ascnet/Resources/table/share/fight/npc/npcanimationtransition/Mo1BaohuzheMd000001.tsv

3.7 KiB

1RoleLayerStateTargetTransitionDuration
2Mo1BaohuzheMd0000010Born0
3Mo1BaohuzheMd0000010Stand10.1
4Mo1BaohuzheMd0000010Stand20.1
5Mo1BaohuzheMd0000010Stand30.1
6Mo1BaohuzheMd0000010Death0.1
7Mo1BaohuzheMd0000010Standchange0.1
8Mo1BaohuzheMd0000010Run0.1
9Mo1BaohuzheMd0000010Walk0.1
10Mo1BaohuzheMd0000010Runb0.2
11Mo1BaohuzheMd0000010Runl0.2
12Mo1BaohuzheMd0000010Runr0.2
13Mo1BaohuzheMd0000010Walkb0.1
14Mo1BaohuzheMd0000010Walkl0.1
15Mo1BaohuzheMd0000010Walkr0.1
16Mo1BaohuzheMd0000010TurnLeft0.1
17Mo1BaohuzheMd0000010TurnRight0.1
18Mo1BaohuzheMd0000010Move10.1
19Mo1BaohuzheMd0000010Move20.1
20Mo1BaohuzheMd0000010Move30.1
21Mo1BaohuzheMd0000010RunStart0.1
22Mo1BaohuzheMd0000010RunStartEnd010.1
23Mo1BaohuzheMd0000010Hit10.05
24Mo1BaohuzheMd0000010Hit20.05
25Mo1BaohuzheMd0000010Hit30.05
26Mo1BaohuzheMd0000010Hit40.05
27Mo1BaohuzheMd0000010Behitfly0.05
28Mo1BaohuzheMd0000010Hoverhit0.05
29Mo1BaohuzheMd0000010Falldown0.1
30Mo1BaohuzheMd0000010Hitdown0.05
31Mo1BaohuzheMd0000010Lieonfloor0.1
32Mo1BaohuzheMd0000010Standup0.1
33Mo1BaohuzheMd0000010Straight0.1
34Mo1BaohuzheMd0000010Stun0.1
35Mo1BaohuzheMd0000010StraightBefore0.1
36Mo1BaohuzheMd0000010StraightAfter0.1
37Mo1BaohuzheMd0000010Win0
38Mo1BaohuzheMd0000010Win20.1
39Mo1BaohuzheMd0000010Stop0.1
40Mo1BaohuzheMd0000010Fail0.1
41Mo1BaohuzheMd0000010Save0.1
42Mo1BaohuzheMd0000010Attack010.1
43Mo1BaohuzheMd0000010Attack020.1
44Mo1BaohuzheMd0000010Attack030.1
45Mo1BaohuzheMd0000010Stand1Run0.2
46Mo1BaohuzheMd0000010Stand1Walk0.1
47Mo1BaohuzheMd0000010Stand2Standchange0.1
48Mo1BaohuzheMd0000010Stand2Run0.2
49Mo1BaohuzheMd0000010Stand2Walk0.3
50Mo1BaohuzheMd0000010Stand2Walkb0.3
51Mo1BaohuzheMd0000010Stand2Walkl0.3
52Mo1BaohuzheMd0000010Stand2Walkr0.3
53Mo1BaohuzheMd0000010StandchangeStand10.1
54Mo1BaohuzheMd0000010StandchangeRun0.1
55Mo1BaohuzheMd0000010StandchangeWalk0.1
56Mo1BaohuzheMd0000010RunStop0.2
57Mo1BaohuzheMd0000010RunStand20.2
58Mo1BaohuzheMd0000010RunRunb0.2
59Mo1BaohuzheMd0000010RunRunl0.2
60Mo1BaohuzheMd0000010RunRunr0.2
61Mo1BaohuzheMd0000010WalkStand20.1
62Mo1BaohuzheMd0000010RunbStand20.2
63Mo1BaohuzheMd0000010RunbRun0.2
64Mo1BaohuzheMd0000010RunbRunl0.2
65Mo1BaohuzheMd0000010RunbRunr0.2
66Mo1BaohuzheMd0000010RunlStand20.2
67Mo1BaohuzheMd0000010RunlRun0.2
68Mo1BaohuzheMd0000010RunlRunb0.2
69Mo1BaohuzheMd0000010RunlRunr0.2
70Mo1BaohuzheMd0000010RunrStand20.2
71Mo1BaohuzheMd0000010RunrRun0.2
72Mo1BaohuzheMd0000010RunrRunb0.2
73Mo1BaohuzheMd0000010RunrRunl0.2
74Mo1BaohuzheMd0000010WalkbStand20.1
75Mo1BaohuzheMd0000010WalkbWalk0.2
76Mo1BaohuzheMd0000010WalkbWalkl0.1
77Mo1BaohuzheMd0000010WalkbWalkr0.1
78Mo1BaohuzheMd0000010WalklStand20.1
79Mo1BaohuzheMd0000010WalklWalk0.1
80Mo1BaohuzheMd0000010WalklWalkb0.1
81Mo1BaohuzheMd0000010WalklWalkr0.2
82Mo1BaohuzheMd0000010WalkrStand20.1
83Mo1BaohuzheMd0000010WalkrWalk0.1
84Mo1BaohuzheMd0000010WalkrWalkb0.1
85Mo1BaohuzheMd0000010WalkrWalkl0.2
86Mo1BaohuzheMd0000010TurnLeftStand20.1
87Mo1BaohuzheMd0000010TurnRightStand20.1
88Mo1BaohuzheMd0000010RunStartRun0
89Mo1BaohuzheMd0000010RunStartRunStartEnd010.1
90Mo1BaohuzheMd0000010Hit1Stand20
91Mo1BaohuzheMd0000010Hit2Stand20
92Mo1BaohuzheMd0000010Hit3Stand20
93Mo1BaohuzheMd0000010Hit4Stand20
94Mo1BaohuzheMd0000010BehitflyHoverhit0.1
95Mo1BaohuzheMd0000010BehitflyFalldown0.1
96Mo1BaohuzheMd0000010HoverhitFalldown0.1
97Mo1BaohuzheMd0000010FalldownLieonfloor0.1
98Mo1BaohuzheMd0000010HitdownLieonfloor0.1
99Mo1BaohuzheMd0000010StandupStand20.1
100Mo1BaohuzheMd0000010StraightStand20.1
101Mo1BaohuzheMd0000010StunStand20.1
102Mo1BaohuzheMd0000010WinWin20.1
103Mo1BaohuzheMd0000010StopStand20.1