100 KiB
100 KiB
1 | Id | Type | Site | Quality | Star | WeaponSkillId | Priority | DefaultLock | CharacterId | SuitId | CharacterType | Name | LogName | Description | NeedFirstShow |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2013001 | 1 | 0 | 3 | 3 | 2013001 | 2013001 | 0 | 0 | Standard Pistol | 3★ Dual Guns: Standard Pistol | A standard pistol made with common materials, it is simple in structure and easy to operate. | 0 | ||
3 | 2014001 | 1 | 0 | 4 | 4 | 2014001 | 2014001 | 0 | 0 | Tokarev | 4★ Dual Guns: Tokarev | A pistol from an previous era. Crude but hardy, it continues to see service. | 0 | ||
4 | 2015001 | 1 | 0 | 5 | 5 | 2015001 | 2015001 | 0 | 0 | Gloomlight | 5★ Dual Guns: Gloomlight | Designed for silent and rapid delivery of firepower, it boasts both quiet operation and high firing rate. | 0 | ||
5 | 2016001 | 1 | 0 | 6 | 6 | 2016001 | 2016001 | 0 | 0 | Wolf Fang | 6★ Dual Guns: Wolf Fang | Specialized firearm focusing on single-shot performance. Not very accurate, but inflicts incredible damage. | 0 | ||
6 | 2016002 | 1 | 0 | 6 | 6 | 2016002 | 2016002 | 0 | 0 | Zero Scale | 6★ Dual Guns: Zero Scale | Connected to Babylonia's support systems, this weapon is equipped with energy management and ballistic guidance capabilities. | 0 | ||
7 | 2016003 | 1 | 0 | 6 | 6 | 2016003 | 2016003 | 0 | 0 | Scion | 6★ Dual Guns: Scion | A large-caliber pistol with a long barrel deals massive damage to targets close-range. The silver and white color scheme is adored by its owner, and includes a decal entrusting it to purge the world of sin. | 0 | ||
8 | 2022001 | 2 | 0 | 2 | 2 | 2022001 | 2022001 | 0 | 0 | Standard Knife | 2★ Katana: Standard Katana | The blade is 1.0 meter in length and is casted with standard high-speed steel. | 0 | ||
9 | 2023001 | 2 | 0 | 3 | 3 | 2023001 | 2023001 | 0 | 0 | Combat Knife | 3★ Katana: Combat Katana | The blade is 0.8 meter in length and is casted with standard high-speed steel. It is more sturdy than standard longswords, and the shorter blade allows it to be carried as a protective weapon. | 0 | ||
10 | 2024001 | 2 | 0 | 4 | 4 | 2024001 | 2024001 | 0 | 0 | Unbranded Blade | 4★ Katana: Unbranded Katana | There is no inscription by the maker, but the blade itself is perfectly sharp and deadly. | 0 | ||
11 | 2024002 | 2 | 0 | 4 | 4 | 2024001 | 2024002 | 0 | 0 | Unbranded Blade | 4★ Katana: Unbranded Katana | There is no inscription by the maker, but the blade itself is perfectly sharp and deadly. | 0 | ||
12 | 2025001 | 2 | 0 | 5 | 5 | 2025001 | 2025001 | 0 | 0 | Kuji no Sada | 5★ Katana: Kuji no Sada | A curious katana based on a legendary blade. No longer suited for the modern battlefield. | 0 | ||
13 | 2026001 | 2 | 0 | 6 | 6 | 2026001 | 2026001 | 0 | 0 | Lotus Berserker | 6★ Katana: Lotus Berserker | In addition to a keen edge, the Lotus Berserker is also connected to the M.I.N.D., allowing it to synchronize with the Construct and enabling different types of attacks. | 0 | ||
14 | 2026002 | 2 | 0 | 6 | 6 | 2026002 | 2026002 | 0 | 0 | Inverse - Shadow | 6★ Katana: Inverse - Shadow | 'Inverse' is the name of an experimental project that has resulted in the creation of this prototype. | 0 | ||
15 | 2026003 | 2 | 0 | 6 | 6 | 2026003 | 2026003 | 0 | 0 | Sirius | 6★ Katana: Sirius | Its power as a weapon is nothing to write home about, but it is much sought after for its attractive appearance. | 0 | ||
16 | 2026004 | 2 | 0 | 6 | 6 | 2026004 | 2026004 | 0 | 0 | Sakura | 6★ Katana: Sakura | The blade is 1 meter long and was forged from composite materials in a volatile fashion. Surprisingly, the strength of the blade was not hindered in the process. For some reason, the blade begins to glow with a more vibrant red with each swing. | 0 | ||
17 | 2026005 | 2 | 0 | 6 | 6 | 2026005 | 2026005 | 0 | 0 | Crimson Birch | 6★ Katana: Crimson Birch | The blade is 0.9 meters long and was forged using a composite process with high precision. The color of the blade gradually changes according to the temperature. In extreme cases, dark red icy veins will appear faintly on the blade. | 0 | ||
18 | 2026006 | 2 | 0 | 6 | 6 | 2026006 | 2026006 | 0 | 0 | Sariel | 6★ Katana: Sariel | The blade is 0.9 meters long, and can be expanded from a single-edged to a double-edge sword, leaving the enemy with twice the scars. It doesn't deal much damage when it penetrates the enemy's body, but when it is pulled out, it ruptures the enemy's vital fluid, causing long-term pain and suffering. | 0 | ||
19 | 2032001 | 3 | 0 | 2 | 2 | 2032001 | 2032001 | 0 | 0 | Levitator | 2★ Levi-Gun: Levitator | A general-purpose attack weapon controlled remotely. | 0 | ||
20 | 2033001 | 3 | 0 | 3 | 3 | 2033001 | 2033001 | 0 | 0 | Semi-Auto Turret | 3★ Levi-Gun: Semi-Auto Turret | Semiautomated Levi-Gun that can perform simple attacks at the user's will. | 0 | ||
21 | 2034001 | 3 | 0 | 4 | 4 | 2034001 | 2034001 | 0 | 0 | Fish Mount | 4★ Levi-Gun: Fish Mount | Equipped with state-of-the-art computing capability, it is able to operate freely on the battlefield, delivering devastating firepower. Has been known to get out of control on rare occasions. | 0 | ||
22 | 2035001 | 3 | 0 | 5 | 5 | 2035001 | 2035001 | 0 | 0 | Guardian Mount | 5★ Levi-Gun: Guardian Mount | Equipped with the virtual personality 'Aurora', it is a fully-independent, stand-alone weapon platform that is even capable of forming emotional attachment with the user over time. | 0 | ||
23 | 2036001 | 3 | 0 | 6 | 6 | 2036001 | 2036001 | 0 | 0 | Type Zero | 6★ Levi-Gun: Type Zero | Prototype levitator. The dated design limits its mobility, but its firepower is nothing to scoff at. | 0 | ||
24 | 2036002 | 3 | 0 | 6 | 6 | 2036002 | 2036002 | 0 | 0 | Benediction | 6★ Levi-Gun: Benediction | Levitator designed for support Constructs, with improved electromagnetic command field performance at the expense of firepower. Bested used in team operations. | 0 | ||
25 | 2036003 | 3 | 0 | 6 | 6 | 2036003 | 2036003 | 0 | 0 | Dragon Wind | 6★ Levi-Gun: Dragon Wind | Exclusive to the White Swan, its performance is every bit worthy of the grandiose name. | 0 | ||
26 | 2043001 | 4 | 0 | 3 | 3 | 2043001 | 2043001 | 0 | 0 | Practice Bow | 3★ Bow: Practice Bow | The most common compound bow. It is the standard configuration for bow practice. | 0 | ||
27 | 2044001 | 4 | 0 | 4 | 4 | 2044001 | 2044001 | 0 | 0 | Pulley Bow | 4★ Bow: Pulley Bow | Pulley-assisted composite bow, with firepower comparable to firearms. | 0 | ||
28 | 2045001 | 4 | 0 | 5 | 5 | 2045001 | 2045001 | 0 | 0 | Falcon E-3320 | 5★ Bow: Falcon E-3320 | Developed by Kurono Holdings' weapons development arm, it is as unruly as it is powerful, resulting in production being canceled due to the difficulty of finding suitable users. | 0 | ||
29 | 2046001 | 4 | 0 | 6 | 6 | 2046001 | 2046001 | 0 | 0 | Ramiel | 6★ Bow: Ramiel | Named after the fallen angel, its tracking capability ensures a kill regardless of the environment. | 0 | ||
30 | 2046002 | 4 | 0 | 6 | 6 | 2046002 | 2046002 | 0 | 0 | Tonitrus | 6★ Bow: Tonitrus | Tonitrus received several special upgrades during the forging process, greatly improving its conductivity. Not only that, it also has considerable electrical and thermal resistance, which enables Tonitrus to adapt to most harsh environments on the surface. | 0 | ||
31 | 2053001 | 5 | 0 | 3 | 3 | 2053001 | 2053001 | 0 | 0 | Chainsaw | 3★ Saw: Chainsaw | A general-purpose chainsaw, and is very common in the industrial field. | 0 | ||
32 | 2054001 | 5 | 0 | 4 | 4 | 2054001 | 2054001 | 0 | 0 | Noise | 4★ Saw: Noise | Massive chainsaw that runs on gasoline. Its biggest weakness is the effort needed to get it started. | 0 | ||
33 | 2055001 | 5 | 0 | 5 | 5 | 2055001 | 2055001 | 0 | 0 | Lightning Spark | 5★ Saw: Lightning Spark | The first generation of chainsaw developed specifically as a weapon. Named after the sparks it created during testing. | 0 | ||
34 | 2056001 | 5 | 0 | 6 | 6 | 2056001 | 2056001 | 0 | 0 | Inverse - Chimera | 6★ Saw: Inverse - Chimera | 'Inverse' is the name of an experimental project. This weapon received the moniker 'chimera' due to its integration of the project's results. | 0 | ||
35 | 2056002 | 5 | 0 | 6 | 6 | 2056002 | 2056002 | 0 | 0 | Hydro Heat | 6★ Saw: Hydro Heat | Hydro Heat is a kind of hydraulic chainsaw with high torque that can gradually increase cutting speed the longer it runs. Additionally, it is loaded with special reagents that can increase the temperature of the chain, enabling Hydro Heat to weaken the target's fire resistance when slashing. | 0 | ||
36 | 2063001 | 6 | 0 | 3 | 3 | 2063001 | 2063001 | 0 | 0 | Greatsword | 3★ Greatsword: Greatsword | General purpose Greatsword, as simple as its name. | 0 | ||
37 | 2064001 | 6 | 0 | 4 | 4 | 2064001 | 2064001 | 0 | 0 | Suppressor | 4★ Greatsword: Suppressor | Greatsword with long reach and strong defensive capability, typically used in riot suppression. | 0 | ||
38 | 2065001 | 6 | 0 | 5 | 5 | 2065001 | 2065001 | 0 | 0 | Dynamo Greatsword | 5★ Greatsword: Dynamo Greatsword | Greatsword with form-change capability. Able to fire shockwaves when its internal energy tank is filled. | 0 | ||
39 | 2065050 | 6 | 0 | 5 | 5 | 2065050 | 2065050 | 1 | 0 | Star of Bethlehem | 5★ Greatsword: Star of Bethlehem | This greatsword resembles a Christmas tree. The Star of Bethlehem is tightly embedded at the tip—even a fierce swing can't shake it off. The blade isn't sharp, but its bulk makes it a deadly weapon. | 0 | ||
40 | 2066001 | 6 | 0 | 6 | 6 | 2066001 | 2066001 | 0 | 0 | Big Kamui | 6★ Greatsword: Big Kamui | Originally given a different name, it was renamed by Kamui after he took a liking to it. It is able to synchronize with the user's M.I.N.D. and increase its power. | 0 | ||
41 | 2066002 | 6 | 0 | 6 | 6 | 2066002 | 2066002 | 0 | 0 | Darkness | 6★ Greatsword: Darkness | Modified weapon recovered from a Corrupted. The obsession of its previous owner can be felt just by holding it in one's hand. | 0 | ||
42 | 2073001 | 7 | 0 | 3 | 3 | 2073001 | 2073001 | 0 | 0 | Bazooka | 3★ Bazooka: Bazooka | Cheap, simple but practical Bazooka, ideal for individual soldiers to carry. | 0 | ||
43 | 2074001 | 7 | 0 | 4 | 4 | 2074001 | 2074001 | 0 | 0 | Rifled Gun | 4★ Bazooka: Rifled Gun | Rifling greatly increases the efficiency of delivery. | 0 | ||
44 | 2075001 | 7 | 0 | 5 | 5 | 2075001 | 2075001 | 0 | 0 | Magma Pillar | 5★ Bazooka: Magma Pillar | Prototype cannon equipped with an internal reactor. Be careful of overheating. | 0 | ||
45 | 2075002 | 7 | 0 | 5 | 5 | 2075002 | 2075002 | 0 | 0 | Firecrackers | 5★ Bazooka: Firecrackers | The design of the Bazooka was inspired by firecrackers. Shells can be loaded into the Bazooka and fired together. However, it requires a few seconds to dissipate heat before it can be fired again. | 0 | ||
46 | 2076001 | 7 | 0 | 6 | 6 | 2076001 | 2076001 | 0 | 0 | Berserk Fusion | 6★ Bazooka: Berserk Fusion | Said to have been used by insurgents against the Unified Earth government. Many modifications and additions have been added to the total detriment of usability, to the extent that it almost seems grotesque. | 0 | ||
47 | 2076002 | 7 | 0 | 6 | 6 | 2076002 | 2076002 | 0 | 0 | Fusion Dragon | 6★ Bazooka: Fusion Dragon | High-energy hand cannon that can fire flames like a dragon's breath. | 0 | ||
48 | 2083001 | 8 | 0 | 3 | 3 | 2083001 | 2083001 | 0 | 0 | Machete | 3★ Dagger: Machete | A kind of very common dagger, ordinary in all aspects of quality. | 0 | ||
49 | 2084001 | 8 | 0 | 4 | 4 | 2084001 | 2084001 | 0 | 0 | Hunter Knife | 4★ Dagger: Hunter Knife | Well-designed knife that can be handily wielded even by Constructs who are not good at knives. | 0 | ||
50 | 2085001 | 8 | 0 | 5 | 5 | 2085001 | 2085001 | 0 | 0 | Stone Heart | 5★ Dagger: Stone Heart | The special alloys used make it much heavier than it looks. Very powerful despite its small size. | 0 | ||
51 | 2085002 | 8 | 0 | 5 | 5 | 2085002 | 2085002 | 0 | 0 | Yuan Night | 5★ Dagger: Yuan Night | This dagger was specially designed for the Lantern Festival. There is special blessing engraved on the body of the blade. | 0 | ||
52 | 2086001 | 8 | 0 | 6 | 6 | 2086001 | 2086001 | 0 | 0 | Soul Ripper | 6★ Dagger: Soul Ripper | Dagger equipped with ion vibrator, causing severe damage to the area around the wound. Requires great skill to use effectively. | 0 | ||
53 | 2086002 | 8 | 0 | 6 | 6 | 2086002 | 2086002 | 0 | 0 | Peacemaker | 6★ Dagger: Peacemaker | Pressing the button on Peacemaker's hilt will make the blade vibrate rapidly, greatly enhancing its slashing ability. Additionally, the blade contains trace radioactive elements, which increases penetration damage to the enemy's components. | 0 | ||
54 | 2093001 | 9 | 0 | 3 | 3 | 2093001 | 2093001 | 0 | 0 | Standard Scythe | 3★ Scythe: Standard Scythe | A common scythe, with excellent cutting performance. | 0 | ||
55 | 2094001 | 9 | 0 | 4 | 4 | 2094001 | 2094001 | 0 | 0 | Bleak Scythe | 4★ Scythe: Bleak Scythe | This weapon was forged on the basis of a standard scythe. However, a folding mechanism was added to the body, making it convenient to carry. | 0 | ||
56 | 2095001 | 9 | 0 | 5 | 5 | 2095001 | 2095001 | 0 | 0 | Faded Color | 5★ Scythe: Faded Color | Though this weapon was forged long ago and the coating of the blade has faded, it still remains as sharp as ever. | 0 | ||
57 | 2096001 | 9 | 0 | 6 | 6 | 2096001 | 2096001 | 0 | 0 | Purple Peony | 6★ Scythe: Purple Peony | Purple Peony's bright blade will leave a thick corrosive coating on the enemy while attacking, quickly eating away at the outer armor of the Corrupted. When the corrosive coating penetrates into the body, it can even cause a temporary short-circuit. | 0 | ||
58 | 2096002 | 9 | 0 | 6 | 6 | 2096002 | 2096002 | 0 | 0 | St. Elmo | 6★ Scythe: St. Elmo | Made of highly conductive alloys, the foldable design makes St. Elmo more portable. When you wave it, you can see streaks of flashing blue and white, which is characteristic of the sharp discharge of the blade. | 0 | ||
59 | 2096003 | 9 | 0 | 6 | 6 | 2096003 | 2096003 | 0 | 0 | Galatea | 6★ Scythe Galatea | Galatea is created based on a brand new concept in answer to the dissatisfaction with the existing weapons. It's a perfect vessel that reflects the creator's spirit and holds everything inside. It conveys the creator's feelings and composes an epilogue for the enemy. | 0 | ||
60 | 2104001 | 10 | 0 | 4 | 4 | 2104001 | 2104001 | 0 | 2 | Photophage | 4★ Uniframe: Greatsword Photophage | A battle-experienced Greatsword. The blade has worn, and the body is strengthened with bandages in order not to affect battling. | 0 | ||
61 | 2105001 | 10 | 0 | 5 | 5 | 2105001 | 2105001 | 0 | 2 | Glimpse | 5★ Uniframe: Greatsword Shadow | This greatsword is blunt and unyielding. The deliberately blunt nature of the blade was designed to torture enemies. Consequently, this greatsword is highly demanding on the user's abilities. | 0 | ||
62 | 2106001 | 10 | 0 | 6 | 6 | 2106001 | 2106001 | 0 | 2 | Thanatos | 6★ Uniframe: Greatsword Thanatos | The mechanical device mounted on the hilt greatly enhances its slashing ability. The blistering heat generated by this blade allows it to easily melt through various mechanical structures. In order to be suitable for long-term solo combat, it's also equipped with a basic automatic maintenance device. Simply pull the level to clean and repair the blade. | 0 | ||
63 | 2114001 | 11 | 0 | 4 | 4 | 2114001 | 2114001 | 0 | 0 | Astray Explorer | 4★ Spear Shield Astray Explorer | The first ever mass-produced Rail Spear for military use. It is equipped with a powerful blast cannon and also has outstanding performance in melee range. | 0 | ||
64 | 2115001 | 11 | 0 | 5 | 5 | 2115001 | 2115001 | 0 | 0 | RL-03C Black Spike | 5★ Spear Shield RL-03C Black Spike | A special-purpose railgun for Task Force Constructs. The warhead has a built-in concussion field that can deconstruct armor upon penetration. | 0 | ||
65 | 2125001 | 12 | 0 | 5 | 5 | 2125001 | 2125001 | 0 | 0 | Virtuous Contract | 5★ Katana & Greatsword Virtuous Contract | A pair of white blades kept by samurai of the East. | 0 | ||
66 | 2126001 | 12 | 0 | 6 | 6 | 2126001 | 2126001 | 0 | 0 | Virtuous Contract - Mod | 6★ Katana & Greatsword Virtuous Contract - Mod | A pair of white blades kept by samurai of the East. | 0 | ||
67 | 2134001 | 13 | 0 | 4 | 4 | 2134001 | 2134001 | 0 | 2 | Iron Star Type VI | 4★ Uniframe: Glaive Iron Star Type VI | The blade of this quaint and well-crafted spear sends a chill up people's spines—keeping them away even when it is only placed on a rack. | 0 | ||
68 | 2135001 | 13 | 0 | 5 | 5 | 2135001 | 2135001 | 0 | 2 | Guiyun | 5★ Uniframe: Glaive Guiyun | Forged from glided steel, this blade will eliminates all in its path. Only when there is no more conflict shall it meet its sheath. | 0 | ||
69 | 2136001 | 13 | 0 | 6 | 6 | 2136001 | 2136001 | 0 | 2 | Qinghe | 6★ Uniframe: Glaive Qinghe | The straight edge opens Heaven; the curved blade opens the Earth. The waxy hilt and obsidian body of this blade leave no room for impurities between Heaven and Earth. Only a benevolent leader is befit to wield such a blade. | 0 | ||
70 | 2144001 | 14 | 0 | 4 | 4 | 2144001 | 2144001 | 0 | 0 | Armor Break Type IX | 4★ Gauntlets Armor Break Type IX | These standard gauntlets have been optimized for their melee user's body features. A boost mode is activated for increased striking force once they come into contact with the target physically. | 0 | ||
71 | 2145001 | 14 | 0 | 5 | 5 | 2145001 | 2145001 | 0 | 0 | White Qilin | 5★ Gauntlets White Qilin | It is a powerful weapon made with a reckless design policy, carrying a power design that should not appear on gauntlets. | 0 | ||
72 | 2146001 | 14 | 0 | 6 | 6 | 2146001 | 2146001 | 0 | 0 | Baji | 6★ Gauntlets Baji | The technical information of this weapon has been lost, and the only way to manufacture it is to use standard industrial blueprints to execute operating instructions with accuracy of micrometer and nanoseconds. Of course, its power makes this all worth it. | 0 | ||
73 | 2155001 | 15 | 0 | 5 | 5 | 2155001 | 2155001 | 0 | 0 | Type-4O Lance | 5★ Tactical Lance Type-4O Lance | The latest YoRHa model. | 0 | ||
74 | 2156001 | 15 | 0 | 6 | 6 | 2156001 | 2156001 | 0 | 0 | Type-4O Lance - Mod | 6★ Tactical Lance Type-4O Lance - Mod | The latest YoRHa model. | 0 | ||
75 | 2165001 | 16 | 0 | 5 | 5 | 2165001 | 2165001 | 0 | 0 | Cruel Oath | 5★ Katana Cruel Oath | A black blade used by warriors of the East. | 0 | ||
76 | 2166001 | 16 | 0 | 6 | 6 | 2166001 | 2166001 | 0 | 0 | Cruel Oath - Mod | 6★ Cruel Oath - Mod | A black blade used by warriors of the East. | 0 | ||
77 | 2174001 | 17 | 0 | 4 | 4 | 2174001 | 2174001 | 0 | 0 | Genesis | 4★ Amplifier Genesis | The outdated and rudimentary structure makes Shi look fragile and weak, but it can still play a role in term of amplification on biotic animals after countless years. | 0 | ||
78 | 2176001 | 17 | 0 | 6 | 6 | 2176001 | 2176001 | 0 | 0 | Ozma | 6★ Amplifier Ozma | When the amplifier Ozma is used to amplify bionic animals, sufficient computing support must be provided, otherwise it will be hard to perform its real effectiveness , even be involved by its computing consumption, resulting in limited performance of the bionic animal. The amplification covers various aspects of the bionic animal, even the resistance or application of the bionic animal to punishing. Double-edged sword is the best word to describe it. | 0 | ||
79 | 2184001 | 18 | 0 | 4 | 4 | 2184001 | 2184001 | 0 | 0 | Bullet Ant | 4★ Gun Set Bullet Ant | Purchased under the terms outlined in Babylonia military weapon contract SMS-FY-AF-0223. Cosmos Industries products can always be trusted. | 0 | ||
80 | 2185001 | 18 | 0 | 5 | 5 | 2185001 | 2185001 | 0 | 0 | FA2D-AP | 5★ Gun Set FA2D-AP | A mysterious experimental anti-material gun set. Its barrel was forged from special alloys to accommodate unique armor-piercing bullets. | 0 | ||
81 | 2186001 | 18 | 0 | 6 | 6 | 2186001 | 2186001 | 0 | 0 | Scale | 6★ Gun Set Scale | On one side of the barrel is the feather-light special flechette-shaped rounds. On the other side is an inevitable ending for their target. | 0 | ||
82 | 2194001 | 19 | 0 | 4 | 4 | 2194001 | 2194001 | 0 | 2 | Overture | 4★ Uniframe: Cello Blade Overture | I mark the beginning of everything. All notes and chants come after. | 0 | ||
83 | 2195001 | 19 | 0 | 5 | 5 | 2195001 | 2195001 | 0 | 2 | Odette | 5★ Uniframe: Cello Blade Odette | The shining steel blade drives the tightened string. Elegant, lightweight, yet unstoppable. | 0 | ||
84 | 2196001 | 19 | 0 | 6 | 6 | 2196001 | 2196001 | 0 | 2 | Waldmeister | 6★ Uniframe: Cello Blade Waldmeister | Soft, rhythmic, but carries a great weight of meaning. It is the wind in the forest, the fluttering of wings, and the happiness of victory. | 0 | ||
85 | 2204001 | 20 | 0 | 4 | 4 | 2204001 | 2204001 | 0 | 0 | Standard Gunblade | 4★Gunblade: Standard Gunblade | A kind of weapon batched produced in accordance with Kara Type I Gunblade, which finds a delicate balance between power and costs. | 0 | ||
86 | 2205001 | 20 | 0 | 5 | 5 | 2205001 | 2205001 | 0 | 0 | Kara Type I Gunblade | 5★Gunblade: Kara Type I Gunblade | The Gunblade, a weapon left over from the Operation Acadia, has the craftsmanship long been lost. And now, the Babylonia can only make simple maintenance to keep it running normally. Kara Type I gunblade has more excellent research value than application, and provides an excellent data templet for developing other subsequent gunblades in Babylonia. | 0 | ||
87 | 2206001 | 20 | 0 | 6 | 6 | 2206001 | 2206001 | 0 | 0 | Apollo | 6★Gunblade: Apollo | Not all Constructs can withstand the chill it constantly emits, and the fit between the gun and the blade reaches a wonderous peak through cold tempering. The energy released from the muzzle is converted and utilized in the turbine to the extreme, driving the blade to emit a strong resonance. | 0 | ||
88 | 2214001 | 21 | 0 | 4 | 4 | 2214001 | 2214001 | 0 | 0 | Collaborator | 4★ Co-Bot | It is the first generation of Co-Bots researched and manufactured by Kurono Laboratory in the early days. This refined prototype is based the Medic Bot's design. It retains the function of balancing the user's M.I.N.D. to a certain extent, and maximizes its combat power, making it an indispensable prototype for the improvement of the future Co-Bots. | 0 | ||
89 | 2215001 | 21 | 0 | 5 | 5 | 2215001 | 2215001 | 0 | 0 | Animus | 5★ Co-Bot | It's a Co-Bot developed by Asimov using data templates acquired from numerous experiments. Based on the first generation of bots, Animus is able to not only balance the M.I.N.D., but also share it with its users. Whether it is a Co-Bot with multiple battle modes or a high-performance laser beam to supplement to combat power, both can become a natural extension of its user through Animus' special external link. Such intuitive design... it seems like the most beautiful and ingenious weapon. | 0 | ||
90 | 2224001 | 22 | 0 | 4 | 4 | 2224001 | 2224001 | 0 | 2 | Pioneer | 4★ Uniframe: Chain Blade Pioneer | A weapon used by some pioneers in the past during the expansion. It has a simple structure yet multiple functions, but the chain isn't easy to master. | 0 | ||
91 | 2225001 | 22 | 0 | 5 | 5 | 2225001 | 2225001 | 0 | 2 | Blooming Rose | 5★ Uniframe: Chain Blade Blooming Rose | Nobody knows whether this weapon would spit out deadly bullets or mocking flowers, or the red glow on its blade is a warning or a reminder. This oddly shaped weapon is as mysterious as its user, making it impossible for others to interpret their real intention. | 0 | ||
92 | 2226001 | 22 | 0 | 6 | 6 | 2226001 | 2226001 | 0 | 2 | Durendal | 6★ Uniframe: Chain Blade Durendal | Durendal was long lost in the history of the Golden Age. Rumor has it that its blade can pierce through everything, and its crosshair will reveal all hidden foes. The immortal Durendal will fight along its user until their last breath, dedicating absolute loyalty to the person that it protects. | 0 | ||
93 | 2234001 | 23 | 0 | 4 | 4 | 2234001 | 2234001 | 0 | 0 | Fringe | 4★ Banner Oriflamme | One of the prototype weapons developed by the Science Council. The reason they decided to design a weapon as garish as a banner spear is not clear. On second thought, this might be why the banner spear has not been mass produced. | 0 | ||
94 | 2235001 | 23 | 0 | 5 | 5 | 2235001 | 2235001 | 0 | 0 | Glorious Knight | 5★ Banner Spear Glorious Knight | A modified banner spear with a golden-tailed flag to indicate its superiority to the prototype. Weapon designers have paid extra attention to the design of the flag to make sure it stands out among the other banner spear prototypes. | 0 | ||
95 | 2236001 | 23 | 0 | 6 | 6 | 2236001 | 2236001 | 0 | 0 | Phoenix | 6★ Banner Spear Phoenix | This banner spear has seen multiple trials and battlefields, but its shape-memory alloy and self-healing structure has kept it pristine and unspoiled as if it is newly forged. The way it stands unwavering has reminded others of a certain legendary, undying Construct. Or perhaps the shape-memory alloy and self-healing structure are just a white lie? Maybe staff members of the Science Council have kept sneaking into the maintenance room every day to replace it with a new one. | 0 | ||
96 | 2244001 | 24 | 0 | 4 | 4 | 2244001 | 2244001 | 0 | 0 | Apocalypse | 4★ Scepter Apocalypse | The spinning wheel of light has significantly enhanced the damage-dealing efficiency of the weapon. The design is thus widely used by other scepters later. | 0 | ||
97 | 2245001 | 24 | 0 | 5 | 5 | 2245001 | 2245001 | 0 | 0 | Bipolar Star Rift | 5★ Scepter Bipolar Star Rift | The plug-in component keeps revolving around the center, with light as bright as that of the polar star radiating through the gaps. | 0 | ||
98 | 2246001 | 24 | 0 | 6 | 6 | 2246001 | 2246001 | 0 | 0 | Hestia | 6★Scepter Hestia | A scepter with a simple coloring scheme and structure, yet an extraordinary amount of energy. There are few records on the scepter, but any description would be redundant. You will understand this the moment you see it. | 0 | ||
99 | 2254001 | 25 | 0 | 4 | 4 | 2254001 | 2254001 | 0 | 0 | Standard Mode | 4★ Flute Sword Standard Mode | I'm the base of rhythms in music. Everything's change is by your ears. | 0 | ||
100 | 2255001 | 25 | 0 | 5 | 5 | 2255001 | 2255001 | 0 | 0 | Neapolitan Solo | 5★ Flute Sword Neapolitan Solo | The black flute looks deep and composed, concealing all the innocence in her heart. Now her charms are all overthrown, she wields the sword to stay committed to her last duty. | 0 | ||
101 | 2256001 | 25 | 0 | 6 | 6 | 2256001 | 2256001 | 0 | 0 | Sarastro | 6★ Flute Sword Sarastro | A snow-white flute with golden sparkles resembling the light of the sun rising at the end of winter and symbolizing the return of spring. | 0 | ||
102 | 2264001 | 26 | 0 | 4 | 4 | 2264001 | 2264001 | 0 | 2 | Gray Iron | 4★ Dragon Axe Gray Iron | A product of the latest technology. It has excellent performance but weighs way heavier than a standard weapon. | 0 | ||
103 | 2265001 | 26 | 0 | 5 | 5 | 2265001 | 2265001 | 0 | 2 | Whitefrost Ruler | 5★ Dragon Axe Whitefrost Ruler | A weapon with an unconventional straight blade design. In order to increase its overall stability, the designer has added extra metal rivets to the blade. | 0 | ||
104 | 2266001 | 26 | 0 | 6 | 6 | 2266001 | 2266001 | 0 | 2 | Infinity | 6★ Dragon Axe Infinity | A weapon designed by a dancer. Maybe that's why it looks like a prop for performance. | 0 | ||
105 | 2274001 | 27 | 0 | 4 | 4 | 2274001 | 2274001 | 0 | 0 | Rage | 4★ Mega Saw Rage | A mass-produced saw component made with standard alloy. Cheap, big, and economical. | 0 | ||
106 | 2276001 | 27 | 0 | 6 | 6 | 2276001 | 2276001 | 0 | 0 | Implosion | 6★ Mega Saw Implosion | The latest mega saw plan designed by Nanami. It features a complex joint structure and a conspicuous coating. Powered by the Energy Core's sudden increase of temperature, the sawblade will reach its max explosive power. | 0 | ||
107 | 2284001 | 28 | 0 | 4 | 4 | 2284001 | 2284001 | 0 | 0 | Blast Hammer Prototype | 4★ Blast Hammer - Blast Hammer Prototype | A strange weapon modified from engineering equipment primarily used to explore new methods in weapon development. Long-ranged firepower has been added to make up for its lack of power at close range. | 0 | ||
108 | 2285001 | 28 | 0 | 5 | 5 | 2285001 | 2285001 | 0 | 0 | Despair Breaker | 5★ Blast Hammer - Despair Breaker | By integrating the data collected from its prototype and the feedback from the prototype's wielder, it has eventually become an even more powerful weapon than its original model. The grip, power, trajectory, and a hundred other improvements have all been made, resulting in a weapon capable of shattering any doubts and despair. | 0 | ||
109 | 2294001 | 29 | 0 | 4 | 4 | 2294001 | 2294001 | 0 | 2 | Hope of the Village | 4★ Rev Blade Hope of the Village | The weapon given to the adventurer before they set off usually carries the hope of the entire village. Don't you think this is a perfect name? You'll feel full of courage just at the thought of fighting for the village. | 0 | ||
110 | 2296001 | 29 | 0 | 6 | 6 | 2296001 | 2296001 | 0 | 2 | Prometheus | 6★ Rev Blade Prometheus | A Rev Blade made with the improved blueprint by Babylonia's weapon design department. It uses upgraded materials and perfectly matches the off-hand old sword. However, it is restricted by the old design after the overall improvement of performance and requires regular maintenance. What Noan does is hit it several times. | 0 | ||
111 | 2304001 | 30 | 0 | 4 | 4 | 2304001 | 2304001 | 0 | 0 | Dusk Mirage | 4★ Swordstaff Dusk Mirage | An extensible sword that makes its owner able to fight flexibly. Its low-key gray color might not stand out, but the energy hidden in it is astonishing. | 0 | ||
112 | 2305001 | 30 | 0 | 5 | 5 | 2305001 | 2305001 | 0 | 0 | Polar Night | 5★ Swordstaff Polar Night | The sword's blade and body have been converted to match the latest specialized frame with its coating changed to a more transparent black color. The world will be launched into an eternal polar night when the power in the sword is released through its blade. | 0 | ||
113 | 2306001 | 30 | 0 | 6 | 6 | 2306001 | 2306001 | 0 | 0 | Hecate | 6★ Swordstaff Hecate | One of Kurono Tech's best products. A perfect combination of elegance and wildness. When the executor wields the sword as if she is making a prayer, it looks like the multi-faced goddess of the crossroads in the myth has descended to bring victory to her allies and the end to her enemies. | 0 | ||
114 | 2980201 | 2 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Vera Katana | Display weapon - Sariel | 0 | |||
115 | 2980202 | 2 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Lupercalia | Display weapon - Lupercalia | 0 | |||
116 | 2981101 | 11 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Gungnir | Display Gungnir | 0 | |||
117 | 2981102 | 11 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Howling Crown | Display weapon - Howling Crown | 0 | |||
118 | 2982001 | 2 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Crimson Birch | Display weapon Crimson Birch | 0 | |||
119 | 2981301 | 13 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Starry Clouds | Display weapon - Starry Clouds | 0 | |||
120 | 2981401 | 14 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Baji | Display weapon Baji | 0 | |||
121 | 2980301 | 3 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Lux weapon costume | Wedding dress weapon | 0 | |||
122 | 2980401 | 4 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Bianca weapon costume | Wedding dress weapon | 0 | |||
123 | 2981701 | 17 | 0 | 4 | 4 | 2013001 | 100 | 0 | 0 | Luna weapon costume | Corrosive amplifier | 0 | |||
124 | 2991001 | 99 | 0 | 1 | 1 | 2991001 | 10000 | 0 | 0 | Weapon Enhancer | 1★ Weapon Enhancer | An Omniframe weapon exclusive enhancement set. It can bring different levels of enhancement to a weapon based on its size. | 0 | ||
125 | 2992001 | 99 | 0 | 2 | 2 | 2992001 | 11000 | 0 | 0 | Weapon Enhancer | 2★ Weapon Enhancer | An Omniframe weapon exclusive enhancement set. It can bring different levels of enhancement to a weapon based on its size. | 0 | ||
126 | 2993001 | 99 | 0 | 3 | 3 | 2993001 | 12000 | 0 | 0 | Weapon Enhancer | 3★ Weapon Enhancer | An Omniframe weapon exclusive enhancement set. It can bring different levels of enhancement to a weapon based on its size. | 0 | ||
127 | 2994001 | 99 | 0 | 4 | 4 | 2994001 | 13000 | 0 | 0 | Weapon Enhancer | 4★ Weapon Enhancer | An Omniframe weapon exclusive enhancement set. It can bring different levels of enhancement to a weapon based on its size. | 0 | ||
128 | 3911001 | 99 | 1 | 1 | 1 | 1000106 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
129 | 3912001 | 99 | 1 | 2 | 2 | 1000206 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
130 | 3913001 | 99 | 1 | 3 | 3 | 1000306 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
131 | 3914001 | 99 | 1 | 4 | 4 | 1000406 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
132 | 3915001 | 99 | 1 | 5 | 5 | 1000506 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
133 | 3916001 | 99 | 1 | 6 | 6 | 1000606 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 1 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
134 | 3921001 | 99 | 2 | 1 | 1 | 1000105 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
135 | 3922001 | 99 | 2 | 2 | 2 | 1000205 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
136 | 3923001 | 99 | 2 | 3 | 3 | 1000305 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
137 | 3924001 | 99 | 2 | 4 | 4 | 1000405 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
138 | 3925001 | 99 | 2 | 5 | 5 | 1000505 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
139 | 3926001 | 99 | 2 | 6 | 6 | 1000605 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 2 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
140 | 3931001 | 99 | 3 | 1 | 1 | 1000104 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
141 | 3932001 | 99 | 3 | 2 | 2 | 1000204 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
142 | 3933001 | 99 | 3 | 3 | 3 | 1000304 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
143 | 3934001 | 99 | 3 | 4 | 4 | 1000404 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
144 | 3935001 | 99 | 3 | 5 | 5 | 1000504 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
145 | 3936001 | 99 | 3 | 6 | 6 | 1000604 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 3 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
146 | 3941001 | 99 | 4 | 1 | 1 | 1000103 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
147 | 3942001 | 99 | 4 | 2 | 2 | 1000203 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
148 | 3943001 | 99 | 4 | 3 | 3 | 1000303 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
149 | 3944001 | 99 | 4 | 4 | 4 | 1000403 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
150 | 3945001 | 99 | 4 | 5 | 5 | 1000503 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
151 | 3946001 | 99 | 4 | 6 | 6 | 1000603 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 4 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
152 | 3951001 | 99 | 5 | 1 | 1 | 1000102 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
153 | 3952001 | 99 | 5 | 2 | 2 | 1000202 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
154 | 3953001 | 99 | 5 | 3 | 3 | 1000302 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
155 | 3954001 | 99 | 5 | 4 | 4 | 1000402 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
156 | 3955001 | 99 | 5 | 5 | 5 | 1000502 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
157 | 3956001 | 99 | 5 | 6 | 6 | 1000602 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 5 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
158 | 3961001 | 99 | 6 | 1 | 1 | 1000101 | 0 | 1901 | 1 | Memory Enhancer | 1★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
159 | 3962001 | 99 | 6 | 2 | 2 | 1000201 | 0 | 1902 | 1 | Memory Enhancer | 2★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
160 | 3963001 | 99 | 6 | 3 | 3 | 1000301 | 0 | 1903 | 1 | Memory Enhancer | 3★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
161 | 3964001 | 99 | 6 | 4 | 4 | 1000401 | 0 | 1904 | 1 | Memory Enhancer | 4★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
162 | 3965001 | 99 | 6 | 5 | 5 | 1000501 | 0 | 1905 | 1 | Memory Enhancer | 5★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
163 | 3966001 | 99 | 6 | 6 | 6 | 1000601 | 0 | 1906 | 1 | Memory Enhancer | 6★ Memory Enhancer Grid 6 | Enhance module for Memory Chips. Provides different benefits based on size. | 0 | ||
164 | 3012001 | 0 | 1 | 2 | 2 | 1201006 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's ATK. | 0 | ||
165 | 3013001 | 0 | 1 | 3 | 3 | 1301006 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Melee ATK. | 0 | ||
166 | 3013002 | 0 | 1 | 3 | 3 | 1304006 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ranged ATK. | 0 | ||
167 | 3014001 | 0 | 1 | 4 | 4 | 1401006 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Physical DMG. | 0 | ||
168 | 3014002 | 0 | 1 | 4 | 4 | 1404006 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's damage of its element. | 0 | ||
169 | 3014003 | 0 | 1 | 4 | 4 | 1407006 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing stats. | 0 | ||
170 | 3014004 | 0 | 1 | 4 | 4 | 1410006 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict a Physical Buff on a wounded Omniframe. | 0 | ||
171 | 3014005 | 0 | 1 | 4 | 4 | 1413006 | 1 | 1413 | 1 | Kuriko - Eternal | 4★ Memory Kuriko - Eternal Grid 1 | Memory Chip of one who was once a fairy tale author. Can summon a robot when equipped. | 0 | ||
172 | 3015001 | 0 | 1 | 5 | 5 | 1501006 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
173 | 3015002 | 0 | 1 | 5 | 5 | 1502006 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
174 | 3015003 | 0 | 1 | 5 | 5 | 1503006 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
175 | 3015004 | 0 | 1 | 5 | 5 | 1504006 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
176 | 3015005 | 0 | 1 | 5 | 5 | 1505006 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
177 | 3015006 | 0 | 1 | 5 | 5 | 1506006 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
178 | 3015007 | 0 | 1 | 5 | 5 | 1507006 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
179 | 3015008 | 0 | 1 | 5 | 5 | 1508006 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
180 | 3015050 | 0 | 1 | 5 | 5 | 1550006 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 1 | Liv's Christmas outfit. | 0 | ||
181 | 3016001 | 0 | 1 | 6 | 6 | 1601006 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
182 | 3016002 | 0 | 1 | 6 | 6 | 1602006 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
183 | 3016003 | 0 | 1 | 6 | 6 | 1603006 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
184 | 3016004 | 0 | 1 | 6 | 6 | 1604006 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
185 | 3016005 | 0 | 1 | 6 | 6 | 1605006 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
186 | 3016007 | 0 | 1 | 6 | 6 | 1607006 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
187 | 3016008 | 0 | 1 | 6 | 6 | 1608006 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
188 | 3016009 | 0 | 1 | 6 | 6 | 1609006 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
189 | 3016010 | 0 | 1 | 6 | 6 | 1610006 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
190 | 3016011 | 0 | 1 | 6 | 6 | 1611006 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
191 | 3016012 | 0 | 1 | 6 | 6 | 1612006 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
192 | 3022001 | 0 | 2 | 2 | 2 | 1201005 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's HP. | 0 | ||
193 | 3023001 | 0 | 2 | 3 | 3 | 1301005 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce an Omniframe's Melee DMG taken. | 0 | ||
194 | 3023002 | 0 | 2 | 3 | 3 | 1304005 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce an Omniframe's Ranged DMG taken. | 0 | ||
195 | 3024001 | 0 | 2 | 4 | 4 | 1401005 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Physical DMG after a 3-Ping. | 0 | ||
196 | 3024002 | 0 | 2 | 4 | 4 | 1404005 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Elemental DMG after a 3-Ping. | 0 | ||
197 | 3024003 | 0 | 2 | 4 | 4 | 1407005 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to weaken the enemy when attacking. | 0 | ||
198 | 3024004 | 0 | 2 | 4 | 4 | 1410005 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's attack damage to Super Armor enemies. | 0 | ||
199 | 3025001 | 0 | 2 | 5 | 5 | 1501005 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
200 | 3025002 | 0 | 2 | 5 | 5 | 1502005 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
201 | 3025003 | 0 | 2 | 5 | 5 | 1503005 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
202 | 3025004 | 0 | 2 | 5 | 5 | 1504005 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
203 | 3025005 | 0 | 2 | 5 | 5 | 1505005 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
204 | 3025006 | 0 | 2 | 5 | 5 | 1506005 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
205 | 3025007 | 0 | 2 | 5 | 5 | 1507005 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
206 | 3025008 | 0 | 2 | 5 | 5 | 1508005 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
207 | 3025050 | 0 | 2 | 5 | 5 | 1550005 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 2 | Liv's Christmas outfit. | 0 | ||
208 | 3026001 | 0 | 2 | 6 | 6 | 1601005 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
209 | 3026002 | 0 | 2 | 6 | 6 | 1602005 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
210 | 3026003 | 0 | 2 | 6 | 6 | 1603005 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
211 | 3026004 | 0 | 2 | 6 | 6 | 1604005 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
212 | 3026005 | 0 | 2 | 6 | 6 | 1605005 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
213 | 3026007 | 0 | 2 | 6 | 6 | 1607005 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
214 | 3026008 | 0 | 2 | 6 | 6 | 1608005 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
215 | 3026009 | 0 | 2 | 6 | 6 | 1609005 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
216 | 3026010 | 0 | 2 | 6 | 6 | 1610005 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
217 | 3026011 | 0 | 2 | 6 | 6 | 1611005 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
218 | 3026012 | 0 | 2 | 6 | 6 | 1612005 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
219 | 3032001 | 0 | 3 | 2 | 2 | 1201004 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's initial Energy. | 0 | ||
220 | 3033001 | 0 | 3 | 3 | 3 | 1301004 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing received. | 0 | ||
221 | 3033002 | 0 | 3 | 3 | 3 | 1304004 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing. | 0 | ||
222 | 3034001 | 0 | 3 | 4 | 4 | 1401004 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Physical DMG in Matrix. | 0 | ||
223 | 3034002 | 0 | 3 | 4 | 4 | 1404004 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Elemental DMG in Matrix. | 0 | ||
224 | 3034003 | 0 | 3 | 4 | 4 | 1407004 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce DMG dealt by the target when attacking. | 0 | ||
225 | 3034004 | 0 | 3 | 4 | 4 | 1410004 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase DMG taken by the enemy. | 0 | ||
226 | 3035001 | 0 | 3 | 5 | 5 | 1501004 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
227 | 3035002 | 0 | 3 | 5 | 5 | 1502004 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
228 | 3035003 | 0 | 3 | 5 | 5 | 1503004 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
229 | 3035004 | 0 | 3 | 5 | 5 | 1504004 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
230 | 3035005 | 0 | 3 | 5 | 5 | 1505004 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
231 | 3035006 | 0 | 3 | 5 | 5 | 1506004 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
232 | 3035007 | 0 | 3 | 5 | 5 | 1507004 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
233 | 3035008 | 0 | 3 | 5 | 5 | 1508004 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
234 | 3035050 | 0 | 3 | 5 | 5 | 1550004 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 3 | Liv's Christmas outfit. | 0 | ||
235 | 3036001 | 0 | 3 | 6 | 6 | 1601004 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
236 | 3036002 | 0 | 3 | 6 | 6 | 1602004 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
237 | 3036003 | 0 | 3 | 6 | 6 | 1603004 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
238 | 3036004 | 0 | 3 | 6 | 6 | 1604004 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
239 | 3036005 | 0 | 3 | 6 | 6 | 1605004 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
240 | 3036007 | 0 | 3 | 6 | 6 | 1607004 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
241 | 3036008 | 0 | 3 | 6 | 6 | 1608004 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
242 | 3036009 | 0 | 3 | 6 | 6 | 1609004 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
243 | 3036010 | 0 | 3 | 6 | 6 | 1610004 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
244 | 3036011 | 0 | 3 | 6 | 6 | 1611004 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
245 | 3036012 | 0 | 3 | 6 | 6 | 1612004 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
246 | 3042001 | 0 | 4 | 2 | 2 | 1201003 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's ATK. | 0 | ||
247 | 3043001 | 0 | 4 | 3 | 3 | 1301003 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Melee ATK. | 0 | ||
248 | 3043002 | 0 | 4 | 3 | 3 | 1304003 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ranged ATK. | 0 | ||
249 | 3044001 | 0 | 4 | 4 | 4 | 1401003 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Physical DMG. | 0 | ||
250 | 3044002 | 0 | 4 | 4 | 4 | 1404003 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's damage of its element. | 0 | ||
251 | 3044003 | 0 | 4 | 4 | 4 | 1407003 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing stats. | 0 | ||
252 | 3044004 | 0 | 4 | 4 | 4 | 1410003 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict a Physical Buff on a wounded Omniframe. | 0 | ||
253 | 3044005 | 0 | 4 | 4 | 4 | 1413003 | 1 | 1413 | 1 | Kuriko - Eternal | 4★ Memory Kuriko - Eternal Grid 4 | Memory Chip of one who was once a fairy tale author. Can summon a robot when equipped. | 0 | ||
254 | 3045001 | 0 | 4 | 5 | 5 | 1501003 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
255 | 3045002 | 0 | 4 | 5 | 5 | 1502003 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
256 | 3045003 | 0 | 4 | 5 | 5 | 1503003 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
257 | 3045004 | 0 | 4 | 5 | 5 | 1504003 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
258 | 3045005 | 0 | 4 | 5 | 5 | 1505003 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
259 | 3045006 | 0 | 4 | 5 | 5 | 1506003 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
260 | 3045007 | 0 | 4 | 5 | 5 | 1507003 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
261 | 3045008 | 0 | 4 | 5 | 5 | 1508003 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
262 | 3045050 | 0 | 4 | 5 | 5 | 1550003 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 4 | Liv's Christmas outfit. | 0 | ||
263 | 3046001 | 0 | 4 | 6 | 6 | 1601003 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
264 | 3046002 | 0 | 4 | 6 | 6 | 1602003 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
265 | 3046003 | 0 | 4 | 6 | 6 | 1603003 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
266 | 3046004 | 0 | 4 | 6 | 6 | 1604003 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
267 | 3046005 | 0 | 4 | 6 | 6 | 1605003 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
268 | 3046007 | 0 | 4 | 6 | 6 | 1607003 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
269 | 3046008 | 0 | 4 | 6 | 6 | 1608003 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
270 | 3046009 | 0 | 4 | 6 | 6 | 1609003 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
271 | 3046010 | 0 | 4 | 6 | 6 | 1610003 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
272 | 3046011 | 0 | 4 | 6 | 6 | 1611003 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
273 | 3046012 | 0 | 4 | 6 | 6 | 1612003 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
274 | 3052001 | 0 | 5 | 2 | 2 | 1201002 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's HP. | 0 | ||
275 | 3053001 | 0 | 5 | 3 | 3 | 1301002 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce an Omniframe's Melee DMG taken. | 0 | ||
276 | 3053002 | 0 | 5 | 3 | 3 | 1304002 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce an Omniframe's Ranged DMG taken. | 0 | ||
277 | 3054001 | 0 | 5 | 4 | 4 | 1401002 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Physical DMG after a 3-Ping. | 0 | ||
278 | 3054002 | 0 | 5 | 4 | 4 | 1404002 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Elemental DMG after a 3-Ping. | 0 | ||
279 | 3054003 | 0 | 5 | 4 | 4 | 1407002 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to weaken the enemy when attacking. | 0 | ||
280 | 3054004 | 0 | 5 | 4 | 4 | 1410002 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's attack damage to Super Armor enemies. | 0 | ||
281 | 3055001 | 0 | 5 | 5 | 5 | 1501002 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
282 | 3055002 | 0 | 5 | 5 | 5 | 1502002 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
283 | 3055003 | 0 | 5 | 5 | 5 | 1503002 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
284 | 3055004 | 0 | 5 | 5 | 5 | 1504002 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
285 | 3055005 | 0 | 5 | 5 | 5 | 1505002 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
286 | 3055006 | 0 | 5 | 5 | 5 | 1506002 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
287 | 3055007 | 0 | 5 | 5 | 5 | 1507002 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
288 | 3055008 | 0 | 5 | 5 | 5 | 1508002 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
289 | 3055050 | 0 | 5 | 5 | 5 | 1550002 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 5 | Liv's Christmas outfit. | 0 | ||
290 | 3056001 | 0 | 5 | 6 | 6 | 1601002 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
291 | 3056002 | 0 | 5 | 6 | 6 | 1602002 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
292 | 3056003 | 0 | 5 | 6 | 6 | 1603002 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
293 | 3056004 | 0 | 5 | 6 | 6 | 1604002 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
294 | 3056005 | 0 | 5 | 6 | 6 | 1605002 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
295 | 3056007 | 0 | 5 | 6 | 6 | 1607002 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
296 | 3056008 | 0 | 5 | 6 | 6 | 1608002 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
297 | 3056009 | 0 | 5 | 6 | 6 | 1609002 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
298 | 3056010 | 0 | 5 | 6 | 6 | 1610002 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
299 | 3056011 | 0 | 5 | 6 | 6 | 1611002 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
300 | 3056012 | 0 | 5 | 6 | 6 | 1612002 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
301 | 3062001 | 0 | 6 | 2 | 2 | 1201001 | 0 | 1201 | 1 | Merli | 2★ Memory Merli Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's initial Energy. | 0 | ||
302 | 3063001 | 0 | 6 | 3 | 3 | 1301001 | 0 | 1301 | 1 | Pinoff | 3★ Memory Pinoff Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing received. | 0 | ||
303 | 3063002 | 0 | 6 | 3 | 3 | 1304001 | 0 | 1304 | 1 | Pavrey | 3★ Memory Pavrey Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's healing. | 0 | ||
304 | 3064001 | 0 | 6 | 4 | 4 | 1401001 | 0 | 1401 | 1 | Archimedes | 4★ Memory Archimedes Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Physical DMG in Matrix. | 0 | ||
305 | 3064002 | 0 | 6 | 4 | 4 | 1404001 | 0 | 1404 | 1 | Edison | 4★ Memory Edison Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase Elemental DMG in Matrix. | 0 | ||
306 | 3064003 | 0 | 6 | 4 | 4 | 1407001 | 0 | 1407 | 1 | Alice | 4★ Memory Alice Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce DMG dealt by the target when attacking. | 0 | ||
307 | 3064004 | 0 | 6 | 4 | 4 | 1410001 | 0 | 1410 | 1 | Cunningham | 4★ Memory Cunningham Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase DMG taken by the enemy. | 0 | ||
308 | 3065001 | 0 | 6 | 5 | 5 | 1501001 | 0 | 1501 | 1 | Carrielynn | 5★ Memory Carrielynn Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's Physical ATK. | 0 | ||
309 | 3065002 | 0 | 6 | 5 | 5 | 1502001 | 0 | 1502 | 1 | Aife | 5★ Memory Aife Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using skills. | 0 | ||
310 | 3065003 | 0 | 6 | 5 | 5 | 1503001 | 0 | 1503 | 1 | Ike | 5★ Memory Ike Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe's ATK of its element. | 0 | ||
311 | 3065004 | 0 | 6 | 5 | 5 | 1504001 | 0 | 1504 | 1 | Voltaire | 5★ Memory Voltaire Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to reduce the enemy's DEF when attacking. | 0 | ||
312 | 3065005 | 0 | 6 | 5 | 5 | 1505001 | 0 | 1505 | 1 | Gloria | 5★ Memory Gloria Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to inflict elemental debuffs when attacking. | 0 | ||
313 | 3065006 | 0 | 6 | 5 | 5 | 1506001 | 0 | 1506 | 1 | Richelieu | 5★ Memory Richelieu Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe inflict a Physical Buff on the target when healing it. | 0 | ||
314 | 3065007 | 0 | 6 | 5 | 5 | 1507001 | 0 | 1507 | 1 | Samantha | 5★ Memory Samantha Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe disrupt the battlefield via elemental attacks. | 0 | ||
315 | 3065008 | 0 | 6 | 5 | 5 | 1508001 | 0 | 1508 | 1 | Mozart | 5★ Memory Mozart Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe use Matrix more freely. | 0 | ||
316 | 3065050 | 0 | 6 | 5 | 5 | 1550001 | 1 | 1550 | 1 | Liv: Reindeer | 5★ Memory Liv: Reindeer Grid 6 | Liv's Christmas outfit. | 0 | ||
317 | 3066001 | 0 | 6 | 6 | 6 | 1601001 | 0 | 1601 | 1 | Condelina | 6★ Memory Condelina Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Basic Attack. | 0 | ||
318 | 3066002 | 0 | 6 | 6 | 6 | 1602001 | 0 | 1602 | 1 | Shakespeare | 6★ Memory Shakespeare Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Fire DMG. | 0 | ||
319 | 3066003 | 0 | 6 | 6 | 6 | 1603001 | 0 | 1603 | 1 | Heisen | 6★ Memory Heisen Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Lightning DMG. | 0 | ||
320 | 3066004 | 0 | 6 | 6 | 6 | 1604001 | 0 | 1604 | 1 | Darwin | 6★ Memory Darwin Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe gain a bonus buff upon a Ping. | 0 | ||
321 | 3066005 | 0 | 6 | 6 | 6 | 1605001 | 0 | 1605 | 1 | Hanna | 6★ Memory Hanna Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to make an Omniframe amplify buffs upon a 3-Ping. | 0 | ||
322 | 3066007 | 0 | 6 | 6 | 6 | 1607001 | 0 | 1607 | 1 | Da Vinci | 6★ Memory Da Vinci Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using QTE skills. | 0 | ||
323 | 3066008 | 0 | 6 | 6 | 6 | 1608001 | 0 | 1608 | 1 | Catherine | 6★ Memory Catherine Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when deployed in front. | 0 | ||
324 | 3066009 | 0 | 6 | 6 | 6 | 1609001 | 0 | 1609 | 1 | Einsteina | 6★ Memory Einsteina Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to gain a bonus when using elemental skills. | 0 | ||
325 | 3066010 | 0 | 6 | 6 | 6 | 1610001 | 0 | 1610 | 1 | Philip II | 6★ Memory Philip II Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to also increase the target's abilities. | 0 | ||
326 | 3066011 | 0 | 6 | 6 | 6 | 1611001 | 0 | 1611 | 1 | Guinevere | 6★ Memory Guinevere Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip for healing effects to have different effects on allies and enemies. | 0 | ||
327 | 3066012 | 0 | 6 | 6 | 6 | 1612001 | 0 | 1612 | 1 | Frederick | 6★ Memory Frederick Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
328 | 3016014 | 0 | 1 | 6 | 6 | 1614006 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
329 | 3026014 | 0 | 2 | 6 | 6 | 1614005 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
330 | 3036014 | 0 | 3 | 6 | 6 | 1614004 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
331 | 3046014 | 0 | 4 | 6 | 6 | 1614003 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
332 | 3056014 | 0 | 5 | 6 | 6 | 1614002 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
333 | 3066014 | 0 | 6 | 6 | 6 | 1614001 | 0 | 1614 | 1 | Patton | 6★ Memory Patton Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to enhance an Omniframe by dodging. | 0 | ||
334 | 3016013 | 0 | 1 | 6 | 6 | 1613006 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
335 | 3026013 | 0 | 2 | 6 | 6 | 1613005 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
336 | 3036013 | 0 | 3 | 6 | 6 | 1613004 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
337 | 3046013 | 0 | 4 | 6 | 6 | 1613003 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
338 | 3056013 | 0 | 5 | 6 | 6 | 1613002 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
339 | 3066013 | 0 | 6 | 6 | 6 | 1613001 | 0 | 1613 | 1 | Bathlon | 6★ Memory Bathlon Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Dark DMG. | 0 | ||
340 | 3016015 | 0 | 1 | 6 | 6 | 1615006 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
341 | 3026015 | 0 | 2 | 6 | 6 | 1615005 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
342 | 3036015 | 0 | 3 | 6 | 6 | 1615004 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
343 | 3046015 | 0 | 4 | 6 | 6 | 1615003 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
344 | 3056015 | 0 | 5 | 6 | 6 | 1615002 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
345 | 3066015 | 0 | 6 | 6 | 6 | 1615001 | 0 | 1615 | 1 | Chen Jiyuan | 6★ Memory Chen Jiyuan Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's Ice DMG. | 0 | ||
346 | 3016016 | 0 | 1 | 6 | 6 | 1616006 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
347 | 3026016 | 0 | 2 | 6 | 6 | 1616005 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
348 | 3036016 | 0 | 3 | 6 | 6 | 1616004 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
349 | 3046016 | 0 | 4 | 6 | 6 | 1616003 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
350 | 3056016 | 0 | 5 | 6 | 6 | 1616002 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
351 | 3066016 | 0 | 6 | 6 | 6 | 1616001 | 0 | 1616 | 2 | Koya | 6★ Uniframe Memory Koya Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
352 | 3015051 | 0 | 1 | 5 | 5 | 1551006 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 1 | 0 | |||
353 | 3025051 | 0 | 2 | 5 | 5 | 1551005 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 2 | 0 | |||
354 | 3035051 | 0 | 3 | 5 | 5 | 1551004 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 3 | 0 | |||
355 | 3045051 | 0 | 4 | 5 | 5 | 1551003 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 4 | 0 | |||
356 | 3055051 | 0 | 5 | 5 | 5 | 1551002 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 5 | 0 | |||
357 | 3065051 | 0 | 6 | 5 | 5 | 1551001 | 1 | 1551 | 1 | New Year Fireworks | 5★ Memory New Year Fireworks Grid 6 | 0 | |||
358 | 3015052 | 0 | 1 | 5 | 5 | 1552006 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 1 | 0 | |||
359 | 3025052 | 0 | 2 | 5 | 5 | 1552005 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 2 | 0 | |||
360 | 3035052 | 0 | 3 | 5 | 5 | 1552004 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 3 | 0 | |||
361 | 3045052 | 0 | 4 | 5 | 5 | 1552003 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 4 | 0 | |||
362 | 3055052 | 0 | 5 | 5 | 5 | 1552002 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 5 | 0 | |||
363 | 3065052 | 0 | 6 | 5 | 5 | 1552001 | 1 | 1552 | 1 | Lantern Festival: Reunion | 5★ Memory Lantern Festival: Reunion Grid 6 | 0 | |||
364 | 3014006 | 0 | 1 | 4 | 4 | 1416006 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
365 | 3024006 | 0 | 2 | 4 | 4 | 1416005 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
366 | 3034006 | 0 | 3 | 4 | 4 | 1416004 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
367 | 3044006 | 0 | 4 | 4 | 4 | 1416003 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
368 | 3054006 | 0 | 5 | 4 | 4 | 1416002 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
369 | 3064006 | 0 | 6 | 4 | 4 | 1416001 | 0 | 1416 | 2 | Nimitz | 4★ Uniframe Memory Nimitz Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
370 | 3015009 | 0 | 1 | 5 | 5 | 1509006 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
371 | 3025009 | 0 | 2 | 5 | 5 | 1509005 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
372 | 3035009 | 0 | 3 | 5 | 5 | 1509004 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
373 | 3045009 | 0 | 4 | 5 | 5 | 1509003 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
374 | 3055009 | 0 | 5 | 5 | 5 | 1509002 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
375 | 3065009 | 0 | 6 | 5 | 5 | 1509001 | 0 | 1509 | 2 | Boudica | 5★ Uniframe Memory Boudica Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
376 | 3015055 | 0 | 1 | 5 | 5 | 1555006 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 1 | 0 | |||
377 | 3025055 | 0 | 2 | 5 | 5 | 1555005 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 2 | 0 | |||
378 | 3035055 | 0 | 3 | 5 | 5 | 1555004 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 3 | 0 | |||
379 | 3045055 | 0 | 4 | 5 | 5 | 1555003 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 4 | 0 | |||
380 | 3055055 | 0 | 5 | 5 | 5 | 1555002 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 5 | 0 | |||
381 | 3065055 | 0 | 6 | 5 | 5 | 1555001 | 1 | 1555 | 1 | KFC·Alpha | 5★ Memory KFC - Alpha Grid 6 | 0 | |||
382 | 3015056 | 0 | 1 | 5 | 5 | 1556006 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 1 | 0 | |||
383 | 3025056 | 0 | 2 | 5 | 5 | 1556005 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 2 | 0 | |||
384 | 3035056 | 0 | 3 | 5 | 5 | 1556004 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 3 | 0 | |||
385 | 3045056 | 0 | 4 | 5 | 5 | 1556003 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 4 | 0 | |||
386 | 3055056 | 0 | 5 | 5 | 5 | 1556002 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 5 | 0 | |||
387 | 3065056 | 0 | 6 | 5 | 5 | 1556001 | 1 | 1556 | 1 | KFC·Lucia | 5★ Memory KFC - Lucia Grid 6 | 0 | |||
388 | 3016017 | 0 | 1 | 6 | 6 | 1617006 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
389 | 3026017 | 0 | 2 | 6 | 6 | 1617005 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
390 | 3036017 | 0 | 3 | 6 | 6 | 1617004 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
391 | 3046017 | 0 | 4 | 6 | 6 | 1617003 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
392 | 3056017 | 0 | 5 | 6 | 6 | 1617002 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
393 | 3066017 | 0 | 6 | 6 | 6 | 1617001 | 0 | 1617 | 1 | Leeuwenhoek | 6★ Memory Leeuwenhoek Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
394 | 3016018 | 0 | 1 | 6 | 6 | 1618006 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
395 | 3026018 | 0 | 2 | 6 | 6 | 1618005 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
396 | 3036018 | 0 | 3 | 6 | 6 | 1618004 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
397 | 3046018 | 0 | 4 | 6 | 6 | 1618003 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
398 | 3056018 | 0 | 5 | 6 | 6 | 1618002 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
399 | 3066018 | 0 | 6 | 6 | 6 | 1618001 | 0 | 1618 | 2 | Wu'an | 6★ Uniframe Memory Wu'an Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
400 | 3016019 | 0 | 1 | 6 | 6 | 1619006 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
401 | 3026019 | 0 | 2 | 6 | 6 | 1619005 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
402 | 3036019 | 0 | 3 | 6 | 6 | 1619004 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
403 | 3046019 | 0 | 4 | 6 | 6 | 1619003 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
404 | 3056019 | 0 | 5 | 6 | 6 | 1619002 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
405 | 3066019 | 0 | 6 | 6 | 6 | 1619001 | 0 | 1619 | 1 | Flamel | 6★ Flamel Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
406 | 3015053 | 0 | 1 | 5 | 5 | 1553006 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 1 | 0 | |||
407 | 3025053 | 0 | 2 | 5 | 5 | 1553005 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 2 | 0 | |||
408 | 3035053 | 0 | 3 | 5 | 5 | 1553004 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 3 | 0 | |||
409 | 3045053 | 0 | 4 | 5 | 5 | 1553003 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 4 | 0 | |||
410 | 3055053 | 0 | 5 | 5 | 5 | 1553002 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 5 | 0 | |||
411 | 3065053 | 0 | 6 | 5 | 5 | 1553001 | 1 | 1553 | 1 | Lee—Celebration under the Moon | 5★ Memory Lee—Celebration under the Moon Grid 6 | 0 | |||
412 | 3016020 | 0 | 1 | 6 | 6 | 1620006 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
413 | 3026020 | 0 | 2 | 6 | 6 | 1620005 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
414 | 3036020 | 0 | 3 | 6 | 6 | 1620004 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
415 | 3046020 | 0 | 4 | 6 | 6 | 1620003 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
416 | 3056020 | 0 | 5 | 6 | 6 | 1620002 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
417 | 3066020 | 0 | 6 | 6 | 6 | 1620001 | 0 | 1620 | 2 | Lucrezia | 6★ Uniframe Memory Lucrezia Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
418 | 3016021 | 0 | 1 | 6 | 6 | 1621006 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
419 | 3026021 | 0 | 2 | 6 | 6 | 1621005 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
420 | 3036021 | 0 | 3 | 6 | 6 | 1621004 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
421 | 3046021 | 0 | 4 | 6 | 6 | 1621003 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
422 | 3056021 | 0 | 5 | 6 | 6 | 1621002 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
423 | 3066021 | 0 | 6 | 6 | 6 | 1621001 | 0 | 1621 | 1 | Exupery | 6★Memory: Exupery Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
424 | 3016022 | 0 | 1 | 6 | 6 | 1622006 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
425 | 3026022 | 0 | 2 | 6 | 6 | 1622005 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
426 | 3036022 | 0 | 3 | 6 | 6 | 1622004 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
427 | 3046022 | 0 | 4 | 6 | 6 | 1622003 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
428 | 3056022 | 0 | 5 | 6 | 6 | 1622002 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
429 | 3066022 | 0 | 6 | 6 | 6 | 1622001 | 0 | 1622 | 1 | Tifa | 6★ Memory Tifa Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
430 | 3016023 | 0 | 1 | 6 | 6 | 1623006 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
431 | 3026023 | 0 | 2 | 6 | 6 | 1623005 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
432 | 3036023 | 0 | 3 | 6 | 6 | 1623004 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
433 | 3046023 | 0 | 4 | 6 | 6 | 1623003 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
434 | 3056023 | 0 | 5 | 6 | 6 | 1623002 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
435 | 3066023 | 0 | 6 | 6 | 6 | 1623001 | 0 | 1623 | 2 | Jack | 6★ Memory Jack Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
436 | 3015057 | 0 | 1 | 5 | 5 | 1557006 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 1 | 0 | |||
437 | 3025057 | 0 | 2 | 5 | 5 | 1557005 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 2 | 0 | |||
438 | 3035057 | 0 | 3 | 5 | 5 | 1557004 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 3 | 0 | |||
439 | 3045057 | 0 | 4 | 5 | 5 | 1557003 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 4 | 0 | |||
440 | 3055057 | 0 | 5 | 5 | 5 | 1557002 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 5 | 0 | |||
441 | 3065057 | 0 | 6 | 5 | 5 | 1557001 | 1 | 1557 | 1 | Liv: United | 5★ Memory Liv: United Grid 6 | 0 | |||
442 | 3016024 | 0 | 1 | 6 | 6 | 1624006 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
443 | 3026024 | 0 | 2 | 6 | 6 | 1624005 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
444 | 3036024 | 0 | 3 | 6 | 6 | 1624004 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
445 | 3046024 | 0 | 4 | 6 | 6 | 1624003 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
446 | 3056024 | 0 | 5 | 6 | 6 | 1624002 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
447 | 3066024 | 0 | 6 | 6 | 6 | 1624001 | 0 | 1624 | 1 | Elizabeth | 6★ Memory Elizabeth Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
448 | 3016025 | 0 | 1 | 6 | 6 | 1625006 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
449 | 3026025 | 0 | 2 | 6 | 6 | 1625005 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
450 | 3036025 | 0 | 3 | 6 | 6 | 1625004 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
451 | 3046025 | 0 | 4 | 6 | 6 | 1625003 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
452 | 3056025 | 0 | 5 | 6 | 6 | 1625002 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
453 | 3066025 | 0 | 6 | 6 | 6 | 1625001 | 0 | 1625 | 1 | Seraphine | 6★ Memory Seraphine Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
454 | 3015058 | 0 | 1 | 5 | 5 | 1558006 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 1 | 0 | |||
455 | 3025058 | 0 | 2 | 5 | 5 | 1558005 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 2 | 0 | |||
456 | 3035058 | 0 | 3 | 5 | 5 | 1558004 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 3 | 0 | |||
457 | 3045058 | 0 | 4 | 5 | 5 | 1558003 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 4 | 0 | |||
458 | 3055058 | 0 | 5 | 5 | 5 | 1558002 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 5 | 0 | |||
459 | 3065058 | 0 | 6 | 5 | 5 | 1558001 | 1 | 1558 | 1 | Chrome: Banquet | 5★ Memory Chrome Grid 6 | 0 | |||
460 | 3016026 | 0 | 1 | 6 | 6 | 1626006 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
461 | 3026026 | 0 | 2 | 6 | 6 | 1626005 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
462 | 3036026 | 0 | 3 | 6 | 6 | 1626004 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
463 | 3046026 | 0 | 4 | 6 | 6 | 1626003 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
464 | 3056026 | 0 | 5 | 6 | 6 | 1626002 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
465 | 3066026 | 0 | 6 | 6 | 6 | 1626001 | 0 | 1626 | 2 | Marco | 6★ Memory Marco Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
466 | 3016027 | 0 | 1 | 6 | 6 | 1627006 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
467 | 3026027 | 0 | 2 | 6 | 6 | 1627005 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
468 | 3036027 | 0 | 3 | 6 | 6 | 1627004 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
469 | 3046027 | 0 | 4 | 6 | 6 | 1627003 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
470 | 3056027 | 0 | 5 | 6 | 6 | 1627002 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
471 | 3066027 | 0 | 6 | 6 | 6 | 1627001 | 0 | 1627 | 1 | Unimate | 6★ Memory Unimate Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
472 | 3016028 | 0 | 1 | 6 | 6 | 1628006 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
473 | 3026028 | 0 | 2 | 6 | 6 | 1628005 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
474 | 3036028 | 0 | 3 | 6 | 6 | 1628004 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
475 | 3046028 | 0 | 4 | 6 | 6 | 1628003 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
476 | 3056028 | 0 | 5 | 6 | 6 | 1628002 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
477 | 3066028 | 0 | 6 | 6 | 6 | 1628001 | 0 | 1628 | 2 | Isabel | 6★ Memory Isabel Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
478 | 3016029 | 0 | 1 | 6 | 6 | 1629006 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
479 | 3026029 | 0 | 2 | 6 | 6 | 1629005 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
480 | 3036029 | 0 | 3 | 6 | 6 | 1629004 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
481 | 3046029 | 0 | 4 | 6 | 6 | 1629003 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
482 | 3056029 | 0 | 5 | 6 | 6 | 1629002 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
483 | 3066029 | 0 | 6 | 6 | 6 | 1629001 | 0 | 1629 | 1 | Boone | 6★ Memory Boone Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
484 | 3018053 | 0 | 1 | 5 | 5 | 1853001 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 1 | 0 | |||
485 | 3028053 | 0 | 2 | 5 | 5 | 1853002 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 2 | 0 | |||
486 | 3038053 | 0 | 3 | 5 | 5 | 1853003 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 3 | 0 | |||
487 | 3048053 | 0 | 4 | 5 | 5 | 1853004 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 4 | 0 | |||
488 | 3058053 | 0 | 5 | 5 | 5 | 1853005 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 5 | 0 | |||
489 | 3068053 | 0 | 6 | 5 | 5 | 1853006 | 1 | 20001 | 1 | Ceremony - Liv | 5★ Memory Ceremony - Liv Grid 6 | 0 | |||
490 | 3016030 | 0 | 1 | 6 | 6 | 1630006 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 1 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
491 | 3026030 | 0 | 2 | 6 | 6 | 1630005 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 2 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
492 | 3036030 | 0 | 3 | 6 | 6 | 1630004 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 3 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
493 | 3046030 | 0 | 4 | 6 | 6 | 1630003 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 4 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
494 | 3056030 | 0 | 5 | 6 | 6 | 1630002 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 5 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
495 | 3066030 | 0 | 6 | 6 | 6 | 1630001 | 0 | 1630 | 2 | Shelley | 6★ Memory Shelley Grid 6 | Memory Chip of a human being known to have achieved great deeds—for good or evil. Equip to increase a Uniframe's ATK. | 0 | ||
496 | 3019050 | 0 | 1 | 5 | 5 | 1853007 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 1 | 0 | |||
497 | 3029050 | 0 | 2 | 5 | 5 | 1853008 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 2 | 0 | |||
498 | 3039050 | 0 | 3 | 5 | 5 | 1853009 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 3 | 0 | |||
499 | 3049050 | 0 | 4 | 5 | 5 | 1853010 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 4 | 0 | |||
500 | 3059050 | 0 | 5 | 5 | 5 | 1853011 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 5 | 0 | |||
501 | 3069050 | 0 | 6 | 5 | 5 | 1853012 | 1 | 20002 | 1 | Vera - Scarlet Summers | 5★ Memory Vera: Scarlet Summers Grid 6 | 0 | |||
502 | 3016031 | 0 | 1 | 6 | 6 | 1630006 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 1 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
503 | 3026031 | 0 | 2 | 6 | 6 | 1630005 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 2 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
504 | 3036031 | 0 | 3 | 6 | 6 | 1630004 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 3 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
505 | 3046031 | 0 | 4 | 6 | 6 | 1630003 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 4 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
506 | 3056031 | 0 | 5 | 6 | 6 | 1630002 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 5 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
507 | 3066031 | 0 | 6 | 6 | 6 | 1630001 | 0 | 1631 | 1 | Charlotte | 6★ Memory Charlotte Grid 6 | Memory Chip of a human being known to have achieved great deeds - for good or evil. Equip to increase an Omniframe's combat abilities. | 0 | ||
508 | 3015501 | 0 | 1 | 5 | 5 | 14512 | 1 | 20000 | 1 | Straylight Terminal | 0 | ||||
509 | 3025501 | 0 | 2 | 5 | 5 | 14513 | 1 | 20000 | 1 | Straylight Terminal | 0 | ||||
510 | 3035501 | 0 | 3 | 5 | 5 | 14514 | 1 | 20000 | 1 | Straylight Terminal | 0 | ||||
511 | 3045501 | 0 | 4 | 5 | 5 | 14515 | 1 | 20000 | 1 | Straylight Terminal | 0 | ||||
512 | 3015650 | 0 | 1 | 5 | 5 | 14106 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 | ||||
513 | 3025650 | 0 | 2 | 5 | 5 | 14105 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 | ||||
514 | 3035650 | 0 | 3 | 5 | 5 | 14104 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 | ||||
515 | 3045650 | 0 | 4 | 5 | 5 | 14103 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 | ||||
516 | 3055650 | 0 | 5 | 5 | 5 | 14102 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 | ||||
517 | 3065650 | 0 | 6 | 5 | 5 | 14101 | 1 | 50000 | 1 | Lucia - Summer Daze | 0 |