CharacterTowerSaveTriggerConditionIdRequest stub, prevents softlock on char menu

This commit is contained in:
Kyle Belanger 2024-04-11 05:27:06 -04:00
parent e400325184
commit d0c13e3d58
2 changed files with 31 additions and 2 deletions

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@ -0,0 +1,30 @@
using MessagePack;
namespace AscNet.GameServer.Handlers
{
#region MsgPackScheme
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
[MessagePackObject(true)]
public class CharacterTowerSaveTriggerConditionIdRequest
{
public int ConditionId;
public int ChapterId;
}
[MessagePackObject(true)]
public class CharacterTowerSaveTriggerConditionIdResponse
{
public int Code;
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
#endregion
internal class TowerModule
{
[RequestPacketHandler("CharacterTowerSaveTriggerConditionIdRequest")]
public static void CharacterTowerSaveTriggerConditionIdRequestHandler(Session session, Packet.Request packet)
{
session.SendResponse(new CharacterTowerSaveTriggerConditionIdResponse(), packet.Id);
}
}
}

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@ -47,5 +47,4 @@ Id Name TradeName LogName EnName Type Sex Intro StoryChapterId ItemId LevelUpTem
1231002 Bambinata Vitrum Bambinata: Vitrum Bambinata 1 1 A frame that has undergone a series of optimizations and modifications based on the Construct Kurono created during the early years. She has become an important member of the Egret squad since she started serving with the Task Force. 1 557 1 2230 31 2314001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6002601 123222 Unnamed 0 BPM-11 3
1011004 Lee Hyperreal Lee: Hyperreal Lee 1 2 A new specialized frame created using the information from the Heteromer Shard and the research materials of the Inver-Device. This creation boasts a certain level of expertise in deciphering the Punishing Language. 1 558 1 2240 32 2324001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6002701 101422 Unnamed 0 BPN-06 2
1091003 Ayla Kaleido Ayla: Kaleido Ayla 1 1 A new frame developed by Ayla as a chief developer. With state-of-the-art technical support from the WGAA, it maintains Ayla's signature style while ensuring its battle performance does not pale even beside combat-specialized frames. 1 559 1 2250 33 2334001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6002801 109322 Unnamed 0 BPF-22 3
1021005 Lucia Crimson Weave Lucia: Crimson Weave Lucia 1 1 Having experienced Ascension-Network's fluctuations, she walks the earth in a new form. Her changes are unknown, but her enhanced power is undeniable. 1 560 1 2260 34 2344001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6002901 102522 Unnamed 0 BPL-01 4
1241002 Hanying Zitherwoe Hanying: Zitherwoe Hanying 1 1 A mechanoid from Kowloong now waking up from her long sleep in the Church of Machina. Perfectly showcasing the fruit of Kowloong's machine technology through her appearance that extremely resembles a human being, she is still moving around as a mechanoid. 1 561 1 2270 35 2354001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6003001 124222 Unnamed 0 MPK-12 1
1021005 Lucia Crimson Weave Lucia: Crimson Weave Lucia 1 1 Having experienced Ascension-Network's fluctuations, she walks the earth in a new form. Her changes are unknown, but her enhanced power is undeniable. 1 560 1 2260 34 2344001 Assets/Product/Texture/Image/IconType/IconCharacter3.png 0 6002901 102522 Unnamed 0 BPL-01 4
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