ascnet/Resources/table/client/fuben/course/CourseClientConfig.tsv

3.7 KiB

1KeyCommentValues[1]Values[2]Values[3]Values[4]Values[5]Values[6]Values[7]
2ChapterTipsDescColorThe explanatory text's color in the chapter pop-up window (Values[1]: Incomplete; Values[2]: Complete)7373730d70bc
3ChapterTipsUnlockDescThe unlock condition text in the chapter pop-up window (1: Achievement Points; 2: Pre-Chapter)Total Achievement Points reached %dCourses Completed: %s
4ExamChapterPanelResource paths of the Battle License main screen chapter layoutAssets/Product/Ui/ComponentPrefab/UiMultiDim/UiCourseXianDuan.prefab
5ExamChapterPanelGridResource paths of the grid in the Battle License main screen chapter layoutAssets/Product/Ui/ComponentPrefab/FuBenPokemon/CourseCombatlicense01.prefab
6ExamChapterTipsBtnNameThe button name of the pop-up window for the Battle License chapter description (1: Unlocked; 2: Locked)Join ExamJoining requirements not met.
7ExamChapterTipsClearPointDescThe exam passing score description in the Battle License chapter description pop-up windownComplete %d challenge(s) on all subjects.
8ExamChapterTipsPanelTitleDistribution title of the Battle License chapter description pop-up windowJoining RequirementsExam SubjectPassing Conditions
9ExamManagementGridPrefabResource paths of the grid of the Battle License stageAssets/Product/Ui/ComponentPrefab/FuBenNoanActivity/UiCourseManagementGk.prefab
10ExamManagementGridNumAssetResource paths of the grid number of the Battle License stageAssets/Product/Texture/Atlas/UiCourse/UiCourseManagement01.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseManagement02.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseManagement03.png
11PointItemIdAchievement Point Item ID96122
12ReturnPreStageTipsDescIn the details of the Battle License stage, tap the pop-up window reminder text of the review courseReturn to the previous exam subject?Return to the previous exam subject?
13ExamMainBgBattle License main screen backgroundAssets/Product/Texture/Image/UiCourse/UiCourseBg01.pngAssets/Product/Texture/Image/UiCourse/UiCourseBg02.pngAssets/Product/Texture/Image/UiCourse/UiCourseBg03.png
14ChapterLockDescText of locked chapter[Tap to view unlock conditions]
15ExamStagePercentProgress text for the Battle License stage screen<color=#000000f><size=44>%d</size></color>/%d
16LessonStageImgNumDigital resource paths of a certain grid of the course stageAssets/Product/Texture/Atlas/UiCourse/UiCourseVol1.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol2.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol3.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol4.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol5.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol6.pngAssets/Product/Texture/Atlas/UiCourse/UiCourseVol7.png
17HelpKeyFunction field of HelpCourse table (1: Course; 2: License)SpecialTrainHelpMoeWarParkourMain
18SettlementCacelDialogDescThe second confirmation pop-up text of cancelling saving in the battle settlement screenYou have achieved the highest rating? Confirm to cancel it?
19SettlementSaveDialogDescBattle settlement screen, the number of targets achieved this time is less than the prior time, the second confirmation pop-up text of saving resultsThis rating is lower than the last one. Saving it will lower your rating. Confirm?
20SettlementSaveDialogInoperativeDescBattle settlement screen, all goals have been achieved before, the second confirmation pop-up text of saving resultsYou have already achieved the highest rating. Saving this will not result in any changes.
21CourseOrExamFinishTipsCourse/Exam Result TipsCompleted [%s]Extra target rewards can be claimed in the lower left corner of the screen.
22RewardTipsReward TipsReward already claimed