145 lines
33 KiB
Plaintext
145 lines
33 KiB
Plaintext
Id CharacterID Pic Title Description NextTrialID
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1 1011002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Li01.png Controlling Bullet Pinging a Red Orb after pinging a Yellow Orb grants the Blast effect, dealing extra Fire DMG in a small area 2
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2 1011002 Common Combo Infernal Shot will create a burning area when fired. Attacking enemies in the burning area deals extra Fire DMG. 1
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3 1021001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1luxiya01.png Lotus - Dual Blades Lucia enters the burst form when a Red Orb is pinged within 4s after any 3-Ping, replacing Basic Attacks with Dual Blades. 4
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4 1021001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1luxiya02.png Common Combo List Attacks deal Fire DMG after Blue Orb 3-Pings. Enters "Lotus - Dual Blades" upon pinging Red Orbs afterward, dealing Burst DMG in an instant. 3
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5 1031001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu01.png Laser Cluster Pinging a Red Orb after any 3-Ping will cast Laser Cluster, dealing 10 instances of large area Physical DMG. 6
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6 1031001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu02.png Common Combo List Ping 3 Yellow Orbs to pull in enemies, then ping a Red Orb to cast Laser Cluster, dealing massive damage. 5
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7 1041002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka01.png Wing Shot Pinging a Yellow Orb and hitting an enemy will grant extra Energy, increasing the rate Signature Move can be cast. 8
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8 1041002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka02.png Common Combo Trigger Passive Skill Quiver Of Mercy 3 times with 3-Pings and collect 3 energy arrows before casting Signature Move to deal Burst Physical DMG. 9
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9 1041002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka03.png Common Combo Pinging 3 Blue Orbs will maximize weapon damage. Deal massive DMG with Basic Attacks afterward. 7
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10 1051001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi01.png EX - Slash Storm Pinging a Yellow Orb after any 3-Ping will cast EX - Slash Storm, attacking nearby enemies 8 times, dealing massive Physical DMG. 11
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11 1051001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi02.png Common Combo List Ping 3 Red Orbs to dash toward the target enemy, then ping a Yellow Orb to cast EX - Slash Storm and deal massive Physical DMG. 12
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12 1051001 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi03.png Common Combo List Ping 3 Blue Orbs to pull enemies in, then ping a Yellow Orb to cast EX - Slash Storm to deal large area Physical DMG. 10
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13 1061002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Shenwei02.png Offence-Defense Rhythm Counterattack and launch a swordwave immediately after blocking successfully, dealing Physical DMG and increasing ATK 14
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14 1061002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Shenwei03.png Great Slash Pinging 3 Red Orbs will deal an extra hit when casting Heavy Slash. 13
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15 1071002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie01.png Artillery Tactics Karenina enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots. 16
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16 1071002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie02.png Artillery Tactics Karenina enters the burst form after making 3-Ping three times or casting a Signature Move. For the next 3s, her Basic Attacks will be replaced by ranged cannon shots. 17
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17 1071002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie03.png Common Combo Casting Signature Move after pulling enemies together when pinging a Blue Orb to deal area damage and trigger Blast Mode, dealing massive damage. 18
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18 1071002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie04.png Common Combo Mark enemies and enter Blast Mode after Yellow Orb 3-Pings. Triggers explosions on marked enemies in quick succession during Blast Mode, dealing Physical and Fire DMG. 15
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19 1081002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian01.png Fleeting Phantom Mark enemies with any 3-Ping. Attacking marked enemies with a 3-Ping will conjure a shade. Shades attack once when performing a Basic Attack. 20
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20 1081002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian02.png Cheap Shot Ping a Yellow Orb to move behind the enemy. Attacking an enemy from behind to trigger "Sneak Attack", increasing damage. 21
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21 1081002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian03.png Common Combo Ping a Yellow Orb to move behind the enemy. Pinging a Blue Orb to attack an enemy from behind will trigger a CRIT. 19
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22 1021002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya01.png Lotus - Lightning Dance Pinging a Blue Orb or Yellow Orb to mark enemies. Attacking enemies marked by Lucia has a chance to call down a lightning, hitting the target and dealing Lightning DMG. 23
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23 1021002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya02.png Common Combo Ping Yellow Orbs to create a lightning zone, then ping 3 Red Orbs to increase the number of extra attacks to deal massive Physical and Lightning DMG. 22
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24 1031002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu01.png Reversed Egretfield Hitting a marked enemy with Basic Attacks and Red Orb abilities has a chance to trigger Lightning Lure. When triggered for the 5th time, the next Lightning Lure will carry out Ex - Lightning Lure, dealing Lightning DMG to enemies and healing allies in the area. 25
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25 1031002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu02.png Common Combo Red Orb 3-Pings will trigger Lightning Lure. 26
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26 1031002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu03.png Common Combo Ping a Yellow Orb to pull in an enemy before pining a Blue Orb to mark it. Trigger Passive Lightning Lure with Basic Attacks afterward. 24
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27 1061003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei01.png Fighting Will 3-Pings grant 10 extra Energy. Gain Physical and Dark Resistance during Twin Cores. 28
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28 1061003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei02.png Common Combo During Signature Move, recover Energy quickly with any 3-Ping, increasing the time the Signature Move form lasts. 27
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29 1031003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu01.png Goddess Connection System Enhances your weapon, increasing the damage and number of hits of Basic Attacks. 30
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30 1031003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu02.png Common Combo Ping Blue Orbs to attract enemies. Pinging Yellow Orbs and performing Basic Attacks will increase attack rates, increasing the chance to trigger the passive "Light Penalty". 31
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31 1031003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu03.png Common Combo 3-Pings create Passive stacks and recover HP. 29
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32 1071003 Thermal System Gain Thermal Energy upon deployment based on skill levels. Casting certain skills grants Thermal Energy. All skills are enhanced when Thermal Energy is over 50%, and Fire DMG is increased in Enhanced Mode. 33
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33 1071003 Thermal System Blue Orb 3-Pings summon a drone. Increase Thermal Energy every time the drone attacks. 32
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34 1011003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Li01.png Common Combo Any 3-Ping + Red Orb to unleash Enhanced Red Orbs 34
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35 1051003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Qishi01.png Overclock For a short time, increase movement speed, deal Fire DMG with Basic Attacks, and lower the target's Fire Resistance after casting Signature Move. 35
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36 1021003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luxiyaaerfa01.png Crimson Abyss - Blade Will Upon a 3-Ping after pinging 3 Blue Orbs, enter Blade Will, turning all Signal Orbs into Special Orbs. Pinging Special Orbs will cast Swordwave. 36
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37 1091002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Aila01.png Vector Cube Cast Vector Cube upon pinging a Blue Orb and any 3-Ping. When charging, pull enemies in, increase Extra DMG Reduction, and produce a shield that lasts 7s. Deal large area DMG when charging ends. 37
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38 1081003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Dubian01.png Cosmic Wave Cast Cosmic Wave upon a 3-Ping and pinging a Red Orb. Enters Enhanced Mode after the skill ends, dealing additional Dark DMG with Basic Attacks. 38
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39 1041003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.png Critical Moment Enter sniping mode after pinging 3 Red Orbs and a Blue Orb. During so, Basic Attack shoots a long-ranged lightning arrow. Exit sniping mode if 6 lightning arrows are shot or if 6 seconds pass. 40
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40 1041003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.png Critical Moment Dodging in sniping mode will lower the charge time of the next Basic Attack. 39
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41 1111002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Sufeiya01.png Field Supplies Leaves Energy Balls after any of the following: the last hit of Basic Attack, a damaging 3-Ping skill, Signature Move, or QTE. Picking up an Energy Ball will heal all the ally characters within range and increases their Fire DMG. 42
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42 1111002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Sufeiya01.png Field Supplies Picking up Energy Balls grants Sophia Energy and Thermal Energy. Increase Extra DMG when Thermal Energy reaches a certain level. 41
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43 1121002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kuluomu01.png Arclight Shield Gain a shield for 4s upon pinging a Blue Orb and any 3-Ping. The shield explodes when it ends or refreshes, dealing Lightning DMG to targets nearby. 43
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44 1021004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png Normal Form 3-Pings increase 50% Energy and grant 1 Signature Point in normal form. Up to 2 Signature Points can be gained in normal form. 45
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45 1021004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png Form Switch Switch to Arctic Form when using Form Switch in normal form. Gain Super Armor when switching. Rearrange Signal Orbs according to 3-Ping rules when switching with full Energy. 46
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46 1021004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png Arctic Form Consume Energy over time in Arctic Form and increase Ice DMG when amassing Energy. Gain 1 Signature Point upon a 3-ping in Arctic Form up to 4 points. 47
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47 1021004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.png Signature - Halcyonic Blossoms The more Signature Energy gained in Arctic Form, the more damage Signature Move deals. Accumulating 4 Signature points will cast Signature - Halcyonic Blossoms, clearing all Signature Energy and returning to normal form afterward. 44
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48 1131002 Mass Illusion Gain Overclock points over time or by 3-Pings. Press and hold Basic Attack to unleash Core attacks when there is enough Overclock points. 49
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49 1131002 Mass Illusion Core attacks deal area Dark DMG and Physical DMG to surrounding targets. Performing Core Attacks consumes Overclock points and gains Energy. 48
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50 1511003 Instinct Unlocked Signature Move: Enter Berserk Mode, gaining Dark Energy that diminishes over time. Gain Super Armor while in Berserk Mode, and leave Berserk Mode when all Energy is consumed. 51
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51 1511003 Instinct Unlocked Consume Dark Energy to mitigate damage received during Berserk Mode. Dark Energy will not diminish over time in Matrix during Berserk Mode. 52
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52 1511003 Instinct Unlocked Use special Red, Yellow, and Blue Orbs in Berserk Mode, maximum 1 each. Any Ping is considered a 3-Ping. Recover up to 3 pinged Orb 2s after they are pinged. 53
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53 1511003 Surging Madness Core Passive: 3-Pings in normal form will build up Surge levels, maximum 3 levels. Gain extra Signature Energy upon a 3-Ping after having 3 Surge levels. 54
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54 1511003 Surging Madness Consume all Surge levels when entering Berserk Mode, gaining damage bonus during Berserk Mode based on the number of levels consumed. 50
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55 1141003 Charged Attack Press and hold Basic Attack to perform Charged Attack, releasing small-area or medium-area electromagnetic beam based on charge time, dealing piercing damage in a straight line. 56
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56 1141003 Skill Boost Rosetta can have up to 3 energy points. Upon a 3-Ping, consumes 1 energy point to gain DMG Bonus. 57
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57 1141003 Signature Move Boost Casting Signature Move will consume up to 2 Energy Points, granting additional Signature Move damage based on Points consumed. 58
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58 1141003 Wide-area Electromagnetic Cannon Rosetta enters Full Burst form upon consuming all Energy Points. Press and hold Basic Attack to unleash [wide-area electromagnetic cannon]. Restore 3 Energy Points 8s after the shot. 55
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59 1521003 Sync Rate Qu's Sync Rate limit is 60. She will gain 10/20/30 Sync Rate based on the number of Signal Orbs pinged. The Orbs will be enhanced once she has maximum Sync Rate. 60
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60 1521003 Enhanced Orb Enhanced Orbs can only be pinged individually. Each time an Enhanced Orb is cleared, the 3-Ping equivalent skill will be cast along with the Concentrated Will effect. Pinging an Enhanced Orb will consume 20 Sync Rate, and Qu cannot gain Energy from it. 61
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61 1521003 Concentrated Will Qu consumes 5 Sync Rate every second while Concentrated Will lasts. Once her Sync Rate is reduced to 0, she will leave the Concentrated Will status and no longer enhance the Signal Orbs. 59
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62 1161002 Follow-Up Changyu's first Signal Orb will always be his special Follow-Up Orb. After 3-Pinging any other Signal Orbs, the Follow-Up Orb will become available for a short period. 63
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63 1161002 Follow-Up After tapping the Follow-Up Orb, Changyu will cast different Follow-Up Skills based on the color of the previous 3-Ping, and gain bonus Signature Move Energy. 62
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64 1171003 Singularity Luna has up to 60 Annihilation Pts. Each time she makes a 3-Ping, she gain 15 Annihilation Pts and the next Orb pinged is also regarded as a 3-Ping. When she has at least 15 Annihilation Pts, you may press and hold the Basic Attack button to enter the Annihilation mode. 65
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65 1171003 Singularity While in the Annihilation mode, Luna gains Super Armor, and up to 4 Spheres of Annihilation based on her current Annihilation Pts. She may launch the Spheres of Annihilation to deal damage and gain 10 Energy from each Sphere. 66
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66 1171003 Singularity Basic Attacks under the Annihilation mode cost 5 Annihilation Pts each. Luna will leave the Annihilation mode once she has 0 Annihilation Pts left, or when she is switched out of the battle. 64
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67 1181003 Blade Rend After a Yellow 3-Ping, make another 3-Ping of any color to enter Battle Stance, which causes Basic Attacks, Red Orb, and Yellow Orb skills to launch Swordwaves. Pinging Red Orbs in Battle Stance can also stack Data Correction effect to increase Physical DMG. 67
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68 1191003 Overclock Strike After any 3-ping, an Overclock Indicator in corresponding color will be added to the far right of the Orbs bar. Tap the Overclock Indicator to ping all Signal Orbs of the corresponding color and cast the Core Skill. 68
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69 1201003 Prototype After any 3-ping, calls upon the POD to launch homing missiles at the enemy in front and obtain POD: Shield. Once POD: Shield is fully charged, A2 is able to cast her Signature Move to activate Berserk Mode. 69
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70 1211002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png Cold Snap After any 3-Ping, press Basic Attack within 1s to enter [Tactical Stance], and keep holding the Basic Attack button to maintain. Release the Basic Attack button to trigger [Blooming Shot]. 71
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71 1211002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.png Cold Snap The backstep of [Blooming Shot] is able to evade enemy attacks. If this move successfully dodges an attack, the follow-up shot will be enhanced. 70
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72 1531003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png Tertian Making a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. 73
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73 1531003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.png Tertian Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage. 72
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74 1121003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png Frost Origin Using [Consuming any 3-Ping of shield] in non-[Frost Spirit] state, using [Frost Strike] or any 3-Ping in [Frost Strike] state can make you enter [Condensed Frost] state. 75
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75 1121003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png Frost Origin When Chrome is attacked in [Condensed Frost] state, he will invalidate this attack and inflict Slow to the enemy. 76
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76 1121003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.png Frost Origin Chrome rank-up will upgrade the Slow Effect from triggering [Condensed Frost] to Freeze Effect and increase DMG dealt to the enemies. 74
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77 1221002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png Shadow Prism Agglomerate No. 21 can agglomerate the Shadow Prism energy with basic attack. When the value of energy reaches 4, the next basic attack will empty the energy and form a [Twilight Matrix], beating target and dealing Dark damage. 78
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78 1221002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png Shadow Prism Agglomerate When No. 21 casts Shadow Prism attack, the Co-Bot will release [Force Wave] to enhance attack and detonate [Twilight Matrix], dealing Extra Damage. 79
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79 1221002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.png Shadow Prism Agglomerate When No. 21 is haywire (hit, fall down), tap Dodge button to perform [Instant Dodge], remove Haywire status and release a [Twilight Matrix] to the enemy. 77
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80 1131003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png Lightning Fall Any 3-Ping will add 1 [Electric Charge] with the next Basic Attack, max 3 stacks. 81
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81 1131003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png Lightning Fall With [Electric Charge], press and hold Basic Attack to use [Lightning Fall] to deal wide-area Lightning DMG and reduce the target's Lightning Resistance with [Turbulence Interference]. 82
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82 1131003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.png Lightning Fall Using [Lightning Fall] will spend [Electric Charges]. Spending more charges will deal more DMG> 80
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83 1541003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png Art of Deception Tap the White Signal Orb at the 2nd/3rd/4th hit of Basic Attack to unleash different combos and gain 10/20/30 Deception Points. 84
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84 1541003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png Art of Deception When there are enough Deception Points, tap the Signal Orb to cast skills and gain energy. 85
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85 1541003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.png Art of Deception The Matrix's enhanced orb effect now removes the cost of the next Signal Orb skill. After casting a Signature Move, gain 1 Incinerating Orb that can cast multiple incinerating orbs. 83
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86 1031004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Ode for Everlight Accumulate Prayer via basic attacks and pings. Upon full Prayer, double tap the Dodge button to activate Prayer, during which time you can enter two groups of Signal Orbs. 87
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87 1031004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Ode for Everlight Enter two groups of Signal Orbs of the same color to cast Purity Oath and deal area damage. Enter two groups of Signal Orbs of different colors to cast Chaos Oath and launch an attack that can be dodged against enemies and Liv: Empyrea. 88
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88 1031004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Ode for Everlight The more Signal Orbs entered in a Prayer, the more damage it will cause. In addition, every time you enter Signal Orb(s), you will deal damage against enemies, inflict Imprison on them, and restore team members' HP. 89
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89 1031004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Ode for Everlight Activate Prayer during a Signature Move to enter 3 groups of Signal Orb(s), which will trigger effect regardless of their color. 90
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90 1031004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.png Ode for Everlight Upgrade [Ode for Everlight] to Lv.22 to gain a random Signal Orb upon entering Prayer form. 86
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91 1531004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png Phantasia Moving the joystick after a 3-Ping or pinging a Signature Move Special Orb will interrupt the current skill, releasing a skill variant and dealing a large amount of Dark DMG in the direction of the joystick. 92
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92 1531004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.png Phantasia Afterward, summon a phantom that will cast the interrupted skill. 91
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93 1551003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png Snow Dragon Consume 20 Signature Energy to cast Spirit Blade: Dragon Throw, summoning and throwing Dragon Axe. While Dragon Axe is on the field, press and hold the Signature button to consume 100 Signature Energy and cast Spirit Blade: Falling Stars. 94
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94 1551003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png Snow Dragon Pulao's Basic Attacks/Ping Attacks accumulate Dragon Force. Ping Attacks that catch Dragon Axe consume Dragon Force to unleash a Core Attack. After which, press the Basic Attack button to unleash additional Core Attacks. 95
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95 1551003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.png Snow Dragon When Dragon Axe is on the field, press the Signature button to summon it back to Pulao. 93
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96 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel You can tap and hold Dodge or cast Quantum Compression Shot/Flame Bombing for Nanami: Starfarer to start sliding. While this is active, you can cast the above skills with no intervals. 97
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97 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel Use the Signature and activate Rumbling. While this is active, Nanami: Starfarer has a Pressure slot that goes up to 200. 98
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98 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel When a Basic Attack hits an enemy, you can tap and hold Basic Attack to activate Bzzz. While this is active, release Basic Attack at different times to trigger Oops! Missed It! or Perfect!. 99
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99 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel When Oops! Missed It!/Perfect! is cast, gains 80/120 Pressure and 32/48 Signature Energy, respectively. 100
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100 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel When Pressure is at 200, tap and hold all the way to spend all Pressure and cast Burning Blow. 101
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101 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel Burning Blow: Recovers 60 Signature Energy, gains the damage multiplier of this Ironsoul Slice's Perfect!, and the Base DMG is increased by 0.25% for every Pressure. This damage is recorded after it has been tallied. 102
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102 1051004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.png Soul of Molten Steel While Rumbling is active, when Signature Energy is at max, casts Gigabyte Star Strike. When cast, additionally deals 50% of the recorded damage and then removes the recorded damage. 96
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103 1561003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Huntress' Command Press and hold Dodge to activate Bitterfrost Level. Once Bitterfrost Level is fully charged, release it to perform Bitter Frost that deals Ice DMG. 104
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104 1561003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Huntress' Command Releasing Dodge without fully charging Bitterfrost Level will result in no attacks, and Bitterfrost Level will gradually decline. 105
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105 1561003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Huntress' Command Getting hit while charging will deduct Dodge Gauge and performs Flash if there is enough Dodge available (CD: 1.5s). 106
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106 1561003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.png Huntress' Command With the exclusive [Isabel] memory equipped, [Bitter Frost] deals Extra DMG to enemies with [Frozen Status] from the 2-Phase Signature. 103
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107 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk Anti-gravity System: When Karenina: Scire has a set of 3-Ping Orbs or Matrix's enhanced orb effect, press and hold Basic Attack to start charging. Karenina will gain Super Armor and DMG Reduction when charging. 108
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108 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk While charging, 3-Ping Orbs will be consumed continuously. Each 3-Ping grants 20 Anti-gravity Energy. Up to 2 sets of 3-Ping Orbs can be consumed. 109
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109 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk When charging is complete, launches Leap Attack and leap up into the air to deal Dark DMG. After two sets of 3-Pings are consumed by charging, the Base DMG of Leap Attack will increase. 110
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110 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk When Karenina: Scire is airborne, keep tapping Basic Attack to cast Radiant Whirlwind, dealing Dark DMG and increasing airborne time and spin speed. 111
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111 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk Upon landing, triggers Gravity Overload, dealing Dark DMG, reducing Anti-gravity Energy, and gaining Energy. 112
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112 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk If Karenina: Scire has no less than 20 Anti-gravity Energy, she can jump up again until her Anti-gravity Energy drops below 20. 113
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113 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk When in the Anti-gravity status, dodges to cast Airborne Spin, pulling and knocking back enemies around her, dealing Dark DMG, and restoring 20 Anti-gravity Energy. (This effect can only be triggered once every 10s.) 114
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114 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk When Matrix is triggered by dodging, casts Returning Repulsion, pulling and knocking back enemies around her, dealing Dark DMG, and restoring 40 Anti-gravity Energy. 115
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115 1071004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.png Space Walk Radiant Whirlwind grants Kinetic Energy. When in the Anti-gravity status, casts Starshatter Horizon and the Signature Move will deal more damage based on Kinetic Energy accumulated. 107
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116 1571003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Rising Key After Arca casts any 3-Ping, stop tapping Basic Attack or keep tapping it for a period of time to trigger a Combo Strike. 117
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117 1571003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Rising Key After a 3-Ping, tap Basic Attack to charge Rising Energy. Casting Gear-Break Combo will consume the energy charged to deal extra DMG. 118
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118 1571003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Rising Key If Gear Level is lower than 3, the Rising Energy consumed will be converted into Rotational Speed. 119
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119 1571003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Rising Key If Gear Level is lower than 3 and Rising Energy is greater than Rotational Speed when triggering a Combo Strike, Gear Level will go up by 1. 120
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120 1571003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.png Rising Key At Gear Lv.3, triggering a Combo Strike will reset Gear Level and Rotational Speed to deal massive damage. 116
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121 1041004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Glowing Lanternlight Press and hold Dodge to trigger Luminous Realm, during which Afterglow Orbs can be pinged alongside Signal Orbs of the same color. 122
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122 1041004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Glowing Lanternlight Pinging orbs in Luminous Realm will accumulate Afterglow Points. 123
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123 1041004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Blade Abyss After performing the Phase I Signature, Stigmata will enter Sword Form, during which no Signal Orbs will be generated. 124
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124 1041004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Blade Abyss In Sword Form, after the 4th hit of Basic Attack or a successful dodge, pressing and holding Basic Attack triggers Sword Dance. 125
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125 1041004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.png Blade Abyss In Sword Form, performing Signature when fully charged will unleash Illuminated Abyss. 121
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126 1231002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png Strings On Me Press and hold Basic Attack to consume Jete Points and enter the Strings On Me status to keep launching Basic Attacks. 127
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127 1231002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png Solitary Dancer In the Strings On Me status, take hit/release Basic Attack to make Bambinata jump up and enter the Solitary Dancer status. 128
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128 1231002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png Pas De Chat When in the Solitary Dancer status, uses Signal Orbs to cast Pas De Chat. Forgets the orbs of the same color upon a 3-Ping (will no long obtain the orbs of that color). 129
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129 1231002 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.png Stringless Cage Release to remember orbs of all colors 126
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130 1011004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png Fate Records 3-Pings outside the Hypermatrix will be recorded and then obtained again in the Hypermatrix. 131
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131 1011004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png Realm Travel When the Hypermatrix Gauge is full, press and hold Basic Attack to trigger the Hypermatrix. 132
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132 1011004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png Dimension Observer 3-Pings cast in the Hypermatrix will enhance Red/Yellow Orbs and grant Sight Points. 133
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133 1011004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png Collapsing Realm In the Hypermatrix, tap Signature to trigger Collapsing Realm and deal damage based on the Sight Points consumed. 134
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134 1011004 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.png Q.E.D. Consume 90 Signature Energy outside the Hypermatrix. Tap Signature to deal massive AOE Fire DMG. 130
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135 1091003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png Color Mix: Clash of Concepts When the Secondary Color filled in is different from the Theme Color, press and hold Basic Attack to trigger it for Ayla to gain an Extra DMG Bonus. 139
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136 1091003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png Pure Color: Theme Emphasis When the Secondary Color filled in is same to the Theme Color, press and hold Basic Attack to trigger it for Ayla to gain an Ice DMG Bonus. 135
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137 1091003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png Color Rendering Spends 80 Signature Energy and expands the Painter's Realm. 136
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138 1091003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png Vibrant Brushstroke In the Painter's Realm, perform a ping to trigger sliding and bumping to deal DMG. The character will spend Backup Paint and gain the 3-Ping Orbs of the same color. 3-Pings will increase the DMG of Finishing Touch. 137
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139 1091003 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.png Finishing Touch Tap Signature in the Painter's Realm to trigger it. 138
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140 1021005 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.png Captive Shadow: Thunder Flare Launches 1-Phase Signature and switches to the odachi. 144
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141 1021005 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.png Dazzling Slash After the fourth Basic Attack/Dodge, when the blade flashes, tap Basic Attack continuously to unleash swordwaves. 140
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142 1021005 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.png Munen Moment At full Blade Aura, press and hold Dodge and then release to cast Munen Moment, activating Munen Stance. 141
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143 1021005 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.png Eternaflare With the odachi in hand and activate Munen Stance, press and hold Basic Attack to cast Eternaflare. 142
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144 1021005 Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.png Captive Shadow: Ephemeral Fire Spends 70 Signature Energy to cast 2-Phase Signature and switch to the kodachi. 143 |