ascnet/Resources/table/share/fight/npc/npcanimationtransition/R2WanshiMd010031.tsv

4.6 KiB

1RoleLayerStateTargetTransitionDuration
2R2WanshiMd0100310Born0
3R2WanshiMd0100310Stand10.1
4R2WanshiMd0100310Stand20.1
5R2WanshiMd0100310Stand30.1
6R2WanshiMd0100310Death0.1
7R2WanshiMd0100310Standchange0.1
8R2WanshiMd0100310Run0.1
9R2WanshiMd0100310Walk0.1
10R2WanshiMd0100310Runb0.2
11R2WanshiMd0100310Runl0.2
12R2WanshiMd0100310Runr0.2
13R2WanshiMd0100310Walkb0.1
14R2WanshiMd0100310Walkl0.1
15R2WanshiMd0100310Walkr0.1
16R2WanshiMd0100310TurnLeft0.1
17R2WanshiMd0100310TurnRight0.1
18R2WanshiMd0100310Move10.1
19R2WanshiMd0100310Move20.1
20R2WanshiMd0100310Move30.1
21R2WanshiMd0100310RunStart0.1
22R2WanshiMd0100310RunStartEnd010.1
23R2WanshiMd0100310Hit10.05
24R2WanshiMd0100310Hit20.05
25R2WanshiMd0100310Hit30.05
26R2WanshiMd0100310Hit40.05
27R2WanshiMd0100310Behitfly0.05
28R2WanshiMd0100310Hoverhit0.05
29R2WanshiMd0100310Falldown0.1
30R2WanshiMd0100310Hitdown0.05
31R2WanshiMd0100310Lieonfloor0.1
32R2WanshiMd0100310Standup0.1
33R2WanshiMd0100310Straight0.1
34R2WanshiMd0100310Stun0.1
35R2WanshiMd0100310StraightBefore0.1
36R2WanshiMd0100310StraightAfter0.1
37R2WanshiMd0100310Win0
38R2WanshiMd0100310Win20.1
39R2WanshiMd0100310Stop0.1
40R2WanshiMd0100310Fail0.1
41R2WanshiMd0100310Save0.1
42R2WanshiMd0100310AttackQte0
43R2WanshiMd0100310Caught0.1
44R2WanshiMd0100310RunStartEnd020.1
45R2WanshiMd0100310StopR0.1
46R2WanshiMd0100310Attack010.1
47R2WanshiMd0100310Attack020.1
48R2WanshiMd0100310Attack030.1
49R2WanshiMd0100310Attack040.1
50R2WanshiMd0100310Attack050.1
51R2WanshiMd0100310Attack060.1
52R2WanshiMd0100310Attack070.1
53R2WanshiMd0100310Attack110.1
54R2WanshiMd0100310Attack120.1
55R2WanshiMd0100310Attack130.1
56R2WanshiMd0100310Attack210.1
57R2WanshiMd0100310Attack220.1
58R2WanshiMd0100310Attack230.1
59R2WanshiMd0100310Attack310.1
60R2WanshiMd0100310Attack320.1
61R2WanshiMd0100310Attack330.1
62R2WanshiMd0100310Attack410.05
63R2WanshiMd0100310Attack420.1
64R2WanshiMd0100310Attack430.1
65R2WanshiMd0100310Attack510.1
66R2WanshiMd0100310Attack710.1
67R2WanshiMd0100310Attack720.1
68R2WanshiMd0100310Attack730.1
69R2WanshiMd0100310Attack800.1
70R2WanshiMd0100310Attack810.1
71R2WanshiMd0100310Attack820.1
72R2WanshiMd0100310Attack830.1
73R2WanshiMd0100310Attack840.1
74R2WanshiMd0100310Attack850.1
75R2WanshiMd0100310Stand1Run0.2
76R2WanshiMd0100310Stand1Walk0.1
77R2WanshiMd0100310Stand2Standchange0.1
78R2WanshiMd0100310Stand2Run0.2
79R2WanshiMd0100310Stand2Walk0.3
80R2WanshiMd0100310Stand2Walkb0.3
81R2WanshiMd0100310Stand2Walkl0.3
82R2WanshiMd0100310Stand2Walkr0.3
83R2WanshiMd0100310StandchangeStand10.1
84R2WanshiMd0100310StandchangeRun0.1
85R2WanshiMd0100310StandchangeWalk0.1
86R2WanshiMd0100310RunStop0.2
87R2WanshiMd0100310RunStand20.2
88R2WanshiMd0100310RunRunb0.2
89R2WanshiMd0100310RunRunl0.2
90R2WanshiMd0100310RunRunr0.2
91R2WanshiMd0100310WalkStand20.1
92R2WanshiMd0100310RunbStand20.2
93R2WanshiMd0100310RunbRun0.2
94R2WanshiMd0100310RunbRunl0.2
95R2WanshiMd0100310RunbRunr0.2
96R2WanshiMd0100310RunlStand20.2
97R2WanshiMd0100310RunlRun0.2
98R2WanshiMd0100310RunlRunb0.2
99R2WanshiMd0100310RunlRunr0.2
100R2WanshiMd0100310RunrStand20.2
101R2WanshiMd0100310RunrRun0.2
102R2WanshiMd0100310RunrRunb0.2
103R2WanshiMd0100310RunrRunl0.2
104R2WanshiMd0100310WalkbStand20.1
105R2WanshiMd0100310WalkbWalk0.2
106R2WanshiMd0100310WalkbWalkl0.1
107R2WanshiMd0100310WalkbWalkr0.1
108R2WanshiMd0100310WalklStand20.1
109R2WanshiMd0100310WalklWalk0.1
110R2WanshiMd0100310WalklWalkb0.1
111R2WanshiMd0100310WalklWalkr0.2
112R2WanshiMd0100310WalkrStand20.1
113R2WanshiMd0100310WalkrWalk0.1
114R2WanshiMd0100310WalkrWalkb0.1
115R2WanshiMd0100310WalkrWalkl0.2
116R2WanshiMd0100310TurnLeftStand20.1
117R2WanshiMd0100310TurnRightStand20.1
118R2WanshiMd0100310RunStartRun0.1
119R2WanshiMd0100310RunStartRunStartEnd010.1
120R2WanshiMd0100310Hit1Stand20
121R2WanshiMd0100310Hit2Stand20
122R2WanshiMd0100310Hit3Stand20
123R2WanshiMd0100310Hit4Stand20
124R2WanshiMd0100310BehitflyHoverhit0.1
125R2WanshiMd0100310BehitflyFalldown0.1
126R2WanshiMd0100310HoverhitFalldown0.1
127R2WanshiMd0100310FalldownLieonfloor0.1
128R2WanshiMd0100310HitdownLieonfloor0.1
129R2WanshiMd0100310StandupStand20.1
130R2WanshiMd0100310StraightStand20.1
131R2WanshiMd0100310StunStand20.1
132R2WanshiMd0100310WinWin20.1
133R2WanshiMd0100310StopStand20.1
134R2WanshiMd0100310CaughtStand20.1
135R2WanshiMd0100310Attack11Attack120
136R2WanshiMd0100310Attack32Attack410
137R2WanshiMd0100310Attack33Attack410
138R2WanshiMd0100310Attack01RunStart0.05