ascnet/Resources/table/share/fuben/supersmashbros/SuperSmashBrosMode.tsv

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Id ActivityId Name OpenTime CoreId MonsterLibraryId MapLibraryId EnvLibraryId IsLinearStage IsRanking RoleMaxPosition RoleMinPosition RoleBattleNum MonsterMinPosition MonsterBattleNum MonsterMaxPosition MonsterRandomNum BossLimit Description BgPath Icon OrderIcon ShadowBgPath NamePlateColorR NamePlateColorG NamePlateColorB Priority TeamMaxPosition FightEvent[0] FightEvent[1] FightEvent[2] FightEvent[3] FightEvent[4] EggStartIndex EggEndIndex EggRateNormal EggRateRandom EggRobots[1] EggRobots[2] EggRobots[3] RoleForceRandomIndex TaskGroupId
1 2 Classical Showdown 0 1 1 1 1 3 1 3 3 1 3 0 Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game consists of <color=#0F70BC>3 battles</color>, and in each battle, <color=#0F70BC>you will deploy all characters to fight against 1 group of enemies</color>. The winner of each battle will get to keep their remaining HP to the next battle. Defeat all enemies to win a battle. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg04.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg21.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg09.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg20.png 194 117 76 1 3 2201100 0 0 0 0 0 128
2 1 Duo Effort 0 5 2 2 2 2 1 2 2 2 2 0 Select <color=#0F70BC>1-2 character(s)</color> to battle against <color=#0F70BC>2 groups of enemies</color>. Each game only consists of <color=#0F70BC>1 battle</color>. <color=#0F70BC>You will deploy all characters with AI controlling the character you are not controlling to fight against all enemies</color>. Defeat all enemies to win a battle. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg05.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg22.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg10.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg19.png 7 138 206 5 3 2200605 0 0 0 0 0
3 2 Arena 0 2 3 3 3 3 1 1 3 1 3 0 Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game consists of <color=#0F70BC>3-5 battles</color>, and in each battle, <color=#0F70BC>you will deploy 1 character to fight against 1 group of enemies</color>. The winner of each battle will get to keep their remaining HP to the next battle. Defeat all enemies to win a battle. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg05.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg23.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg10.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg19.png 23 108 163 2 3 2201100 1 3 3000 10000 150008|2 150009|2 150010|2 0 129
4 1 Deathmatch 0 6 4 4 4 3 1 3 3 3 3 0 2 Select <color=#0F70BC>1-3 character(s)</color> to battle against <color=#0F70BC>3 groups of enemies</color>. Each game only consists of <color=#0F70BC>1 battle</color>, and in each battle, <color=#0F70BC>you will deploy all characters to fight against all enemies</color>. Defeat all enemies to win a battle. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg07.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg24.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg12.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg17.png 183 140 47 6 3 0 0 0 0 0
5 2 Endless Battle 0 4 5 5 5 1 1 1 1 1 1 1 1 1 Select <color=#0F70BC>1 character</color> to perform multiple battles. If the character wins a battle, the character will advance to the next battle with the remaining HP and have their <color=#0F70BC>win streak and challenge time</color> recorded. You can change the character by abandoning the ongoing challenge, but this will <color=#0F70BC>end the win streak and you will start over from the very first battle</color>. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg08.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg25.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg12.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg17.png 157 37 37 4 3 2201100 2200601 2200602 2200603 2200604 0 0 0 0 0 131
6 2 Emergency Transfer 0 3 6 6 6 1 3 3 1 1 1 1 1 Select <color=#0F70BC>1 character</color> to perform multiple battles. If the character wins a battle, the character will advance to the next battle with the remaining HP. Allies have <color=#0F70BC>2 replacement members</color>. If a character dies, a replacement will be <color=#0F70BC>randomly dispatched</color>. Assets/Product/Texture/Image/UiSuperSmashBros/UiSuperSmashBrosBg06.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg22.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg11.png Assets/Product/Texture/Atlas/UiSuperSmashBros/UiSuperSmashBrosBg18.png 93 73 220 3 3 2201100 2200601 2200602 2200603 2200604 2 3 3000 10000 150011|3 150012|3 150013|3 2 130