by 60%. 760073
110301 When an enemy dies, it will increase other enemies' Extra DMG Bonus by 25%. 773251
110302 In the Matrix, enemies move in normal speed. 773248
110303 HP restoring effect reduces by 50%. 773250
110304 Each time Super Armor is pierced, stun the target for 4s. 771714
110305 In Simulated Battle, the upper limit of Dodge Gauge reduces by 400. 771109
110306 Reduces the cooldown of switching between members by 3s 761448
110307 Immediately gain 3 same-colored Signal Orbs after switching to another member 761459
110308 Increases all DMG by 15% for 3s after switching to another member 761452
110309 Healing effect increases by 15%. Increases the Extra DMG Bonus of targets healed by 20% for 5s. 773279
110310 Characters deal higher DMG when they have a higher percentage of HP left (up to 75% at full HP) 770348
110311 After entering a stage, every character has their HP reduced to 50%. 770350
110312 Healing effect is halved 770354
110313 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770352
110314 All shield capacity is doubled. Units with a shield gain 100% Extra DMG Bonus. 770473
110315 Dodge Limit increases by 500. Extra DMG increases by 2% for 10s after each successful dodge, up to 5 stacks. 762727 762724
110401 Mark for Signature Move unleashed (each Signature Move marks once) 772517
110402 Player Super Armored 715285
110501 Healing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s. (Inflicts stat, use with caution) 773279 750881 750882
110502 All members HP +1500, ATK +300. 750865 750866
110503 Trigger QTE to add one continuous buff to yourself, lasting for 4s, restores HP of own HP by up to 1.5% per second, no stack up (Inflicts stat, use with caution) 780713 750881 750882
110504 Immediately enters the Matrix for 3s upon being attacked. 60s cooldown. (Increases stats, use with caution) 509001 750881 750882
110505 Ping 1 Orb to obtain 1 extra Energy. Signature DMG increases by 45%. (Inflicts stat, use with caution) 771573 773097 750881 750882
110506 All members HP +2400, ATK +120. 750869 750870
110507 Dodge Gauge limit increases to 400, and obtain 1 signal orb when dodge is complete (Inflicts stat, use with caution) 773135 771625 750881 750882
110508 Obtain 100 shields for every 100 heals overflowed (Inflicts stat, use with caution) 780710 750881 750882
110509 Reduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. (Increases stats, use with caution) 761448 761459 750881 750882
110510 All members HP +600, ATK +480. 750873 750874
110511 Hanna (Increases stats, use with caution) 630701 630703 750881 750882
110512 Every 5 attacks received will add 8s of Invincible to self (Inflicts stat, use with caution) 780749 750881 750882
110513 Every 3-Ping will regenerate 8% HP, 2-Ping will regenerate 5.5% HP and single ping will regenerate 3% HP (Inflicts stat, use with caution) 771738 750881 750882
110514 All members HP +1800, ATK +360. 750877 750878
110515 Frederick (Increases stats, use with caution) 631301 631306 750881 750882
110516 Combo hits up to 200 will add a mark buff to the enemy for 8s. The marked buff will record the damage taken by the enemies during this period, and at the end of the marked buff, it will deal "damage taken x2" damage to the enemies during the duration of the marked buff (Inflicts stat, use with caution) 772506 750881 750882
110517 Automatically adds 3 signal orbs of the same color every 3s to the character (Inflicts stat, use with caution) 771673 750881 750882
110601 QTE adds a shield equal to 10% of max HP for 3s. This shield cannot be stacked (Inflicts stat, use with caution) 780736 750881 750882
110602 All members HP +1500, ATK +300. 750865 750866
110603 Immediately enters the Matrix for 3s upon being attacked. 60s cooldown. (Increases stats, use with caution) 509001 750881 750882
110604 Dodge Gauge limit increases to 400, and obtain 1 signal orb when extreme dodge is complete (Inflicts stat, use with caution) 773135 773138 750881 750882
110605 For every 1000 shields, three orbs of the same color can be obtained (Inflicts stat, use with caution) 780742 750881 750882
110606 All members HP +2400, ATK +120. 750869 750870
110607 Reduces the cooldown of switching between members by 3s, and immediately gains 3 same-colored Signal Orbs after switching to another member. (Increases stats, use with caution) 761448 761459 750881 750882
110608 After casting Signature Move, gain a shield that absorbs damage equal to 15% of max HP, 20% Extra Damage, and Super Armor for 8s. (Inflicts stat, use with caution) 762734 750881 750882
110609 The shield acquisition is doubled. And units with a shield gain 100% Extra DMG Bonus (Inflicts stat, use with caution) 770352 770473 750881 750882
110610 All members HP +600, ATK +480. 750873 750874
110611 Every damage dealt will deal 1 extra damage, equal to 20% of the original attack. This damage will also be counted toward the total combo (Inflicts stat, use with caution) 780723 750881 750882
110612 Adds a shield equal to 1%/2%/4% of max HP for 8s upon a 1-Ping/2-Ping/3-Ping. This shield cannot be stacked, but can provide Super Armor in whole course (Inflicts stat, use with caution) 780730 780734 750881 750882
110613 Hanna (Increases stats, use with caution) 630701 630703 750881 750882
110614 All members HP +1800, ATK +360. 750877 750878
110615 Frederick (Increases stats, use with caution) 631301 631306 750881 750882
110616 Each substitution will add DOT to all enemies within radius 6, dealing damage equal to 120% ATK per second for 8. Buff duration refreshes on repeated triggers. (Inflicts stat, use with caution) 780726 750881 750882
110617 Automatically adds 3 signal orbs of the same color every 3s to the character (Inflicts stat, use with caution) 771673 750881 750882
110618 CD time of Matrix reduces by 2s, and give 1 random Signal Orb when entering it (Inflicts stat, use with caution) 762741 773379 750881 750882
120001 Monsters' ATK decreases by 30%. 760061
120002 Monsters' ATK decreases by 45%. 760062
120003 Monsters' ATK decreases by 60%. 760063
120004 Take 30% more damage from all sources. 760071
120005 Take 45% more damage from all sources. 760072
120006 Take 60% more damage from all sources. 760073
120007 Take 30% more damage from Red Orbs. 760101
120008 Take 45% more damage from Red Orbs. 760102
120009 Take 60% more damage from Red Orbs. 760103
120010 Take 30% more damage from Yellow Orbs. 760111
120011 Take 45% more damage from Yellow Orbs. 760112
120012 Take 60% more damage from Yellow Orbs. 760113
120013 Take 30% more damage from Blue Orbs. 760121
120014 Take 45% more damage from Blue Orbs. 760122
120015 Take 60% more damage from Blue Orbs. 760123
120016 All Elemental Resistances decrease by 30%. 760051
120017 All Elemental Resistances decrease by 45%. 760052
120018 All Elemental Resistances decrease by 60%. 760053
120019 Physical Resistance decreases by 30%. 760041
120020 Physical Resistance decreases by 45%. 760042
120021 Physical Resistance decreases by 60%. 760043
120022 Stats decrease by 30%, attack frequency decreases, Move Speed decreases by 20%. 760091
120023 Stats decrease by 45%, attack frequency decreases, Move Speed decreases by 35%. 760092
120024 Stats decrease by 60%, attack frequency decreases, Move Speed decreases by 50%. 760093
120025 Reduces monster's Super Armor by 25%. 772069
120026 Reduces monster's Super Armor by 50%. 772070
120101 After summoning a QTE, current character deals 15% more damage. 771610
120102 After summoning a QTE, current character deals 30% more damage. 771611
120103 After summoning a QTE, current character deals 45% more damage. 771612
120104 Using QTE will immediately add 1 Signal Orb to characters that are already deployed. 45s cooldown. 510801
120105 QTE cooldown decreases by 1s. 773129
120106 QTE cooldown decreases by 2s. 773130
120107 QTE cooldown decreases by 3s. 773131
120108 QTE increases the controlling character's ATK by 10% for 5s. 761395
120109 QTE increases the controlling character's ATK by 15% for 5s. 761396
120110 QTE increases the controlling character's ATK by 20% for 5s. 761397
120111 QTE reduces the target's Physical DEF by 20% for 5s. 761398
120112 QTE reduces the target's Physical DEF by 25% for 5s. 761399
120113 QTE reduces the target's Physical DEF by 30% for 5s. 761400
120114 QTE reduces the target's Elemental Resistance by 20% for 5s. 761401
120115 QTE reduces the target's Elemental Resistance by 25% for 5s. 761402
120116 QTE reduces the target's Elemental Resistance by 30% for 5s. 761403
120117 Give 1 random Signal Orb each time when the character is deployed. 761457
120118 Give 2 random Signal Orbs each time when the character is deployed. 761458
120119 Give 3 random Signal Orbs each time when the character is deployed. 761459
120120 Characters gain 150% more damage for 15s when they are switched into battle. 762519
120121 Characters immediately enter Matrix when they are switched into battle. 762520
120201 Gains 1 random Signal Orb after a successful Dodge. 771625
120202 Gains 2 random Signal Orbs after a successful Dodge. 771626
120203 Gains 3 random Signal Orbs after a successful Dodge. 771627
120204 Limit of Dodge Gauge increases by 400. 773135
120205 Limit of Dodge Gauge increases by 700. 773136
120206 Limit of Dodge Gauge increases by 1000. 773137
120207 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350
120208 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351
120209 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352
120210 Increases the damage of the next skill by 30% after triggering Extreme Dodge. 761350
120211 Every successful dodge also reduces the target's DEF by 10%, stacking up to 3 times. 772073
120212 Every successful dodge also reduces the target's DEF by 20%, stacking up to 3 times. 772074
120213 Dodge increases Movement Speed by 10% for 5s. Can be stacked up to 5 times. 773140
120214 Members recover Dodge Gauge 20% faster 773105
120215 Members recover Dodge Gauge 35% faster 773106
120216 Members recover Dodge Gauge 50% faster 773107
120301 Matrix cooldown reduced by 1s. 762740
120302 Matrix cooldown reduced by 2s. 762741
120303 Matrix cooldown reduced by 3s. 762742
120304 Immediately enters Matrix for 3s upon being attacked. 60s cooldown. 509001
120305 Increases the damage dealt to enemies by 10% after entering Matrix 770208
120306 Give 1 random Signal Orb when entering Matrix. 773379
120307 Give 2 random Signal Orbs when entering Matrix. 773380
120308 Give 3 random Signal Orbs when entering Matrix. 773381
120309 Player characters become invincible while in Matrix. 771629
120401 Gains 60 energy at the start of battle. 761303
120402 Gains 80 energy at the start of battle. 761304
120403 Gains 100 energy at the start of battle. 761305
120404 Gain 10s Super Armor and 20% Extra Damage Bonus after casting a Signature Move. 773114
120405 Signature Move DMG is increased by 15%. 773095
120406 Signature Move DMG is increased by 30%. 773096
120407 Signature Move DMG is increased by 45%. 773097
120408 The next Orb pinged after casting a Signature Move is regarded as 3-Ping. (15s cooldown) 509101
120409 Gains 10% more energy from pinging Orbs. 773101
120410 Gains 20% more energy from pinging Orbs. 773102
120411 Gains 30% more energy from pinging Orbs. 773103
120412 Characters in combat gain 3 energy every second. 773282
120413 Basic Attacks have a 20% chance to gain 2 bonus Energy 773108
120414 Basic Attacks have a 20% chance to gain 4 bonus Energy 773109
120415 Basic Attacks have a 20% chance to gain 6 bonus Energy 773110
120416 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 100%. 773360
120417 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 200%. 773363
120418 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 300%. 773366
120419 After a Signature Move, damage from pinging Orbs increases by 100% for 10s. 773372
120420 After a Signature Move, damage from pinging Orbs increases by 200% for 10s. 773373
120421 After a Signature Move, damage from pinging Orbs increases by 300% for 10s. 773374
120501 Gain 5% more CRIT rate for every 10 more Combo landed. 762720
120502 Immediately gain 3 random Signal Orbs of the same color after landing a 50-hit combo. 750804
120503 When Combo is greater than 50, DMG increases by 15%. 761419
120504 When Combo is greater than 50, DMG increases by 20%. 761420
120505 When Combo is greater than 50, DMG increases by 25%. 761421
120506 Every attack has a 30% chance to cause a bonus damage that deals 30% of character ATK in the same damage type. 761416
120507 Every attack has a 40% chance to cause a bonus damage that deals 40% of character ATK in the same damage type. 761417
120508 Every attack has a 50% chance to cause a bonus hit that deals 60% of character ATK in the same damage type. 761418
120509 Player units gain 5%/10%/15% DMG bonus once they land a 40/60/80-hit combo. 771632
120510 Starting from 2.5m, player gains 20% Extra DMG Reduction for every 1m away from the enemy (up to 80%). 771086
120511 Starting from 4m, player gains 20% Extra DMG Reduction for every 1m closer from the enemy (up to 80%). 771097
120512 For every 100-hit combo made, the enemy takes explosion DMG equal to 500% of the attacker's ATK. 761256
120513 Whenever a character is switched out of combat, casts a skill that deals damage equal to 300% of this character's ATK. Enemies hit will lose 20% Extra DMG Reduction for 8s (triggering this effect again will refresh its duration). 761258
120514 After casting a Signature Move, inflicts the enemy with a debuff for 8s. Each stack of the debuff damages the enemy for 100% of the attacker's ATK every second and reduces their corresponding Resistance by 10%. This debuff stacks up to 5 times (triggering this effect again will reset its duration). 761261
120515 Casts an additional skill that deals damage equal to 100% of the attacker's ATK after every 3-Ping. 761273
190011 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 100%. 773341
190012 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 200%. 773345
190013 Pining a Blue Orb within 3s after a 3-Ping can increase the damage of next 6 Basic Attacks by 300%. 773348
190021 After a Signature Move, Basic Attack DMG increases by 100% for 10s. 773351
190022 After a Signature Move, Basic Attack DMG increases by 200% for 10s. 773352
190023 After a Signature Move, Basic Attack DMG increases by 300% for 10s. 773353
190031 For every 1 Orb pinged, CRIT Rate increases by 5% for 6s, up to 4 stacks. 773354
190032 For every 1 Orb pinged, CRIT Rate increases by 10% for 6s, up to 4 stacks. 773355
190033 For every 1 Orb pinged, CRIT Rate increases by 15% for 6s, up to 4 stacks. 773356
190041 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 100%. 773360
190042 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 200%. 773363
190043 Making 3-Ping twice within 5s can increase the damage of the next Signature Move by 300%. 773366
190051 After a Signature Move, damage from pinging Orbs increases by 100% for 10s. 773372
190052 After a Signature Move, damage from pinging Orbs increases by 200% for 10s. 773373
190053 After a Signature Move, damage from pinging Orbs increases by 300% for 10s. 773374
190061 1 random Signal Orb drops after the enemy is defeated. 773263
190062 2 random Signal Orbs drop after the enemy is defeated. 773264
190063 3 random Signal Orbs drop after the enemy is defeated. 773265
190071 Characters receive 1 random Signal Orb for every 10s they stay in battle. 773269
190072 Characters receive 2 random Signal Orbs of the same color for every 10s they stay in battle. 773337
190073 Characters receive 3 random Signal Orbs of the same color for every 10s they stay in battle. 773338
190081 Give 1 random Signal Orb each time when the character is deployed. 761457
190082 Give 2 random Signal Orbs each time when the character is deployed. 761458
190083 Give 3 random Signal Orbs each time when the character is deployed. 761459
190091 Give 1 random Signal Orb when entering Matrix. 773379
190092 Give 2 random Signal Orbs when entering Matrix. 773380
190093 Give 3 random Signal Orbs when entering Matrix. 773381
190101 3-Pings give 5 extra Energy. 773101
190102 3-Pings give 10 extra Energy. 773102
190103 3-Pings give 15 extra Energy. 773103
190111 Basic Attacks have a 20% chance to gain 2 bonus Energy 773108
190112 Basic Attacks have a 20% chance to gain 4 bonus Energy 773109
190113 Basic Attacks have a 20% chance to gain 6 bonus Energy 773110
190121 Characters receive 10 Energy for every 10s they stay in battle. 773282
190122 Characters receive 20 Energy for every 10s they stay in battle. 773292
190123 Characters receive 30 Energy for every 10s they stay in battle. 773293
190131 Give 5 bonus energy each time when the character is deployed. 773271
190132 Give 10 bonus energy each time when the character is deployed. 773339
190133 Give 15 bonus energy each time when the character is deployed. 773340
190141 Level up the Pet to Lv.50. 980103 980103
190142 Level up the Pet to Lv.100. 980104 980104
190143 Level up the Pet to Lv.150. 980105 980105
190151 Reduce the cooldown of all Pet skills to 12s. 980106 980109
190152 Reduce the cooldown of all Pet skills to 8s. 980107 980110
190153 Reduce the cooldown of all Pet skills to 4s. 980108 980111
190161 Teach the Pet the Whirlwind skill. 980109 980115
190162 Increase the number of Blade Wave from 1 to 3, and casting Whirlwind will automatically launch 20 Blade Waves. 980110 980116
190163 Increase the number of Blade Wave from 3 to 6, and casting Whirlwind will automatically launch 40 Blade Waves. 980111 980117
190171 Teach the Pet the Radiation skill that continuously damages nearby enemy units for 6% of own Attack. 980112 980118
190172 The Radiation skill now continuously damages nearby enemy units for 8% of own Attack. 980113 980119
190173 The Radiation skill now continuously damages nearby enemy units for 10% of own Attack. 980114 980120
190181 Pet deals 20% more damage and attacks 20% faster. 980115 980106
190182 Pet deals 30% more damage and attacks 30% faster. 980116 980107
190183 Pet deals 40% more damage and attacks 40% faster. 980117 980108
190191 Pet's Basic Attacks have a chance to cast Black Hole within 3m. 980118 980112
190192 Increase the range of Black Hole from 3m to 5m. 980119 980113
190193 Increase the range of Black Hole from 5m to 7m. 980120 980114
190201 Player character's Max HP increases by 10% when there are 3 classes in the team. 773382
190202 Player character's Max HP increases by 20% when there are 3 classes in the team. 773383
190203 Player character's Max HP increases by 30% when there are 3 classes in the team. 773384
190211 Gain a shield equal to 10% HP at the start of battle. 761358
190212 Gain a shield equal to 20% HP at the start of battle. 761359
190213 Gain a shield equal to 30% HP at the start of battle. 761360
190221 After a 3-Ping, receive 15% more healing for 10s. 773207
190222 After a 3-Ping, receive 30% more healing for 10s. 773208
190223 After a 3-Ping, receive 45% more healing for 10s. 773209
190231 Members recover Dodge Gauge 20% faster 773105
190232 Members recover Dodge Gauge 35% faster 773106
190233 Members recover Dodge Gauge 50% faster 773107
190241 Limit of Dodge Gauge increases by 400. 773135
190242 Limit of Dodge Gauge increases by 700. 773136
190243 Limit of Dodge Gauge increases by 1000. 773137
190251 "Each dodge increases Movement Speed by 15% and all DMG dealt by 3% for 5s. Can be stacked up to 5 times." 761350
190252 "Each dodge increases Movement Speed by 15% and all DMG dealt by 4% for 5s. Can be stacked up to 5 times." 761351
190253 "Each dodge increases Movement Speed by 15% and all DMG dealt by 5% for 5s. Can be stacked up to 5 times." 761352
190261 Character Attack increases by 30. 773386
190262 Character Attack increases by 60. 773387
190263 Character Attack increases by 90. 773388
190271 Attack increases by 50, damage taken decreases by 15%. 773389
190272 Attack increases by 75, damage taken decreases by 15%. 773390
190273 Attack increases by 100, damage taken decreases by 15%. 773391
190281 Attacks deal extra 400 Physical DMG on targets more than 4m away. 773394
190282 Attacks deal extra 800 Physical DMG on targets more than 4m away. 773395
190283 Attacks deal extra 1200 Physical DMG on targets more than 4m away. 773396
190291 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 10%. 773219
190292 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 20%. 773335
190293 Each time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 30%. 773336
190301 Attacks deal extra 400 Physical DMG on targets within 4m. 773398
190302 Attacks deal extra 800 Physical DMG on targets within 4m. 773399
190303 Attacks deal extra 1200 Physical DMG on targets within 4m. 773400
190311 Every Basic Attack deals 300 bonus Fire DMG 773401
190312 Every Basic Attack deals 600 bonus Fire DMG 773402
190313 Every Basic Attack deals 900 bonus Fire DMG 773403
190321 Every Basic Attack deals 300 bonus Lightning DMG 773407
190322 Every Basic Attack deals 600 bonus Lightning DMG 773408
190323 Every Basic Attack deals 900 bonus Lightning DMG 773409
190331 Every Basic Attack deals 300 bonus Ice DMG 773413
190332 Every Basic Attack deals 600 bonus Ice DMG 773414
190333 Every Basic Attack deals 900 bonus Ice DMG 773415
190341 Every Basic Attack deals 300 bonus Dark DMG 773419
190342 Every Basic Attack deals 600 bonus Dark DMG 773420
190343 Every Basic Attack deals 900 bonus Dark DMG 773421
200001 Super Stronghold: Attacker Omniframes' attacks will mark the target for Xs. Marked targets take Y% more DMG from Support Omniframes. 772200
200002 Super Stronghold: Attacker Omniframes' attacks will mark the target for Xs. Marked targets take Y% more DMG from Tank Omniframes. 772205
200003 Super Stronghold: When a Support/Tank Omniframe has pinged X/Y/Z Orbs, the next Omniframe switched into battle gains a buff that increases DMG Bonus by D%/E%/F% for A/B/Cs. 772210
200004 Super Stronghold: When a Support/Tank Omniframe has dealt X/Y/Z DMG, the next Omniframe switched into battle gains a buff that increases DMG Bonus by D%/E%/F% for A/B/Cs. 772216
200005 Super Stronghold: Each time an enemy is attacked, it loses X% Extra DMG Reduction. This effect may stack and has a limit. 772254
200006 Super Stronghold: The cooldown of Orb recovery from Basic Attacks is doubled. This will replace the original Orb recovery mechanism. 772222
200007 Super Stronghold: When the current Omniframe has dealt X/Y/Z DMG, the next Omniframe will gain bonus A/B/C Orbs upon entering battle. 772224
200008 Super Stronghold: When receiving healing and the amount of healing reaches X/Y/Z, each character in the team will receive A/B/C Orbs. 772230
200009 Super Stronghold: QTE has reduced cooldown and also recovers Y additional Orbs for the current character in battle. 772234 772235
200010 Super Stronghold: Every Basic Attack landed will deal bonus damage once, equal to X% of the original attack. This damage will also be counted toward the total combo. 772237
200011 Super Stronghold: The cooldown of switching between members is reduced by 20%. 772238
200012 Super Stronghold: The cooldown of QTE increases by 6s. 772239
200013 Super Stronghold: When receiving shield and the capacity of shield reaches X/Y/Z, each character in the team will receive A/B/C Orbs. 772240
200014 Super Stronghold: After using a pet skill, Extra DMG Bonus increases by Y% over the next Xs. 772241
200015 Super Stronghold: Signature Move consumes all energy and increases the Signature Move DMG in the next 3s based on the additional energy consumed (A%/B%/C% more damage for X/Y/Z additional energy consumed). This effect applies on damaging Signature Moves only, and the duration of damage bonus is renewed each time a Signature Move deals damage. 772243
200016 Super Stronghold: Gain bonus X Orbs each time a character is switched out of battle. 772247
200017 Super Stronghold: Healing effect increases by 100%. 772249
200018 Super Stronghold: Character's shield amplify rate increases by 100%. 772250
200019 Super Stronghold: The energy cost of Signature Move is reduced by 20%. 772251
200020 Super Stronghold: Gain X% Extra DMG Bonus each time a member is switched into battle. This effect lasts permanently and stacks with a limit. 772252
200021 Super Stronghold Attack Add-on 742110
200022 Super Stronghold HP Add-on 742111
200023 Multiplayer Battle Mark 199910
200024 Physical DMG Up 1 742112
200025 Fire DMG Up 1 742113
200026 Ice DMG Up 1 742114
200027 Lightning DMG Up 1 742115
200028 Dark DMG Up 1 742116
200029 Physical DMG Up 2 742117
200030 Fire DMG Up 2 742118
200031 Ice DMG Up 2 742119
200032 Lightning DMG Up 2 742120
200033 Dark DMG Up 2 742121
200034 Physical DMG Up 3 742122
200035 Fire DMG Up 3 742123
200036 Ice DMG Up 3 742124
200037 Lightning DMG Up 3 742125
200038 Dark DMG Up 3 742126
200039 Gain 1 bonus Signal Orb every 10s when a pet is present 772262
200040 After reaching a combo number that is a multiplier of 50, launch laser to hit all enemy targets, dealing 100,000 True Damage #1 772248
200041 After reaching a combo number that is a multiplier of 50, launch laser to hit all enemy targets, dealing 100,000 True Damage #2 772258
200042 Super Stronghold: Pet Affix Mark Buff 772259
200043 Dedicated adjustment for Recovery Affix 742165
200044 Buff for eliminating Mine IV stage OT 742158
200045 The 2nd enemy of the 1st wave obtains death text, which increases the ATK and HP of all enemies by 50% after death. 742159
200046 The enemy leader and the 1st enemy of the 1st wave is enhanced. 742160
200047 Summon one priest every 40s. The priest will only find enemies and deducts its own HP to heal them. If there is no ally, it will choose to self-destruction. 742161
200048 After the player deals DMG to an enemy, 1 Baneling is generated around the player within 0-3 seconds, 8s cooldown. 742162
200049 1 beam of low-speed laser is generated at S1, tracing the player, and getting faster and faster. 742168
200050 Delay the interval between laser acceleration. 742169
200051 Increase DMG of the laser. 742170
200052 Add 2 more beams of secondary lasers, which moves toward the direction of the player every 1s. 742171
200053 Unleash Camu's Blast Wave Ring at S1 once every 30s. The casting frequency gets faster and faster from every 3 min to every 2s. 742181
200054 Delay the Dark Burst time for 30s. 742182
200055 Each Dark Burst increases Extra DMG Bonus dealt to all enemies by 10%, including itself. 742183
200056 Unleash Black Hole 1 time prior to each Dark Burst. 742184
200057 Summon one priest every 40s. The priest will only find enemies and deducts its own HP to heal them. If there is no ally, it will choose to self-destruction. 742154
200058 Mark Buff for Mine V stage OT 742191
200059 Buff for eliminating Mine V stage OT 742192
200060 Mark Buff for Mine IV stage OT 742190
200061 Super Stronghold Time Add-on 742197
200062 Dynamic Calibration 1, requires to use with 200043 742198
200063 Dynamic Calibration 2, requires to use with 200043 742199
200064 Dynamic Calibration 3, requires to use with 200043 742200
200065 1 Orb of the same color will drop in front of the Omniframe upon a 3-Ping, CD for 1s. 742204
200066 When a non-Attacker Omniframe performs a 3-Ping, it's possible to add 1 Orb to the temporary Orbs library and change the color of all Orbs, allowing the next Attacker Omniframe to obtain all Orbs in the Orb pool upon entrance 742205 742206
200067 If a character fights at the frontline over 5/10/15 sec, 1/2/3 orbs will be generated 4 meters around the newly entered character during the substitution, and spin around the character for 7s. (Using the stat of the newly entered character) 742207
200068 During substitution, the backstage characters can also obtain 2 orbs, while the QTE CD increases 3s. 742208
200069 Substitution can reset all QTE CD 742211
200070 30% chance to deal 125% DMG and stun the target for 3s after a 3-Ping. 10s cooldown. Cooldown is determined separately for each character. 780761
200071 DMG to stunned targets increases by X% 780764
200072 Discover the enemy's weakness during battle. Every Xs, sets an enemy's front/back/left/right side as a weak point. DMG dealt to that weak point will increase by Y% for 10s (alter DMG results). 780766
200073 Stuns from the main effect last for an extra 4s. DMG the target received when stunned is tallied up. After it is damaged by an Entrance Skill, it receives X% Extra DMG. (Limited to stuns from the main effect) 780775
200074 Your team enters the "Recovery" state for 8s after a 3-Ping. Recovers 1.5% max HP every 0.5s (also applies to characters on standby). Activate once every 15s. Cooldown is determined separately for each character. Stack up to 3 times. The timer refreshes when stacked. 780781
200075 Your team shares 1 "Persist" mark. The first time a character receives lethal DMG, removes a "Persist" mark to negate the DMG and heals to max HP. When the mark exists, gains Extra DMG bonus based on current HP. 780785
200076 The higher the character's current HP is, the higher the DMG dealt. 780791
200077 DMG from the character increases massively. Gains X% Extra DMG bonus. Deployed member loses HP based on the percentage every second (HP decreases faster over time) 780793
200078 Enters "Overload" state after a 3-Ping for 6s. Gains 1 random Signal Orb every second and increases movement speed by X%. 15s cooldown. 780795
200079 Gains X% Extra DMG and DMG Reduction bonus when not moving. Effect stacks up to 30 times. Resets after moving. 780798
200080 Gains A%/B%/C% Extra DMG bonus after moving X/Y/Zm. Effect stacks, each one lasting 8s. Effect timer refreshes after stacking. Resets after switching characters. 780801
200081 Links with a random enemy nearby with an electromagnetic connection when the character is on the battlefield. Extra DMG Reduction decreases if the enemy is too close or too far away, and all its Resistances increase. Extra DMG Reduction increases if the enemy is kept at the right distance, and all its Resistances decrease. Vulnerabilities of the enemy and the character range from X% to Y% based on the distance between you. 780803
200082 Puts the target into the "Frozen" state after damaging it with a 3-Ping. Effect triggers in 1s intervals, stacking up to 4 times with no time limit, slowing the target. On the 5th stack, triggers Time Stop, resetting afterward. 5s cooldown. 780805
200083 Records Pings inside Matrix. Your team gains a 2% Extra DMG bonus for each Orb pinged for 5s. Effect stacks up to 15 times. 780809
200084 Deals 50% of the total DMG dealt to an enemy in Matrix or frozen in Time Stop after exiting Matrix. 780812
200085 Switching characters detonates the Frozen effect, dealing DMG based on the number of effects stacked. 780814
200086 Recovers Dodge Gauge by 300 after a 3-Ping 780816
200087 Extra DMG bonus increases by X% for 5s after dodging. 780818
200088 Each successful dodge grants a permanent X% Extra DMG bonus, up to Y%. Resets when being hit. 780820
200089 Switching members will fully restore the Dodge Gauge and grant Extra DMG bonus based on the Dodge Gauge for 10s. 780823
200090 Randomizes a number every 15s and gains its effect: 0-24, DMG from Pinging Orbs increases by 30%. 24-49, Signature Move DMG increases by 30%. 50-74, Basic ATK DMG increases by 30%. 75-89, triggers all effects from 0-74. 90-98, DMG dealt decreases by half. 99, reduces the current character's HP by 100% (this DMG is not lethal). 780827
200091 DMG dealt ranges between 80%-140% of the DMG. 780833
200092 The first 3 Destiny after deployed are guaranteed to be buffs, and their effects increase by 50%. 780835
200093 Replaces Destiny effect with a special counter. It randomly adds 1-6 every time you switch a character. Characters are enhanced based on the current number, and the number resets when it is over 21. The counter adds 1 automatically every second. (Switching will reset the +1 timer) 780836
200094 Enters the "Shadow Dance" state after a 3-Ping. Deals 15% of the total DMG dealt after 8s and includes it in the Combo. 15s cooldown. Cooldown is determined separately for each character. 780841
200095 The first time the Combo reaches the following after a character is deployed, the whole team gains the associated effects: 50, the whole team gains 3 Orbs of the same color. 75, gains 30 Energy. 100, deals DMG equal to 500% ATK to all surrounding enemies immediately. 150, the current character gains "Immovable". 200, Extra DMG bonus increases by 50%. Effects cannot be gained twice. Combo resets after switching characters. 780843
200096 Switching characters after a 100-hit Combo will clear it. Clearing a X-hit Combo will increase Extra DMG bonus by Y% up to Z% for 8s. 15s cooldown. 780849
200097 Extra DMG bonus increases by 100% when Combo is lower than 10. The bonus increases by 50% when Combo is lower than 20, and it increases by 20% when the Combo is lower than 30. 780851
200098 Enters "Preparation" state for 5s after a 3-Ping. Dealing DMG in this state will lower the switching cooldown by 0.5s. Effect triggers in 1s intervals. Each trigger refreshes the timer on "Preparation". 780854
200099 Grants 1/3 of the total Orbs Pinged by a character on the battlefield (rounded up) to the next character deployed. 780856
200100 Increases Extra DMG bonus by 15% for 5s after a character enters the battlefield. 780859
200101 The next character entering the battlefield receives a 15%/30%/50% Extra DMG bonus for 5/8/10s if the previous character has dealt a total of 50k/80k/100k DMG. 780861
200102 Enemies activates First-aid when their HP drops to 10%. If they are still alive after 5s, immediately recover 20% HP. 10s cooldown. 746005
200103 Enemy damage also causes Burn for 5s (dealing damage every second). 746007
200104 After clearing this stage, enemies lose 10% HP when they spawn in Deep Hive. 746030
200105 Upon death, the enemy lays a mine under its feet. 760263
200106 Operation Maintenance Area 3 Basic. 30s after the start of battle, 1 laser device will appear to launch 1 laser every 20s at ally units, dealing damage. The laser has its interval reduced by 5s and deals 10% more damage every 60s. 746019
200107 The power laser in Deep Hive has shorter alarm period 746020
200108 Deep Hive now has an additional power laser 746021
200109 After clearing this stage, the power laser enters the battle 30s later in Deep Hive 746022
200110 Operation Maintenance Area 4 Basic. 30s after the start of battle, 2 Jitterbombs will appear. The interval is reduced by 2s each time and more Jitterbombs will appear (up to 4). 746025
200111 Jitterbomb now has increased speed. 746027
200112 Jitterbomb has a 50% chance to cause a dark explosion before death. 746028
200113 Increases the limit time of Deep Hive by 30s after clearing this stage. 742190
200114 Operation Maintenance Area 1 Basic 1 Assault 2 780132
200115 Operation Maintenance Area 1 Basic 2 Berserk 2 780252
200116 Operation Maintenance Area 2 Basic 1 Deterioration 2 780631
200117 Operation Maintenance Area 2 Basic 2 Penetration 2 780342
200118 Area 6 Week 1 Electrocute: Inflict Lightning DMG equal to 20% ATK upon dealing damage 715711
200119 Area 6 Week 1 Lightning: Generate a vertical or diagonal lightning in turn around the target every 8s 715712
200120 Area 6 Week 1 Dominator: Immune to Maxtrix effects 715713
200121 Area 6 Week 1 Overload: Upon receiving Lightning DMG, lose 200 Dodge and 40 Energy within 4s. The effect can't be stacked. 715714
200122 Area 6 Week 1 Iron Shield: Have a shield equal to 30% max HP upon deployment. The shield will not be refreshed. 715715
200123 Area 6 Week 2 Prime: There will be two more Primes on the field to assist the enemies in battle. 715726
200124 Area 6 Week 2 Drum: The Twin Generals will grant different halos to the enemies when on the field. 715727
200125 Area 6 Week 2 Restart: Upon the death of one of the Twin Generals, both of them will die and revive in 20s. 715728
200126 Area 6 Week 2 Recovery: The Twin Generals will gain the Recovery γ effect and restore 100 HP per second. 715729
200127 Area 6 Week 2 Power: The Twin Generals will gain a 50% Extra DMG Bonus. 715730
200128 Area 6 Week 3 Ascension: There will be an invincible Alpha that can't be selected off-site, who will begin to fire swordwaves at you and your allies 33s after the battle starts. Each time Alpha fires will reduce her firing interval by 3s and increase the swordwave damage by 10%. (10% per second when in the Infinite Swordwave status). Swordwaves +1 every 3 rounds. 715746
200129 Area 6 Week 3 Blade: Base swordwave damage increases by 50%. 715747
200130 Area 6 Week 3 Pursuit: Swordwaves +1 upon first wave fired 715748
200131 Area 6 Week 3 Split: Swordwaves fired will come with 2 hits of smaller swordwaves. 715749
200132 Area 6 Week 3 Grave Wounds: Swordwaves will deal Extra DMG equal to 100% of their damage and reduce healing by 25% within 5s after hitting the target. The effect can be stacked. 715750
200133 Area 6 Perfect Tactics: Upon switch of members, gains permanent 20% Extra DMG Bonus. Can be stacked up to 10 times. Gains a shield equal to 30% max HP and Super Armor within 15s. Both can be stacked up to 2 times. 715778
200134 Block 1, 2 Perfect Tactics: Summon Black Hole 715996
200135 SP Block Extra Finisher DMG Buff 742223
200136 Mine 5 End Countdown 715986
200137 Time +30s 715991
200138 Flame is affected by Matrix 715992
200139 The ring of fire deals more damage to player 715993
210001 Moe War Best Player Mark - Palefire 744501
210002 Moe War Best Player Mark - Entropy 744502
210003 Moe War Best Player Mark - Lotus 744503
210004 Moe War Best Player Mark - Dawn 744504
210005 Moe War Best Player Mark - Crimson Abyss 744505
210006 Moe War Best Player Mark - Ice Dew 744506
210007 Moe War Best Player Mark - Turbidity Dark 744507
210008 Moe War Best Player Mark - Lux 744508
210009 Moe War Best Player Mark - Luminance 744509
210010 Moe War Best Player Mark - Zero 744510
210011 Moe War Best Player Mark - Veritas 744511
210012 Moe War Best Player Mark - Storm 744512
210013 Moe War Best Player Mark - Pulse 744513
210014 Moe War Best Player Mark - Bastion 744514
210015 Moe War Best Player Mark - Tenebrion 744515
210016 Moe War Best Player Mark - Blast 744516
210017 Moe War Best Player Mark - Ember 744517
210018 Moe War Best Player Mark - Nightblade 744518
210019 Moe War Best Player Mark - Astral 744519
210020 Moe War Best Player Mark - Ayla 744520
210021 Moe War Best Player Mark - Sophia 744521
210022 Moe War Best Player Mark - Chrome A 744522
210023 Moe War Best Player Mark - Chrome S 744523
210024 Moe War Best Player Mark - Rosetta 744524
210025 Moe War Best Player Mark - Vera 744525
210026 Moe War Best Player Mark - Changyu 744526
210027 Moe War Best Player Mark - Luna 744527
210028 Moe War Best Player Mark - Wanshi 744528
210029 Moe War Best Player Mark - Camu 744529
210030 Moe War Best Player Mark - Qu 744530
210031 Moe War Best Player Mark - Selena 744531
210032 Moe War MVP Mark - No. 21 744532
210033 Moe War MVP Mark - Haicma 744533
210034 Moe War MVP Mark - Pulao 744534
210035 Moe War MVP Mark - Roland 744535
210036 Moe War MVP Mark - Scire 744536
220000 Super Tower Climb SP Character Bonus 742518
220001 Super Tower Climb Ultralimit Lv.1 742401 742421 742441 742461
220002 Super Tower Climb Ultralimit Lv.2 742402 742422 742442 742462
220003 Super Tower Climb Ultralimit Lv.3 742403 742423 742443 742463
220004 Super Tower Climb Ultralimit Lv.4 742404 742424 742444 742464
220005 Super Tower Climb Ultralimit Lv.5 742405 742425 742445 742465
220006 Super Tower Climb Ultralimit Lv.6 742406 742426 742446 742466
220007 Super Tower Climb Ultralimit Lv.7 742407 742427 742447 742467
220008 Super Tower Climb Ultralimit Lv.8 742408 742428 742448 742468
220009 Super Tower Climb Ultralimit Lv.9 742409 742429 742449 742469
220010 Super Tower Climb Ultralimit Lv.10 742410 742430 742450 742470
220011 Super Tower Climb Ultralimit Lv.11 742411 742431 742451 742471
220012 Super Tower Climb Ultralimit Lv.12 742412 742432 742452 742472
220013 Super Tower Climb Ultralimit Lv.13 742413 742433 742453 742473
220014 Super Tower Climb Ultralimit Lv.14 742414 742434 742454 742474
220015 Super Tower Climb Ultralimit Lv.15 742415 742435 742455 742475
220016 Super Tower Climb Ultralimit Lv.16 742416 742436 742456 742476
220017 Super Tower Climb Ultralimit Lv.17 742417 742437 742457 742477
220018 Super Tower Climb Ultralimit Lv.18 742418 742438 742458 742478
220019 Super Tower Climb Ultralimit Lv.19 742419 742439 742459 742479
220020 Super Tower Climb Ultralimit Lv.20 742420 742440 742460 742480
221001 Last Stand: DMG Increase I 773500
221002 Last Stand: DMG Increase II 773501
221003 Last Stand: DMG Increase III 773502
221004 Last Stand: DMG Increase IV 773503
221005 Last Stand: Balance I 773508
221006 Last Stand: Balance II 773509
221007 Last Stand: Balance III 773510
221008 Last Stand: Balance IV 773511
221009 Last Stand: Shield I 773520
221010 Last Stand: Shield II 773521
221011 Last Stand: Shield III 773522
221012 Last Stand: Shield IV 773523
221013 Skill: DMG Increase I 773528
221014 Skill: DMG Increase II 773529
221015 Skill: DMG Increase III 773530
221016 Skill: DMG Increase IV 773531
221017 Skill: Shield I 773545
221018 Skill: Shield II 773546
221019 Skill: Shield III 773547
221020 Skill: Shield IV 773548
221021 Skill: Recovery I 773537
221022 Skill: Recovery II 773538
221023 Skill: Recovery III 773539
221024 Skill: Recovery IV 773540
221025 Stats: HP Up I 742481 742539
221026 Stats: HP Up II 742482 742540
221027 Stats: HP Up III 742483 742541
221028 Stats: HP Up IV 742484 742542
221029 Stats: ATK Up I 742485
221030 Stats: ATK Up II 742486
221031 Stats: ATK Up III 742487
221032 Stats: ATK Up IV 742488
221033 Stats: Fire DMG Up I 742489
221034 Stats: Fire DMG Up II 742490
221035 Stats: Fire DMG Up III 742491
221036 Stats: Fire DMG Up IV 742492
221037 Stats: Ice DMG Up I 742493
221038 Stats: Ice DMG Up II 742494
221039 Stats: Ice DMG Up III 742495
221040 Stats: Ice DMG Up IV 742496
221041 Stats: Dark DMG Up I 742497
221042 Stats: Dark DMG Up II 742498
221043 Stats: Dark DMG Up III 742499
221044 Stats: Dark DMG Up IV 742500
221045 Stats: Lightning DMG Up I 742501
221046 Stats: Lightning DMG Up II 742502
221047 Stats: Lightning DMG Up III 742503
221048 Stats: Lightning DMG Up IV 742504
221049 Stats: Physical DMG Up I 742505
221050 Stats: Physical DMG Up II 742506
221051 Stats: Physical DMG Up III 742507
221052 Stats: Physical DMG Up IV 742508
221053 Stats: Increase Switch Speed I 742509
221054 Stats: Increase Switch Speed II 742510
221055 Stats: Increase Switch Speed III 742511
221056 Stats: Increase Switch Speed IV 742512
221057 Stats: Quickened Dodge I 742513
221058 Stats: Quickened Dodge II 742514
221059 Stats: Quickened Dodge III 742515
221060 Stats: Quickened Dodge IV 742516
222101 Palefire: Core I 773674
222102 Palefire: Core II 773675
222103 Palefire: Core III 773676
222104 Palefire: Core 773677
222105 Palefire: Recover One I 773682
222106 Palefire: Recover One II 773683
222107 Palefire: Recover One III 773684
222108 Palefire: Recover One 773685
222109 Palefire: Recover Two I 773691
222110 Palefire: Recover Two II 773692
222111 Palefire: Recover Two III 773693
222112 Palefire: Recover Two 773694
222113 Palefire: Special 773677
222201 Lotus: Core I 773721
222202 Lotus: Core II 773722
222203 Lotus: Core III 773723
222204 Lotus: Core 773724
222205 Lotus: Recover One I 773733
222206 Lotus: Recover One II 773734
222207 Lotus: Recover One III 773735
222208 Lotus: Recover One 773736
222209 Lotus: Recover Two I 773737
222210 Lotus: Recover Two II 773738
222211 Lotus: Recover Two III 773739
222212 Lotus: Recover Two 773740
222213 Lotus: Special 773724
222301 Eclipse: Core I 762914 773583
222302 Eclipse: Core II 762915 773584
222303 Eclipse: Core III 762916 773585
222304 Eclipse: Core 762917 773586
222305 Eclipse: Recover One I 762918
222306 Eclipse: Recover One II 762919
222307 Eclipse: Recover One III 762920
222308 Eclipse: Recover One 762921
222309 Eclipse: Recover Two I 762922
222310 Eclipse: Recover Two II 762923
222311 Eclipse: Recover Two III 762924
222312 Eclipse: Recover Two 762925
222313 Eclipse: Special 762917 773586
222401 Zero: Core I 773639
222402 Zero: Core II 773640
222403 Zero: Core III 773641
222404 Zero: Core 773642
222405 Zero: Recover One I 773643
222406 Zero: Recover One II 773644
222407 Zero: Recover One III 773645
222408 Zero: Recover One 773646
222409 Zero: Recover Two I 773651
222410 Zero: Recover Two II 773652
222411 Zero: Recover Two III 773653
222412 Zero: Recover Two 773654
222413 Zero: Special 773642
222501 Storm: Core I 773717 773504
222502 Storm: Core II 773718 773505
222503 Storm: Core III 773719 773506
222504 Storm: Core 773720 773507
222505 Storm: Recover One I 773725
222506 Storm: Recover One II 773726
222507 Storm: Recover One III 773727
222508 Storm: Recover One 773728
222509 Storm: Recover Two I 773729
222510 Storm: Recover Two II 773730
222511 Storm: Recover Two III 773731
222512 Storm: Recover Two 773732
222513 Storm: Special 773720 773507
222601 Bastion: Core I 773813 773504
222602 Bastion: Core II 773814 773505
222603 Bastion: Core III 773815 773506
222604 Bastion: Core 773816 773507
222605 Bastion: Recover One I 773819
222606 Bastion: Recover One II 773820
222607 Bastion: Recover One III 773821
222608 Bastion: Recover One 773822
222609 Bastion: Recover Two I 773823
222610 Bastion: Recover Two II 773824
222611 Bastion: Recover Two III 773825
222612 Bastion: Recover Two 773826
222613 Bastion: Special 773816 773507
222701 Blast: Core I 773678
222702 Blast: Core II 773679
222703 Blast: Core III 773680
222704 Blast: Core 773681
222705 Blast: Recover One I 773686
222706 Blast: Recover One II 773687
222707 Blast: Recover One III 773688
222708 Blast: Recover One 773689
222709 Blast: Recover Two I 773703
222710 Blast: Recover Two II 773704
222711 Blast: Recover Two III 773705
222712 Blast: Recover Two 773706
222713 Blast: Special 773681
222801 Nightblade: Core I 773748
222802 Nightblade: Core II 773749
222803 Nightblade: Core III 773750
222804 Nightblade: Core 773751
222805 Nightblade: Recover One I 773757
222806 Nightblade: Recover One II 773758
222807 Nightblade: Recover One III 773759
222808 Nightblade: Recover One 773760
222809 Nightblade: Recover Two I 773765
222810 Nightblade: Recover Two II 773766
222811 Nightblade: Recover Two III 773767
222812 Nightblade: Recover Two 773768
222813 Nightblade: Special 773751
222901 Dawn: Core I 773827
222902 Dawn: Core II 773828
222903 Dawn: Core III 773829
222904 Dawn: Core 773830
222905 Dawn: Recover One I 773831
222906 Dawn: Recover One II 773832
222907 Dawn: Recover One III 773833
222908 Dawn: Recover One 773834
222909 Dawn: Recover Two I 773835
222910 Dawn: Recover Two II 773836
222911 Dawn: Recover Two III 773837
222912 Dawn: Recover Two 773838
222913 Dawn: Special 773830
223001 Lux: Core I 773793 773583
223002 Lux: Core II 773794 773584
223003 Lux: Core III 773795 773585
223004 Lux: Core 773796 773586
223005 Lux: Recover One I 773805
223006 Lux: Recover One II 773806
223007 Lux: Recover One III 773807
223008 Lux: Recover One 773808
223009 Lux: Recover Two I 773809
223010 Lux: Recover Two II 773810
223011 Lux: Recover Two III 773811
223012 Lux: Recover Two 773812
223013 Lux: Special 773796 773586
223101 Entropy: Core I 762980
223102 Entropy: Core II 762981
223103 Entropy: Core III 762982
223104 Entropy: Core 762983
223105 Entropy: Recover One I 762984
223106 Entropy: Recover One II 762985
223107 Entropy: Recover One III 762986
223108 Entropy: Recover One 762987
223109 Entropy: Recover Two I 762988
223110 Entropy: Recover Two II 762989
223111 Entropy: Recover Two III 762990
223112 Entropy: Recover Two 762991
223113 Entropy: Special 762983
223201 Luminance: Core I 762927 773583
223202 Luminance: Core II 762928 773584
223203 Luminance: Core III 762929 773585
223204 Luminance: Core 762930 773586
223205 Luminance: Recover One I 762931
223206 Luminance: Recover One II 762932
223207 Luminance: Recover One III 762933
223208 Luminance: Recover One 762934
223209 Luminance: Recover Two I 762935
223210 Luminance: Recover Two II 762936
223211 Luminance: Recover Two III 762937
223212 Luminance: Recover Two 762938
223213 Luminance: Special 762930 773586
223301 Tenebrion: Core I 762854 773504
223302 Tenebrion: Core II 762855 773505
223303 Tenebrion: Core III 762856 773506
223304 Tenebrion: Core 762857 773507
223305 Tenebrion: Recover One I 762858
223306 Tenebrion: Recover One II 762859
223307 Tenebrion: Recover One III 762860
223308 Tenebrion: Recover One 762861
223309 Tenebrion: Recover Two I 762862
223310 Tenebrion: Recover Two II 762863
223311 Tenebrion: Recover Two III 762864
223312 Tenebrion: Recover Two 762865
223313 Tenebrion: Special 762857 773507
223401 Ember: Core I 773933
223402 Ember: Core II 773934
223403 Ember: Core III 773935
223404 Ember: Core 773936
223405 Ember: Recover One I 773937
223406 Ember: Recover One II 773938
223407 Ember: Recover One III 773939
223408 Ember: Recover One 773940
223409 Ember: Recover Two I 773941
223410 Ember: Recover Two II 773942
223411 Ember: Recover Two III 773943
223412 Ember: Recover Two 773944
223413 Ember: Special 773936
223501 Pulse: Core I 773892 773504
223502 Pulse: Core II 773893 773505
223503 Pulse: Core III 773894 773506
223504 Pulse: Core 773895 773507
223505 Pulse: Recover One I 773901
223506 Pulse: Recover One II 773902
223507 Pulse: Recover One III 773903
223508 Pulse: Recover One 773904
223509 Pulse: Recover Two I 773913
223510 Pulse: Recover Two II 773914
223511 Pulse: Recover Two III 773915
223512 Pulse: Recover Two 773916
223513 Pulse: Special 773895 773507
223601 Crimson Abyss: Core 773555
223602 Crimson Abyss: Core 773556
223603 Crimson Abyss: Core 773557
223604 Crimson Abyss: Core 773558
223605 Crimson Abyss: Support 1 773563
223606 Crimson Abyss: Support 1 773564
223607 Crimson Abyss: Support 1 773565
223608 Crimson Abyss: Support 1 773566
223609 Crimson Abyss: Support 2 773579
223610 Crimson Abyss: Support 2 773580
223611 Crimson Abyss: Support 2 773581
223612 Crimson Abyss: Support 2 773582
223613 Crimson Abyss: Special 773558
223701 Astral: Core I 762954
223702 Astral: Core II 762955
223703 Astral: Core III 762956
223704 Astral: Core 762957
223705 Astral: Recover One I 762958
223706 Astral: Recover One II 762959
223707 Astral: Recover One III 762960
223708 Astral: Recover One 762961
223709 Astral: Recover Two I 762962
223710 Astral: Recover Two II 762963
223711 Astral: Recover Two III 762964
223712 Astral: Recover Two 762965
223713 Astral: Special 762957
223801 Brilliance: Core I 773773 773504
223802 Brilliance: Core II 773774 773505
223803 Brilliance: Core III 773775 773506
223804 Brilliance: Core 773776 773507
223805 Brilliance: Recover One I 773781
223806 Brilliance: Recover One II 773782
223807 Brilliance: Recover One III 773783
223808 Brilliance: Recover One 773784
223809 Brilliance: Recover Two I 773789
223810 Brilliance: Recover Two II 773790
223811 Brilliance: Recover Two III 773791
223812 Brilliance: Recover Two 773792
223813 Brilliance: Special 773776 773507
223901 Veritas: Core I 762779
223902 Veritas: Core II 762780
223903 Veritas: Core III 762781
223904 Veritas: Core 762782
223905 Veritas: Recover One I 762783
223906 Veritas: Recover One II 762784
223907 Veritas: Recover One III 762785
223908 Veritas: Recover One 762786
223909 Veritas: Recover Two I 762787
223910 Veritas: Recover Two II 762788
223911 Veritas: Recover Two III 762789
223912 Veritas: Recover Two 762790
223913 Veritas: Special 762782
224001 Silverfang: Core I 773875 773583
224002 Silverfang: Core II 773876 773584
224003 Silverfang: Core III 773877 773585
224004 Silverfang: Core 773878 773586
224005 Silverfang: Recover One I 773879
224006 Silverfang: Recover One II 773880
224007 Silverfang: Recover One III 773881
224008 Silverfang: Recover One 773882
224009 Silverfang: Recover Two I 773883
224010 Silverfang: Recover Two II 773884
224011 Silverfang: Recover Two III 773885
224012 Silverfang: Recover Two 773886
224013 Silverfang: Special 773878 773586
224101 Arclight: Core I 773859 773504
224102 Arclight: Core II 773860 773505
224103 Arclight: Core III 773861 773506
224104 Arclight: Core 773862 773507
224105 Arclight: Recover One I 773863
224106 Arclight: Recover One II 773864
224107 Arclight: Recover One III 773865
224108 Arclight: Recover One 773866
224109 Arclight: Recover Two I 773867
224110 Arclight: Recover Two II 773868
224111 Arclight: Recover Two III 773869
224112 Arclight: Recover Two 773870
224113 Arclight: Special 773862 773507
224201 Plume: Core I 762820
224202 Plume: Core II 762821
224203 Plume: Core III 762822
224204 Plume: Core 762823
224205 Plume: Recover One I 762824
224206 Plume: Recover One II 762825
224207 Plume: Recover One III 762826
224208 Plume: Recover One 762827
224209 Plume: Recover Two I 762828
224210 Plume: Recover Two II 762829
224211 Plume: Recover Two III 762830
224212 Plume: Recover Two 762831
224213 Plume: Special 762823
224301 Rozen: Core I 773587 773583
224302 Rozen: Core II 773588 773584
224303 Rozen: Core III 773589 773585
224304 Rozen: Core 773590 773586
224305 Rozen: Recover One I 773595
224306 Rozen: Recover One II 773596
224307 Rozen: Recover One III 773597
224308 Rozen: Recover One 773598
224309 Rozen: Recover Two I 773603
224310 Rozen: Recover Two II 773604
224311 Rozen: Recover Two III 773605
224312 Rozen: Recover Two 773606
224313 Rozen: Special 773590 773586
224401 Crocotta: Core I 762836
224402 Crocotta: Core II 762837
224403 Crocotta: Core III 762838
224404 Crocotta: Core 762839
224405 Crocotta: Recover One I 762840
224406 Crocotta: Recover One II 762841
224407 Crocotta: Recover One III 762842
224408 Crocotta: Recover One 762843
224409 Crocotta: Recover Two I 762844
224410 Crocotta: Recover Two II 762845
224411 Crocotta: Recover Two III 762846
224412 Crocotta: Recover Two 762847
224413 Crocotta: Special 762839
224501 Rigor: Core I 762749 773504
224502 Rigor: Core II 762750 773505
224503 Rigor: Core III 762751 773506
224504 Rigor: Core 762752 773507
224505 Rigor: Recover One I 762753
224506 Rigor: Recover One II 762754
224507 Rigor: Recover One III 762755
224508 Rigor: Recover One 762756
224509 Rigor: Recover Two I 762757
224510 Rigor: Recover Two II 762758
224511 Rigor: Recover Two III 762759
224512 Rigor: Recover Two 762760
224513 Rigor: Special 762752 773507
224601 Pavo: Core I 773843
224602 Pavo: Core II 773844
224603 Pavo: Core III 773845
224604 Pavo: Core 773846
224605 Pavo: Recover One I 773847
224606 Pavo: Recover One II 773848
224607 Pavo: Recover One III 773849
224608 Pavo: Recover One 773850
224609 Pavo: Recover Two I 773851
224610 Pavo: Recover Two II 773852
224611 Pavo: Recover Two III 773853
224612 Pavo: Recover Two 773854
224613 Pavo: Special 773846
224701 Qilin: Core I 773611 773504
224702 Qilin: Core II 773612 773505
224703 Qilin: Core III 773613 773506
224704 Qilin: Core 773614 773507
224705 Qilin: Recover One I 773619
224706 Qilin: Recover One II 773620
224707 Qilin: Recover One III 773621
224708 Qilin: Recover One 773622
224709 Qilin: Recover Two I 773623
224710 Qilin: Recover Two II 773624
224711 Qilin: Recover Two III 773625
224712 Qilin: Recover Two 773626
224713 Qilin: Special 773614 773507
224801 Laurel: Core I 773627
224802 Laurel: Core II 773628
224803 Laurel: Core III 773629
224804 Laurel: Core 773630
224805 Laurel: Recover One I 773631
224806 Laurel: Recover One II 773632
224807 Laurel: Recover One III 773633
224808 Laurel: Recover One 773634
224809 Laurel: Recover Two I 773662
224810 Laurel: Recover Two II 773663
224811 Laurel: Recover Two III 773664
224812 Laurel: Recover Two 773665
224813 Laurel: Special 773630
224901 2B: Core I 762871
224902 2B: Core II 762872
224903 2B: Core III 762873
224904 2B: Core 762874
224905 2B: Recover One I 762875
224906 2B: Recover One II 762876
224907 2B: Recover One III 762877
224908 2B: Recover One 762878
224909 2B: Recover Two I 762879
224910 2B: Recover Two II 762880
224911 2B: Recover Two III 762881
224912 2B: Recover Two 762882
224913 2B: Special 762874
225001 9S: Core I 762899 773583
225002 9S: Core II 762900 773584
225003 9S: Core III 762901 773585
225004 9S: Core 762902 773586
225005 9S: Recover One I 762903
225006 9S: Recover One II 762904
225007 9S: Recover One III 762905
225008 9S: Recover One 762906
225009 9S: Recover Two I 762907
225010 9S: Recover Two II 762908
225011 9S: Recover Two III 762909
225012 9S: Recover Two 762910
225013 9S: Special 762902 773586
225101 A2: Core I 762885 773504
225102 A2: Core II 762886 773505
225103 A2: Core III 762887 773506
225104 A2: Core 762888 773507
225105 A2: Recover One I 762889
225106 A2: Recover One II 762890
225107 A2: Recover One III 762891
225108 A2: Recover One 762892
225109 A2: Recover Two I 762893
225110 A2: Recover Two II 762894
225111 A2: Recover Two III 762895
225112 A2: Recover Two 762896
225113 A2: Special 762888 773507
225201 Hypnos: Core I 762940 773583
225202 Hypnos: Core II 762941 773584
225203 Hypnos: Core III 762942 773585
225204 Hypnos: Core 762943 773586
225205 Hypnos: Recover One I 762944
225206 Hypnos: Recover One II 762945
225207 Hypnos: Recover One III 762946
225208 Hypnos: Recover One 762947
225209 Hypnos: Recover Two I 762948
225210 Hypnos: Recover Two II 762949
225211 Hypnos: Recover Two III 762950
225212 Hypnos: Recover Two 762951
225213 Hypnos: Special 762943 773586
225301 Tempest: Core I 773921
225302 Tempest: Core II 773922
225303 Tempest: Core III 773923
225304 Tempest: Core 773924
225305 Tempest: Recover One I 773925
225306 Tempest: Recover One II 773926
225307 Tempest: Recover One III 773927
225308 Tempest: Recover One 773928
225309 Tempest: Recover Two I 773929
225310 Tempest: Recover Two II 773930
225311 Tempest: Recover Two III 773931
225312 Tempest: Recover Two 773932
225313 Tempest: Special 773924
225401 Glory: Core I 762766 773504
225402 Glory: Core II 762767 773505
225403 Glory: Core III 762768 773506
225404 Glory: Core 762769 773507
225405 Glory: Recover One I 762770
225406 Glory: Recover One II 762771
225407 Glory: Recover One III 762772
225408 Glory: Recover One 762773
225409 Glory: Recover Two I 762774
225410 Glory: Recover Two II 762775
225411 Glory: Recover Two III 762776
225412 Glory: Recover Two 762777
225413 Glory: Special 762769 773507
225501 No. 21: Core I 762968 773504
225502 No. 21: Core II 762969 773505
225503 No. 21: Core III 762970 773506
225504 No. 21: Core 762971 773507
225505 No. 21: Recover One I 762972
225506 No. 21: Recover One II 762973
225507 No. 21: Recover One III 762974
225508 No. 21: Recover One 762975
225509 No. 21: Recover Two I 762976
225510 No. 21: Recover Two II 762977
225511 No. 21: Recover Two III 762978
225512 No. 21: Recover Two 762979
225513 No. 21: Special 762971 773507
225601 Garnet: Core I 773968 773504
225602 Garnet: Core II 773969 773505
225603 Garnet: Core III 773970 773506
225604 Garnet: Core 773971 773507
225605 Garnet: Recover One I 773972
225606 Garnet: Recover One II 773973
225607 Garnet: Recover One III 773974
225608 Garnet: Recover One 773975
225609 Garnet: Recover Two I 773976
225610 Garnet: Recover Two II 773977
225611 Garnet: Recover Two III 773978
225612 Garnet: Recover Two 773979
225613 Garnet: Special 773971 773507
231001 Server Final Battle Liv: Empyrea 742599
231002 Server Final Battle Karenina: Ember 773934 773938 773944
231003 Server Final Battle Nanami: Pulse 773893 773904 773916
231004 Server Final Battle Roland: Flambeau 742599
231005 Server Final Battle Camu: Crocotta 762836 762841 762845
231006 Server Final Battle Qu: Pavo 742599 773848 773852
231007 Server Final Battle Selena: Tempest 773922 773925 773930
231008 Server Final Battle Bianca: Veritas 762779 762783 762787
231009 Server Final Battle Vera: Garnet 773969 773973 773976
231010 Server Final Battle Lee: Entropy 762981 762986 762989
231011 Server Final Battle Rosetta: Rigor 762750 762754 762757
231012 Server Final Battle Luna: Laurel 773628 773632 773663
231013 Server Final Battle Kamui: Tenebrion 762855 762859 762863
231014 Server Final Battle Lucia: Crimson Abyss 773556 773564 773580
231015 Server Final Battle Lucia: Plume 762821 762825 762829
231016 Server Final Battle Chrome: Glory 762767 762771 762775
232001 Server Final Battle Tactical Amplification Level 1 742601 742610 742619 742628
232002 Server Final Battle Tactical Amplification Level 2 742602 742611 742620 742629
232003 Server Final Battle Tactical Amplification Level 3 742603 742612 742621 742630
232004 Server Final Battle Tactical Amplification Level 4 742604 742613 742622 742631
232005 Server Final Battle Tactical Amplification Level 5 742605 742614 742623 742632
232006 Server Final Battle Tactical Amplification Level 6 742606 742615 742624 742633
232007 Server Final Battle Tactical Amplification Level 7 742607 742616 742625 742634
232008 Server Final Battle Tactical Amplification Level 8 742608 742617 742626 742635
232009 Server Final Battle Tactical Amplification Level 9 742609 742618 742627 742636
233001 Server Final Battle - Amplification Level 1 742637
233002 Server Final Battle - Amplification Level 2 742638
233003 Server Final Battle - Amplification Level 3 742639
233004 Server Final Battle - Amplification Level 4 742640
233005 Server Final Battle - Amplification Level 5 742641
233006 Server Final Battle - Amplification Level 7 742642
233007 Server Final Battle - Amplification Level 8 742643
233008 Server Final Battle - Amplification Level 6 742644
233009 Server Final Battle - Amplification Level 9 742645
1206101 Hammer 1 120601 120698
1206102 Hammer 2 120601 120699
1206103 Hammer 3 120601 120600
1206104 Hammer 4 120602 120698
1206105 Hammer 5 120602 120699
1206106 Hammer 6 120602 120600
1206107 Hammer 7 120603 120698
1206108 Hammer 8 120603 120699
1206109 Hammer 9 120603 120600
1206201 Sword 1 120604 120698
1206202 Sword 2 120604 120699
1206203 Sword 3 120604 120600
1206204 Sword 4 120605 120698
1206205 Sword 5 120605 120699
1206206 Sword 6 120605 120600
1206207 Sword 7 120606 120698
1206208 Sword 8 120606 120699
1206209 Sword 9 120606 120600
1206301 Blast 1 120607 120698
1206302 Blast 2 120607 120699
1206303 Blast 3 120607 120600
1206304 Blast 4 120608 120698
1206305 Blast 5 120608 120699
1206306 Blast 6 120608 120600
1206307 Blast 7 120609 120698
1206308 Blast 8 120609 120699
1206309 Blast 9 120609 120600
1206401 Shooter 1 120611
1206402 Shooter 2 120612
1206403 Shooter 3 120613
1206404 Shooter 4 120614
1206405 Shooter 5 120615
1206406 Shooter 6 120616
1206407 Shooter 7 120617
1206408 Shooter 8 120618
1206409 Shooter 9 120619
2200100 Super Core Button Event 470807
2200101 Explosive Propelling Muzzle I 470750 470751
2200102 Explosive Propelling Muzzle II 470750 470752
2200103 Explosive Propelling Muzzle III 470750 470753
2200104 Explosive Propelling Muzzle IV 470750 470754
2200105 Explosive Propelling Muzzle V 470750 470755
2200201 Gravity Singularity I 470750 470768
2200202 Gravity Singularity II 470750 470769
2200203 Gravity Singularity III 470750 470770
2200204 Gravity Singularity IV 470750 470771
2200205 Gravity Singularity V 470750 470772
2200301 Mass Phantom Device I 470750 470785
2200302 Mass Phantom Device II 470750 470786
2200303 Mass Phantom Device III 470750 470787
2200304 Mass Phantom Device IV 470750 470788
2200305 Mass Phantom Device V 470750 470789
2200401 Reaction Shield I 470750 470791
2200402 Reaction Shield II 470750 470792
2200403 Reaction Shield III 470750 470793
2200404 Reaction Shield IV 470750 470794
2200405 Reaction Shield V 470750 470795
2200501 Imaginary Exchange Field I 470750 470797
2200502 Imaginary Exchange Field II 470750 470798
2200503 Imaginary Exchange Field III 470750 470799
2200504 Imaginary Exchange Field IV 470750 470800
2200505 Imaginary Exchange Field V 470750 470801
2200601 Ultimate Brawl Support Balance 776150
2200602 Ultimate Brawl Amplifier Balance 776153
2200603 Ultimate Brawl Attacker Balance 776156
2200604 Ultimate Brawl Tank Balance 776159
2200605 Co-op Buff 199910
2200701 Ultimate Brawl Environment 1 776107
2200702 Ultimate Brawl Environment 2 776109 776110
2200703 Ultimate Brawl Environment 3 776111 776113
2200704 Ultimate Brawl Environment 4 776114
2200705 Ultimate Brawl Environment 5 776109
2201100 Super Core Substitution Event 773451
2201101 Matrix Propulsion I 773452 776140
2201102 Matrix Propulsion II 773453 776140
2201103 Matrix Propulsion III 773454 776140
2201104 Matrix Propulsion IV 773455 776140
2201105 Matrix Propulsion V 773467 776140
2201201 Survival of the Fittest I 773486 776141 776144
2201202 Survival of the Fittest II 773487 776141 776144
2201203 Survival of the Fittest III 774102 776141 776144
2201204 Survival of the Fittest IV 774103 776141 776144
2201205 Survival of the Fittest V 774104 776141 776144
2201301 Power Hungry I 774124 776142 776145
2201302 Power Hungry II 774138 776142 776145
2201303 Power Hungry III 774139 776142 776145
2201304 Power Hungry IV 774140 776142 776145
2201305 Power Hungry V 774141 776142 776145
2201401 Trans-Am 776121 776143 776146
2201402 Trans-AmⅡ 776122 776143 776146
2201403 Trans-AmⅢ 776123 776143 776146
2201404 Trans-AmⅣ 776124 776143 776146
2201405 Trans-Am 776125 776143 776146
2201501 Squad Level Base Stat Bonus 751070 751085
2201502 Squad Level Base Stat Bonus 751071 751086
2201503 Squad Level Base Stat Bonus 751072 751087
2201504 Squad Level Base Stat Bonus 751073 751088
2201505 Squad Level Base Stat Bonus 751074 751089
2201506 Squad Level Base Stat Bonus 751075 751090
2201507 Squad Level Base Stat Bonus 751076 751091
2201508 Squad Level Base Stat Bonus 751077 751092
2201509 Squad Level Base Stat Bonus 751078 751093
2201510 Squad Level Base Stat Bonus 751079 751094
2201511 Squad Level Base Stat Bonus 751080 751095
2201512 Squad Level Base Stat Bonus 751081 751096
2201513 Squad Level Base Stat Bonus 751082 751097
2201514 Squad Level Base Stat Bonus 751083 751098
2201515 Squad Level Base Stat Bonus 751084 751099
2201601 Map Environment - Substitution Boost 776131 776133
2201602 Map Environment - Counter DMG 776137 776138 776135
2201603 Map Environment - True DMG 776139
2201604 Map Environment - Arena 746181 746180
2201605 Map Environment - Musashi Super Armor 751100
2210101 "Gain a shield equal to 10% HP at the start of battle. Ultimate Brawl Test Environment 1" 761358
2210102 "Gain a shield equal to 20% HP at the start of battle. Ultimate Brawl Test Environment 2" 761359
2210103 "Gain a shield equal to 30% HP at the start of battle. Ultimate Brawl Test Environment 3" 761360
2220101 Core ATK Amplification 776100
2220102 Core HP Amplification 776101
2220103 Spectroscopic Attacker Skill 1 199910 763205 776372 715275
2220104 Spectroscopic Attacker Skill 2 199910 763205 776373 715275
2220105 Spectroscopic Tank Skill 1 199910 763205 776375 715275
2220106 Spectroscopic Tank Skill 2 199910 763205 776376 715275
2220107 Spectroscopic Support Skill 1 199910 763205 776382 715275
2220108 Spectroscopic Support Skill 2 199910 763205 776383 715275
2220109 Spectroscopic Vanguard Skill 1 199910 763205 776372 715275
2220110 Spectroscopic Vanguard Skill 2 199910 763205 776373 715275
2220111 Spectroscopic Control Skill 1 199910 763205 776382 715275
2220112 Spectroscopic Control Skill 2 199910 763205 776383 715275
2220113 Generates a slow-moving ice ball to track the character you control. Below is Spectroscopic Armor Skill Halo judgment. 760601
2220114 763239
2220115 763239 763279
2220116 763239 763280
2220117 763239 763281
2220118 763239 763282
2220119 763239 763283
2220120 763239 763284
2220121 763239 763285
2220126 763239 763286
2220122 763239 763287
2220123 763239 763288
2220124 763239 763289
2220125 763239 763290
2220127 763239 763291
2220128 763239 763292
2230000 Punishing Shooting Level Stats 779000 779001 779002 779003
2230001 Punishing Shooting Palefire Basic Attack Modification 501015
2230002 Punishing Shooting Palefire Red Orb Modification 501016
2230003 Punishing Shooting Palefire Yellow Orb Modification 501020
2230004 Punishing Shooting Palefire Blue Orb Modification 501019
2230005 Punishing Shooting Palefire Signature Move Modification 501024
2230006 Punishing Shooting Palefire Revival Armor 779004
2230007 Punishing Shooting Palefire Combo Bonus DMG 779010
2230008 Punishing Shooting Palefire Charging Efficiency Up 779014
2230011 Punishing Shooting Blast Basic Attack Modification 502042
2230012 Punishing Shooting Blast Red Orb Modification 502037
2230013 Punishing Shooting Blast Yellow Orb Modification 502026
2230014 Punishing Shooting Blast Blue Orb Modification 502013
2230015 Punishing Shooting Blast Signature Move Modification 502038
2230016 Punishing Shooting Blast Kill ATK Up 779052
2230017 Punishing Shooting Blast the More Enemies the Tougher 779053
2230018 Punishing Shooting Blast Dodge Burst HP Recovery 779060
2230100 Modification 3.0 Down to One 746563
2230101 Modification 3.0 Four Trials 746564
2230102 Modification 3.0 Quick Battle 746565 746565
2230103 Modification 3.0 Signal Disruption: Mod 746566
2230104 Modification 3.0 Health Delivery 746567
2230105 Modification 3.0 Custom Environment Mark (Darts and Beyond Border) 743161
2230106 Modification 3.0 Energy Conversion 746594
2240001 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.1 778301
2240002 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.2 778302
2240003 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.3 778303
2240004 2-Year Anniversary Roguelike - Sky Fire Lineup - Basic Attack Skill Lv.4 778304
2240005 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.1 778311
2240006 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.2 778312
2240007 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.3 778313
2240008 2-Year Anniversary Roguelike - Sky Fire Lineup - 3-Ping Skill Lv.4 778314
2240009 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.1 778321
2240010 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.2 778322
2240011 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.3 778323
2240012 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Skill Lv.4 778324
2240013 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.1 778331
2240014 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.2 778332
2240015 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.3 778333
2240016 2-Year Anniversary Roguelike - Sky Fire Lineup - Matrix Skill Lv.4 778334
2240017 2-Year Anniversary Roguelike - Sky Fire Lineup - Fire DMG Up 778361
2240018 2-Year Anniversary Roguelike - Sky Fire Lineup - Signature Move Charging Speed Up 778362
2240019 2-Year Anniversary Roguelike - Sky Fire Lineup - HP Reduction and True DMG 778363
2240020 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire range doubles 778341
2240021 2-Year Anniversary Roguelike - Sky Fire Lineup - Could summon extra Sky Fire 778342
2240022 2-Year Anniversary Roguelike - Sky Fire Lineup - Summon Magma 778343
2240023 2-Year Anniversary Roguelike - Sky Fire Lineup - Reset Sky Fire Cooldown 778344
2240024 2-Year Anniversary Roguelike - Sky Fire Lineup - Inflict bomb on hit 778345
2240025 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire deals extra damage on hit 778346
2240026 2-Year Anniversary Roguelike - Sky Fire Lineup - Sky Fire DMG Up 778348
2240027 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.1 770940 770950
2240028 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.2 770940 770951
2240029 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.3 770940 770952
2240030 2-Year Anniversary Roguelike - Lightning Orb Lineup - Basic Attack Skill Lv.4 770940 770953
2240031 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.1 770940 770954
2240032 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.2 770940 770955
2240033 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.3 770940 770956
2240034 2-Year Anniversary Roguelike - Lightning Orb Lineup - 3-Ping Skill Lv.4 770940 770957
2240035 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.1 770940 770958
2240036 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.2 770940 770959
2240037 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.3 770940 770960
2240038 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move Skill Lv.4 770940 770961
2240039 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.1 770940 770962
2240040 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.2 770940 770963
2240041 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.3 770940 770964
2240042 2-Year Anniversary Roguelike - Lightning Orb Lineup - Matrix Skill Lv.4 770940 770965
2240043 2-Year Anniversary Roguelike - Lightning Orb Lineup - Lightning DMG Up 770945
2240044 2-Year Anniversary Roguelike - Lightning Orb Lineup - Dodge Gauge limit up by 20%, recovery speed up by 20% 770946
2240045 2-Year Anniversary Roguelike - Lightning Orb Lineup - Signature Move charging speed down by 20%, all damage dealt within the 10s after casting a Signature Move deals extra 50% True DMG 770947
2240046 Secondary Ability 1 Lightning Orb Cooldown down by 4s 770966
2240047 Secondary Ability 2 Lightning Orb has a bigger hit range 770967
2240048 Secondary Ability 3 Lightning Orb buff restores Skill Orb(s) 770968
2240049 Secondary Ability 4 Undying HP Recovery 770969
2240050 Secondary Ability 5 Possible Repetitive Summons of Lightning Orbs 770970
2240051 Secondary Ability 6 QTE 1/2/3/4 Reduction 770971
2240052 Secondary Ability 7 Lightning Orb interval reduced from 3 to 22, Possible stunning effect 770972
2240053 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.1 778501
2240054 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.2 778502
2240055 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.3 778503
2240056 2-Year Anniversary Roguelike - Matrix Lineup - Basic Attack Skill Lv.4 778504
2240057 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.1 778511
2240058 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.2 778512
2240059 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.3 778513
2240060 2-Year Anniversary Roguelike - Matrix Lineup - 3-Ping Skill Lv.4 778514
2240061 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.1 778521
2240062 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.2 778522
2240063 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.3 778523
2240064 2-Year Anniversary Roguelike - Matrix Lineup - Signature Move Skill Lv.4 778524
2240065 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.1 778531
2240066 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.2 778532
2240067 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.3 778533
2240068 2-Year Anniversary Roguelike - Matrix Lineup - Matrix Skill Lv.4 778534
2240069 2-Year Anniversary Roguelike - Matrix Lineup - Ice DMG Up 778561
2240070 2-Year Anniversary Roguelike - Matrix Lineup - DMG Immunity and Freeze 778562
2240071 2-Year Anniversary Roguelike - Matrix Lineup - DMG taken up, 3-Ping triggers freezing effect 778563
2240072 2-Year Anniversary Roguelike - Matrix Lineup - Summon limit increases to 2 778541
2240073 2-Year Anniversary Roguelike - Matrix Lineup - Explode every 3s and inflicts freezing effect once 778542
2240074 2-Year Anniversary Roguelike - Matrix Lineup - Gain an indefinite Matrix 778543
2240075 2-Year Anniversary Roguelike - Matrix Lineup - Matrix attack frequency changes to once per second 778544
2240076 2-Year Anniversary Roguelike - Matrix Lineup - When in Matrix, the character gains 20% DEF 778545
2240077 2-Year Anniversary Roguelike - Matrix Lineup - DMG Bonus up according to the number of enemies in Matrix 778546
2240078 2-Year Anniversary Roguelike - Matrix Lineup - Drop extra 3 orbs upon the disappearance of the Matrix 778547
2240079 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.1 770860 770865
2240080 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.2 770860 770866
2240081 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.3 770860 770867
2240082 2-Year Anniversary Roguelike - Lance Lineup - Basic Attack Skill Lv.4 770860 770868
2240083 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.1 770860 770906
2240084 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.2 770860 770907
2240085 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.3 770860 770908
2240086 2-Year Anniversary Roguelike - Lance Lineup - 3-Ping Skill Lv.4 770860 770909
2240087 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.1 770860 770910
2240088 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.2 770860 770911
2240089 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.3 770860 770912
2240090 2-Year Anniversary Roguelike - Lance Lineup - Signature Move Skill Lv.4 770860 770913
2240091 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.1 770860 770914
2240092 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.2 770860 770915
2240093 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.3 770860 770916
2240094 2-Year Anniversary Roguelike - Lance Lineup - Matrix Skill Lv.4 770860 770917
2240095 2-Year Anniversary Roguelike - Lance Lineup - Physical DMG Up 770877
2240096 2-Year Anniversary Roguelike - Lance Lineup - Any character will gain an extra set of Skill Orbs upon triggering Matrix 770878
2240097 2-Year Anniversary Roguelike - Lance Lineup - Dodge Gauge limit down by 50%, Dodge Gauge recovery speed up by 50%, Deal 10% more True DMG for 10s every after dodging, Effect can be stacked up to 5 times 770879
2240098 Secondary Ability 1 Javelin deals more damage upon hitting multiple targets 770870
2240099 Secondary Ability 2 Javelin will make targets bleed 770871
2240100 Secondary Ability 3 Javelin gets bigger with a larger range and deals 20% more damage 770872
2240101 Secondary Ability 4 Deal 3% more damage on each hit 770873
2240102 Secondary Ability 5 Enter Matrix Javelin CD down by 4s 770874
2240103 Secondary Ability 6 Copy javelin 770875
2240104 Secondary Ability 7 Javelin will pull enemies 770876
2240105 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.1 778401
2240106 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.2 778402
2240107 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.3 778403
2240108 2-Year Anniversary Roguelike - Black Hole Lineup - Basic Attack Skill Lv.4 778404
2240109 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.1 778411
2240110 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.2 778412
2240111 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.3 778413
2240112 2-Year Anniversary Roguelike - Black Hole Lineup - 3-Ping Skill Lv.4 778414
2240113 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.1 778421
2240114 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.2 778422
2240115 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.3 778423
2240116 2-Year Anniversary Roguelike - Black Hole Lineup - Signature Move Skill Lv.4 778424
2240117 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.1 778431
2240118 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.2 778432
2240119 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.3 778433
2240120 2-Year Anniversary Roguelike - Black Hole Lineup - Matrix Skill Lv.4 778434
2240121 2-Year Anniversary Roguelike - Black Hole Lineup - Dark DMG Up 778461
2240122 2-Year Anniversary Roguelike - Black Hole Lineup - Gain DEF based on the number of abilities 778462
2240123 2-Year Anniversary Roguelike - Black Hole Lineup - Deal less damage, but 3-Pings deal more damage 778463
2240124 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole enemies receive more damage 778441
2240125 2-Year Anniversary Roguelike - Black Hole Lineup - Explode upon the disappearance of the existing Black Hole 778442
2240126 2-Year Anniversary Roguelike - Black Hole Lineup - All Black Hole effects double 778443
2240127 2-Year Anniversary Roguelike - Black Hole Lineup - Could generate another one upon the disappearance of the Black Hole 778444
2240128 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole Duration +2s 778445
2240129 2-Year Anniversary Roguelike - Black Hole Lineup - Enemies deal 20% less damage when in the range of the Black Hole 778446
2240130 2-Year Anniversary Roguelike - Black Hole Lineup - Black Hole cooldown reduces upon hitting two or more targets 778447
2240131 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.1 770810 770814 770832
2240132 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.2 770810 770814 770833
2240133 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.3 770810 770814 770834
2240134 2-Year Anniversary Roguelike - Ace Lineup - Basic Attack Skill Lv.4 770810 770814 770835
2240135 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.1 770810 770815 770836
2240136 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.2 770810 770815 770837
2240137 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.3 770810 770815 770838
2240138 2-Year Anniversary Roguelike - Ace Lineup - 3-Ping Skill Lv.4 770810 770815 770839
2240139 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.1 770810 770816 770847
2240140 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.2 770810 770816 770848
2240141 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.3 770810 770816 770849
2240142 2-Year Anniversary Roguelike - Ace Lineup - Signature Move Skill Lv.4 770810 770816 770857
2240143 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.1 770810 770817 770808
2240144 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.2 770810 770817 770809
2240145 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.3 770810 770817 770858
2240146 2-Year Anniversary Roguelike - Ace Lineup - Matrix Skill Lv.4 770810 770817 770859
2240147 Red-eyed Universal Ability 1 - DMG Up by 30% 770826
2240148 Red-eyed Universal Ability 2 - DMG Bonus will be 100% tallied. 10s. 770827
2240149 Red-eyed Universal Ability 3 - Gain ATK Bonus at the cost of HP 770828
2240150 Red-eyed Secondary Ability - Auto-restore 1 energy every 3s 770840
2240151 Red-eyed Secondary Ability - Charge once on hit. CD: 1s. 770841
2240152 Red-eyed Secondary Ability - Charging could directly trigger light orb collision, CD: 3s, Charging limit up 770842
2240153 Red-eyed Secondary Ability - All stat Resistances down by 5% upon damage, 10 stacks, Permanent 770843
2240154 Red-eyed Secondary Ability - Character deals 3% Final DMG every after charging, 10 stacks, 5s per stack 770844
2240155 Red-eyed Secondary Ability - Excess energy charged will be counted toward the next stack 770845
2240156 Red-eyed Secondary Ability - DMG Duration increases to 6s 770846
2240157 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.1 778601
2240158 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.2 778602
2240159 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.3 778603
2240160 2-Year Anniversary Roguelike - Levi-Gun Lineup - Basic Attack Skill Lv.4 778604
2240161 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.1 778611
2240162 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.2 778612
2240163 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.3 778613
2240164 2-Year Anniversary Roguelike - Levi-Gun Lineup - 3-Ping Skill Lv.4 778614
2240165 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.1 778621
2240166 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.2 778622
2240167 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.3 778623
2240168 2-Year Anniversary Roguelike - Levi-Gun Lineup - Signature Move Skill Lv.4 778624
2240169 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.1 778631
2240170 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.2 778632
2240171 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.3 778633
2240172 2-Year Anniversary Roguelike - Levi-Gun Lineup - Matrix Skill Lv.4 778634
2240173 2-Year Anniversary Roguelike - Levi-Gun Lineup - Character gains 30% more ATK 778661
2240174 2-Year Anniversary Roguelike - Levi-Gun Lineup - Switch + QTE Cooldown down by 30% 778662
2240175 2-Year Anniversary Roguelike - Levi-Gun Lineup - Gain a permanent Levi-Gun 778663
2240176 2-Year Anniversary Roguelike - Levi-Gun Lineup - Reduce all stat Resistances by 2% 778641
2240177 2-Year Anniversary Roguelike - Levi-Gun Lineup - Copy and cast a random main ability every 15 hits 778642
2240178 2-Year Anniversary Roguelike - Levi-Gun Lineup - Existing Number +1, Attack frequency up 778643
2240179 2-Year Anniversary Roguelike - Levi-Gun Lineup - 50% chance to cause an explosion on each hit 778644
2240180 2-Year Anniversary Roguelike - Levi-Gun Lineup - Gain 20% Base ATK for every existing Levi-Gun 778645
2240181 2-Year Anniversary Roguelike - Levi-Gun Lineup - Levi-Gun Duration +100% 778646
2240182 2-Year Anniversary Roguelike - Levi-Gun Lineup - Could reduce all cooldowns on each hit 778647
2240183 Roguelike - Difficulty 1 Mark - Reruns
2240184 Roguelike - Difficulty 2 Mark - Reruns
2240185 Roguelike - Difficulty 3 Mark - Reruns
2240186 Roguelike - Difficulty 4 Mark - Reruns
2240187 Roguelike - Difficulty 1 HP Up 763330 763326
2240188 Roguelike - Difficulty 2 HP Up 763331 763327
2240189 Roguelike - Difficulty 3 HP Up 763332 763328
2240190 Roguelike - Difficulty 4 HP Up 763333 763329
2240191 Roguelike - Difficulty 1 ATK Up 763334
2240192 Roguelike - Difficulty 2 ATK Up 763335
2240193 Roguelike - Difficulty 3 ATK Up 763336
2240194 Roguelike - Difficulty 4 ATK Up 763337
2240195 Roguelike - Difficulty 3 Berserk 1 760251
2240196 Roguelike - Difficulty 4 Berserk 2 760252
2240197 Roguelike - Difficulty 4 Black Hole 2 760412
2240198 Increase Base ATK by 10% 776627
2240199 Increase Base ATK by 20% 776628
2240200 Increase Base ATK by 30% 776629
2240201 Increase Base ATK by 40% 776630
2240202 Increase Base ATK by 50% 776631
2240203 Increase Base ATK by 70% 776632
2240204 Increase Base ATK by 90% 776633
2240205 Increase Base ATK by 120% 776634
2240206 Increase Base ATK by 150% 776635
2240207 Increase HP by 10% 776636
2240208 Increase HP by 20% 776637
2240209 Increase HP by 30% 776638
2240210 Increase HP by 40% 776639
2240211 Increase HP by 50% 776640
2240212 Increase HP by 70% 776641
2240213 Increase HP by 90% 776642
2240214 Increase HP by 120% 776643
2240215 Increase HP by 150% 776644
2240216 5% DMG Reduction (All weak point probabilities) 776645
2240217 10% DMG Reduction 776646
2240218 15% DMG Reduction 776647
2240219 20% DMG Reduction 776648
2240220 25% DMG Reduction 776649
2240221 Increase Dodge Gauge limit by 100 776675
2240222 Increase Dodge Gauge limit by 200 776676
2240223 Increase Dodge Gauge limit by 300 776677
2240224 Increase Dodge Gauge limit by 400 776678
2240225 Increase Dodge Gauge recovery speed by 5% 776679
2240226 Increase Dodge Gauge recovery speed by 10% 776680
2240227 Increase Dodge Gauge recovery speed by 15% 776681
2240228 Increase Dodge Gauge recovery speed by 20% 776682
2240229 Increase Dodge Gauge recovery speed by 25% 776683
2240230 Extra DMG increases by 5% 776684
2240231 Extra DMG increases by 10% 776685
2240232 Extra DMG increases by 15% 776686
2240233 Extra DMG increases by 20% 776687
2240234 Extra DMG increases by 25% 776688
2240235 The current character gains 3 random orbs every 15s 776689
2240236 The current character gains 3 random orbs every 13s 776690
2240237 The current character gains 3 random orbs every 10s 776691
2240238 The current character gains 3 random orbs every 8s 776692
2240239 Grant a DMG Immunity Shield every 15s 776693
2240240 Grant a DMG Immunity Shield every 13s 776694
2240241 Grant a DMG Immunity Shield every 10s 776695
2240242 Grant a DMG Immunity Shield every 8s 776696
2240243 DMG increases by 2% every 10s 776701
2240244 DMG increases by 2% every 8s 776702
2240245 DMG increases by 3% every 6s 776703
2240246 DMG increases by 3% every 5s 776704
2240247 Roguelike - Difficulty 1 - Total DMG Resistance +50% 763338
2240248 Devour Wave 763339 763343
2240249 Devour Wave II 763340 763343
2240250 Devour Wave 763341
2240251 Devour Wave II 763342
2240252 Breezes
2240253 Frail Obstacles
2240255 Candle Light
2240256 Candle Light II
2240257 Condensing Tides
2240258 Condensing Tides II
2240259 Halting Lasers
2240260 Halting Lasers II
2240261 Team Lock-On
2240262 Null Heal 770776
2240263 Legacy 770777
2240264 Inevitable Choice 770778
2240265 Radiation 770779
2240266 Dodge 770780
2240267 Heal 770781
2240268 Expedition Security I
2240269 Open Fire
2240270 Open Fire I
2240271 Open Fire II
2240272 Open Fire III
2240273 Dangerous Conquest
2240274 Dangerous Conquest I
2240275 Dangerous Conquest II
2240276 Dangerous Conquest III
2240277 Uniframe Area
2240278 Dark Pass
2240279 Flame Area
2240280 Fire Pass
2240281 Uniframe Pass
2240282 Lightning Resistance Down 778701
2240283 Signature Move Boost 778702
2240284 Dark Resistance Down 778703
2240285 Phantom Amplification 778704
2240286 Fire Resistance Down 778705
2240287 Single Overclock 778706
2240288 Physical Resistance Down 779881 778707
2240289 TBD 778708
2240290 Signature Move Boost 779882
2240291 DMG Up 778714
2240292 Open Fire I 779143
2240293 Open Fire II 779144
2240294 Open Fire III 779145
2240295 Dangerous Conquest I 779146
2240296 Dangerous Conquest II 779148
2240297 Dangerous Conquest III 779150
2240298 Fire Operation I
2240299 Fire Operation II
2240300 Power of Horn 770791
2240301 Polar Ram 770792
2240302 Reversed Shockwave 770793
2240303 The Mighty Mammoth! 770794
2240304 Refinement - Crit 740861
2240305 Refinement - Heal 740862
2240306 Refinement - CD 740864
2240307 Expedition Operation I 779152
2240308 Expedition Operation II 779153
2240309 Fire Operation
2240310 Outpost Boost
2240311 Pass Boost
2240312 Babel Tower Polarized Defense 778720
2240313 Babel Tower Final Judgment 778721
2240314 Babel Tower Elemental Corruption 778722
2240315 Babel Tower Dragon Exclusive Berserk 778723
2240316 Babel Tower Player Super Armor 740775 740776 740777
2240317 Babel Tower Player DMG Immunity Shield 740870
2240318 Babel Tower Elemental DMG Spread 778724
2240319 Expedition Security II
2240320 Expedition Security III
2240321 Attacker Talent Lv.1-1 773430
2240322 Attacker Talent Lv.1-2 773431
2240323 Attacker Talent Lv.1-3 773432
2240324 Attacker Talent Lv.1-4 773433
2240325 Attacker Talent Lv.1-5 773434
2240326 Attacker Talent Lv.2-1 774107
2240327 Attacker Talent Lv.2-2 774108
2240328 Attacker Talent Lv.2-3 774109
2240329 Attacker Talent Lv.2-4 774110
2240330 Attacker Talent Lv.2-5 774111
2240331 Attacker Talent Lv.3-1 774112
2240332 Attacker Talent Lv.3-2 774113
2240333 Attacker Talent Lv.3-3 774114
2240334 Attacker Talent Lv.3-4 774115
2240335 Attacker Talent Lv.3-5 774116
2240336 Attacker Signature - Lv.1 774117
2240337 Attacker Signature - Lv.2 774118
2240338 Attacker Signature - Lv.3 774119
2240339 Tank Talent Lv.1-1 773435
2240340 Tank Talent Lv.1-2 773436
2240341 Tank Talent Lv.1-3 773437
2240342 Tank Talent Lv.1-4 773438
2240343 Tank Talent Lv.1-5 773439
2240344 Tank Talent Lv.2-1 774125
2240345 Tank Talent Lv.2-2 774126
2240346 Tank Talent Lv.2-3 774127
2240347 Tank Talent Lv.2-4 774128
2240348 Tank Talent Lv.2-5 774129
2240349 Tank Talent Lv.3-1 774130
2240350 Tank Talent Lv.3-2 774131
2240351 Tank Talent Lv.3-3 774132
2240352 Tank Talent Lv.3-4 774133
2240353 Tank Talent Lv.3-5 774134
2240354 Tank Signature - Lv.1 774135
2240355 Tank Signature - Lv.2 774136
2240356 Tank Signature - Lv.3 774137
2240357 Support Talent Lv.1-1 773440
2240358 Support Talent Lv.1-2 773441
2240359 Support Talent Lv.1-3 773442
2240360 Support Talent Lv.1-4 773443
2240361 Support Talent Lv.1-5 773444
2240362 Support Talent Lv.2-1 774143
2240363 Support Talent Lv.2-2 774144
2240364 Support Talent Lv.2-3 774145
2240365 Support Talent Lv.2-4 774146
2240366 Support Talent Lv.2-5 774147
2240367 Support Talent Lv.3-1 774148
2240368 Support Talent Lv.3-2 774149
2240369 Support Talent Lv.3-3 774150
2240370 Support Talent Lv.3-4 774151
2240371 Support Talent Lv.3-5 774152
2240372 Support Signature - Lv.1 774153
2240373 Support Signature - Lv.2 774154
2240374 Support Signature - Lv.3 774155
2240375 Uniframe ATK decreases by 30% 774171
2240376 Uniframe ATK decreases by 60% 774172
2240377 Talent Body 773428
2240378 Quick Swap - Basic Effect 746518
2240379 Quick Swap - DMG Increase 746519
2240380 Quick Swap - Signal Orb Replenishment 746520
2240381 Quick Swap - Direct DMG 746521
2240382 Quick Swap - Time Extension 746522
2240383 Quick Swap - Transformational Skill (Stacks) 746523
2240384 Quick Swap - Transformational Skill (Response) 746524
2240385 Frontline - Basic Effect 746525
2240386 Frontline - Supplement Matrix 746526
2240387 Frontline - Signal Orb Replenishment 746527
2240388 Frontline - Direct DMG 746528
2240389 Frontline - Time Extension 746529
2240390 Frontline - Transformational Skill (Stacks) 746530
2240391 Frontline - Transformational Skill (Response) 746531
2240392 Outpost Deviation
2240393 Outpost Deviation II
2240394 Black and White Sharks
2240395 Outpost/Pass Boost
2240396 Guild Expedition - Weakness Mark 746600
2250001 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.1 - Reduces 100% DEF Upon Dealing DMG 763453
2250002 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451
2250003 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.3 - Gains 40% CRIT Rate & 100% CRIT DMG 763463 763464
2250004 Roguelike 2.0 - Bond - Stat Bond - Physical Lv.4 - Enemy Receives 30% More Physical DMG 763469
2250005 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.1 - Fire DMG Increases by 50% 763465
2250006 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451
2250007 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.3 - Reduces Enemy's Fire Resistance by 70% Upon Dealing DMG 763454
2250008 Roguelike 2.0 - Bond - Stat Bond - Fire Lv.4 - Enemy Receives 30% More Fire DMG 763470
2250009 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.1 - Lightning DMG increases by 50% 763466
2250010 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451
2250011 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.3 - Reduces Enemy's Lightning Resistance by 70% Upon Dealing DMG 763455
2250012 Roguelike 2.0 - Bond - Stat Bond - Lightning Lv.4 - Enemy Receives 30% More Lightning DMG 763471
2250013 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.1 - Dark DMG increases by 50% 763467
2250014 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451
2250015 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.3 - Reduces Enemy's Dark Resistance by 70% Upon Dealing DMG 763456
2250016 Roguelike 2.0 - Bond - Stat Bond - Dark Lv.4 - Enemy Receives 30% More Dark DMG 763472
2250017 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.1 - Ice DMG increases by 50% 763468
2250018 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.2 - Reduces 50% Anti-Amplify Upon Dealing DMG 763451
2250019 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.3 - Reduces Enemy's Ice Resistance by 70% Upon Dealing DMG 763457
2250020 Roguelike 2.0 - Bond - Stat Bond - Ice Lv.4 - Enemy Receives 30% More Ice DMG 763473
2250031 Roguelike 2.0 - Bond - Faction Bond - Lucia Lv.1 - 50% Extra DMG When in Matrix 747931
2250032 Roguelike 2.0 - Bond - Faction Bond - Lucia Lv.2 - Reduces Matrix Cooldown by 50% 747932
2250033 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.1 - Converts Character's Overflow DMG to Healing, Rate: 1000% 747838
2250034 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.2 - Increase Healing and Recovery Effects by 100%. Becomes Immune to Healing Reduction Effects. 747840
2250035 Roguelike 2.0 - Bond - Faction Bond - Liv Lv.3 - Restores 10% Max HP Every Second. Background Overflow Heals Current. 747841
2250036 Roguelike 2.0 - Bond - Faction Bond - Lee Lv.1 - Deals 2,000 Fixed DMG Upon Dealing DMG 747940
2250037 Roguelike 2.0 - Bond - Faction Bond - Lee Lv.2 - Deals Combo DMG When Dealing DMG 747941
2250038 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.1 - HP +50%. DMG penetrates the shield. 747944
2250039 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.2 - Super Armor, Takes No More Than 20% of the DMG Upper Limit 747945
2250040 Roguelike 2.0 - Bond - Faction Bond - Strike Hawk Lv.3 - Deals 15× DMG Upon Receiving DMG 747946
2250041 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.1 - Coins: Signature Energy or DMG Bonus 747970
2250042 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.2 - Summon: Percentage DMG or Enemy-Pulling Resistance Reduction 747971
2250043 Roguelike 2.0 - Bond - Faction Bond - Little League Lv.3 - Guaranteed to Have All Enhancement Effects and Enhanced Coin Effects 747972
2250044 Roguelike 2.0 - Bond - Faction Bond - Cerberus Lv.1 - Consumes 1 Energy Orb and Restores 20 Energy 747850
2250045 Roguelike 2.0 - Bond - Faction Bond - Cerberus Lv.2 - Loses 1% Max HP and Deals AOE DMG Equal to 1% of Current HP 747852
2250046 Roguelike 2.0 - Bond - Faction Bond - Survivor Lv.1 - Press and Hold Basic Attack for 1s. Gains a 100% DMG Bonus After 3s. 747835
2250047 Roguelike 2.0 - Bond - Faction Bond - Survivor Lv.2 - Enters Matrix After Multiple Dodges in a Row 747837
2250048 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.1 - Deals More DMG to Units With HP Above 70% 747955
2250049 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.2 - Has a 40% Chance to Increase DMG of a Strike by 200% 747956
2250050 Roguelike 2.0 - Bond - Faction Bond - Purifying Force Lv.3 - Executes Units With HP Below 30% 747957
2250051 Roguelike 2.0 - Bond - Faction Bond - WGAA Lv.1 - Character's DMG Bonus Increases by 15% for Each Existing Class 747876
2250052 Roguelike 2.0 - Bond - Faction Bond - WGAA Lv.2 - Character Has Stats Increase by 10% for Each Existing Class 747874 747875
2250053 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.1 - Summons a barrage. Increases projectiles upon great success. 747862
2250054 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.2 - Summons a laser. Summons an extra laser upon great success. 747865
2250055 Roguelike 2.0 - Bond - Faction Bond - Engineering Force Lv.3 - Summons an air strike. Fires great Ivan upon great success 747871
2250056 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.1 - Signature DMG +50% (Signature DMG Taken by Enemies +50%. Let them take more DMG!) 763474
2250057 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.2 - Each Signature Move Launched Within 5s After the Previous One Deals 50% More DMG, up to 200% 747832
2250058 Roguelike 2.0 - Bond - Faction Bond - Pulse Garnet Lv.3 - Reduces Anti-Amplify by 20% Upon Launching a Signature Move. Stacks up to 120%. 747827
2250059 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.1 - Extra Skill 747819
2250060 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.2 - Pinging Multiple Special Orbs in a Row Increases DMG by 20%, up to 200% 747823
2250061 Roguelike 2.0 - Bond - Faction Bond - Crimson Abyss Luna Lv.3 - Has a 80% Chance to Obtain One Extra Special Orb 747826
2250062 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.1 - Shuffles After Performing Multiple Dodges in a Row 747813
2250063 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.2 - Each Signature Move Increases the Subsequent One by 20%, up to 100% 747816
2250064 Roguelike 2.0 - Bond - Faction Bond - Empyrea Capriccio Lv.3 - Copy Signature Button 747817
2250065 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.1 - After 3 3-Pings, Enters Matrix and Performs an Orb Shuffle 747879
2250066 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.2 - Entropy Tenebrion Ember Lv.2 - Each Point of Energy Increases Ping DMG by 2% 747880
2250067 Roguelike 2.0 - Bond - Faction Bond - Entropy Tenebrion Ember Lv.3 - Entropy Tenebrion Ember Lv.2 - Each Ping Grants the Same Number of Orb(s) 747883
2250068 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.1 - CRIT Strikes Increase CRIT DMG by 10%, up to 300% 747811
2250069 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.2 - CRIT Strikes Also Deals DMG Equal to 1% of Current HP. Cooldown: 0.5s. 747810
2250070 Roguelike 2.0 - Bond - Faction Bond - Luminance Rigor Lv.3 - CRIT Strikes Reduce Physical Resistance by 80% 747808
2250071 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.1 - Basic Attacks Restore 10% Shield 747960
2250072 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.2 - Basic Attacks Deal Additional DMG Equal to 10× the Shield Value. Cooldown: 1s. 747961
2250073 Roguelike 2.0 - Bond - Faction Bond - Glory Starfarer Lv.3 - Becomes Invincible for 2s Upon Receiving DMG 747962
2250074 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.1 - Basic Attacks Grant 1 Signal Orb 747854
2250075 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.2 - Spends Energy and Deals More Basic Attack DMG for 5s 747857
2250076 Roguelike 2.0 - Bond - Faction Bond - Scire Veritas Lv.3 - Gains Basic Attack DMG Bonus Upon Dealing Basic Attack DMG 747860
2250077 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.1 - Gains 2 Sets of Signal Orbs Upon Launching a Signature Move 747913
2250078 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.2 - Gains a 30% DMG Bonus for Each 3-Ping, up to 150% 747914
2250079 Roguelike 2.0 - Bond - Faction Bond - Ice Lucia Super Bianca Lv.3 - 1-Pings and 2-Pings Will Be Regarded as 3-Pings 747918
2250080 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.1 - Deals 100% More DMG for 10s After Launching a Signature Move 747800
2250081 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.2 - Halves Character Switch Cooldown and Gains a 30% Shield 747804
2250082 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.3 - Gains a 40% DMG Bonus Upon Character Switch, up to 200% 747802
2250083 Roguelike 2.0 - Bond - Faction Bond - SP Character Lv.4 - Enters Matrix and Gains 100 Signature Energy and 3 Sets of Orbs Upon Character Switch 747806
2250101 Roguelike 2.0 - Item - 10% ATK 763481
2250102 Roguelike 2.0 - Item - 20% ATK 763482
2250103 Roguelike 2.0 - Item - 30% ATK 763483
2250104 Roguelike 2.0 - Item - 20% HP 763484
2250105 Roguelike 2.0 - Item - 50% HP 763485
2250106 Roguelike 2.0 - Item - 100% HP 763486
2250107 Roguelike 2.0 - Item - Restores 1% max HP Every Second 763487
2250108 Roguelike 2.0 - Item - Restores 2% max HP Every Second 763488
2250109 Roguelike 2.0 - Item - Restores 3% max HP Every Second 763489
2250110 Roguelike 2.0 - Item - Dodge Recovery Speed +30% 763493
2250111 Roguelike 2.0 - Item - Dodge Recovery Speed +50% 763494
2250112 Roguelike 2.0 - Item - Dodge Recovery Speed +100% 763495
2250113 Roguelike 2.0 - Item - Restores 1 Energy Every Second 763496
2250114 Roguelike 2.0 - Item - Restores 2 Energy Every Second 763497
2250115 Roguelike 2.0 - Item - Restores 3 Energy Every Second 763498
2250116 Roguelike 2.0 - Item - Max Energy +50 763568
2250117 Roguelike 2.0 - Item - Max Energy +100 763569
2250118 Roguelike 2.0 - Item - Max Energy +200 763570
2250119 Roguelike 2.0 - Item - 3-Ping ×1 Every 15s 763505
2250120 Roguelike 2.0 - Item - 3-Ping ×1 Every 10s 763506
2250121 Roguelike 2.0 - Item - 10% DMG Reduction 763507
2250122 Roguelike 2.0 - Item - 20% DMG Reduction 763508
2250123 Roguelike 2.0 - Item - Enemy's max HP -10% 763509
2250124 Roguelike 2.0 - Item - Enemy's max HP -15% 763510
2250125 Roguelike 2.0 - Item - Enemy's max HP -20% 763511
2250126 Roguelike 2.0 - Item - Enemy's DMG Reduction -10% 763512
2250127 Roguelike 2.0 - Item - Enemy's DMG Reduction -20% 763513
2250128 Roguelike 2.0 - Item - Enemy's DMG Reduction -30% 763514
2250129 Roguelike 2.0 - Item - Orb Cast Efficiency +25% 763515
2250130 Roguelike 2.0 - Item - Orb Cast Efficiency +50% 763516
2250131 Roguelike 2.0 - Item - Orb Cast Efficiency +100% 763517
2250132 Roguelike 2.0 - Item - Movement Speed +50% 763518
2250133 Roguelike 2.0 - Item - Movement Speed +100% 763519
2250134 Roguelike 2.0 - Item - QTE Cooldown -15% 763520
2250135 Roguelike 2.0 - Item - QTE Cooldown -25% 763521
2250136 Roguelike 2.0 - Item - Character Switch Cooldown -15% 763522
2250137 Roguelike 2.0 - Item - Character Switch Cooldown -25% 763523
2250138 Roguelike 2.0 - Item - Matrix Cooldown -15% 763502
2250139 Roguelike 2.0 - Item - 1 Extra 3-Ping Upon Entering Battle 763525
2250140 Roguelike 2.0 - Item - 2 Extra 3-Pings Upon Entering Battle 763526
2250141 Roguelike 2.0 - Item - 3 Extra 3-Pings Upon Entering Battle 763527
2250142 Roguelike 2.0 - Item - 2 Extra 3-Pings Upon Casting Signature 763528
2250143 Roguelike 2.0 - Item - 3 Extra 3-Pings Upon Casting Signature 763529
2250144 Roguelike 2.0 - Item - Fire DMG +30% 763530
2250145 Roguelike 2.0 - Item - Fire DMG +50% 763531
2250146 Roguelike 2.0 - Item - Lightning DMG +30% 763532
2250147 Roguelike 2.0 - Item - Lightning DMG +50% 763533
2250148 Roguelike 2.0 - Item - Ice DMG +30% 763534
2250149 Roguelike 2.0 - Item - Ice DMG +50% 763535
2250150 Roguelike 2.0 - Item - Dark DMG +30% 763536
2250151 Roguelike 2.0 - Item - Dark DMG +50% 763537
2250152 Roguelike 2.0 - Item - Physical DMG +30% 763538
2250153 Roguelike 2.0 - Item - Physical DMG +50% 763539
2250154 Roguelike 2.0 - Item - Healing +50% 763540
2250155 Roguelike 2.0 - Item - Healing +100% 763541
2250156 Roguelike 2.0 - Item - Orb DMG +15% 763542
2250157 Roguelike 2.0 - Item - Orb DMG +30% 763543
2250158 Roguelike 2.0 - Item - Orb DMG +50% 763544
2250159 Roguelike 2.0 - Item - Signature DMG +15% 763548
2250160 Roguelike 2.0 - Item - Signature DMG +30% 763549
2250161 Roguelike 2.0 - Item - Signature DMG +50% 763550
2250162 Roguelike 2.0 - Item - Basic Attack DMG +100% 763554
2250163 Roguelike 2.0 - Item - Deals More DMG Over Time While Becoming More Vulnerable 763556
2250164 Roguelike 2.0 - Item - 3-Ping Returns 1 Orb of the Same Color 763559
2250165 Roguelike 2.0 - Item - Entering Matrix via Signature 763560
2250166 Roguelike 2.0 - Item - Signature Returns Half Energy Consumed 763561
2250167 Roguelike 2.0 - Item - 3-Ping Extra 5 Energy 763563
2250168 Roguelike 2.0 - Item - 3-Ping Extra 10 Energy 763564
2250169 Roguelike 2.0 - Item - QTE Will Trigger Other Character's QTE 747900
2250170 Roguelike 2.0 - Item - Basic Attack DMG -50%. Restores one orb every second. 747901 747903
2250171 Roguelike 2.0 - Item - Basic Attack DMG +100%. Basic Attacks don't recover orbs. 747904
2250172 Roguelike 2.0 - Item - Dodge cost doubles. Restores 1 orb every second. 747906 747907
2250173 Roguelike 2.0 - Item - Character Switch Cooldown -40% 747909
2250174 Roguelike 2.0 - Item - QTE Cooldown -40% 747910
2250175 Roguelike 2.0 - Item - Matrix Cooldown -25% 763503
2250176 Roguelike 2.0 - Item -80% DMG Bonus. -10% per orb. 747884
2250177 Roguelike 2.0 - Item - DMG per Orb +5% 747886
2250178 Roguelike 2.0 - Item - Restores 1% of the Remaining Energy Every Second 747888
2250179 Roguelike 2.0 - Item - Shield Acquisition Doubles 747889
2250180 Roguelike 2.0 - Item - Deals AOE DMG Equal to 500% Within 5m Around the Character Upon Entering the Battlefield 747990
2250181 Roguelike 2.0 - Item - Each Item Provides 10% DMG Bonus 747991
2250201 Roguelike 2.0 - Event Item - The Brand of Void - Receives 10% More DMG 763571
2250202 Roguelike 2.0 - Event Item - The Brand of Infinity - Dodge Recovery +25% 763572
2250203 Roguelike 2.0 - Event Item - Merlin's Jewel - Auto Restores 1.5% Every Second 763573
2250204 Roguelike 2.0 - Event Item - Amethyst +10% CRIT +30% CRIT DMG 763574 763575
2250205 Roguelike 2.0 - Event Item - Broken Amethyst -10% CRIT 763576
2250206 Roguelike 2.0 - Event Item - White Scripture - HP Recovery + Energy Recovery 763577 763565
2250207 Roguelike 2.0 - Event Item - Black Scripture - HP Reduction + Energy Recovery 763579 763565
2250208 Roguelike 2.0 - Event Item - Red Pendant - DMG Bonus +10% 763581
2250209 Roguelike 2.0 - Event Item - Blue Pendant - Dodge Recovery +50% 763582
2250210 Roguelike 2.0 - Event Item - Yellow Pendant - Restores One 3-Ping Every 15s 763583
2250211 Roguelike 2.0 - Event Item - Scroll - Gains 2 Orbs Upon Entering Battle 763584
2250212 Roguelike 2.0 - Event Item - Scholar's Notes - Gains 1 Orb Upon Entering Battle 763585
2250213 Roguelike 2.0 - Event Item - Notes of the Fool - Gains 2 Sets of 3-Pings Upon Entering Battle 763586
2250214 Roguelike 2.0 - Event Item - Proof of the Nameless +30% Extra DMG+DMG Taken 763587 763588
2250215 Roguelike 2.0 - Event Item - Sword of the Nameless +30% Extra DMG -30% Recovery speed of Signal Orbs by Basic Attack 763589 763590
2250216 Roguelike 2.0 - Event Item - Black Nat -20% Extra DMG 763591
2250217 Roguelike 2.0 - Event Item - Auto Cannon - 1 Orb Every 5s 763592
2250218 Roguelike 2.0 - Event Item - Vista - Gains 10% ATK Every 10s at the Frontline, up to 30%. Resets Upon Character Switch. 763593
2250219 Roguelike 2.0 - Event Item - Sun Bird - Gains 10% ATK for 10s Upon Character Switch, up to 30%. Resets Upon Character Switch. 763596
2250220 Roguelike 2.0 - Event Item - Family Crest +15% All Basic Stats 763598 763599 763600 763601
2250221 Roguelike 2.0 - Event Item - Heavy Blade +30% ATK 763602
2250222 Roguelike 2.0 - Event Item - Star Core - 3 Sets of Orbs at the Beginning of the Battle 763603
2250301 Roguelike 2.0 - Outer Loop - +5% ATK 763611
2250302 Roguelike 2.0 - Outer Loop - +5% HP 763612
2250303 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763613
2250304 Roguelike 2.0 - Outer Loop - +5% ATK 763614
2250305 Roguelike 2.0 - Outer Loop - +5% HP 763615
2250306 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763616
2250307 Roguelike 2.0 - Outer Loop - +5% ATK 763617
2250308 Roguelike 2.0 - Outer Loop - +5% HP 763618
2250309 Roguelike 2.0 - Outer Loop - +5% DMG Bonus 763619
2250310 Roguelike 2.0 - Outer Loop - +2% All Stats ×1 763666
2250311 Roguelike 2.0 - Outer Loop - +2% All Stats ×2 763667
2250312 Roguelike 2.0 - Outer Loop - +2% All Stats ×3 763668
2250313 Roguelike 2.0 - Outer Loop - +10% Stat DMG Bonus 763669
2250401 Roguelike 2.0 - Difficulty Mark - Easy 763691 763695
2250402 Roguelike 2.0 - Difficulty Mark - Normal 763692 763696
2250403 Roguelike 2.0 - Difficulty Mark - Hard 763693 763697
2250404 Roguelike 2.0 - Difficulty Mark - Squad Extra Time 763694
2250405 Roguelike 2.0 - Difficulty Mark - Piling Correction - Adjusts Piling Resistance According to the Difficulty 763698
2250406 Roguelike 2.0 - Difficulty Mark - Hard Difficulty Lamia - ATK Decrease 763690
2250501 Roguelike 2.0 - Environment - Light Tower 744270
2250502 Roguelike 2.0 - Environment - Abyss 744264
2250503 Roguelike 2.0 - Environment - Ghost Fish 744265
2250504 Roguelike 2.0 - Environment - Small Fish 744266
2250505 Roguelike 2.0 - Environment - Tentacle 744267
2250506 Roguelike 2.0 - Environment - Sea Wave 744268
2250507 Roguelike 2.0 - Environment - Lightning 744269
2250601 Roguelike 2.0 - Team - Battle Team - Each Team Provides 5% Extra DMG Bonus 763681
2250602 Roguelike 2.0 - Star Up - Star Up +300 ATK 763683
2250701 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Swordsman 763701
2250702 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Sister 763702
2250703 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Musashi 763703
2250704 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Gabriel 763704
2250705 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Camu 763705
2250706 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Lamia 763706
2250707 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Siren 763707
2250708 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Cradle 763708
2250709 Roguelike 2.0 - Dialogue - Story Stage Dialogue - Moon Eater 763709
2250084 Roguelike 2.0 - Bond - Faction Bond - Egret's Old Pact - Rank 1 - 200 Dodge Gauge + Dodge triggers Healing Aura 747919
2250085 Roguelike 2.0 - Bond - Faction Bond - Egret's Old Pact - Rank 2 - 400 Dodge Gauge + Healing Aura boosts the DMG Bonus effect 747923