21 lines
1.9 KiB
Plaintext
21 lines
1.9 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory260.png
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2 2 401 1 201
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3 3 201 1 1031001 -600
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4 4 201 2 500026 600
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5 5 201 3 500166
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6 6 301 DialogEnable 1 Liv We're at the end of the channel. The bridge... is up ahead. 1
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7 7 301 Lee I bet this is what screwed up the security lock. 2
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8 8 301 System Notice "Security Line Code E-02-00*(&T_(H_(PIUG436, Security Lock L3……3……3……(HN()PT_(^T VVO(&*B*&^RF*) BI*TY}_{""&^ "
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9 9 301 In addition to the bizarre codes, the security lock is also showing traces of multiple bridging.
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10 10 301 Liv But the entry module still seems usable... 1
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11 11 301 Lee We've got two choices here, then... 2
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12 12 301 Lee It's up to you now, Commandant. 2
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13 13 302 DialogDisable (Nod) 14
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14 14 305 15 19
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15 15 301 DialogEnable Lee The path is clear now! 2
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16 16 301 Lucia Guys, let's go! 3
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17 17 301 Liv ...The bridge is over there! 1
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18 18 302 1 AniZhuanchangBegin Let's all get ready. 19
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19 19 202 1 AniZhuanchangBegin 1 2 3 1
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