ascnet/Resources/table/client/movie/movies/MovieHD00201BB.tsv

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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory46.jpg
2 2 401 1 203
3 3 201 1 500004
4 4 301 DialogEnable 1 Asimov You're on time for once. Looks like you've had some time to reflect, huh? 1
5 5 301 Asimov So do you know why I called you here? 1
6 6 302 Yep, pretty much... 7 Babel Tower? 7
7 7 301 Asimov Good. Spares me the effort to explain. 1
8 8 301 Asimov We've now entered the fourth stage of "Project Babel". You will still be in charge of testing it. 1
9 9 302 Yep. Been there, done that. 10
10 10 301 Asimov Anyway, just relax. I want the combat data to be as accurate as possible. You'll ruin it if you take it too much to heart. 1
11 11 301 Asimov Oh, just one little new thing before the test. 1
12 12 302 What new thing? 13
13 13 301 Asimov We've expanded the combat squad options this time. You can change your roster according to the fights. 1
14 14 301 Asimov I'm sure you'll find it beneficial. 1
15 15 301 Asimov After all, if memory serves me right, you've frequently commanded temporary squads to carry out combat missions to great success. 1
16 16 302 Oh, I just got lucky... 17
17 17 301 Asimov Oh, and don't forget, you can adjust the overall combat intensity according to your own needs. 1
18 18 301 Asimov But I'm sure you'll be able to handle the hardest difficulty. Want me to set the default to the hardest? 1
19 19 302 Just let me customize inside! 20
20 20 301 Asimov Alright then. Any battle intensity works, I'll be able to collect more data comprehensively. 1
21 21 301 Asimov Well, I've told you everything you need to know. I'll tell you the rest inside the tower. 1
22 22 301 Asimov Hopefully, you can provide more useful combat data to make all this overtime worthwhile. 1
23 23 302 Me too... 24
24 24 202 1 AniZhuanchangBegin 1