103 lines
9.7 KiB
Plaintext
103 lines
9.7 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
|
|
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory306.png
|
|
2 2 401 1 201
|
|
3 3 201 1 1011001
|
|
4 9522 301 DialogEnable 1 Lee Judging from the coordinates, we're still some distance from the sources of the red and blue mechanoids. 1
|
|
5 4 301 Lee Based on our current situation, there is no evidence of a path between the sources of the two factions. 1
|
|
6 5 302 So... we need to split up? 6
|
|
7 6 301 Lee That seems to be the only reasonable course of action. 1
|
|
8 7 202 1 1
|
|
9 8 301 So after a brief discussion, you split up into two teams: you with Lee, Lucia with Liv.
|
|
10 9 301 This guarantees both teams have protective and investigative capabilities.
|
|
11 10 301 AniZhuanchangBegin After changing your comms to mid-ranged communication, the two teams of you head your separate ways.
|
|
12 11 101 Assets/Product/Texture/Image/BgStory/Bgstory302.png
|
|
13 12 201 1 1011001
|
|
14 13 301 AniZhuanchangEnd 1 Lee Lucia, the commandant and I have arrived at the vantage point. 1
|
|
15 14 201 1 500029
|
|
16 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
|
|
17 16 301 1 Lucia Copy that. I'm setting up monitoring equipment here. We'll be in position shortly! 1
|
|
18 17 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
|
|
19 18 201 1 1011001
|
|
20 19 301 1 Lee Looks like you're almost ready. 1
|
|
21 20 302 Seems like I can count on the both of you after all. 21
|
|
22 21 301 Lee ...? Isn't that obvious? 1
|
|
23 22 301 Lee Speaking of which, I've been meaning to ask you something. 1
|
|
24 23 302 What is it? 24
|
|
25 24 301 Lee Commandant, what are your thoughts on Constructs? 1
|
|
26 25 302 Why do you ask? 27 ... 36
|
|
27 26 204 1 10
|
|
28 27 301 Lee ...You know what, it's not like I have anything to hide anyways. 1
|
|
29 28 204 1
|
|
30 29 301 Lee Before I was transferred to Babylonia, I was a member of Kurono. 1
|
|
31 30 301 Lee Unlike the Task Force, I wasn't exactly fond of that place. 1
|
|
32 31 301 Lee I was just curious to hear your perspectives, so I could confirm whether or not I made the right choice. 1
|
|
33 32 302 ... 33 They are valuable companions. 34
|
|
34 33 37 301 Lee ... 1
|
|
35 34 301 Lee ...Really? 1
|
|
36 35 37 301 Lee I'll take your word for it... for now. I just hope that you're true to your word. 1
|
|
37 36 301 Lee ... 1
|
|
38 37 301 Lee Anyways, let's get back to the mission. 1
|
|
39 38 301 Lee adeptly sets up the monitoring equipment and begins to establish a holographic scan of the target area.
|
|
40 39 301 AniZhuanchangBegin Lee There appears to be a residential street from the Golden Age on one end and a large freestanding building on the other. 1
|
|
41 40 101 Assets/Product/Texture/Image/BgStory/Bgstory304.png
|
|
42 41 301 AniZhuanchangEnd Lee Commandant... are you familiar with this type of building? 1
|
|
43 42 302 Is it a church? 43 Is it an assembly hall? 45 Oh, I know! It's an arcade! 47
|
|
44 43 301 Lee Looks similar, but we won't know until we take a closer look. 1
|
|
45 44 55 301 Lee But that's en route for Lucia's team. Let's wait for a progress update. 1
|
|
46 45 301 Lee Based on the building's location and interior... You might be right. 1
|
|
47 46 55 301 Lee But that's en route for Lucia's team. Let's wait for them to report back. 1
|
|
48 47 301 Lee ...? 1
|
|
49 48 302 What's that look for? 49
|
|
50 49 301 Lee ...Commandant, are you joking? 1
|
|
51 50 302 ...Am I not allowed to?
|
|
52 51 204 1 10
|
|
53 52 301 Lee ...If that's going to put your mind at ease, then go right ahead. 1
|
|
54 53 204 1
|
|
55 54 301 Lee I wanna know what the building is used for, but that's en route for Lucia's team. Let's wait for them to report back. 1
|
|
56 55 301 Lee I've detected a large cluster of signals coming from the residential street. I'll transfer the image to your terminal. 1
|
|
57 56 302 AniZhuanchangBegin Alright. 57
|
|
58 57 202 1 1
|
|
59 58 101 Assets/Product/Texture/Image/BgStory/Bgstory306.png
|
|
60 59 301 AniZhuanchangEnd After pressing a few buttons, the hologram appears on the terminal in your hand.
|
|
61 60 301 You see a large group of red mechanoids on the residential street.
|
|
62 61 301 On the far side of the block, mechanoids are coming from various places.
|
|
63 62 301 In the center of all the red mechanoids, you see a peculiar mechanoid stand out among the crowd.
|
|
64 63 301 —Even though it bears some resemblance to the others, the rest of the red mechanoids seem to be keeping their distance.
|
|
65 64 302 Lee. 65
|
|
66 65 201 1 1011001
|
|
67 66 301 1 Lee What is it? 1
|
|
68 67 302 The mechanoid in the center... 68
|
|
69 68 302 What's so different about it? 69
|
|
70 69 301 Lee That one? 1
|
|
71 4669 202 1 1
|
|
72 70 301 Glancing at the hologram, he quickly identifies the mechanoid in question and notices other peculiarities.
|
|
73 71 301 He adjusts the surveillance equipment, causing the hologram to alter slightly.
|
|
74 72 301 —Numerous thin red lines extend from the middle mechanoid, connecting to some larger mechanoids nearby.
|
|
75 73 301 From these larger mechanoids, additional thin red lines connect to the surrounding smaller mechanoids.
|
|
76 74 302 What are those? 4670
|
|
77 4670 201 1 1011001
|
|
78 75 301 1 Lee Data flow. 1
|
|
79 76 301 Lee I've extracted the data flow between the mechanoids and displayed it on the hologram. 1
|
|
80 77 302 A web? 78 The mechanoids... are interconnected? 81 Is it... a binary tree? 83
|
|
81 78 301 Lee Looks like it, but that isn't the case. 1
|
|
82 79 301 Lee The data flow between the mechanoids shows that there is a chain of command between them. 1
|
|
83 80 85 301 Lee The parent node originates from that mechanoid you pointed out. 1
|
|
84 81 301 Lee The data flow between the mechanoids shows that there is a chain of command between them. 1
|
|
85 82 85 301 Lee The parent node originates from that mechanoid you pointed out. 1
|
|
86 83 301 Lee ...I don't think that's an appropriate metaphor, but there's no time to explain. 1
|
|
87 84 301 Lee But yes, you can think of it as a binary tree with the central mechanoid controlling all the other mechanoids layer-by-layer. 1
|
|
88 85 301 Lee In short, the central mechanoid is the lifeblood of the red mechanoids. 1
|
|
89 86 301 Lee If we can destroy it or find an opportunity to analyze it, we should be able to uncover their plan. 1
|
|
90 87 302 Sounds reasonable. Let's do it. 88
|
|
91 88 301 Lee Prepare to move out. Follow me, Commandant. I'll try my best to keep you safe. 1
|
|
92 89 302 Understood. 90
|
|
93 90 301 Lee Lucia, did you get that? 1
|
|
94 91 203 1 0.25 -400
|
|
95 92 201 2 500029 400
|
|
96 93 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2
|
|
97 94 301 1 Lucia ... 2
|
|
98 95 301 Lee ...Lucia? Do you copy? 1
|
|
99 96 301 Lucia Yeah, we got it. What is it? 2
|
|
100 97 301 Lee Lucia, we're moving out. 1
|
|
101 98 301 1 AniZhuanchangBegin Lucia Copy. We'll get going, too. 2
|