ascnet/Resources/table/share/fight/npc/npcanimationtransition/R2WanshiMd010011.tsv

4.6 KiB

1RoleLayerStateTargetTransitionDuration
2R2WanshiMd0100110Born0
3R2WanshiMd0100110Stand10.1
4R2WanshiMd0100110Stand20.1
5R2WanshiMd0100110Stand30.1
6R2WanshiMd0100110Death0.1
7R2WanshiMd0100110Standchange0.1
8R2WanshiMd0100110Run0.1
9R2WanshiMd0100110Walk0.1
10R2WanshiMd0100110Runb0.2
11R2WanshiMd0100110Runl0.2
12R2WanshiMd0100110Runr0.2
13R2WanshiMd0100110Walkb0.1
14R2WanshiMd0100110Walkl0.1
15R2WanshiMd0100110Walkr0.1
16R2WanshiMd0100110TurnLeft0.1
17R2WanshiMd0100110TurnRight0.1
18R2WanshiMd0100110Move10.1
19R2WanshiMd0100110Move20.1
20R2WanshiMd0100110Move30.1
21R2WanshiMd0100110RunStart0.1
22R2WanshiMd0100110RunStartEnd010.1
23R2WanshiMd0100110Hit10.05
24R2WanshiMd0100110Hit20.05
25R2WanshiMd0100110Hit30.05
26R2WanshiMd0100110Hit40.05
27R2WanshiMd0100110Behitfly0.05
28R2WanshiMd0100110Hoverhit0.05
29R2WanshiMd0100110Falldown0.1
30R2WanshiMd0100110Hitdown0.05
31R2WanshiMd0100110Lieonfloor0.1
32R2WanshiMd0100110Standup0.1
33R2WanshiMd0100110Straight0.1
34R2WanshiMd0100110Stun0.1
35R2WanshiMd0100110StraightBefore0.1
36R2WanshiMd0100110StraightAfter0.1
37R2WanshiMd0100110Win0
38R2WanshiMd0100110Win20.1
39R2WanshiMd0100110Stop0.1
40R2WanshiMd0100110Fail0.1
41R2WanshiMd0100110Save0.1
42R2WanshiMd0100110AttackQte0
43R2WanshiMd0100110Caught0.1
44R2WanshiMd0100110RunStartEnd020.1
45R2WanshiMd0100110StopR0.1
46R2WanshiMd0100110Attack010.1
47R2WanshiMd0100110Attack020.1
48R2WanshiMd0100110Attack030.1
49R2WanshiMd0100110Attack040.1
50R2WanshiMd0100110Attack050.1
51R2WanshiMd0100110Attack060.1
52R2WanshiMd0100110Attack070.1
53R2WanshiMd0100110Attack110.1
54R2WanshiMd0100110Attack120.1
55R2WanshiMd0100110Attack130.1
56R2WanshiMd0100110Attack210.1
57R2WanshiMd0100110Attack220.1
58R2WanshiMd0100110Attack230.1
59R2WanshiMd0100110Attack310.1
60R2WanshiMd0100110Attack320.1
61R2WanshiMd0100110Attack330.1
62R2WanshiMd0100110Attack410.05
63R2WanshiMd0100110Attack420.1
64R2WanshiMd0100110Attack430.1
65R2WanshiMd0100110Attack510.1
66R2WanshiMd0100110Attack710.1
67R2WanshiMd0100110Attack720.1
68R2WanshiMd0100110Attack730.1
69R2WanshiMd0100110Attack800.1
70R2WanshiMd0100110Attack810.1
71R2WanshiMd0100110Attack820.1
72R2WanshiMd0100110Attack830.1
73R2WanshiMd0100110Attack840.1
74R2WanshiMd0100110Attack850.1
75R2WanshiMd0100110Stand1Run0.2
76R2WanshiMd0100110Stand1Walk0.1
77R2WanshiMd0100110Stand2Standchange0.1
78R2WanshiMd0100110Stand2Run0.2
79R2WanshiMd0100110Stand2Walk0.3
80R2WanshiMd0100110Stand2Walkb0.3
81R2WanshiMd0100110Stand2Walkl0.3
82R2WanshiMd0100110Stand2Walkr0.3
83R2WanshiMd0100110StandchangeStand10.1
84R2WanshiMd0100110StandchangeRun0.1
85R2WanshiMd0100110StandchangeWalk0.1
86R2WanshiMd0100110RunStop0.2
87R2WanshiMd0100110RunStand20.2
88R2WanshiMd0100110RunRunb0.2
89R2WanshiMd0100110RunRunl0.2
90R2WanshiMd0100110RunRunr0.2
91R2WanshiMd0100110WalkStand20.1
92R2WanshiMd0100110RunbStand20.2
93R2WanshiMd0100110RunbRun0.2
94R2WanshiMd0100110RunbRunl0.2
95R2WanshiMd0100110RunbRunr0.2
96R2WanshiMd0100110RunlStand20.2
97R2WanshiMd0100110RunlRun0.2
98R2WanshiMd0100110RunlRunb0.2
99R2WanshiMd0100110RunlRunr0.2
100R2WanshiMd0100110RunrStand20.2
101R2WanshiMd0100110RunrRun0.2
102R2WanshiMd0100110RunrRunb0.2
103R2WanshiMd0100110RunrRunl0.2
104R2WanshiMd0100110WalkbStand20.1
105R2WanshiMd0100110WalkbWalk0.2
106R2WanshiMd0100110WalkbWalkl0.1
107R2WanshiMd0100110WalkbWalkr0.1
108R2WanshiMd0100110WalklStand20.1
109R2WanshiMd0100110WalklWalk0.1
110R2WanshiMd0100110WalklWalkb0.1
111R2WanshiMd0100110WalklWalkr0.2
112R2WanshiMd0100110WalkrStand20.1
113R2WanshiMd0100110WalkrWalk0.1
114R2WanshiMd0100110WalkrWalkb0.1
115R2WanshiMd0100110WalkrWalkl0.2
116R2WanshiMd0100110TurnLeftStand20.1
117R2WanshiMd0100110TurnRightStand20.1
118R2WanshiMd0100110RunStartRun0.1
119R2WanshiMd0100110RunStartRunStartEnd010.1
120R2WanshiMd0100110Hit1Stand20
121R2WanshiMd0100110Hit2Stand20
122R2WanshiMd0100110Hit3Stand20
123R2WanshiMd0100110Hit4Stand20
124R2WanshiMd0100110BehitflyHoverhit0.1
125R2WanshiMd0100110BehitflyFalldown0.1
126R2WanshiMd0100110HoverhitFalldown0.1
127R2WanshiMd0100110FalldownLieonfloor0.1
128R2WanshiMd0100110HitdownLieonfloor0.1
129R2WanshiMd0100110StandupStand20.1
130R2WanshiMd0100110StraightStand20.1
131R2WanshiMd0100110StunStand20.1
132R2WanshiMd0100110WinWin20.1
133R2WanshiMd0100110StopStand20.1
134R2WanshiMd0100110CaughtStand20.1
135R2WanshiMd0100110Attack11Attack120
136R2WanshiMd0100110Attack32Attack410
137R2WanshiMd0100110Attack33Attack410
138R2WanshiMd0100110Attack01RunStart0.05