13 lines
1.3 KiB
Plaintext
13 lines
1.3 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory407.jpg
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2 2 401 1 55
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3 3 201 1 500345
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4 4 301 DialogEnable 1 Vera These electromagnetic barriers are only set up to counter outsiders. It seems like a basic defense system on the base. 1
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5 5 301 Vera IDs that aren't in the city's records will be stopped. 1
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6 6 302 That's weird. 7
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7 7 301 Vera Yep. Have you also noticed it? 1
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8 8 301 None of these devices are damaged.
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9 9 301 That means the "enemy" who entered Atlantis before you and triggered the submergence mechanism was not blocked by these barriers.
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10 10 301 Vera Who the hell... are we facing? 1
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11 11 301 1 AniZhuanchangBegin Vera Don't tell me the city's haunted. 1
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