9.0 KiB
9.0 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory54.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySnowNew.prefab | 2 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 401 | 1 | 211 | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | DialogEnable | Rosetta takes the CUB to the snowy forest nearby. Like most machines Rosetta is familiar with, CUBs will silently carry out the previous command unless given a new command. | ||||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | —Just like how this CUB has been silently following Rosetta, unresponsive to other external interferences. | |||||||||||||||||||||||||||||||
7 | 6 | 6 | 201 | 1 | 500214 | ||||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | 1 | Rosetta | One more parameter to test. Time to collect data on its maximum speed. | 1 | ||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Rosetta | Here is the route. I'll observe it from here. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | After setting the route, Rosetta stands on a snow-covered bluff. | |||||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Rosetta | Begin! | 1 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | AniZhuanchangBegin | Receiving the command, the CUB stirs its front hooves, kicking up the snow, then quickly gallops along the planned route. | ||||||||||||||||||||||||||||||
13 | 12 | 12 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
14 | 13 | 13 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory105.png | |||||||||||||||||||||||||||||||
15 | 14 | 14 | 301 | AniZhuanchangEnd | Rosetta connects with the CUB to monitor the data and establishes a visual link with its visual module. | ||||||||||||||||||||||||||||||
16 | 15 | 15 | 301 | Through the connection, Rosetta watches the snow fly by at blistering speed. | |||||||||||||||||||||||||||||||
17 | 16 | 16 | 301 | As the CUB charges through the bush, snow falling from the trees is quickly swept off the frame without any chance to accumulate. | |||||||||||||||||||||||||||||||
18 | 17 | 17 | 301 | —Just like how she ran in the past. | |||||||||||||||||||||||||||||||
19 | 18 | 18 | 201 | 1 | 500332 | ||||||||||||||||||||||||||||||
20 | 19 | 19 | 301 | 1 | As the CUB advances along the route, a white figure suddenly dashes by a low-lying patch of bushes off to the side. | ||||||||||||||||||||||||||||||
21 | 20 | 20 | 301 | Following it's alert protocol, the CUB slowly approaches the bushes. | |||||||||||||||||||||||||||||||
22 | 21 | 21 | 301 | Rosetta is unable to discern anything from the various tracks found in the area. As the CUB gets closer, Rosetta subconsciously holds her breath. | |||||||||||||||||||||||||||||||
23 | 22 | 22 | 301 | Right as the CUB cautiously checks the bushes, she sees a snow squirrel. | |||||||||||||||||||||||||||||||
24 | 23 | 23 | 301 | The snow squirrel dashes in front of the CUB and climbs to the top of a tree carrying some kind of nut. | |||||||||||||||||||||||||||||||
25 | 24 | 24 | 301 | Rosetta exhales quietly after confirming that everything is alright. | |||||||||||||||||||||||||||||||
26 | 25 | 25 | 301 | The CUB watches the squirrel disappear into the treetops, then raises its legs as if to jump. | |||||||||||||||||||||||||||||||
27 | 26 | 26 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab | 2 | ||||||||||||||||||||||||||||||
28 | 27 | 27 | 301 | After jumping once, then twice, the CUB continues galloping onward. | 1 | ||||||||||||||||||||||||||||||
29 | 28 | 28 | 301 | However, it no longer charges relentlessly through the branches and snow. Instead, it begins to prance briskly. | 1 | ||||||||||||||||||||||||||||||
30 | 29 | 29 | 301 | The visual module quickly shifts up and down as it jumps and lands. | 1 | ||||||||||||||||||||||||||||||
31 | 30 | 30 | 301 | As its speed begins to increase, the inertia extends its duration in the air with each jump. | |||||||||||||||||||||||||||||||
32 | 31 | 31 | 401 | 2 | 1514 | ||||||||||||||||||||||||||||||
33 | 32 | 32 | 401 | 400 | 2 | 1514 | |||||||||||||||||||||||||||||
34 | 33 | 33 | 401 | 300 | 2 | 1514 | |||||||||||||||||||||||||||||
35 | 34 | 34 | 401 | 200 | 2 | 1514 | |||||||||||||||||||||||||||||
36 | 35 | 35 | 301 | Gallop... Jump... Land... Gallop... Jump... Land... | |||||||||||||||||||||||||||||||
37 | 36 | 36 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryLineSpreadNew.prefab | |||||||||||||||||||||||||||||||
38 | 37 | 37 | 301 | The CUB seems to be deliberately jumping as it makes its way forward. | |||||||||||||||||||||||||||||||
39 | 38 | 38 | 301 | A thought long buried in Rosetta's M.I.N.D. quickly resurfaces. | |||||||||||||||||||||||||||||||
40 | 39 | 39 | 301 | —The meaning behind jumping. | |||||||||||||||||||||||||||||||
41 | 40 | 40 | 301 | It is the momentary thrill of breaking free from the surface—the thrill of freedom. | |||||||||||||||||||||||||||||||
42 | 41 | 41 | 301 | Breaking free... Breaking free... Continuously breaking free from the surface's hold. | |||||||||||||||||||||||||||||||
43 | 42 | 42 | 301 | A tall snow slope appears around the bend. Rather than stopping, the CUB increases speed. | 1 | ||||||||||||||||||||||||||||||
44 | 43 | 43 | 301 | It quickly ascends the snow slope and leaps high into the sky from its summit. The frame's exterior reflects a striking display of sunlight. | 1 | ||||||||||||||||||||||||||||||
45 | 44 | 44 | 301 | Landing on the other side of the snow slope, the CUB sees a group of snow-white figures. | 1 | ||||||||||||||||||||||||||||||
46 | 45 | 45 | 301 | Creatures that share a resemblance to the CUB's equine form. | |||||||||||||||||||||||||||||||
47 | 46 | 46 | 201 | 1 | 500214 | ||||||||||||||||||||||||||||||
48 | 47 | 47 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
49 | 48 | 48 | 301 | 1 | Rosetta | Hmm... Looks like we've accidentally stumbled into their neck of the woods. | 1 | ||||||||||||||||||||||||||||
50 | 49 | 49 | 301 | A herd of horses is a rare sight to behold in the wilderness. | |||||||||||||||||||||||||||||||
51 | 50 | 50 | 301 | They gather together and look at the CUB. | |||||||||||||||||||||||||||||||
52 | 51 | 51 | 301 | After a few circles around the CUB, the horses slowly leave. But before they do, they turn to look back at it. | |||||||||||||||||||||||||||||||
53 | 52 | 52 | 301 | Rosetta | Is that... an invitation? | 1 | |||||||||||||||||||||||||||||
54 | 53 | 53 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
55 | 54 | 54 | 201 | 1 | 500332 | ||||||||||||||||||||||||||||||
56 | 55 | 55 | 301 | 1 | Right as Rosetta ponders their behavior, the CUB takes a step forward. | ||||||||||||||||||||||||||||||
57 | 56 | 56 | 401 | 2 | 1501 | ||||||||||||||||||||||||||||||
58 | 57 | 57 | 301 | The system issues a warning to indicate a deviation from the planned route, but the CUB continues to follow the horses. | |||||||||||||||||||||||||||||||
59 | 58 | 58 | 301 | What starts off as a slow trot turns into an all-out gallop with the herd. | |||||||||||||||||||||||||||||||
60 | 59 | 59 | 301 | It runs with the horses. | |||||||||||||||||||||||||||||||
61 | 60 | 60 | 401 | 2 | 1514 | ||||||||||||||||||||||||||||||
62 | 61 | 61 | 301 | The crisp sound of the horses' hooves crushing branches and the rushing wind through the snowy forest drowns out the CUB's warning system. | |||||||||||||||||||||||||||||||
63 | 62 | 62 | 301 | Delicate snowflakes flutter in the dazzling sunlight. | |||||||||||||||||||||||||||||||
64 | 63 | 63 | 301 | The CUB gallops with reckless abandon. Some kind of signal seems to be sprouting within it. | |||||||||||||||||||||||||||||||
65 | 64 | 64 | 301 | Phweeee— | |||||||||||||||||||||||||||||||
66 | 65 | 65 | 301 | After a long whistle, the horses surrounding the CUB gradually disappear. | |||||||||||||||||||||||||||||||
67 | 66 | 66 | 301 | Rosetta uses her familiarity with the surrounding environment to rush toward the CUB. | |||||||||||||||||||||||||||||||
68 | 67 | 67 | 301 | Her figure appears in the CUB's field of vision—the first person it saw after waking up from within the dark confines of the airdrop. | |||||||||||||||||||||||||||||||
69 | 68 | 68 | 201 | 1 | 500214 | ||||||||||||||||||||||||||||||
70 | 69 | 69 | 301 | 1 | Rosetta | You... | 1 | ||||||||||||||||||||||||||||
71 | 70 | 70 | 203 | 1 | 0.25 | -400 | |||||||||||||||||||||||||||||
72 | 71 | 71 | 201 | 2 | 500004 | 400 | |||||||||||||||||||||||||||||
73 | 72 | 72 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 2 | ||||||||||||||||||||||||||||||
74 | 73 | 73 | 301 | 1 | Asimov | I'm done with the preparations. How's your progress? | 2 | ||||||||||||||||||||||||||||
75 | 74 | 74 | 301 | Asimov's transmission cuts her off mid-sentence. She remains quiet for a moment before slowly opening her mouth. | |||||||||||||||||||||||||||||||
76 | 75 | 75 | 301 | Rosetta | ...There were some deviations with the preset configurations, but I've collected all of the data. | 1 | |||||||||||||||||||||||||||||
77 | 76 | 76 | 301 | Asimov | I'll look into the deviations later. Right now, let's finish calibrating your frame. | 2 | |||||||||||||||||||||||||||||
78 | 77 | 77 | 202 | 2 | 1 | ||||||||||||||||||||||||||||||
79 | 78 | 78 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 2 | ||||||||||||||||||||||||||||||
80 | 79 | 79 | 203 | 1 | 0.25 | ||||||||||||||||||||||||||||||
81 | 80 | 80 | 301 | Asimov promptly terminates the comms. The CUB stands there quietly facing Rosetta across the dense flurry of snowflakes. | |||||||||||||||||||||||||||||||
82 | 81 | 81 | 301 | Rosetta | ... | 1 | |||||||||||||||||||||||||||||
83 | 82 | 82 | 301 | Rosetta | Let's get back. | 1 | |||||||||||||||||||||||||||||
84 | 83 | 83 | 301 | 1 | AniZhuanchangBegin | Receiving the order, the CUB slowly walks up to Rosetta's side and continues back to the familiar darkness of the airdrop. |