16 KiB
16 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory16.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 210 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | The research laboratory is as deserted as ever, save for the cold, uncaring glow of a small display, where digits skip and change in the corner of the room. | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | In front of the display is Asimov, his head in his arms on the table. Next to him is a cup of cold coffee and a sandwich untouched for way too long. | |||||||||||||||||||||||||||||||
6 | 6 | 6 | 301 | The room would have been fittingly lonely if not for Asimov's slow, heavy breaths. | |||||||||||||||||||||||||||||||
7 | 7 | 7 | 201 | 1 | 1031001 | ||||||||||||||||||||||||||||||
8 | 8 | 8 | 301 | 1 | Liv | Asimov? | 1 | ||||||||||||||||||||||||||||
9 | 9 | 9 | 301 | Liv | Asimov, sir... Please wake up. | 1 | |||||||||||||||||||||||||||||
10 | 10 | 10 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
11 | 11 | 11 | 301 | PanelActor1Shake | 1 | Asimov | What did I... Huh, I fell asleep. | 1 | |||||||||||||||||||||||||||
12 | 12 | 12 | 201 | 1 | 1031001 | ||||||||||||||||||||||||||||||
13 | 13 | 13 | 301 | 1 | Liv | Sorry to disturb your rest. I'm here to deliver Gray Raven's data on our session in the battle simulation. | 1 | ||||||||||||||||||||||||||||
14 | 14 | 14 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
15 | 15 | 15 | 301 | The four of you stare as Asimov gulps down his cold coffee with furrowed brows, and he does not look at you until he has settled himself. | |||||||||||||||||||||||||||||||
16 | 16 | 16 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
17 | 18 | 18 | 201 | 1 | 500026 | ||||||||||||||||||||||||||||||
18 | 19 | 19 | 301 | 1 | Lee | 47 times. We've more or less grasped how to make use of this mechanoid. | 1 | ||||||||||||||||||||||||||||
19 | 20 | 20 | 301 | Lee | Overall speaking, there doesn't seem to be any issues, functionality-wise. But given the differences between our frames, you should probably focus on the battle data of Lucia and me. | 1 | |||||||||||||||||||||||||||||
20 | 22 | 22 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
21 | 23 | 23 | 301 | 1 | Asimov | Just call it a CUB. | 1 | ||||||||||||||||||||||||||||
22 | 24 | 24 | 201 | 1 | 1031001 | ||||||||||||||||||||||||||||||
23 | 25 | 25 | 301 | 1 | Liv | ...CUB? That does seem pretty fitting, and it sounds... it sounds cute... | 1 | ||||||||||||||||||||||||||||
24 | 26 | 26 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
25 | 27 | 27 | 301 | 1 | Asimov | I've been asleep for... | 1 | ||||||||||||||||||||||||||||
26 | 28 | 28 | 301 | Asimov takes a look at the digits on the display. | |||||||||||||||||||||||||||||||
27 | 29 | 29 | 301 | Asimov | 75 minutes. Based on your past data and my projections, you should have been able to complete 4 to 5 runs during this timespan. | 1 | |||||||||||||||||||||||||||||
28 | 30 | 30 | 301 | Asimov | I hope you didn't slow down just to give me a more diverse set of data. You know how deeply I care about your test results. | 1 | |||||||||||||||||||||||||||||
29 | 31 | 31 | 201 | 1 | 500166 | ||||||||||||||||||||||||||||||
30 | 32 | 32 | 301 | 1 | Lucia | Don't worry, Asimov. Commandant has also participated in the simulation... | 1 | ||||||||||||||||||||||||||||
31 | 33 | 33 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
32 | 34 | 34 | 301 | 1 | Asimov | I didn't realize you're here as well, 【kuroname】... and I don't remember asking for your involvement if I'm being honest. | 1 | ||||||||||||||||||||||||||||
33 | 35 | 35 | 301 | Asimov turns his chair toward you, his fingers crossed under his chin. | |||||||||||||||||||||||||||||||
34 | 36 | 36 | 302 | My team's mission is my mission. | 37 | Whoa, the bags under your eyes have gotten worse! | 38 | ||||||||||||||||||||||||||||
35 | 37 | 37 | 39 | 301 | Asimov | Save it. | 1 | ||||||||||||||||||||||||||||
36 | 38 | 38 | 301 | Asimov | Mind your own business! | 1 | |||||||||||||||||||||||||||||
37 | 39 | 39 | 301 | Asimov | Forget it. Now that you're here, I'll save myself the legwork and explain the project to you altogether. | 1 | |||||||||||||||||||||||||||||
38 | 40 | 40 | 301 | He sighs, trying to figure out how to phrase his explanation in layman's terms. | |||||||||||||||||||||||||||||||
39 | 41 | 41 | 301 | Asimov | First, just to clarify, I wasn't stealing your team behind your back... It's just that the drones we're developing this time are not your conventional mechanoids. | 1 | |||||||||||||||||||||||||||||
40 | 42 | 42 | 301 | Asimov | They can connect to the M.I.N.D. and behave according to a Construct's thoughts. | 1 | |||||||||||||||||||||||||||||
41 | 44 | 44 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
42 | 45 | 45 | 201 | 2 | 500166 | -400 | |||||||||||||||||||||||||||||
43 | 47 | 47 | 301 | Asimov | Compared to their combat capability, we wanted to focus more on CUBs' abilities to stabilize the M.I.N.D., which is why we designed them in the form of animal companions. | 1 | |||||||||||||||||||||||||||||
44 | 48 | 48 | 201 | 1 | 500026 | 400 | |||||||||||||||||||||||||||||
45 | 49 | 49 | 201 | 2 | 1031001 | -400 | |||||||||||||||||||||||||||||
46 | 50 | 50 | 301 | 1 | Lee | Would that actually work...? | 1 | ||||||||||||||||||||||||||||
47 | 51 | 51 | 301 | Liv | Theoretically, it would. Pets are human companions, after all! With them by our side, we would naturally feel calmer... | 2 | |||||||||||||||||||||||||||||
48 | 53 | 53 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
49 | 54 | 54 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
50 | 55 | 55 | 301 | 1 | Asimov | We commissioned Leonie from the WGAA to design their appearances, so their looks are heavily influenced by her artistic sensibilities. If you have complaints, she's the one you're looking for. | 1 | ||||||||||||||||||||||||||||
51 | 56 | 56 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
52 | 57 | 57 | 201 | 2 | 500026 | -400 | |||||||||||||||||||||||||||||
53 | 58 | 58 | 301 | 1 | Lee | It's fine. I'm not that obsessed with appearances... | 2 | ||||||||||||||||||||||||||||
54 | 59 | 59 | 301 | Asimov | Anyway, these CUBs are created to help Constructs maintain their human cognitions—a sense of security, belonging, protective instincts... These can all stabilize your M.I.N.D. | 1 | |||||||||||||||||||||||||||||
55 | 60 | 60 | 302 | Sounds like the role of a commandant. | 61 | ||||||||||||||||||||||||||||||
56 | 61 | 61 | 301 | Asimov | True, but not every squad comes with a commandant as reliable as you are, do they? Given how much it takes to develop a commandant and the rate we're losing them... We have to find a suitable alternative. | 1 | |||||||||||||||||||||||||||||
57 | 62 | 62 | 301 | Asimov | And that is why the data with a commandant's involvement would be inaccurate. | 1 | |||||||||||||||||||||||||||||
58 | 63 | 63 | 302 | That's why you didn't ask me to participate in the simulations. | 64 | ||||||||||||||||||||||||||||||
59 | 64 | 64 | 301 | Lee | If you're hoping to test a team-support model, you'd need to make sure it's compatible with different types of Constructs. You can't do that only with simulations on Babylonia. | 2 | |||||||||||||||||||||||||||||
60 | 66 | 66 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
61 | 68 | 68 | 301 | System | Incoming transmission— | ||||||||||||||||||||||||||||||
62 | 69 | 69 | 401 | 1 | 204 | ||||||||||||||||||||||||||||||
63 | 70 | 70 | 201 | 1 | 500001 | ||||||||||||||||||||||||||||||
64 | 71 | 71 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
65 | 72 | 72 | 301 | 1 | Celica | Sorry for the interruption— | 1 | ||||||||||||||||||||||||||||
66 | 73 | 73 | 302 | I have a bad feeling about this... | 74 | Are you working overtime? | 74 | ||||||||||||||||||||||||||||
67 | 74 | 74 | 301 | Celica | Sorry to interrupt your conversation, but Asimov asked, so here I am after proper working hours. | 1 | |||||||||||||||||||||||||||||
68 | 75 | 75 | 301 | Celica | I assume our heartless researcher hasn't even raised a brow when I criticized him in his face, has he? | 1 | |||||||||||||||||||||||||||||
69 | 76 | 76 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
70 | 77 | 77 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
71 | 78 | 78 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
72 | 79 | 79 | 301 | 1 | Asimov | I'll say it again—I personally do not believe that holidays should be allowed in the field of scientific research. | 1 | ||||||||||||||||||||||||||||
73 | 80 | 80 | 201 | 1 | 500001 | ||||||||||||||||||||||||||||||
74 | 81 | 81 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
75 | 82 | 82 | 301 | 1 | Celica | Of course—I'm sorry we have to ask Gray Raven to crunch again. And Asimov, I know you meant it, but I'm still hoping that you'll pay attention to your work-life balance. | 1 | ||||||||||||||||||||||||||||
76 | 83 | 83 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
77 | 84 | 84 | 201 | 2 | 500011 | -400 | |||||||||||||||||||||||||||||
78 | 85 | 85 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 2 | ||||||||||||||||||||||||||||||
79 | 86 | 86 | 301 | 1 | Hassen | Is it my turn, Celica? Hello, Gray Raven, thank you for your work. | 2 | ||||||||||||||||||||||||||||
80 | 87 | 87 | 301 | Hassen | Based on what we discussed with Asimov earlier and his applications, 【kuroname】, we have to ask you to leave on your own. | 2 | |||||||||||||||||||||||||||||
81 | 88 | 88 | 302 | On my own... | 90 | What did I do? | 89 | ||||||||||||||||||||||||||||
82 | 89 | 89 | 301 | Hassen | Nothing! We literally need you to leave for a one-person journey. | 2 | |||||||||||||||||||||||||||||
83 | 90 | 90 | 301 | Hassen | Simply put—Asimov, maybe you should do the briefing instead. It's your request, after all. You'll probably explain the mission details better. | 2 | |||||||||||||||||||||||||||||
84 | 91 | 91 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
85 | 92 | 92 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
86 | 93 | 93 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 2 | ||||||||||||||||||||||||||||||
87 | 94 | 94 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
88 | 95 | 95 | 301 | 1 | Asimov | To support the development of CUBs, I require as many sets of data as possible. Among them is a group that requires my extra attention, but whose data is fairly inaccessible—the older models of Constructs. | 1 | ||||||||||||||||||||||||||||
89 | 96 | 96 | 201 | 1 | 500026 | ||||||||||||||||||||||||||||||
90 | 97 | 97 | 301 | 1 | Lee | Older models? From what I know, they've all been decommissioned... | 1 | ||||||||||||||||||||||||||||
91 | 98 | 98 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
92 | 99 | 99 | 201 | 1 | 500011 | ||||||||||||||||||||||||||||||
93 | 100 | 100 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
94 | 101 | 101 | 301 | 1 | Hassen | Commandant, I assume you also have an inkling of the people who would fit all Asimov's strict criteria— | 1 | ||||||||||||||||||||||||||||
95 | 102 | 102 | 302 | ... | 103 | Could it be...? | 103 | ||||||||||||||||||||||||||||
96 | 103 | 103 | 301 | Hassen | That's right! I'm glad the Gray Ravens didn't antagonize the Forsaken in your previous encounters. | 1 | |||||||||||||||||||||||||||||
97 | 104 | 104 | 301 | Hassen | ...You didn't, did you? | 1 | |||||||||||||||||||||||||||||
98 | 105 | 105 | 302 | I don't think so... | 106 | I have the right to remain silent. | 111 | ||||||||||||||||||||||||||||
99 | 106 | 106 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
100 | 107 | 107 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
101 | 108 | 108 | 301 | 1 | Asimov | That's alright. We'll stick with the accounts on your reports. | 1 | ||||||||||||||||||||||||||||
102 | 109 | 109 | 201 | 1 | 500011 | ||||||||||||||||||||||||||||||
103 | 110 | 110 | 112 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | |||||||||||||||||||||||||||||
104 | 111 | 111 | 301 | Hassen | Very wise of you. As long as you know where you stand. | 1 | |||||||||||||||||||||||||||||
105 | 112 | 112 | 301 | Hassen | I understand, I do. As one of the decision-makers in Babylonia, I wouldn't have sent my best soldier to work with a third party unless it's absolutely necessary— | 1 | |||||||||||||||||||||||||||||
106 | 114 | 114 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
107 | 115 | 115 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
108 | 116 | 116 | 301 | Asimov | It's simple—let the Forsaken participate in the trial and send their data back. I need as many sets as possible, including but not limited to the two teams we sent earlier and... the others on the surface. | 1 | |||||||||||||||||||||||||||||
109 | 117 | 117 | 201 | 1 | 500011 | ||||||||||||||||||||||||||||||
110 | 118 | 118 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
111 | 119 | 119 | 301 | 1 | Hassen | As to how you actually get the data... | 1 | ||||||||||||||||||||||||||||
112 | 120 | 120 | 301 | Hassen | The good news is that the Forsaken has agreed to work with us. We're providing them with supplies and a recycling arrangement, both of which they find very agreeable during the winter—or so it seems. | 1 | |||||||||||||||||||||||||||||
113 | 121 | 121 | 301 | Hassen | The bad news is that we can only send one person to the surface. On your own, literally, and no Constructs allowed. | 1 | |||||||||||||||||||||||||||||
114 | 122 | 122 | 302 | So you already have an arrangement. | 123 | So it can only be me. | 123 | ||||||||||||||||||||||||||||
115 | 123 | 123 | 301 | Hassen | That's right. We can only send in one person for the transfer with the Forsaken and handle the data retrieval, and our best candidate is none other than you, 【kuroname】. | 1 | |||||||||||||||||||||||||||||
116 | 124 | 124 | 301 | Hassen | It's nearing the end of the year, so the Forsaken campsite is going to look a little strange. But, they have guaranteed to protect you at all costs. | 1 | |||||||||||||||||||||||||||||
117 | 125 | 125 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
118 | 126 | 126 | 201 | 1 | 500166 | -400 | |||||||||||||||||||||||||||||
119 | 127 | 127 | 201 | 2 | 500004 | 400 | |||||||||||||||||||||||||||||
120 | 128 | 128 | 301 | 1 | Lucia | ...Hold on, are you saying that Commandant has to carry out this mission alone? | 1 | ||||||||||||||||||||||||||||
121 | 129 | 129 | 301 | Asimov | The three of you still have to stay and carry out more tests. As to Hassen, you should know the way he does things better than I do. | 2 | |||||||||||||||||||||||||||||
122 | 130 | 130 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
123 | 131 | 131 | 201 | 1 | 500011 | ||||||||||||||||||||||||||||||
124 | 132 | 132 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
125 | 133 | 133 | 301 | 1 | Hassen | We've arranged for you a specific vehicle and real-time tracking. According to the plan, you'll be transferring the supplies at the outposts along the way. | 1 | ||||||||||||||||||||||||||||
126 | 134 | 134 | 301 | Hassen | The correspondence team and the extraction team have already landed. You will be assigned to the supply convoy in the corresponding areas so we can coordinate more easily. | 1 | |||||||||||||||||||||||||||||
127 | 135 | 135 | 301 | Hassen | Well, that's all for the small talk. | 1 | |||||||||||||||||||||||||||||
128 | 136 | 136 | 301 | Hassen | 【kuroname】, you have two hours to prepare. See you on the bridge. | 1 | |||||||||||||||||||||||||||||
129 | 137 | 137 | 302 | I understand... | 138 | ||||||||||||||||||||||||||||||
130 | 138 | 138 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
131 | 139 | 139 | 201 | 1 | 500166 | -400 | |||||||||||||||||||||||||||||
132 | 140 | 140 | 201 | 2 | 500004 | 400 | |||||||||||||||||||||||||||||
133 | 141 | 141 | 301 | 1 | Asimov | Alright, the meeting's over. Go get ready, Commandant. Gray Raven, you're staying for more tests. | 2 | ||||||||||||||||||||||||||||
134 | 142 | 142 | 301 | Lucia | Commandant, please stay safe! | 1 | |||||||||||||||||||||||||||||
135 | 143 | 143 | 302 | Don't worry. | 144 | ||||||||||||||||||||||||||||||
136 | 144 | 144 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
137 | 145 | 145 | 203 | 2 | 0.25 | ||||||||||||||||||||||||||||||
138 | 146 | 146 | 301 | Asimov fixes his messy hair from his earlier nap, looking fidgety due to lack of sleep. | |||||||||||||||||||||||||||||||
139 | 147 | 147 | 301 | 1 | AniZhuanchangBegin | Asimov | And 【kuroname】... Safe travels. | 2 |