2023-12-02 12:25:37 +00:00
|
|
|
|
using AscNet.Common.Database;
|
|
|
|
|
using AscNet.Common.Util;
|
|
|
|
|
using AscNet.Common.MsgPack;
|
|
|
|
|
using AscNet.GameServer.Handlers;
|
|
|
|
|
using AscNet.Table.V2.share.character;
|
2023-12-02 10:53:55 +00:00
|
|
|
|
|
|
|
|
|
namespace AscNet.GameServer.Commands
|
|
|
|
|
{
|
|
|
|
|
[CommandName("character")]
|
|
|
|
|
internal class CharacterCommand : Command
|
|
|
|
|
{
|
|
|
|
|
public CharacterCommand(Session session, string[] args, bool validate = true) : base(session, args, validate) { }
|
|
|
|
|
|
|
|
|
|
public override string Help => "Command to modify characters.";
|
|
|
|
|
|
|
|
|
|
[Argument(0, @"^add$", "The operation selected (add)")]
|
|
|
|
|
string Op { get; set; } = string.Empty;
|
|
|
|
|
|
|
|
|
|
[Argument(1, @"^[0-9]+$|^all$", "The target character, value is character id or 'all'")]
|
|
|
|
|
string Target { get; set; } = string.Empty;
|
|
|
|
|
|
|
|
|
|
public override void Execute()
|
|
|
|
|
{
|
2023-12-02 12:25:37 +00:00
|
|
|
|
int id = Miscs.ParseIntOr(Target);
|
|
|
|
|
List<AddCharacterRet> rets = new();
|
2023-12-02 10:53:55 +00:00
|
|
|
|
|
|
|
|
|
switch (Op)
|
|
|
|
|
{
|
|
|
|
|
case "add":
|
|
|
|
|
if (Target == "all")
|
|
|
|
|
{
|
2023-12-02 12:25:37 +00:00
|
|
|
|
foreach (var characterData in TableReaderV2.Parse<CharacterTable>().Where(x => !session.character.Characters.Any(y => y.Id == x.Id)))
|
|
|
|
|
rets.Add(session.character.AddCharacter((uint)characterData.Id));
|
2023-12-02 10:53:55 +00:00
|
|
|
|
}
|
2023-12-02 12:25:37 +00:00
|
|
|
|
else
|
2023-12-02 10:53:55 +00:00
|
|
|
|
{
|
2023-12-02 12:25:37 +00:00
|
|
|
|
if (!session.character.Characters.Any(c => c.Id == id))
|
|
|
|
|
rets.Add(session.character.AddCharacter((uint)id));
|
2023-12-02 10:53:55 +00:00
|
|
|
|
}
|
2023-12-02 12:25:37 +00:00
|
|
|
|
|
|
|
|
|
NotifyEquipDataList notifyEquipData = new();
|
|
|
|
|
FashionSyncNotify fashionSync = new();
|
|
|
|
|
NotifyCharacterDataList notifyCharacterData = new();
|
|
|
|
|
|
|
|
|
|
notifyEquipData.EquipDataList.AddRange(rets.Select(x => x.Equip));
|
|
|
|
|
fashionSync.FashionList.AddRange(rets.Select(x => x.Fashion));
|
|
|
|
|
notifyCharacterData.CharacterDataList.AddRange(rets.Select(x => x.Character));
|
|
|
|
|
session.SendPush(notifyEquipData);
|
|
|
|
|
session.SendPush(fashionSync);
|
|
|
|
|
session.SendPush(notifyCharacterData);
|
2023-12-02 10:53:55 +00:00
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
throw new InvalidOperationException("Invalid operation!");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|