ascnet/Resources/table/share/statussyncfight/FightConfig.tsv

64 lines
2.3 KiB
Plaintext

Key Type Value
Gravity float -50
IdleJumpForceTime float 0.15
RunJumpForceTime float 0.15
JumpSpeed float 15
ChangeDownSpeed float 3.5
DownSpeed float 0
MoveJumpSpeed float 5.5
IdleJumpSpeed float 3
GroundNormalAngle float 40
DefaultCameraId int 1
UiDebuggerBehaviourTreeDLC string Assets/Product/Ui/Prefab/UiDebuggerBehaviourTreeDLC.prefab
UiDebuggerDamageContextDLC string Assets/Product/Ui/Prefab/UiDebuggerDamageContextDLC.prefab
UiDebuggerNpcFightDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcFightDLC.prefab
UiDebuggerNpcListDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcListDLC.prefab
UiDebuggerFightShortcutDLC string Assets/Product/Ui/Prefab/UiDebuggerFightShortcutDLC.prefab
UiDebuggerFightLagDLC string Assets/Product/Ui/Prefab/UiDebuggerFightLagDLC.prefab
UiDebuggerFubenListDLC string Assets/Product/Ui/Prefab/UiDebuggerFubenListDLC.prefab
UiDebuggerNpcCustomDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcCustomDLC.prefab
UiDebuggerFightBuffDLC string Assets/Product/Ui/Prefab/UiDebuggerFightBuffDLC.prefab
UiDebuggerNpcPartEventDLC string Assets/Product/Ui/Prefab/UiDebuggerNpcPartEventDLC.prefab
RotationSpeed float 15
SyncPositionShowCount int 30
CameraPerspectiveAlpha float 0.4
CameraPerspectiveDurationTime float 0.4
CameraPerspectiveEaseInTime float 0.2
CameraPerspectiveEaseOutTime float 0.2
CameraPerspectiveStartTime float 0.1
MaxBallCountTotal int 16
MaxBallCountTotalSpear int 40
BallMoveSpeed int 2000
BallWidth int 1000
BallBoxLength int 7000
BallBoxLengthSpearMode int 31000
BallRemovingSounds string 1001|1002|1003
FightTimeLimit float 30000
FightRebornTime float 30
FightRescueTime float 1
FightLowHpPercent float 0.25
FightLowHpScreenEffect int 100002
FightDeathScreenEffect int 100004
NpcWaitRescueEffect string FxFuhuokuang01
HitMaxDownBounceSpeed float 20
HitAirUpMinTransDownAnimSpeed float 0
HitAirUpMaxTransDownAnimSpeed float 0.16
MaxRebornCount int 1
MaxSosCount int 1
QTEMemberCountTime1 float 9.7
QTEMemberCountTime2 float 4
QTEMemberCountTime3 float 2
AttackIntensityRevise int 1000
DefenseRevise int 5000
CritMin float 0.05
CritDmgMin float 1.25
ShieldAmpMin float 0.5
ShieldGainMin float 0.5
SignalDamageTypes string 11|12|13|21|22|23|31|32|33
SpecialSkillDmgType int 3
NormalSkillDmgType int 1
ExSkillDmgType int 4
HuntSkillDmgType int 42
MoveSyncInterval float 0.3
BehaviorSyncInterval float 0.3