42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
namespace Elisa.Common.Models;
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public class GameConfigInfo
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{
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public string client_version;
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public int equip_enhance_switch;
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public int equip_rectify_switch;
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public int res_table_switch;
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public int share_global_switch;
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public int soulbind_global_switch;
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public int special_develop_switch;
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public int trail_switch;
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}
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public class Settings
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{
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public bool autoFairySkill;
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public bool autoLock;
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public bool autoSupply;
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public bool bulletTime;
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public bool characterLive2dAlwaysLogin;
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public int characterSkillPerformance;
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public bool dormShowComment;
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public bool endTurnConfirmation;
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public bool gunBreakProtect;
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public bool illusLike;
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public bool playReplay;
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public int sangvisSkillPerformance;
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public bool showBackgroundLive2D;
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public bool showBattleMessage;
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public bool showCharacterLive2D;
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public bool simplifyBattle;
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public bool skillPerformance;
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public bool vibrate;
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}
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public class UserGameSetting
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{
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public string settings;
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public long uid;
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}
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