11 KiB
11 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory347.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 33 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | It has been several hours since the twins left the main battlefield of the Pulia Forest Park Ruins. | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | The large transport craft mentioned in the transmission finally appears in the form of the burning carcass of a plane, crash-landing before the teams that retrieved the sample of the Hetero-Hive Mother. | |||||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | Eventually, the different teams could only manage to save the pilot, and they begin their retreat on foot. | |||||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | But they see the same thing regardless of where they go: a crumbled CPF tower, farms burned down, and the lingering stench in the air like the smell of white phosphorous burning through flesh. | |||||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | These disasters from the Punishing Virus have never left Earth. More and more people join the retreating forces; they abandon the well-constructed defense lines and conservation areas, moving the frontline back. | |||||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | To live, people are giving up on the rebuilt houses, the unwieldy weapons, and the stored rations. Everything they built is now given up for survival; all they can do now is search for survivors. | |||||||||||||||||||||||||||||||
10 | 9 | 10 | 201 | 1 | 1031001 | 17 | |||||||||||||||||||||||||||||
11 | 10 | 11 | 301 | 1 | Liv | ... | 1 | ||||||||||||||||||||||||||||
12 | 11 | 12 | 203 | 1 | 0.7 | 50 | |||||||||||||||||||||||||||||
13 | 12 | 13 | 203 | 700 | 1 | 0.15 | |||||||||||||||||||||||||||||
14 | 13 | 14 | 301 | Numb, Liv drags an injured survivor forward. | |||||||||||||||||||||||||||||||
15 | 14 | 15 | 301 | Even though her frame is almost entirely spent in the previous fight, Liv is still pushing herself to go forward. | |||||||||||||||||||||||||||||||
16 | 15 | 16 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab | 2 | ||||||||||||||||||||||||||||||
17 | 16 | 17 | 301 | Every step she is taking stresses her frame. The feeling of pain spreads from her feet to her entire body, but that does not stop her from moving forward. | |||||||||||||||||||||||||||||||
18 | 17 | 18 | 301 | Liv | How many has there been... | 1 | |||||||||||||||||||||||||||||
19 | 18 | 19 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
20 | 19 | 20 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab | |||||||||||||||||||||||||||||||
21 | 20 | 21 | 301 | After settling 【kuroname】 and the rest, Liv returns to the front of the rescue line. | |||||||||||||||||||||||||||||||
22 | 21 | 23 | 301 | Her mind is way too foggy to know how many times she has performed first-aid and moved the wounded. | |||||||||||||||||||||||||||||||
23 | 22 | 24 | 301 | Wounded Survivor | I... need water... | ||||||||||||||||||||||||||||||
24 | 23 | 25 | 301 | The survivor makes a plea. His voice was weak, but resolute in his last request. Hearing that, Liv immediately takes him to one of the last few water supply points within the ruins. | |||||||||||||||||||||||||||||||
25 | 24 | 26 | 301 | But the water at the supply point is already murky and stained. The survivor on her shoulders never got to take a sip of water from his homeland before he passes. | |||||||||||||||||||||||||||||||
26 | 25 | 27 | 301 | They were talking just a second ago. Now, they are a life apart. | |||||||||||||||||||||||||||||||
27 | 26 | 28 | 301 | In the blink of an eye, a life passes away next to Liv, quietly. | |||||||||||||||||||||||||||||||
28 | 27 | 29 | 301 | Even with all the treatment she can do, Liv still cannot save this life from the call of death. | |||||||||||||||||||||||||||||||
29 | 28 | 30 | 201 | 1 | 1031001 | 17 | |||||||||||||||||||||||||||||
30 | 29 | 31 | 301 | 1 | Liv | Ugh... | 1 | ||||||||||||||||||||||||||||
31 | 30 | 32 | 301 | Ever since she has become a medic, Liv has been in the company of death. She should be used to the fact that she cannot save everyone by now. | |||||||||||||||||||||||||||||||
32 | 31 | 33 | 301 | But, regrettably, she can still remember every name on the casualty list and the desperation she felt as they passed. In the face of death, Liv cannot become accustomed to it. | |||||||||||||||||||||||||||||||
33 | 32 | 34 | 301 | The wounded cannot wait. Liv adjusts her emotions before she continues searching in the ruins like a machine. | |||||||||||||||||||||||||||||||
34 | 33 | 35 | 301 | At least she will not miss the next one. | |||||||||||||||||||||||||||||||
35 | 34 | 36 | 301 | AniZhuanchangBegin | Liv | I must... move forward... | 1 | ||||||||||||||||||||||||||||
36 | 35 | 37 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
37 | 36 | 38 | 101 | Assets/Product/Texture/Image/BgStory/BgStory0.png | |||||||||||||||||||||||||||||||
38 | 37 | 39 | 301 | AniZhuanchangEnd | Liv knows that as long as the Punishing Virus is ravaging Earth, no one can afford to stop to grieve. | ||||||||||||||||||||||||||||||
39 | 38 | 40 | 301 | AniZhuanchangBegin | Is the eternal solitude of death the only cure for this depressing reality? | ||||||||||||||||||||||||||||||
40 | 39 | 41 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory347.jpg | |||||||||||||||||||||||||||||||
41 | 40 | 42 | 201 | 1 | 1031001 | 17 | |||||||||||||||||||||||||||||
42 | 41 | 43 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab | 1 | ||||||||||||||||||||||||||||||
43 | 42 | 44 | 301 | AniZhuanchangEnd | 1 | Sharp machine parts are sanding down Liv's artificial skin, revealing the mechanical skeleton underneath. The constant act of moving the wounded has her hands sparking. | |||||||||||||||||||||||||||||
44 | 43 | 45 | 301 | Another crumbled wall has been moved. Liv wipes away the dust covering the face of the injured buried underneath, finding a small Construct, her short, white hair darkened from the fire, stained with vital fluid and blood. | |||||||||||||||||||||||||||||||
45 | 44 | 46 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLouDianNew.prefab | 1 | ||||||||||||||||||||||||||||||
46 | 45 | 47 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
47 | 46 | 48 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab | 2 | ||||||||||||||||||||||||||||||
48 | 47 | 49 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory13.jpg | |||||||||||||||||||||||||||||||
49 | 48 | 50 | 504 | 0.7 | |||||||||||||||||||||||||||||||
50 | 49 | 51 | 201 | 1 | 500385 | ||||||||||||||||||||||||||||||
51 | 50 | 52 | 301 | 1 | Girl | I... I want to go home... | 1 | ||||||||||||||||||||||||||||
52 | 51 | 53 | 203 | 1 | 0.25 | 200 | |||||||||||||||||||||||||||||
53 | 52 | 54 | 201 | 2 | 500054 | -200 | |||||||||||||||||||||||||||||
54 | 53 | 55 | 301 | 1 | Liv | That's alright. Don't be afraid... I'm taking you home... | 2 | ||||||||||||||||||||||||||||
55 | 54 | 56 | 301 | Seeing the girl's face, Liv remembers a past memory. | |||||||||||||||||||||||||||||||
56 | 55 | 57 | 301 | In the memory, Liv was lowering her voice to comfort the girl before her, as Liv was the last one facing the massive Corrupted that destroyed the city. | |||||||||||||||||||||||||||||||
57 | 56 | 58 | 301 | Liv | Stay quiet. I'll count to three, and you run toward the hill, okay? | 2 | |||||||||||||||||||||||||||||
58 | 57 | 59 | 301 | The girl looked at Liv and nodded. | |||||||||||||||||||||||||||||||
59 | 58 | 60 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
60 | 59 | 61 | 301 | In that distant past, the army was also retreating like they are now, giving up on the districts one after another. | |||||||||||||||||||||||||||||||
61 | 60 | 62 | 301 | During that retreat, Liv saved the little girl that was at a similar age to when Liv enlisted, adorned with silver hair like her. | |||||||||||||||||||||||||||||||
62 | 61 | 63 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab | 2 | ||||||||||||||||||||||||||||||
63 | 62 | 64 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory347.jpg | |||||||||||||||||||||||||||||||
64 | 63 | 65 | 504 | 0 | |||||||||||||||||||||||||||||||
65 | 64 | 66 | 201 | 1 | 500385 | ||||||||||||||||||||||||||||||
66 | 65 | 67 | 301 | 1 | As she sees the girl who got turned into a Construct and got injured on the battlefield of despair, Liv begins to feel a sense of familiarity. A question rises in her mind. | ||||||||||||||||||||||||||||||
67 | 66 | 68 | 301 | Did I really save her...? | |||||||||||||||||||||||||||||||
68 | 67 | 69 | 301 | The last time she saw the girl, she was alive, direct in her expressions and fear. | |||||||||||||||||||||||||||||||
69 | 68 | 70 | 301 | This time, she is another chilling Construct like her, having trekked through countless battlefields. | |||||||||||||||||||||||||||||||
70 | 69 | 71 | 301 | Having saved her from a hopeless battlefield, Liv has delivered her to countless wars to confront death. | |||||||||||||||||||||||||||||||
71 | 70 | 72 | 301 | What will she think when she is about to die? Will she want to go home like she once did? | |||||||||||||||||||||||||||||||
72 | 71 | 73 | 301 | If death is inevitable, should they not suffer as little as possible? | |||||||||||||||||||||||||||||||
73 | 72 | 74 | 301 | Can I really save everyone...? Does anything that I do mean anything? | |||||||||||||||||||||||||||||||
74 | 73 | 75 | 301 | Is this really salvation in this ocean of pain? | |||||||||||||||||||||||||||||||
75 | 74 | 76 | 201 | 1 | 1031001 | 17 | |||||||||||||||||||||||||||||
76 | 75 | 77 | 301 | 1 | Liv | It's not just her... | 1 | ||||||||||||||||||||||||||||
77 | 76 | 78 | 301 | Liv | Hans... Simon... Lucia... Lee... and 【kuroname】... | 1 | |||||||||||||||||||||||||||||
78 | 77 | 79 | 301 | Everyone has fulfilled their duties as soldiers to their dying breath. | |||||||||||||||||||||||||||||||
79 | 78 | 80 | 301 | But now, so much is lost. | |||||||||||||||||||||||||||||||
80 | 79 | 81 | 301 | A breeze blows past the battlefield, sending a bag of hydrangea seeds from the little girl's arms to Liv. | |||||||||||||||||||||||||||||||
81 | 80 | 82 | 301 | What flower will blossom, and what fruit will they bear when the seeds are planted? | |||||||||||||||||||||||||||||||
82 | 81 | 83 | 301 | No one will know. The farmers are gone. The farms are lost. | |||||||||||||||||||||||||||||||
83 | 82 | 84 | 301 | That bag is damaged by the fire of war, the seeds soaked in blood and fuel. | |||||||||||||||||||||||||||||||
84 | 83 | 85 | 301 | Liv looks at the hills of remains before her. | |||||||||||||||||||||||||||||||
85 | 84 | 86 | 301 | She knows this scene exists not only here. | |||||||||||||||||||||||||||||||
86 | 85 | 87 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
87 | 86 | 88 | 301 | The cities and defense lines lost all look the same in the transmissions. | |||||||||||||||||||||||||||||||
88 | 87 | 90 | 301 | AniZhuanchangBegin | Humanity is once again connected: Akdilek, the Forsaken, ARU, and the countless Scavengers... not by hope, but by the desperation that the Punishing Virus has brought. | ||||||||||||||||||||||||||||||
89 | 88 | 89 | 401 | 1 | 36 | ||||||||||||||||||||||||||||||
90 | 89 | 91 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
91 | 90 | 92 | 101 | 1000 | Assets/Product/Texture/Image/BgCg/Cg2201_2.jpg | ||||||||||||||||||||||||||||||
92 | 91 | 93 | 401 | 1 | 66 | ||||||||||||||||||||||||||||||
93 | 92 | 94 | 301 | AniZhuanchangEnd | Liv | Can we really fix this now...? | 1 | ||||||||||||||||||||||||||||
94 | 93 | 95 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
95 | 94 | 96 | 301 | There is a higher mountain after this one. | |||||||||||||||||||||||||||||||
96 | 95 | 97 | 301 | Another battlefield after this war is over. | |||||||||||||||||||||||||||||||
97 | 96 | 98 | 301 | As long as the Punishing Virus exists on Earth, nothing will be fixed. | |||||||||||||||||||||||||||||||
98 | 97 | 99 | 301 | It is a Sisyphean struggle, where momentary calmness is easily shattered the next moment. | |||||||||||||||||||||||||||||||
99 | 98 | 100 | 301 | 1 | AniZhuanchangBegin | How will humanity break this endless cycle? |