ascnet/Resources/table/share/fight/npc/npcanimationtransition/Me1WuzangliuxingMd000001.tsv

4.5 KiB

1RoleLayerStateTargetTransitionDuration
2Me1WuzangliuxingMd0000010Born0
3Me1WuzangliuxingMd0000010Stand10.1
4Me1WuzangliuxingMd0000010Stand20.1
5Me1WuzangliuxingMd0000010Stand30.1
6Me1WuzangliuxingMd0000010Death0.1
7Me1WuzangliuxingMd0000010Standchange0.1
8Me1WuzangliuxingMd0000010Run0.1
9Me1WuzangliuxingMd0000010Walk0.1
10Me1WuzangliuxingMd0000010Runb0.2
11Me1WuzangliuxingMd0000010Runl0.2
12Me1WuzangliuxingMd0000010Runr0.2
13Me1WuzangliuxingMd0000010Walkb0.1
14Me1WuzangliuxingMd0000010Walkl0.1
15Me1WuzangliuxingMd0000010Walkr0.1
16Me1WuzangliuxingMd0000010TurnLeft0.1
17Me1WuzangliuxingMd0000010TurnRight0.1
18Me1WuzangliuxingMd0000010Move10.1
19Me1WuzangliuxingMd0000010Move20.1
20Me1WuzangliuxingMd0000010Move30.1
21Me1WuzangliuxingMd0000010RunStart0.1
22Me1WuzangliuxingMd0000010RunStartEnd010.1
23Me1WuzangliuxingMd0000010Hit10.05
24Me1WuzangliuxingMd0000010Hit20.05
25Me1WuzangliuxingMd0000010Hit30.05
26Me1WuzangliuxingMd0000010Hit40.05
27Me1WuzangliuxingMd0000010Behitfly0.05
28Me1WuzangliuxingMd0000010Hoverhit0.05
29Me1WuzangliuxingMd0000010Falldown0.1
30Me1WuzangliuxingMd0000010Hitdown0.05
31Me1WuzangliuxingMd0000010Lieonfloor0.1
32Me1WuzangliuxingMd0000010Standup0.1
33Me1WuzangliuxingMd0000010Straight0.1
34Me1WuzangliuxingMd0000010Stun0.1
35Me1WuzangliuxingMd0000010StraightBefore0.1
36Me1WuzangliuxingMd0000010StraightAfter0.1
37Me1WuzangliuxingMd0000010Win0
38Me1WuzangliuxingMd0000010Win20.1
39Me1WuzangliuxingMd0000010Stop0.1
40Me1WuzangliuxingMd0000010Fail0.1
41Me1WuzangliuxingMd0000010Save0.1
42Me1WuzangliuxingMd0000010Attack010.1
43Me1WuzangliuxingMd0000010Attack020.1
44Me1WuzangliuxingMd0000010Attack040.1
45Me1WuzangliuxingMd0000010Attack050.1
46Me1WuzangliuxingMd0000010Attack060.1
47Me1WuzangliuxingMd0000010Attack070.1
48Me1WuzangliuxingMd0000010Attack100.1
49Me1WuzangliuxingMd0000010Attack110.1
50Me1WuzangliuxingMd0000010Attack120.1
51Me1WuzangliuxingMd0000010Stand1Run0.2
52Me1WuzangliuxingMd0000010Stand1Walk0.1
53Me1WuzangliuxingMd0000010Stand2Standchange0.1
54Me1WuzangliuxingMd0000010Stand2Run0.2
55Me1WuzangliuxingMd0000010Stand2Walk0.3
56Me1WuzangliuxingMd0000010Stand2Walkb0.3
57Me1WuzangliuxingMd0000010Stand2Walkl0.3
58Me1WuzangliuxingMd0000010Stand2Walkr0.3
59Me1WuzangliuxingMd0000010StandchangeStand10.1
60Me1WuzangliuxingMd0000010StandchangeRun0.1
61Me1WuzangliuxingMd0000010StandchangeWalk0.1
62Me1WuzangliuxingMd0000010RunStop0.2
63Me1WuzangliuxingMd0000010RunStand20.2
64Me1WuzangliuxingMd0000010RunRunb0.2
65Me1WuzangliuxingMd0000010RunRunl0.2
66Me1WuzangliuxingMd0000010RunRunr0.2
67Me1WuzangliuxingMd0000010WalkStand20.1
68Me1WuzangliuxingMd0000010RunbStand20.2
69Me1WuzangliuxingMd0000010RunbRun0.2
70Me1WuzangliuxingMd0000010RunbRunl0.2
71Me1WuzangliuxingMd0000010RunbRunr0.2
72Me1WuzangliuxingMd0000010RunlStand20.2
73Me1WuzangliuxingMd0000010RunlRun0.2
74Me1WuzangliuxingMd0000010RunlRunb0.2
75Me1WuzangliuxingMd0000010RunlRunr0.2
76Me1WuzangliuxingMd0000010RunrStand20.2
77Me1WuzangliuxingMd0000010RunrRun0.2
78Me1WuzangliuxingMd0000010RunrRunb0.2
79Me1WuzangliuxingMd0000010RunrRunl0.2
80Me1WuzangliuxingMd0000010WalkbStand20.1
81Me1WuzangliuxingMd0000010WalkbWalk0.2
82Me1WuzangliuxingMd0000010WalkbWalkl0.1
83Me1WuzangliuxingMd0000010WalkbWalkr0.1
84Me1WuzangliuxingMd0000010WalklStand20.1
85Me1WuzangliuxingMd0000010WalklWalk0.1
86Me1WuzangliuxingMd0000010WalklWalkb0.1
87Me1WuzangliuxingMd0000010WalklWalkr0.2
88Me1WuzangliuxingMd0000010WalkrStand20.1
89Me1WuzangliuxingMd0000010WalkrWalk0.1
90Me1WuzangliuxingMd0000010WalkrWalkb0.1
91Me1WuzangliuxingMd0000010WalkrWalkl0.2
92Me1WuzangliuxingMd0000010TurnLeftStand20.1
93Me1WuzangliuxingMd0000010TurnRightStand20.1
94Me1WuzangliuxingMd0000010RunStartRun0
95Me1WuzangliuxingMd0000010RunStartRunStartEnd010.1
96Me1WuzangliuxingMd0000010Hit1Stand20
97Me1WuzangliuxingMd0000010Hit2Stand20
98Me1WuzangliuxingMd0000010Hit3Stand20
99Me1WuzangliuxingMd0000010Hit4Stand20
100Me1WuzangliuxingMd0000010BehitflyHoverhit0.1
101Me1WuzangliuxingMd0000010BehitflyFalldown0.1
102Me1WuzangliuxingMd0000010HoverhitFalldown0.1
103Me1WuzangliuxingMd0000010FalldownLieonfloor0.1
104Me1WuzangliuxingMd0000010HitdownLieonfloor0.1
105Me1WuzangliuxingMd0000010StandupStand20.1
106Me1WuzangliuxingMd0000010StraightStand20.1
107Me1WuzangliuxingMd0000010StunStand20.1
108Me1WuzangliuxingMd0000010WinWin20.1
109Me1WuzangliuxingMd0000010StopStand20.1