ascnet/Resources/table/share/fight/npc/npcanimationtransition/Me1ZhizunMd000001.tsv

4.1 KiB

1RoleLayerStateTargetTransitionDuration
2Me1ZhizunMd0000010Born0
3Me1ZhizunMd0000010Stand10.1
4Me1ZhizunMd0000010Stand20.1
5Me1ZhizunMd0000010Stand30.1
6Me1ZhizunMd0000010Death0.1
7Me1ZhizunMd0000010Standchange0.1
8Me1ZhizunMd0000010Run0.1
9Me1ZhizunMd0000010Walk0.1
10Me1ZhizunMd0000010Runb0.2
11Me1ZhizunMd0000010Runl0.2
12Me1ZhizunMd0000010Runr0.2
13Me1ZhizunMd0000010Walkb0.1
14Me1ZhizunMd0000010Walkl0.1
15Me1ZhizunMd0000010Walkr0.1
16Me1ZhizunMd0000010TurnLeft0.1
17Me1ZhizunMd0000010TurnRight0.1
18Me1ZhizunMd0000010Move10.1
19Me1ZhizunMd0000010Move20.1
20Me1ZhizunMd0000010Move30.1
21Me1ZhizunMd0000010RunStart0.1
22Me1ZhizunMd0000010RunStartEnd010.1
23Me1ZhizunMd0000010Hit10.05
24Me1ZhizunMd0000010Hit20.05
25Me1ZhizunMd0000010Hit30.05
26Me1ZhizunMd0000010Hit40.05
27Me1ZhizunMd0000010Behitfly0.05
28Me1ZhizunMd0000010Hoverhit0.05
29Me1ZhizunMd0000010Falldown0.1
30Me1ZhizunMd0000010Hitdown0.05
31Me1ZhizunMd0000010Lieonfloor0.1
32Me1ZhizunMd0000010Standup0.1
33Me1ZhizunMd0000010Straight0.1
34Me1ZhizunMd0000010Stun0.1
35Me1ZhizunMd0000010StraightBefore0.1
36Me1ZhizunMd0000010StraightAfter0.1
37Me1ZhizunMd0000010Win0
38Me1ZhizunMd0000010Win20.1
39Me1ZhizunMd0000010Stop0.1
40Me1ZhizunMd0000010Fail0.1
41Me1ZhizunMd0000010Save0.1
42Me1ZhizunMd0000010Caught0.1
43Me1ZhizunMd0000010Attack010.1
44Me1ZhizunMd0000010Attack020.1
45Me1ZhizunMd0000010Attack030.1
46Me1ZhizunMd0000010Attack040.1
47Me1ZhizunMd0000010Attack050.1
48Me1ZhizunMd0000010Attack060.1
49Me1ZhizunMd0000010Attack070.1
50Me1ZhizunMd0000010Attack080.1
51Me1ZhizunMd0000010Attack090.1
52Me1ZhizunMd0000010Attack100.1
53Me1ZhizunMd0000010Attack110.1
54Me1ZhizunMd0000010Attack120.1
55Me1ZhizunMd0000010Attack130.1
56Me1ZhizunMd0000010Attack140.1
57Me1ZhizunMd0000010Attack150.1
58Me1ZhizunMd0000010Attack160.1
59Me1ZhizunMd0000010Born10.1
60Me1ZhizunMd0000010Born20.1
61Me1ZhizunMd0000010Stand1Run0.2
62Me1ZhizunMd0000010Stand1Walk0.1
63Me1ZhizunMd0000010Stand2Standchange0.1
64Me1ZhizunMd0000010Stand2Run0.2
65Me1ZhizunMd0000010Stand2Walk0.3
66Me1ZhizunMd0000010Stand2Walkb0.3
67Me1ZhizunMd0000010Stand2Walkl0.3
68Me1ZhizunMd0000010Stand2Walkr0.3
69Me1ZhizunMd0000010StandchangeStand10.1
70Me1ZhizunMd0000010StandchangeRun0.1
71Me1ZhizunMd0000010StandchangeWalk0.1
72Me1ZhizunMd0000010RunStop0.2
73Me1ZhizunMd0000010RunStand20.2
74Me1ZhizunMd0000010RunRunb0.2
75Me1ZhizunMd0000010RunRunl0.2
76Me1ZhizunMd0000010RunRunr0.2
77Me1ZhizunMd0000010WalkStand20.1
78Me1ZhizunMd0000010RunbStand20.2
79Me1ZhizunMd0000010RunbRun0.2
80Me1ZhizunMd0000010RunbRunl0.2
81Me1ZhizunMd0000010RunbRunr0.2
82Me1ZhizunMd0000010RunlStand20.2
83Me1ZhizunMd0000010RunlRun0.2
84Me1ZhizunMd0000010RunlRunb0.2
85Me1ZhizunMd0000010RunlRunr0.2
86Me1ZhizunMd0000010RunrStand20.2
87Me1ZhizunMd0000010RunrRun0.2
88Me1ZhizunMd0000010RunrRunb0.2
89Me1ZhizunMd0000010RunrRunl0.2
90Me1ZhizunMd0000010WalkbStand20.1
91Me1ZhizunMd0000010WalkbWalk0.2
92Me1ZhizunMd0000010WalkbWalkl0.1
93Me1ZhizunMd0000010WalkbWalkr0.1
94Me1ZhizunMd0000010WalklStand20.1
95Me1ZhizunMd0000010WalklWalk0.1
96Me1ZhizunMd0000010WalklWalkb0.1
97Me1ZhizunMd0000010WalklWalkr0.2
98Me1ZhizunMd0000010WalkrStand20.1
99Me1ZhizunMd0000010WalkrWalk0.1
100Me1ZhizunMd0000010WalkrWalkb0.1
101Me1ZhizunMd0000010WalkrWalkl0.2
102Me1ZhizunMd0000010TurnLeftStand20.1
103Me1ZhizunMd0000010TurnRightStand20.1
104Me1ZhizunMd0000010RunStartRun0
105Me1ZhizunMd0000010RunStartRunStartEnd010.1
106Me1ZhizunMd0000010Hit1Stand20
107Me1ZhizunMd0000010Hit2Stand20
108Me1ZhizunMd0000010Hit3Stand20
109Me1ZhizunMd0000010Hit4Stand20
110Me1ZhizunMd0000010BehitflyHoverhit0.1
111Me1ZhizunMd0000010BehitflyFalldown0.1
112Me1ZhizunMd0000010HoverhitFalldown0.1
113Me1ZhizunMd0000010FalldownLieonfloor0.1
114Me1ZhizunMd0000010HitdownLieonfloor0.1
115Me1ZhizunMd0000010StandupStand20.1
116Me1ZhizunMd0000010StraightStand20.1
117Me1ZhizunMd0000010StunStand20.1
118Me1ZhizunMd0000010WinWin20.1
119Me1ZhizunMd0000010StopStand20.1
120Me1ZhizunMd0000010CaughtStand20.1