49 lines
4.5 KiB
Plaintext
49 lines
4.5 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 401 AniZhuanchangEnd 1 203
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2 2 101 Assets/Product/Texture/Image/BgStory/BgStory46.jpg
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3 3 201 1 500004
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4 4 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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5 5 301 1 Asimov You are now speaking to a pre-programmed personality AI construct... Knowing your tardiness, I've left this behind. Anyhow, please learn the importance of being on time. 1
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6 6 401 2 1515
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7 7 301 Asimov >>Calibrating systems... 1
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8 8 302 What's the deal? 9 We were just getting ready. 10
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9 9 11 301 Asimov Straight to the point, eh? Works for me. 1
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10 10 301 Asimov Looks like you know what's coming next. 1
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11 11 301 Asimov According to your recent battle logs, the research team has created a new training environment. 1
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12 12 301 Asimov You know it—Project Babel. We've calibrated and optimized the program. And, also added new elements. 1
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13 13 301 Asimov Have a look. 1
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14 14 202 1
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15 15 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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16 16 401 2 1509
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17 17 301 Project Babel Update... Now commencing...
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18 18 301 Environmental simulation: "Venus Splash Park" >> Battle log 1... Now loading...
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19 19 301 Loaded. Skeletal modeling: 25% >> 65% >> ... >> 100%
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20 20 301 >>Battle log 2... Loading...
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21 21 301 ...Loading...>>>>>> 80%
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22 22 301 Map modeling 100%... Completed.
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23 23 301 # Comments below
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24 24 201 1 500004
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25 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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26 26 301 1 Asimov I expect a better performance this time—provide me with more useful data. Only then can Project Babel move in a better direction. 1
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27 27 202 1
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28 28 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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29 29 302 A better direction? 30 What do I have to do? 30 And I'm still not getting paid for this, eh? 30
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30 30 401 2 1515
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31 31 301 >>Hidden systems calibrating...
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32 32 201 1 500004
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33 33 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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34 34 301 1 Asimov You care about the weirdest things. 1
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35 35 301 Asimov Just complete the operation and write a report as usual. 1
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36 36 301 Asimov No point worrying about the details. It'll affect your performance. 1
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37 37 301 Asimov So just focus on the operation. 1
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38 38 301 Asimov After all, the training my team prepared this time is quite the jawbreaker. 1
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39 39 301 Asimov Anyhow, just get ready. To prepare for stronger enemies in the future, I'll need all the data I can get for reference. 1
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40 40 202 1
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41 41 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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42 42 301 Beep—
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43 43 301 >>Hidden systems shutting down...
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44 44 401 2 1509
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45 45 301 Switching to Project Babel
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46 46 301 >>>>>66.66666%
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47 47 301 1 AniZhuanchangBegin 100% loaded. Complete. >> Now activating...
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