ascnet/Resources/table/client/movie/movies/MovieJZ10804BS.tsv

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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 101 AniZhuanchangEnd RImgBg1Shake Assets/Product/Texture/Image/BgStory/Bgstory99.png
2 2000 401 RImgBg1Shake 1 202
3 2 201 1 500080
4 3 301 DialogEnable 1 Watanabe Huh— 1
5 2002 401 2 1506
6 4 301 Watanabe Die! 1
7 5 202 1 1
8 6 301 System Voice Halcyon 2, prepare for launching.
9 7 201 1 500106
10 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
11 9 301 1 Cyril Not bad, kid. 1
12 10 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
13 11 201 1 500080
14 12 301 1 Watanabe (Gasps for breath) ...Thanks. 1
15 13 202 1 1
16 14 301 System Voice Energy check, complete. System check, complete.
17 15 201 1 500106
18 16 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
19 17 301 1 Cyril I have your back. 1
20 1003 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
21 18 202 1 1
22 2003 401 2 1501
23 19 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 3
24 20 301 AWACS Warning! ...*Beep*—Lock-on warning!
25 21 301 System Voice Halcyon 2 launch countdown. 10, 9—
26 22 201 1 500080
27 23 301 1 Watanabe What's with the communication? 1
28 24 202 1 1
29 2001 401 2 10007502
30 25 301 RImgBg1Shake AWACS Acceleration rail... Compromised! Damage... *Noise*... 80%—
31 26 301 System Voice Halcyon 2 leaving the rail. Starting to climb.
32 27 201 1 500080
33 28 301 1 Watanabe Missiles?! 1
34 29 201 1 500106
35 30 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
36 31 301 1 Cyril Let's go! 1
37 32 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
38 33 201 1 500080
39 34 301 1 Watanabe Why are there missiles?! 1
40 35 201 1 500106
41 36 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
42 37 301 1 Cyril Follow the shuttle! 1
43 38 301 Cyril Don't forget our mission! Leave the ground to the army! 1
44 39 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
45 40 201 1 500080
46 41 301 1 Watanabe ...Alright! 1
47 42 202 1 1
48 43 301 AWACS ...*Beep*... Distance... Warning...!
49 44 201 1 500080
50 45 301 1 Watanabe Of all times you could've malfunctioned! 1
51 46 301 Watanabe Any luck on your end, old man?! 1
52 47 201 1 500106
53 48 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
54 49 301 1 Cyril —Same as you. 1
55 50 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
56 51 202 1 1
57 52 301 AWACS (Lots of white noise) Warning, warning. Lock-on, lock-on!
58 2005 401 2 1508
59 53 301 Gunshots and screaming could be heard from the communicator, including a vague broadcasting voice.
60 54 301 AWACS Urgent communication. The log data shows the missile that destroyed the acceleration rail 5 minutes ago was launched from Dagger 2!
61 55 301 AWACS Immediately changing the IFF (identification, friend or foe) info of Dagger 2 to hostile! Repeat, Dagger 2 is hostile!
62 56 301 AWACS Repeat! Dagger 2 is hostile!
63 57 301 AWACS Warning! Warning! Shuttle has been locked on! Repeat! Shuttle has been locked on!
64 58 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab
65 59 301 Beep—
66 60 301 The communication is cut. Everything becomes silent again.
67 61 201 1 500080
68 62 301 1 AniZhuanchangBegin 1 Watanabe Dagger 2... Old man...? 1