32 KiB
32 KiB
1 | Id | CharacterID | Pic | Title | Description | NextTrialID |
---|---|---|---|---|---|---|
2 | 1 | 1011002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Li01.png | Controlling Bullet | Pinging a Red Orb after pinging a Yellow Orb grants the Blast effect, dealing extra Fire DMG in a small area | 2 |
3 | 2 | 1011002 | Common Combo | Infernal Shot will create a burning area when fired. Attacking enemies in the burning area deals extra Fire DMG. | 1 | |
4 | 3 | 1021001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1luxiya01.png | Lotus - Dual Blades | Lucia enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with Dual Blades. | 4 |
5 | 5 | 1031001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu01.png | Laser Cluster | Pinging a Red Orb after any 3-Ping will cast Laser Cluster, dealing 10 instances of large area Physical DMG. | 6 |
6 | 6 | 1031001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu02.png | Common Combo List | Ping 3 Yellow Orbs to pull in enemies, then ping a Red Orb to cast Laser Cluster, dealing massive damage. | 5 |
7 | 7 | 1041002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka01.png | Wing Shot | Pinging a Yellow Orb and hitting an enemy will grant extra Energy, increasing the rate Signature Move can be cast. | 8 |
8 | 8 | 1041002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka02.png | Common Combo | Trigger Passive Skill Quiver Of Mercy 3 times with 3-Pings and collect 3 energy arrows before casting Signature Move to deal Burst Physical DMG. | 9 |
9 | 9 | 1041002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka03.png | Common Combo | Pinging 3 Blue Orbs will maximize weapon damage. Deal massive DMG with Basic Attacks afterward. | 7 |
10 | 10 | 1051001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi01.png | EX - Slash Storm | Pinging a Yellow Orb after any 3-Ping will cast EX - Slash Storm, attacking nearby enemies 8 times, dealing massive Physical DMG. | 11 |
11 | 11 | 1051001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi02.png | Common Combo List | Ping 3 Red Orbs to dash toward the target enemy, then ping a Yellow Orb to cast EX - Slash Storm and deal massive Physical DMG. | 12 |
12 | 12 | 1051001 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi03.png | Common Combo List | Ping 3 Blue Orbs to pull enemies in, then ping a Yellow Orb to cast EX - Slash Storm to deal large area Physical DMG. | 10 |
13 | 13 | 1061002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Shenwei02.png | Offence-Defense Rhythm | Counterattack and launch a swordwave immediately after blocking successfully, dealing Physical DMG and increasing ATK | 14 |
14 | 14 | 1061002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Shenwei03.png | Great Slash | Pinging 3 Red Orbs will deal an extra hit when casting Heavy Slash. | 13 |
15 | 15 | 1071002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie01.png | Artillery Tactics | Karenina enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots. | 16 |
16 | 16 | 1071002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie02.png | Artillery Tactics | Karenina enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots. | 17 |
17 | 17 | 1071002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie03.png | Common Combo | Casting Signature Move after pulling enemies together when pinging a Blue Orb to deal area damage and trigger Blast Mode, dealing massive damage. | 18 |
18 | 18 | 1071002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie04.png | Common Combo | Mark enemies and enter Blast Mode after Yellow Orb 3-Pings. Triggers explosions on marked enemies in quick succession during Blast Mode, dealing Physical and Fire DMG. | 15 |
19 | 19 | 1081002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian01.png | Fleeting Phantom | Mark enemies with any 3-Ping. Attacking marked enemies with a 3-Ping will conjure a shade. Shades attack once when performing a Basic Attack. | 20 |
20 | 21 | 1081002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian03.png | Common Combo | Ping a Yellow Orb to move behind the enemy. Pinging a Blue Orb to attack an enemy from behind will trigger a CRIT. | 19 |
21 | 22 | 1021002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya01.png | Lotus - Lightning Dance | Pinging a Blue Orb or Yellow Orb to mark enemies. Attacking enemies marked by Lucia has a chance to call down a lightning, hitting the target and dealing Lightning DMG. | 23 |
22 | 23 | 1021002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya02.png | Common Combo | Ping Yellow Orbs to create a lightning zone, then ping 3 Red Orbs to increase the number of extra attacks to deal massive Physical and Lightning DMG. | 22 |
23 | 24 | 1031002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu01.png | Reversed Egretfield | Hitting a marked enemy with Basic Attacks and Red Orb abilities has a chance to trigger Lightning Lure. When triggered for the 5th time, the next Lightning Lure will carry out Ex - Lightning Lure, dealing Lightning DMG to enemies and healing allies in the area. | 25 |
24 | 25 | 1031002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu02.png | Common Combo | Red Orb 3-Pings will trigger Lightning Lure. | 26 |
25 | 26 | 1031002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu03.png | Common Combo | Ping a Yellow Orb to pull in an enemy before pining a Blue Orb to mark it. Trigger Passive Lightning Lure with Basic Attacks afterward. | 24 |
26 | 27 | 1061003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei01.png | Fighting Will | 3-Pings grant 10 extra Energy. Gain Physical and Dark Resistance during Twin Cores. | 28 |
27 | 28 | 1061003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei02.png | Common Combo | During Signature Move, recover Energy quickly with any 3-Ping, increasing the time the Signature Move form lasts. | 27 |
28 | 29 | 1031003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu01.png | Goddess Connection System | Enhances your weapon, increasing the damage and number of hits of Basic Attacks. | 30 |
29 | 31 | 1031003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu03.png | Common Combo | 3-Pings create Passive stacks and recover HP. | 29 |
30 | 32 | 1071003 | Thermal System | Gain Thermal Energy upon deployment based on skill levels. Casting certain skills grants Thermal Energy. All skills are enhanced when Thermal Energy is over 50%, and Fire DMG is increased in Enhanced Mode. | 33 | |
31 | 33 | 1071003 | Thermal System | Blue Orb 3-Pings summon a drone. Increase Thermal Energy every time the drone attacks. | 32 | |
32 | 34 | 1011003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Li01.png | Common Combo | Any 3-Ping + Red Orb to unleash Enhanced Red Orbs | 34 |
33 | 35 | 1051003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Qishi01.png | Overclock | For a short time, increase movement speed, deal Fire DMG with Basic Attacks, and lower the target's Fire Resistance after casting Signature Move. | 35 |
34 | 36 | 1021003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luxiyaaerfa01.png | Crimson Abyss - Blade Will | Upon a 3-Ping after pinging 3 Blue Orbs, enter Blade Will, turning all Signal Orbs into Special Orbs. Pinging Special Orbs will cast Swordwave. | 36 |
35 | 37 | 1091002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Aila01.png | Vector Cube | Cast Vector Cube upon pinging a Blue Orb and any 3-Ping. When charging, pull enemies in, increase Extra DMG Reduction, and produce a shield that lasts 7s. Deal large area DMG when charging ends. | 37 |
36 | 38 | 1081003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Dubian01.png | Cosmic Wave | Cast Cosmic Wave upon a 3-Ping and pinging a Red Orb. Enters Enhanced Mode after the skill ends, dealing additional Dark DMG with Basic Attacks. | 38 |
37 | 39 | 1041003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.png | Critical Moment | Enter sniping mode after pinging 3 Red Orbs and a Blue Orb. During so, Basic Attack shoots a long-ranged lightning arrow. Exit sniping mode if 6 lightning arrows are shot or if 6 seconds pass. | 40 |
38 | 40 | 1041003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.png | Critical Moment | Dodging in sniping mode will lower the charge time of the next Basic Attack. | 39 |
39 | 41 | 1111002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Sufeiya01.png | Field Supplies | Leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range and increases their Fire DMG. | 42 |
40 | 42 | 1111002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Sufeiya01.png | Field Supplies | Picking up Energy Balls grants Sophia Energy and Thermal Energy. Increase Extra DMG when Thermal Energy reaches a certain level. | 41 |
41 | 43 | 1121002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kuluomu01.png | Arclight Shield | Gain a shield for 4s upon pinging a Blue Orb and any 3-Ping. The shield explodes when it ends or refreshes, dealing Lightning DMG to targets nearby. | 43 |
42 | 44 | 1021004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png | Normal Form | 3-Pings increase 50% Energy and grant 1 Signature Point in normal form. Up to 2 Signature Points can be gained in normal form. | 45 |
43 | 45 | 1021004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png | Form Switch | Switch to Arctic Form when using Form Switch in normal form. Gain Super Armor when switching. Rearrange Signal Orbs according to 3-Ping rules when switching with full Energy. | 46 |
44 | 46 | 1021004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png | Arctic Form | Consume Energy over time in Arctic Form and increase Ice DMG when amassing Energy. Gain 1 Signature Point upon a 3-ping in Arctic Form up to 4 points. | 47 |
45 | 47 | 1021004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png | Signature - Halcyonic Blossoms | The more Signature Energy gained in Arctic Form, the more damage Signature Move deals. Accumulating 4 Signature points will cast Signature - Halcyonic Blossoms, clearing all Signature Energy and returning to normal form afterward. | 44 |
46 | 48 | 1131002 | Mass Illusion | Gain Overclock points over time or by 3-Pings. Press and hold Basic Attack to unleash Core attacks when there is enough Overclock points. | 49 | |
47 | 49 | 1131002 | Mass Illusion | Core attacks deal area Dark DMG and Physical DMG to surrounding targets. Performing Core Attacks consumes Overclock points and gains Energy. | 48 | |
48 | 50 | 1511003 | Instinct Unlocked | Signature Move: Enter Berserk Mode, gaining Dark Energy that diminishes over time. Gain Super Armor while in Berserk Mode, and leave Berserk Mode when all Energy is consumed. | 51 | |
49 | 51 | 1511003 | Instinct Unlocked | Consume Dark Energy to mitigate damage received during Berserk Mode. Dark Energy will not diminish over time in Matrix during Berserk Mode. | 52 | |
50 | 52 | 1511003 | Instinct Unlocked | Use special Red, Yellow, and Blue Orbs in Berserk Mode, maximum 1 each. Any Ping is considered a 3-Ping. Recover up to 3 pinged Orb 2s after they are pinged. | 53 | |
51 | 53 | 1511003 | Surging Madness | Core Passive: 3-Pings in normal form will build up Surge levels, maximum 3 levels. Gain extra Signature Energy upon a 3-Ping after having 3 Surge levels. | 54 | |
52 | 54 | 1511003 | Surging Madness | Consume all Surge levels when entering Berserk Mode, gaining damage bonus during Berserk Mode based on the number of levels consumed. | 50 | |
53 | 55 | 1141003 | Charged Attack | Press and hold Basic Attack to perform Charged Attack, releasing small-area or medium-area electromagnetic beam based on charge time, dealing piercing damage in a straight line. | 56 | |
54 | 56 | 1141003 | Skill Boost | Rosetta can have up to 3 energy points. Upon a 3-Ping, consumes 1 energy point to gain DMG Bonus. | 57 | |
55 | 57 | 1141003 | Signature Move Boost | Casting Signature Move will consume up to 2 Energy Points, granting additional Signature Move damage based on Points consumed. | 58 | |
56 | 58 | 1141003 | Wide-area Electromagnetic Cannon | Rosetta enters Full Burst form upon consuming all Energy Points. Press and hold Basic Attack to unleash [wide-area electromagnetic cannon]. Restore 3 Energy Points 8s after the shot. | 55 | |
57 | 59 | 1521003 | Sync Rate | Qu's Sync Rate limit is 60. She will gain 10/20/30 Sync Rate based on the number of Signal Orbs pinged. The Orbs will be enhanced once she has maximum Sync Rate. | 60 | |
58 | 60 | 1521003 | Enhanced Orb | Enhanced Orbs can only be pinged individually. Each time an Enhanced Orb is cleared, the 3-Ping equivalent skill will be cast along with the Concentrated Will effect. Pinging an Enhanced Orb will consume 20 Sync Rate, and Qu cannot gain Energy from it. | 61 | |
59 | 61 | 1521003 | Concentrated Will | Qu consumes 5 Sync Rate every second while Concentrated Will lasts. Once her Sync Rate is reduced to 0, she will leave the Concentrated Will status and no longer enhance the Signal Orbs. | 59 | |
60 | 62 | 1161002 | Follow-Up | Changyu's first Signal Orb will always be his special Follow-Up Orb. After 3-Pinging any other Signal Orbs, the Follow-Up Orb will become available for a short period. | 63 | |
61 | 63 | 1161002 | Follow-Up | After tapping the Follow-Up Orb, Changyu will cast different Follow-Up Skills based on the color of the previous 3-Ping, and gain bonus Signature Move Energy. | 62 | |
62 | 64 | 1171003 | Singularity | Luna has up to 60 Annihilation Pts. Each time she makes a 3-Ping, she gain 15 Annihilation Pts and the next Orb pinged is also regarded as a 3-Ping. When she has at least 15 Annihilation Pts, you may press and hold the Basic Attack button to enter the Annihilation mode. | 65 | |
63 | 65 | 1171003 | Singularity | While in the Annihilation mode, Luna gains Super Armor, and up to 4 Spheres of Annihilation based on her current Annihilation Pts. She may launch the Spheres of Annihilation to deal damage and gain 10 Energy from each Sphere. | 66 | |
64 | 66 | 1171003 | Singularity | Basic Attacks under the Annihilation mode cost 5 Annihilation Pts each. Luna will leave the Annihilation mode once she has 0 Annihilation Pts left, or when she is switched out of the battle. | 64 | |
65 | 67 | 1181003 | Blade Rend | After a Yellow 3-Ping, make another 3-Ping of any color to enter Battle Stance, which causes Basic Attacks, Red Orb, and Yellow Orb skills to launch Swordwaves. Pinging Red Orbs in Battle Stance can also stack Data Correction effect to increase Physical DMG. | 67 | |
66 | 68 | 1191003 | Overclock Strike | After any 3-ping, an Overclock Indicator in corresponding color will be added to the far right of the Orbs bar. Tap the Overclock Indicator to ping all Signal Orbs of the corresponding color and cast the Core Skill. | 68 | |
67 | 69 | 1201003 | Prototype | After any 3-ping, calls upon the POD to launch homing missiles at the enemy in front and obtain POD: Shield. Once POD: Shield is fully charged, A2 is able to cast her Signature Move to activate Berserk Mode. | 69 | |
68 | 70 | 1211002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png | Cold Snap | After any 3-Ping, press Basic Attack within 1s to enter [Tactical Stance], and keep holding the Basic Attack button to maintain. Release the Basic Attack button to trigger [Blooming Shot]. | 71 |
69 | 71 | 1211002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png | Cold Snap | The backstep of [Blooming Shot] is able to evade enemy attacks. If this move successfully dodges an attack, the follow-up shot will be enhanced. | 70 |
70 | 72 | 1531003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png | Tertian | Making a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. | 73 |
71 | 73 | 1531003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png | Tertian | Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage. | 72 |
72 | 74 | 1121003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png | Frost Origin | Using [Consuming any 3-Ping of shield] in non-[Frost Spirit] state, using [Frost Strike] or any 3-Ping in [Frost Strike] state can make you enter [Condensed Frost] state. | 75 |
73 | 75 | 1121003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png | Frost Origin | When Chrome is attacked in [Condensed Frost] state, he will invalidate this attack and inflict Slow to the enemy. | 76 |
74 | 76 | 1121003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png | Frost Origin | Chrome rank-up will upgrade the Slow Effect from triggering [Condensed Frost] to Freeze Effect and increase DMG dealt to the enemies. | 74 |
75 | 77 | 1221002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png | Shadow Prism Agglomerate | No. 21 can agglomerate the Shadow Prism energy with basic attack. When the value of energy reaches 4, the next basic attack will empty the energy and form a [Twilight Matrix], beating target and dealing Dark damage. | 78 |
76 | 78 | 1221002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png | Shadow Prism Agglomerate | When No. 21 casts Shadow Prism attack, the Co-Bot will release [Force Wave] to enhance attack and detonate [Twilight Matrix], dealing Extra Damage. | 79 |
77 | 79 | 1221002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png | Shadow Prism Agglomerate | When No. 21 is haywire (hit, fall down), tap Dodge button to perform [Instant Dodge], remove Haywire status and release a [Twilight Matrix] to the enemy. | 77 |
78 | 80 | 1131003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png | Lightning Fall | Any 3-Ping will add 1 [Electric Charge] with the next Basic Attack, max 3 stacks. | 81 |
79 | 81 | 1131003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png | Lightning Fall | With [Electric Charge], press and hold Basic Attack to use [Lightning Fall] to deal wide-area Lightning DMG and reduce the target's Lightning Resistance with [Turbulence Interference]. | 82 |
80 | 82 | 1131003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png | Lightning Fall | Using [Lightning Fall] will spend [Electric Charges]. Spending more charges will deal more DMG> | 80 |
81 | 83 | 1541003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png | Art of Deception | Tap the White Signal Orb at the 2nd/3rd/4th hit of Basic Attack to unleash different combos and gain 10/20/30 Deception Points. | 84 |
82 | 84 | 1541003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png | Art of Deception | When there are enough Deception Points, tap the Signal Orb to cast skills and gain energy. | 85 |
83 | 85 | 1541003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png | Art of Deception | The Matrix's enhanced orb effect now removes the cost of the next Signal Orb skill. After casting a Signature Move, gain 1 Incinerating Orb that can cast multiple incinerating orbs. | 83 |
84 | 86 | 1031004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png | Ode for Everlight | Accumulate Prayer via basic attacks and pings. Upon full Prayer, double tap the Dodge button to activate Prayer, during which time you can enter two groups of Signal Orbs. | 87 |
85 | 87 | 1031004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png | Ode for Everlight | Enter two groups of Signal Orbs of the same color to cast Purity Oath and deal area damage. Enter two groups of Signal Orbs of different colors to cast Chaos Oath and launch an attack that can be dodged against enemies and Liv: Empyrea. | 88 |
86 | 88 | 1031004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png | Ode for Everlight | The more Signal Orbs entered in a Prayer, the more damage it will cause. In addition, every time you enter Signal Orb(s), you will deal damage against enemies, inflict Imprison on them, and restore team members' HP. | 89 |
87 | 89 | 1031004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png | Ode for Everlight | Activate Prayer during a Signature Move to enter 3 groups of Signal Orb(s), which will trigger effect regardless of their color. | 90 |
88 | 90 | 1031004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png | Ode for Everlight | Upgrade [Ode for Everlight] to Lv.22 to gain a random Signal Orb upon entering Prayer form. | 86 |
89 | 91 | 1531004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png | Phantasia | Moving the joystick after a 3-Ping or pinging a Signature Move Special Orb will interrupt the current skill, releasing a skill variant and dealing a large amount of Dark DMG in the direction of the joystick. | 92 |
90 | 92 | 1531004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png | Phantasia | Afterward, summon a phantom that will cast the interrupted skill. | 91 |
91 | 93 | 1551003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png | Snow Dragon | Consume 20 Signature Energy to cast Spirit Blade: Dragon Throw, summoning and throwing Dragon Axe. While Dragon Axe is on the field, press and hold the Signature button to consume 100 Signature Energy and cast Spirit Blade: Falling Stars. | 94 |
92 | 94 | 1551003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png | Snow Dragon | Pulao's Basic Attacks/Ping Attacks accumulate Dragon Force. Ping Attacks that catch Dragon Axe consume Dragon Force to unleash a Core Attack. After which, press the Basic Attack button to unleash additional Core Attacks. | 95 |
93 | 95 | 1551003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png | Snow Dragon | When Dragon Axe is on the field, press the Signature button to summon it back to Pulao. | 93 |
94 | 96 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | You can tap and hold Dodge or cast Quantum Compression Shot/Flame Bombing for Nanami: Starfarer to start sliding. While this is active, you can cast the above skills with no intervals. | 97 |
95 | 97 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | Use the Signature and activate Rumbling. While this is active, Nanami: Starfarer has a Pressure slot that goes up to 200. | 98 |
96 | 98 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | When a Basic Attack hits an enemy, you can tap and hold Basic Attack to activate Bzzz. While this is active, release Basic Attack at different times to trigger Oops! Missed It! or Perfect!. | 99 |
97 | 99 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | When Oops! Missed It!/Perfect! is cast, gains 80/120 Pressure and 32/48 Signature Energy, respectively. | 100 |
98 | 100 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | When Pressure is at 200, tap and hold all the way to spend all Pressure and cast Burning Blow. | 101 |
99 | 101 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | Burning Blow: Recovers 60 Signature Energy, gains the damage multiplier of this Ironsoul Slice's Perfect!, and the Base DMG is increased by 0.25% for every Pressure. This damage is recorded after it has been tallied. | 102 |
100 | 102 | 1051004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png | Soul of Molten Steel | While Rumbling is active, when Signature Energy is at max, casts Gigabyte Star Strike. When cast, additionally deals 50% of the recorded damage and then removes the recorded damage. | 96 |
101 | 103 | 1561003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png | Huntress' Command | Press and hold Dodge to activate Bitterfrost Level. Once Bitterfrost Level is fully charged, release it to perform Bitter Frost that deals Ice DMG. | 104 |
102 | 104 | 1561003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png | Huntress' Command | Releasing Dodge without fully charging Bitterfrost Level will result in no attacks, and Bitterfrost Level will gradually decline. | 105 |
103 | 105 | 1561003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png | Huntress' Command | Getting hit while charging will deduct Dodge Gauge and performs Flash if there is enough Dodge available (CD: 1.5s). | 106 |
104 | 106 | 1561003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png | Huntress' Command | With the exclusive [Isabel] memory equipped, [Bitter Frost] deals Extra DMG to enemies with [Frozen Status] from the 2-Phase Signature. | 103 |
105 | 107 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | Anti-gravity System: When Karenina: Scire has a set of 3-Ping Orbs or Matrix's enhanced orb effect, press and hold Basic Attack to start charging. Karenina will gain Super Armor and DMG Reduction when charging. | 108 |
106 | 108 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | While charging, 3-Ping Orbs will be consumed continuously. Each 3-Ping grants 20 Anti-gravity Energy. Up to 2 sets of 3-Ping Orbs can be consumed. | 109 |
107 | 109 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | When charging is complete, launches Leap Attack and leap up into the air to deal Dark DMG. After two sets of 3-Pings are consumed by charging, the Base DMG of Leap Attack will increase. | 110 |
108 | 110 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | When Karenina: Scire is airborne, keep tapping Basic Attack to cast Radiant Whirlwind, dealing Dark DMG and increasing airborne time and spin speed. | 111 |
109 | 111 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | Upon landing, triggers Gravity Overload, dealing Dark DMG, reducing Anti-gravity Energy, and gaining Energy. | 112 |
110 | 112 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | If Karenina: Scire has no less than 20 Anti-gravity Energy, she can jump up again until her Anti-gravity Energy drops below 20. | 113 |
111 | 113 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | When in the Anti-gravity status, dodges to cast Airborne Spin, pulling and knocking back enemies around her, dealing Dark DMG, and restoring 20 Anti-gravity Energy. (This effect can only be triggered once every 10s.) | 114 |
112 | 114 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | When Matrix is triggered by dodging, casts Returning Repulsion, pulling and knocking back enemies around her, dealing Dark DMG, and restoring 40 Anti-gravity Energy. | 115 |
113 | 115 | 1071004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png | Space Walk | Radiant Whirlwind grants Kinetic Energy. When in the Anti-gravity status, casts Starshatter Horizon and the Signature Move will deal more damage based on Kinetic Energy accumulated. | 107 |
114 | 116 | 1571003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png | Rising Key | After Arca casts any 3-Ping, stop tapping Basic Attack or keep tapping it for a period of time to trigger a Combo Strike. | 117 |
115 | 117 | 1571003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png | Rising Key | After a 3-Ping, tap Basic Attack to charge Rising Energy. Casting Gear-Break Combo will consume the energy charged to deal extra DMG. | 118 |
116 | 118 | 1571003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png | Rising Key | If Gear Level is lower than 3, the Rising Energy consumed will be converted into Rotational Speed. | 119 |
117 | 119 | 1571003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png | Rising Key | If Gear Level is lower than 3 and Rising Energy is greater than Rotational Speed when triggering a Combo Strike, Gear Level will go up by 1. | 120 |
118 | 120 | 1571003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png | Rising Key | At Gear Lv.3, triggering a Combo Strike will reset Gear Level and Rotational Speed to deal massive damage. | 116 |
119 | 121 | 1041004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png | Glowing Lanternlight | Press and hold Dodge to trigger Luminous Realm, during which Afterglow Orbs can be pinged alongside Signal Orbs of the same color. | 122 |
120 | 122 | 1041004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png | Glowing Lanternlight | Pinging orbs in Luminous Realm will accumulate Afterglow Points. | 123 |
121 | 123 | 1041004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png | Blade Abyss | After performing the Phase I Signature, Stigmata will enter Sword Form, during which no Signal Orbs will be generated. | 124 |
122 | 124 | 1041004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png | Blade Abyss | In Sword Form, after the 4th hit of Basic Attack or a successful dodge, pressing and holding Basic Attack triggers Sword Dance. | 125 |
123 | 125 | 1041004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png | Blade Abyss | In Sword Form, performing Signature when fully charged will unleash Illuminated Abyss. | 121 |
124 | 126 | 1231002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png | Strings On Me | Press and hold Basic Attack to consume Jete Points and enter the Strings On Me status to keep launching Basic Attacks. | 127 |
125 | 127 | 1231002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png | Solitary Dancer | In the Strings On Me status, take hit/release Basic Attack to make Bambinata jump up and enter the Solitary Dancer status. | 128 |
126 | 128 | 1231002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png | Pas De Chat | When in the Solitary Dancer status, uses Signal Orbs to cast Pas De Chat. Forgets the orbs of the same color upon a 3-Ping (will no long obtain the orbs of that color). | 129 |
127 | 129 | 1231002 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png | Stringless Cage | Release to remember orbs of all colors | 126 |
128 | 130 | 1011004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png | Fate Records | 3-Pings outside the Hypermatrix will be recorded and then obtained again in the Hypermatrix. | 131 |
129 | 131 | 1011004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png | Realm Travel | When the Hypermatrix Gauge is full, press and hold Basic Attack to trigger the Hypermatrix. | 132 |
130 | 132 | 1011004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png | Dimension Observer | 3-Pings cast in the Hypermatrix will enhance Red/Yellow Orbs and grant Sight Points. | 133 |
131 | 133 | 1011004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png | Collapsing Realm | In the Hypermatrix, tap Signature to trigger Collapsing Realm and deal damage based on the Sight Points consumed. | 134 |
132 | 134 | 1011004 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png | Q.E.D. | Consume 90 Signature Energy outside the Hypermatrix. Tap Signature to deal massive AOE Fire DMG. | 130 |
133 | 135 | 1091003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png | Color Mix: Clash of Concepts | When the Secondary Color filled in is different from the Theme Color, press and hold Basic Attack to trigger it for Ayla to gain an Extra DMG Bonus. | 139 |
134 | 136 | 1091003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png | Pure Color: Theme Emphasis | When the Secondary Color filled in is same to the Theme Color, press and hold Basic Attack to trigger it for Ayla to gain an Ice DMG Bonus. | 135 |
135 | 137 | 1091003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png | Color Rendering | Spends 80 Signature Energy and expands the Painter's Realm. | 136 |
136 | 138 | 1091003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png | Colorful Brushstroke | In the Painter's Realm, perform a ping to trigger sliding and bumping to deal DMG. The character will spend Backup Pigment and gain the 3-Ping Orbs of the same color. 3-Pings will increase the DMG of Ink Painting. | 137 |
137 | 139 | 1091003 | Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png | Ink Painting | Tap Signature in the Painter's Realm to trigger it. | 138 |