8.5 KiB
8.5 KiB
1 | Key | Comment | Values[1] | Values[2] | Values[3] | Values[4] | Values[5] | Values[6] | Values[7] |
---|---|---|---|---|---|---|---|---|---|
2 | NodeTypeName | Node Type Entrance Display Name | Interpretation | Interval Preparation | Rehearsal | Conflict | Climax | ||
3 | NodeTypeIcon | Node Type Entrance Display Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon05.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon06.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon03.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon02.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreStageTypeIcon04.png | ||
4 | NodeTypeDesc | Node Type Entrance Display Description | An excellent choice that leads to another scene. | The beginning of an Act. Marg will be of great use here. | Even a well-rehearsed script may face unexpected events. | A conflict is imminent. Defeat the enemies to win rewards. | The crossing point of different futures. <color=#FF3F3F>School abilities are limited</color>. | ||
5 | DifficultyTitleIcon | Difficulty Title Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty01.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty02.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty03.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreIconDifficulty04.png | |||
6 | DifficultyButtonIcon | Difficulty Button Icon | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty01.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty02.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty03.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty04.png | |||
7 | SpecialRewardIcon | Special Reward Icon (Skill, Upgrade, Decoration Points, Faction Affection) - to be configured | %s | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | Assets/Product/Texture/Image/IconTools/IconTheatre04.png | Assets/Product/Texture/Image/IconTools/IconTheatre03.png | |||
8 | SpecialRewardName | Special Reward Name (Skill, Upgrade, Decoration Points, Faction Affection) | %s | Script | Inspiration | Cadenza | |||
9 | EventNodeIcon | Event Node Icon - Leave Empty For Now | |||||||
10 | SkillPosDesc | Skill Number Description | Class Skill | Signal Orb | Signature Move | Core Passive | |||
11 | SkillQualityIcon | Skill Quality Icon Path. Just one is enough | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang1.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang2.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang3.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang4.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffGuang5.png | ||
12 | SkillLevelQualityIcon | Skill Level Quality Icon Path. Just one is enough | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip1.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip2.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip3.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip4.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreBuffEquip5.png | ||
13 | HelpKey | Help Key | TheTheatreFightGuide | ||||||
14 | SpecialRewardDesc | Special Reward Description (Skill, Upgrade, Decoration Points, Faction Affection) | Select to gain unique School Skills that significantly boost your power. | Obtain this to increase the level, rating, Memory level and weapon level of all trial characters. | Enhances the bonuses in Behind the Curtain. | Increases the familiarity with Schools, unlocks more skills and provides unique buffs. | |||
15 | SkillPowerIcon | Selection Screen Faction Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig6.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig4.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig5.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig3.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig7.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig2.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig1.png |
16 | SkillPowerTitle | Selection Screen Faction Title | Impressionism | Nationalism | Realism | Romanticism | Expressionism | Classicism | Baroque |
17 | ReopenHelpKey | Reset Attempts Help Key | TheTheatreFightGuide | ||||||
18 | RoleDetailLevelIcon | Character Detail - Level Info Mini Icon | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | ||||||
19 | RoleDetailLevelDesc | Character Detail - Level Info Description | Script | Team Level | |||||
20 | RoleDetailEquipIcon | Character Detail - Equipment Info Mini Icon | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | ||||||
21 | RoleDetailEquiupDesc | Character Detail - Equipment Info Description | Script | Weapon & Memory Level | |||||
22 | RoleDetailSkillIcon | Character Detail - Skill Info Mini Icon | Assets/Product/Texture/Image/IconTools/IconTheatre06.png | ||||||
23 | RoleDetailSkillDesc | Character Detail Skill Info Description | Chord | Skill Level | |||||
24 | UnlockOwnRole | Unlock Own Character Pop-up Window (Title, Icon) | Unlock own characters | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | |||||
25 | UnlockFavor | Unlock Affection (Name, Icon) | Rehearsal | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreMainIcon4.png | |||||
26 | UnlockDecoration | Unlock Decoration Modification (Name, Icon) | Behind the Curtain | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreMainIcon3.png | |||||
27 | UnlockNewDecoration | Unlock New Decoration (Pop-up Window Title, Description) | New content unlocked in Behind the Curtain | Go to Behind the Curtain | |||||
28 | DifficultyButtonTextIcon | Difficulty Button Text Icon | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty1.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty2.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty3.png | Assets/Product/Texture/Atlas/UiTheatre/UiTheatreTxtDifficulty4.png | |||
29 | SpecialRewardSkillIcon | Special Reward Skill Faction Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType6.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType4.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType5.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType3.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType7.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType2.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffType1.png |
30 | SpecialRewardSkillName | Special Reward Skill Faction Name | Impressionism | Nationalism | Realism | Romanticism | Expressionism | Classicism | Baroque |
31 | SelectSkillDetail | Select Skill Pop-up Window Detail (Icon, Title, Content) | %s | School Description | %s | ||||
32 | LevelUpDetail | Upgrade Pop-up Window Detail (Icon, Title, Content) | Assets/Product/Texture/Image/IconTools/IconTheatre07.png | Script | Increases the level, rating, Memory level and weapon level of all trial characters. | ||||
33 | SkillPosIcon | Skill Number Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType1.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType2.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType3.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreKuangIconType4.png | |||
34 | SelectSkillDetailIcon | Special Reward Skill Faction Large Icon | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig6.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig4.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig5.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig3.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig7.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig2.png | Assets/Product/Texture/Image/UiTheatre/UiTheatreBuffTypeBig1.png |
35 | SelectSkillDetailDesc | Special Reward Skill Faction Description | In opposition to conventional art schools, this school captures human perception and experience in a particular moment with light and shadow. Teaches <color=#fa5826>fire-related</color> abilities. | An expression of ethnic cultures. The scripts and music contain ethnic music elements. Teaches <color=#168eec>lightning-related</color> abilities. | Represents subject matter truthfully and scientifically. Teaches <color=#13cfb7>ice-related</color> abilities. | Depicts the subjective world through objective, passionate and exaggerated methods. Teaches abilities <color=#f13c3c>related to Sharp Lance</color>. | Expresses the eternal nature of subjects through abstract and distorting depictions of reality. Teaches abilities <color=#cc68c1>related to pulling and black hole</color>. | Pays tribute to the principles based in the historical cultures with emphasis on historical reference. Respects the reign of monarch. Teaches <color=#ff8d1e>energy-related</color> abilities. | The passionate, vibrant movements of this school laid the foundation of many culture forms in later generations. Teaches abilities <color=#8fcf06>related to levitating machines</color>. |
36 | FirstStoryId | First-play Story ID | |||||||
37 | CheckDecorationGroupIndex | Remind Player to Tap Decoration Subscript | 1 |