ascnet/Resources/table/client/biancatheatre/BiancaTheatreClientConfig.tsv

7.1 KiB

1KeyCommentValues[1]Values[2]Values[3]Values[4]Values[5]Values[6]Values[7]
2NodeTypeNameNode Type Entry Display NameUnexpected EncounterShark-speare SaleEmergency CrisisBattle EngagementEmergency Crisis
3NodeTypeIconNode Type Entry Display IconAssets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon05.pngAssets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon06.pngAssets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon03.pngAssets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon02.pngAssets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon04.png
4NodeTypeDescNode Type Entry Display DescriptionWeigh up.Shark-speare seems to love Tinbread Cookies.Emergency arose. Prepare to engage.Defeat the enemies for loot.Future Intersection
5NodeTypeSmallIconNode Type Entry Display IconAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent03.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent04.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent05.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent06.png
6DifficultyTitleIconDifficulty Title IconAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty01.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty02.pngAssets/Product/Texture/Image/UiBiancaTheatre/UiBiancaTheatreIconDifficulty03.png
7DifficultyButtonIconDifficulty Button IconAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty01.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty02.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty03.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty04.png
8SpecialRewardNameSpecial Reward Name (Skill, Level Up, Decoration Point, and Force Affection)%sScriptInspirationCadenza
9SpecialRewardIconSpecial Reward Icon (Skill, Level Up, Decoration Point, and Force Affection) - Pending%sAssets/Product/Texture/Image/IconTools/IconTheatre07.pngAssets/Product/Texture/Image/IconTools/IconTheatre04.pngAssets/Product/Texture/Image/IconTools/IconTheatre03.png
10HelpKeyHelp KeyBiancaTheatre
11RoleDetailLevelIconCharacter Details Level Information IconAssets/Product/Texture/Image/IconTools/IconTheatre07.png
12RoleDetailLevelDescCharacter Details Level Information DescriptionScriptAll Character Level
13RoleDetailEquipIconCharacter Details Equipment Information IconAssets/Product/Texture/Image/IconTools/IconTheatre07.png
14RoleDetailEquiupDescCharacter Details Equipment Information DescriptionScriptWeapon & Memory Level
15RoleDetailSkillIconCharacter Details Skill Information IconAssets/Product/Texture/Image/IconTools/IconTheatre06.png
16RoleDetailSkillDescCharacter Details Skill Information DescriptionChordSkill Level
17DifficultyButtonTextIconDifficulty Button Text IconAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty1.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty2.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty3.pngAssets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty4.png
18FirstStoryIdFirst Played Cutscene IDRG00601BA
19BtnSelectNameButton's TextSelect
20BtnRewardNameButton's TextClaim
21PercentTitleProgress: %d%%
22BtnFettersAssetResource paths for more bond buttonsAssets/Product/Ui/ComponentPrefab/UiBiancaTheatre/BtnFetters.prefab
23GridItemAssetResource paths of item gridsAssets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridBiancaPopUp.prefab
24GridFettersAssetResource paths of bond gridsAssets/Product/Ui/ComponentPrefab/UiBiancaTheatre/GridFettersNode.prefab
25StrengthenCoinIdEnhanced Token ID96118
26SettleDataNameData Content Name of the Total Settlement ScreenNodes ClearedBattle NodesTotal StarsArtifacts CollectedChapters Completed
27LevelItemIdLevel Item ID96117
28PropUnlockPercentCodex Unlock Progress\n%d<color=#C4C4C4>/%d</color>
29NotSelectTeamThe text of a pop-up message when tapping Next without selecting a squad.Select Survey Team.
30NotSelectRecruitTicketThe text of a pop-up message when tapping Next without selecting a recruit voucher.Select any Stray Invitation.
31NotSelectExRewardThe text of a pop-up message when tapping Next without selecting extra rewards.Select Artifact.
32StrengthenBtnActiveNameSkill Details Activation Button TextLockedActivatedActivate
33TextColorText ColorBBBBBBFFFF0000FF
34RewardTipsReward TipsNo claimable rewards foundRewards cannot be claimed when a journey is in progress.Level limit reached
35UnitIconInstruction Icon (1 Squad, 2 item)Assets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnFenDui.pngAssets/Product/Texture/Atlas/UiBiancaTheatre/UiTheatreIconBtnDaoJu.png
36BtnRecruitNameRecruit Button NameRecruitStar Up
37BiancaTheatreComboTipsBond DescriptionEvolve Requirement:
38BannerProgressEntry Progress DescriptionCurrent Level: %s/%s
39StartViewTitleTitles for Difficulty Selection, Squad Selection, Recruit Voucher Selection, and Battle RewardsSelect DifficultyEstablish Survey TeamSelect InvitationClaim Battle Rewards
40QualityTextColorText Color Corresponding to the Quality797979797979588ad6cc68c1C68B23C4695B
41RecruitTipsTitleRecruit Pop-Up Details Title (1 Recruit, 2 Star Up)Unlock the owned/trial characterImprove the character's all Basic Abilities.
42NotRolesReminders when tapping the character list button but there are no characters available.No characters recruited
43StrengthenTipsNoticeNodes cannot be activated when a journey is in progress.
44FightRewardEndRecvTipsDescThe text of the second pop-up when exiting without claiming all battle rewards.Confirm to proceed? All unclaimed rewards will be lost.
45RebootTitleBattle Reset TitleReset Warning
46RebootDescBattle Reset WarningYou have %s *%d. Stage reset requires %s *%d. Confirm to proceed?
47RetreatTitleBattle Retreat TitleBattle Warning
48RetreatDescBattle Retreat DescriptionThis round of adventure will count as defeat once you leave the battle. You have %s *%d. %s can be used to revive/reset the stage. Confirm to leave and tally your results?
49MainViewShowRewardIdMain Screen Reward Display550050
50SettleAnimaTimeTime for the result calculation screen to slide to the bottom (in seconds)3
51NotActiveQualityColorUnactivated Quality Color797979
52UnusedRecruitCountDialogContentThe description of the second pop-up when tapping Next without using up all recruit attempts.Confirm to proceed? (Unused recruit attempts will not be carried over.)
53RoleDetailBallIconBgIn the character details brief skill panel, the background resource path of the Red, Yellow, and Blue OrbsAssets/Product/Texture/Atlas/Common/CommonSekuai1.png
54ReceiveExpTipsContentPop-Up Description When Claiming Rewards at Max LevelThe Curse Queller's Path has already reached its max level. Excess Downfall Crystals will be lost. Confirm to claim?
55MissionCompleteAll mission completed