ascnet/Resources/table/share/fuben/couplecombat/CoupleCombatCharacter.tsv

34 KiB

1CharacterIdFeature[1]Name[1]Icon[1]Description[1]Feature[2]Name[2]Icon[2]Description[2]Feature[3]Name[3]Icon[3]Description[3]
2101100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngPalefire can deal damage efficiently.\n1. The Red Orb Ping after a Yellow Orb Ping will also deal Fire DMG.\n2. Red Orbs and Yellow Orbs can deal high frequency attacks.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngPalefire can deal high frequency attacks.\n1. The Red Orb Ping after a Yellow Orb Ping will also deal Fire DMG.\n2. Red Orbs and Yellow Orbs can deal high frequency attacks.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngPalefire can launch Fire Attacks.\n1. After a Yellow Orb Ping, the next Red Orb Ping will deal Fire DMG.\n2. Pinging Red Orbs and Yellow Orbs can launch high frequency attacks.
3102100114AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngLotus can deal damage efficiently.\n1. Ping Red Orb(s) after any 3-Ping to enter Burst form and deal multiple-hit Physical DMG.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngLotus can deal high frequency attacks.\n1. Ping Red Orb(s) after any 3-Ping to enter Burst form and deal multiple-hit Physical DMG.
4103100116SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngEclipse can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Ping Yellow Orbs to pull enemies.\n2. Ping Blue Orbs to restore teammates' HP.\n3. Ping Red Orb(s) after any 3-Ping to deal multiple-hit Physical DMG.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngEclipse can pull enemies.\n1. Ping Yellow Orbs to pull enemies.\n2. Ping Blue Orbs to restore teammates' HP.\n3. Ping Red Orbs after any 3-Ping to deal multiple-hit Physical DMG.
5104100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngZero can deal ranged high frequency attacks.\n1. Red, Yellow, and Blue Orbs can all deal multiple-hit Physical DMG.\n2. Each 3-Ping will increase the Physical DMG dealt by the next Signature Move.17Ranged DamageAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.pngZero can deal ranged attacks against enemies.\n1. Red, Yellow, and Blue Orbs can all deal multiple-hit Physical DMG.\n2. Each 3-Ping will increase the Physical DMG dealt by the next Signature Move.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngZero can deal high frequency attacks.\n1. Red, Yellow, and Blue Orbs can all deal multiple-hit Physical DMG.\n2. Each 3-Ping will increase the Physical DMG dealt by the next Signature Move.
6105100115TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngStorm can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Ping Blue Orbs to reduce the target's DEF and gain Physical Resistance.\n2. Ping Yellow Orb(s) after any 3-Ping to deal lasting Physical DMG to nearby enemies.8Damage ReductionAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon002.pngStorm can reduce the damage taken by team members.\n1. Storm's Signature Moves can protect team members for 5s and resist Physical DMG by enemies.
7106100215TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngBastion can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Ping Yellow Orb(s) to enter Block form and enhance DEF, and then counterattack and deal Physical DMG.\n2. Ping Blue Orbs to stun enemies.9ControlAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon018.pngBastion can control enemies.\n1. Ping Yellow Orb(s) to enter Block form and enhance DEF, and then counterattack and deal Physical DMG.\n2. Ping Blue Orbs to stun enemies.
8107100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngBlast can deal damage efficiently.\n1. Ping Blue Orbs to pull enemies.\n2. Perform 3 3-Pings or cast a Signature Move to enter Burst mode and launch ranged cannon attacks.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngBlast can pull enemies.\n1. Ping Blue Orbs to pull enemies.\n2. Perform 3 3-Pings or cast a Signature Move to enter Burst mode and launch ranged cannon attacks.
9108100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngNightblade can deal damage efficiently.\n1. Ping Blue Orb(s) and if they deal damage to the enemy from behind, the damage will be guaranteed to be critical.\n2. After 2 successful 3-Pings, summon a shade to deal lasting high frequency Physical DMG.6Critical HitAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon1.pngNightblade is more likely to deal CRIT DMG.\n1. Ping Blue Orb(s) and if they deal damage to the enemy from behind, the damage will be guaranteed to be critical.\n2. After 2 successful 3-Pings, summon a shade to deal lasting high frequency Physical DMG.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngNightblade can deal high frequency attacks.\n1. Ping Blue Orb(s) and if they deal damage to the enemy from behind, the damage will be guaranteed to be critical.\n2. After 2 successful 3-Pings, summon a shade to deal lasting high frequency Physical DMG.
10102100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngDawn can deal damage efficiently.\n1. Ping Yellow Orbs and Blue Orbs to stack up marks on enemies and deal multiple-hit damage.\n2. Attacking enemies with marks will deal additional damage to them.\n3. Activate a Signature Move to enter Burst form for basic attacks to deal 25% Extra DMG.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngDawn can deal high frequency attacks.\n1. Ping Yellow Orbs and Blue Orbs to stack up marks on enemies and deal multiple-hit damage.\n2. Attacking enemies with marks will deal additional damage to them.\n3. Activate a Signature Move to enter Burst form for basic attacks to deal 25% Extra DMG.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngDawn can deal Lightning DMG.\n1. Ping Yellow Orbs and Blue Orbs to stack up marks on enemies and deal multiple-hit damage.\n2. Attacking enemies with marks will deal additional Lightning DMG.
11103100216SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngLux can restore team members' HP and control enemies.\n1. Ping Blue Orb(s) to create an Ion Wall that can slow down enemies.\n2. Ping Yellow Orb(s) to mildly pull enemies.\n3. QTE can heal team members.\n4. Trigger Lightening 4 times via Signature Moves to heal allies.9ControlAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon018.pngLux can control enemies.\n1. Ping Blue Orb(s) to create an Ion Wall that can slow down enemies.\n2. Ping Yellow Orb(s) to mildly pull enemies.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngLux can deal Lightning DMG.\n1. Pinging Yellow or Red Orbs has a chance to deal Lightning DMG and heal allies.
12101100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngEntropy can deal damage efficiently.\n1. Ping Blue Orbs to pull enemies.\n2. Cast Red Orb(s) after any 3-Ping to deal additional Physical DMG.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngEntropy can deal high frequency attacks.\n1. Ping Blue Orbs to pull enemies.\n2. Cast Red Orb(s) after any 3-Ping to deal additional Physical DMG.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngEntropy can pull enemies.\n1. Ping Blue Orbs to pull enemies.\n2. Cast Red Orb(s) after any 3-Ping to deal additional Physical DMG.
13103100316SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngLuminance can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Ping Blue Orbs to pull and mark enemies within range.\n2. Attacks against marked enemies have a chance to deal additional Physical DMG.\n3. Perform a 3-Ping or trigger the marks 5 times to restore team members' HP.\n4. Luminance's Signature Moves can boost other team members' DMG Reduction.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngLuminance can pull enemies.\n1. Ping Blue Orbs to pull and mark enemies within range.\n2. Attacks against marked enemies have a chance to deal additional Physical DMG.\n3. Perform a 3-Ping or trigger the marks 5 times to restore team members' HP.\n4. Luminance's Signature Moves can boost other team members' DMG Reduction.8Damage ReductionAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon002.pngLuminance can reduce the damage taken by team members.\n1. Ping Blue Orbs to pull and mark enemies within range.\n2. Attacks against marked enemies have a chance to deal additional Physical DMG.\n3. Perform a 3-Ping or trigger the marks 5 times to restore team members' HP.\n4. Luminance's Signature Moves can boost other team members' DMG Reduction.
14106100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngTenebrion can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Ping Blue Orb(s) to pull monsters.\n2. Each 3-Ping grants 10 more Energy. When Energy is above 60, activate a Signature Move to enter Dark form.\n3. When in Dark form, Tenebrion gains 30% Physical Resistance and Dark Resistance.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngEclipse can pull enemies.\n1. Ping Blue Orb(s) to pull monsters.\n2. Each 3-Ping grants 10 more Energy. When Energy is above 60, activate a Signature Move to enter Dark form.\n3. When in Dark form, Tenebrion gains 30% Physical Resistance and Dark Resistance.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngTenebrion can deal Dark DMG.\n1. Ping Blue Orbs to pull monsters.\n2. Each 3-Ping grants 10 more Energy. When Energy is above 60, activate a Signature Move to enter Dark form.\n3. When in Dark form, Tenebrion can ping orbs to deal Dark DMG.
15107100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngEmber can deal damage efficiently.\n1. Any 3-Ping and Signature Move will grant Heat.\n2. Ember will deal more damage upon 50% Heat.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngEmber can deal Fire DMG.\n1. Any 3-Ping and Signature Move will grant Heat.\n2. Upon 50% Heat, Ember will gain increased DMG and deal Fire DMG.
16105100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngPulse can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Ping any Orb to perform a multiple-hit attack.\n2. Pulse can cast a Signature Move to gain temporary enhancement, dealing more damage and reducing the enemy's Fire Resistance by 15%.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngPulse can deal high frequency attacks.\n1. Ping any Orb to perform a multiple-hit attack.\n2. Pulse can cast a Signature Move to gain temporary enhancement, dealing more damage and reducing the enemy's Fire Resistance by 15%.
17102100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngCrimson Abyss can deal damage efficiently.\n1. Perform any 3-Ping after a Blue Orb 3-Ping to enter Blade Will form.\n2. Upon entering Blade Will form, Crimson Abyss will gain multiple Sword Orbs. Ping these orbs to deal Physical DMG.3BurstAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon014.pngCrimson Abyss can deal massive damage in short-time.\n1. Perform any 3-Ping after a Blue Orb 3-Ping to enter Blade Will form.\n2. Upon entering Blade Will form, Crimson Abyss will gain multiple Sword Orbs. Ping these orbs to deal Physical DMG.
18108100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngAstral can deal damage efficiently.\n1. Ping Yellow Orbs to pull enemies.\n2. Ping Red Orb(s) after any 3-Ping to deal damage once and temporarily make Astral deal more damage.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngAstral can deal Dark DMG.\n1. Ping Yellow Orbs to pull enemies.\n2. Ping Red Orbs after any 3-Ping to deal Dark DMG once and temporarily gain increased DMG.
19109100215TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngBrilliance can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Ping Blue Orb(s) after any 3-Ping to charge and pull enemies right on the spot and gain a shield.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngBrilliance can pull enemies.\n1. Ping Blue Orb(s) after any 3-Ping to charge and pull enemies right on the spot and gain a shield.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngBrilliance can shield herself.\n1. Ping Blue Orbs after any 3-Ping to charge right on the spot, pull enemies in and gain a shield.
20104100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngVeritas can deal damage efficiently.\n1. Ping Blue Orb(s) after a Red Orb 3-Ping to enter Sniper form.\n2. When in Sniper form, Veritas deals more basic attack damage and deals damage at a significantly longer range.17Ranged DamageAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.pngVeritas can deal ranged attacks against enemies.\n1. Ping Blue Orb(s) after a Red Orb 3-Ping to enter Sniper form.\n2. When in Sniper form, Veritas deals more basic attack damage and deals damage at a significantly longer range.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngVeritas can deal Lightning DMG.\n1. Ping Blue Orbs after a Red Orb 3-Ping to enter Sniping Form.\n2. When in Sniping Form, Veritas' Basic Attacks deal Lightning DMG instead and have a significantly longer range.
21111100216SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngSilverfang can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Silverfang will drop Energy Balls when attacking. Pick up the Energy Balls to restore HP and deal more Fire DMG.\n2. Silverfang will gain Energy and Heat by picking up Energy Balls.\n3. Silverfang's Signature Moves will deal Fire DMG and continuously pull enemies.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngSilverfang can pull enemies.\n1. Silverfang's Signature Moves will deal Fire DMG and continuously pull enemies.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngSilverfang can deal Fire DMG.\n1. Silverfang's Signature Move can deal Fire DMG and continuously pull enemies in.
22112100215TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngArclight can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Arclight can attract nearby targets after casting a Signature Move.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngArclight can pull enemies.\n1. Arclight can attract nearby targets after casting a Signature Move.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngArclight can shield himself.\n1. He can deal Lightning DMG after casting Signature Move.\n2. Ping Blue Orbs after any 3-Ping to gain a shield.
23102100414AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngPlume can deal damage efficiently.\n1. When in Arctic form and there is Energy remaining, Plume can deal 50% more Ice DMG. Plume's Signature Moves and 3-Pings also have this bonus effect.3BurstAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon014.pngPlume can deal massive damage in short-time.\n1. When in Arctic Form and there is Energy remaining, Plume can deal 50% more Ice DMG. Plume's Signature Moves and 3-Pings also have this bonus effect.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngPlume can deal Ice DMG.\n1. When Plume is in Arctic Form and has Energy remaining, she can deal 50% more Ice DMG. Plume's Signature Move and 3-Pings also benefit from this damage bonus.
24113100216SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngRozen can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Press and hold the Basic Attack button to deal damage and restore Rozen's Signature Energy at the cost of the Passive Value.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngRozen can deal Dark DMG.\n1. Press and hold the Basic Attack button to consume Overclock Points, dealing Dark DMG while recovering Signature Energy.
25151100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngCrocotta can deal damage efficiently.\n1. With a powerful shield and efficient damage-dealing capability, Crocotta will gain Super Armor during a Signature Move and deal damage at ease.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngCrocotta can gain a shield.\n1. Ping Blue Orbs to gain a shield.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngCrocotta can deal Dark DMG.\n1. Crocotta can deal Dark DMG while Signature Move is active.
26114100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngRigor can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Rigor can use Passive Energy to deal more 3-Ping and Signature Move damage.\n2. When Energy is used up, Rigor will enter Full Burst form. Press and hold the Basic Attack button to fire the Wide-area electromagnetic Cannon.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngRigor can pull enemies.\n1. Rigor's Signature Moves can pull nearby enemies and deal Physical DMG.\n2. Ping Blue Orbs to pull enemies.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngRigor can gain a shield.\n1. Ping Yellow Orbs to gain a shield.
27152100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngPavo can deal damage efficiently.\n1. Ping Signal Orbs to gain Sync Rate.\n2. Pavo will enter Concentrated Will form upon full Sync Rate.\n3. When in Concentrated Will form, Pavo can only perform 1-Pings, which will grant enhancement effect(s).
28116100215TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngQilin can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Upon a 3-Ping, the Follow-Up Orb will light up for you to perform different Follow-Up effects.\n2. Upon use of a Signature Move, use the Follow-Up Orb to perform a combo.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngQilin can deal Ice DMG.\n1. Upon a 3-Ping, the Follow-Up Orb will light up, allowing Qilin to launch different Follow-Up combos and deal Ice DMG.\n2. After casting Signature Move, use the Follow-Up Orb to perform a combo.
29117100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngLaurel can deal damage efficiently.\n1. After gaining Annihilation Points via a 3-Ping, press and hold the Basic Attack button to enter Annihilation form, and then ping Annihilation Orb(s) to deal Dark DMG and gain Energy.2High Frequency AttackAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.pngLaurel can deal high frequency attacks.\n1. Signal Orbs and basic attacks can all deal multiple-hit attacks.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngLaurel can deal Dark DMG.\n1. After gaining Annihilation Points via a 3-Ping, press and hold the Basic Attack button to enter Annihilation State, and then ping Annihilation Orbs to deal Dark DMG and gain Energy.
30118100314AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.png2B is an efficient damage dealer.\n1. 2B's Battle Stance allows her to unleash a large amount of damage.
31119100316SupportAssets/Product/Texture/Image/IconType/IconCharacter2.png9S can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Upon a 3-Ping, if the Overclock Energy is above 50, gain the Overclock Indicator of the corresponding color at the cost of Overclock Energy.\n2. Tap the Overclock Indicator to clear the Signal Orbs of the same color.9ControlAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon018.png9S can control enemies.\n1. Ping Yellow Orb(s) to create a slow area in front and immobilize the enemies in the area.
32120100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngA2 can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Upon a Signature Move, A2 enters Berserker, during which time A2 has Super Armor and gains Extra DMG Reduction and Extra DMG Bonus.\n2. POD: shield will be consumed during the Signature Move. Replenish it via 3-Pings and basic attacks.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngA2 can pull enemies.\n1. Ping Blue Orb(s) to create a gravity area in front and keep pulling enemies in the area.
33121100216SupportAssets/Product/Texture/Image/IconType/IconCharacter2.pngHypnos can restore teammates' HP and boost the recovery speed of Reinforcement Energy.\n1. Press the Basic Attack button within 1s after any 3-Ping to enter Tactical Firing posture. Hold the Basic Attack button to keep the posture.\n2. When in the Tactical Firing posture, release the Basic Attack button and successfully dodge attacks to deal more damage.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngHypnos can deal Ice DMG.\n1. After any 3-Ping, press Basic Attack within 1s to enter Tactical Stance, then release Basic Attack to fire forward, dealing Ice DMG.\n2. If Hypnos manages to dodge an enemy attack while releasing the Basic Attack button in Tactical Stance, he can deal even higher Ice DMG.
34153100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngTempest can deal damage efficiently.\n1. Upon a 3-Ping, Tempest gains a Triad of the same color. And the next ping will trigger a Chord and cause different damage effects depending on the Chord color.\n2. Tempest gains 50% DMG Reduction during Signature and deal damage via basic attacks and pings.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngTempest can deal Lightning DMG.\n1. Upon a 3-Ping, a Triad of the same color is generated. The next ping will trigger a Chord and cause different damage effects depending on whether the Chord color is the same or different from the Triad color.\n2. Tempest gains 50% DMG Reduction during Signature Move and deal damage via basic attacks and pings.
35112100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngGlory can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Press and hold the Basic Attack button to clear Glorious Shield and enter Frost Spirit form.\n2. When performing a 3-Ping and attacked in Frost Spirit form, become immune to the attack and slow down the enemy.9ControlAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon018.pngGlory can control enemies.\n1. Press and hold the Basic Attack button to clear Glorious Shield and enter Frost Spirit form.\n2. When performing a 3-Ping and attacked in Frost Spirit form, become immune to the attack and slow down the enemy.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngGlory can gain a shield.\n1. Upon deployment, Glory converts 60% HP to a shield.
36122100215TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngXXI can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Dodge to get up from the ground or remove other statuses and gain a shield.\n2. XXI mainly deals damage via the explosion of Twilight Matrix.10ShieldAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon027.pngXXI can gain a shield.\n1.When attacked, fallen to the ground, or in other abnormal statuses, tap the Dodge button to perform an instant dodge, which will cast a Twilight Matrix at the target and grant Super Armor and a shield equal to 15% Max HP.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngXXI can deal Dark DMG.\n1. Detonate Twilight Matrices to unleash high DMG.
37113100315TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngGarnet can draw aggression, gain Super Armor, and have 30% DMG Reduction.\n1. Upon a 3-Ping, use a basic attack or Signature Move to gain Electric Charge.\n2. Press and hold the Basic Attack button to cast Lightning Fall at the cost of Electric Charge.\n3. The more stacks of Electric Charge consumed, the more damage the Lightning Fall will deal.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngGarnet can pull enemies.\n1. Clear Yellow Orbs to pull nearby enemies.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngGarnet can deal Lightning DMG.\n1. After a 3-Ping, use Signature Move to gain Electric Charge.\n2. Press and hold Basic Attack to consume Electric Charge to cast Lightning Fall, dealing Lightning DMG.\n3. The more stacks of Electric Charge consumed, the more damage the Lightning Fall will deal.
38154100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngFlambeau can deal damage efficiently.\n1. Ping White Signal Orb(s) right after a basic attack to gain Deception Pts.\n2. Use Deception Pts. to cast the Signal Orb's Phase 1 and Phase 2 skills.\n3. Signature grants Trickery Pts. and Incinerating Orb(s). Basic attacks and pings consume Trickery Pts.
39103100419AmplifierAssets/Product/Texture/Image/IconType/IconCharacter5.pngEmpyrea is a character that can pull enemies, inflict control effects, and deal damage.\n1. Upon full Passive Value, double tap the Dodge button to enter Prayer and enter Signal Orb(s) twice.\n2. Cause different damage effects based on the Signal Orb(s) entered.\n3. During a Signature Move, double tap the Dodge button to enter Prayer and enter Signal Orb(s) three times to deal massive damage.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngEmpyrea can pull enemies.\n1. Upon full Passive Value, double tap the Dodge button to enter Prayer, enter two groups of Signal Orbs of different colors, and cast Chaos Oath to pull enemies within a big range.17Ranged DamageAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.pngAll Empyrea's damage is ranged damage.
40153100419AmplifierAssets/Product/Texture/Image/IconType/IconCharacter5.pngSelena: Capriccio is an attacker and a healer.\n1. After Selena casts a 3-Ping or Shooting Stars, move the joystick to summon a phantom to cast the original skill and for Selena to cast Ensemble: Echo.\n2. After explosion, the Signature Move field will leave a phantom to restore HP to allies in it.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngCapriccio can deal Dark DMG.\n1. After casting a 3-Ping or Shooting Stars, move the joystick to summon a phantom to cast the original skill while Capriccio herself will cast Reprise: Echo.\n2. After the Realm of Capriccio is detonated, it will leave a phantom to restore HP to allies within the range.
41155100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngDragontoll can deal damage efficiently.\n1. Spend 20 Energy to cast Spirit Blade: Dragon Throw, throwing a Dragon Axe.\n2. When Dragontoll's Red/Yellow/Blue Pings collides with the Dragon Axe, she will cast Dragon Force Combo at the cost of Dragon Force.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngDragontoll can pull the enemy.\n1. When Dragontoll's Yellow Pings collides with the Dragon Axe, she will cast Dragon Force Combo and pull nearby enemies at the cost of Dragon Force.
42156100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngStarveil can deal damage efficiently.\n1. Press and hold Dodge to start charging. Release to cast Frost Moon.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngStarveil can deal Ice DMG.\n1. Press and hold Dodge to start charging, then release it to cast Bitter Frost.
43107100415TankAssets/Product/Texture/Image/IconType/IconCharacter1.pngScire can taunt the enemy, gain Super Armor and 30% DMG Reduction.\n1. Press and hold Basic Attack to start charging and consuming 3-Ping Orbs over time, then cast Leap Attack.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngScire can deal Dark DMG.\n1. Press and hold Basic Attack to start charging and consuming 3-Ping Orbs over time, then cast Leap Attack.\n2. Basic Attacks and pinging orbs can both deal Dark DMG.9ControlAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon018.pngScire can knock the enemy away.\n1. Press and hold Basic Attack to start charging and consuming 3-Ping Orbs over time, then cast Leap Attack.
44157100318VanguardAssets/Product/Texture/Image/IconType/IconCharacter4.pngArca is an efficient damage dealer.\n1. Tap Basic Attack continuously after any 3-Ping to charge up the Rising Engine. Arca will unleash Gear-Break Combo to deal DMG when the tapping stops or goes over a certain period of time.7PullAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon026.pngArca can pull enemies in.\n1. Upon a 3-Ping, the Yellow Orb skill deals Lightning DMG instead of Physical DMG and pulls in nearby enemies when the magnetic field contracts.\n2. After any 3-Ping, tap Basic Attack continously to charge up the Rising Engine. Arca will unleash Gear-Break Combo to deal DMG when the tapping stops or goes over a certain period of time.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngArca is an efficient damage dealer.\n1. Upon a 3-Ping, the Yellow Orb skill deals Lightning DMG instead of Physical DMG and pulls in nearby enemies when the magnetic field contracts.\n2. After any 3-Ping, tap Basic Attack continously to charge up the Rising Engine. Arca will unleash Gear-Break Combo to deal DMG when the tapping stops or goes over a certain period of time.
45104100414AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngStigmata is an efficient damage dealer.\n1. In Staff Form, press and hold the Dodge button to activate Luminous Realm. While Luminous Realm is active, pinging Signal Orbs will also consume the Afterglow Orbs that are of the same color and aligned above them to damage the target.\n2. After a successful dodge or the 4th hit of Basic Attack in Sword Form, press and hold Basic Attack to unleash a thrusting attack.3BurstAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon014.pngStigmata unleash high damage within a short interval.\n1. In Staff Form, press and hold the Dodge button to activate Luminous Realm. While Luminous Realm is active, pinging Signal Orbs will also consume the Afterglow Orbs that are of the same color and aligned above them to damage the target.\n2. After a successful dodge or the 4th hit of Basic Attack in Sword Form, press and hold Basic Attack to unleash a thrusting attack.
46123100214AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngVitrum is an efficient damage dealer.\n1. Press and hold Basic Attack to enter the Strings On Me state, automatically dodging incoming attacks. Pinging orbs in this state can also deal damage.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngVitrum can deal Ice DMG.\n1. Press and hold Basic Attack to enter the Strings on Me state. Taking hit in this state will cause Vitrum to enter the Solitary Dancer state, automatically dodging incoming attacks while dealing Ice DMG via pinging orbs.\n2. Making 3-Pings in Solitary Dancer state will cause Vitrum to forget Signal Orbs of the color of the 3-Ping. Cast Signature Move to restore the forgotten orbs and deal massive Ice DMG.3BurstAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon014.pngVitrum can unleash high damage within a short interval.\n1. Press and hold Basic Attack to enter the Strings on Me state. Taking hit in this state will cause Vitrum to enter the Solitary Dancer state, automatically dodging incoming attacks while dealing Ice DMG via pinging orbs.\n2. Making 3-Pings in Solitary Dancer state will cause Vitrum to forget Signal Orbs of the color of the 3-Ping. Cast Signature Move to restore the forgotten orbs and deal massive Ice DMG.
47101100414AttackerAssets/Product/Texture/Image/IconType/IconCharacter3.pngHyperreal is an efficient damage dealer.\n1. Press and hold Basic Attack to deal Fire DMG and enter Hypermatrix. Holding Basic Attack inside Hypermatrix can also extend its duration.1Elemental DMGAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon010.pngHyperreal can deal Fire DMG.\n1. Press and hold Basic Attack to deal Fire DMG and enter Hypermatrix. Holding Basic Attack inside Hypermatrix can also extend its duration.\n2. Hyperreal's Basic Attacks and Orb Skills can both deal Fire DMG.3BurstAssets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon014.pngHyperreal can unleash high damage within a short interval.\n1. Press and hold Basic Attack to deal Fire DMG and enter Hypermatrix. Holding Basic Attack inside Hypermatrix can also extend its duration.\n2. Hyperreal's Basic Attacks and Orb Skills can both deal Fire DMG.