ascnet/Resources/table/client/movie/movies/Movie00101.tsv

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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 701 Assets/Product/Ui/Scene3DPrefab/UiActivityPanel013.prefab 142|0|173 0|185|0 1|1|1
2 2 702 No1|Assets/Product/Camera/VCamera/3DMovieCamera1.prefab No2|Assets/Product/Camera/VCamera/3DMovieCamera2.prefab
3 3 703 No1
4 4 704 1021004 85.73|-0.27|96.2 0|-70.48|0
5 5 708 1021004 Test dialogue, blah blah blah
6 6 707 1021004 PlotWorry1Loop FaceWorry1
7 7 708 1021004 A worried look on the face.
8 8 708 1021003 This is the thought inside an NPC's head. It is something inappropriate. Assets/Product/Texture/Image/RolePlayer/RoleHeaSailika.png
9 9 707 1021004 PlotAngry1Loop FaceAngry1
10 10 704 1011003 84.23|-0.2|96.2 0|50.71|0
11 11 707 1011003 PlotThink1Loop FaceThink1
12 12 708 500 1011003 Make a contemplating emoji.
13 13 707 1011003 PlotTalk1Loop FaceTalk1
14 14 711 20000 1011003 126095
15 15 708 1011003 Test if the voice line is synchronized.
16 16 401 2 1515
17 17 707 1021004 PlotAngry1Loop FaceAngry1
18 18 708 500 1021004 Angry emoji testing.
19 19 707 1021004 PlotTalk1Loop FaceTalk1
20 20 711 10000 1021004 116017
21 21 708 1021004 Test if the voice line is synchronized.
22 22 707 1011003 PlotAngry1Loop FaceAngry1
23 23 708 500 1011003 Lee Angry emoji testing.
24 24 707 1011003 PlotStand1 FaceDefault
25 25 708 500 1011003 Lee standing emoji testing.
26 26 704 1000000 85|-0.15|95.43 0|3|0
27 27 708 1000000 Test dialogue, blah blah blah
28 28 707 1000000 PlotSad1Loop
29 29 708 1000000 A displeased look on the face.
30 30 707 1000000 PlotSerious1Loop
31 31 708 1000000 A worried look on the face?
32 32 707 1000000 PlotTalk1Loop FaceTalk1
33 33 711 10000 1000000 116017
34 34 708 1 1000 1000000 The voice line cannot be synced!