132 lines
2.7 KiB
C#
132 lines
2.7 KiB
C#
namespace Elisa.Common.Models;
|
|
|
|
public class SquadInTheaterInfo
|
|
{
|
|
public long sangvis_with_user_id;
|
|
public int squad_no;
|
|
public long squad_with_user_id;
|
|
public long user_id;
|
|
}
|
|
|
|
public class TheaterAreaType2Log
|
|
{
|
|
public int best_pt;
|
|
public int theater_area_id;
|
|
public long user_id;
|
|
public int user_level;
|
|
public string user_name;
|
|
}
|
|
|
|
public class TheaterConstructionInfo
|
|
{
|
|
public int area_id;
|
|
public int construction_group_id;
|
|
public int init_pt;
|
|
public int lv;
|
|
public int pt;
|
|
public int theater_id;
|
|
public int user_pt;
|
|
}
|
|
|
|
public class TheaterEventLog
|
|
{
|
|
public int ap;
|
|
public int battle_pt;
|
|
public int construction_pt;
|
|
public int incident_pt;
|
|
public int last_withdraw_time;
|
|
public int sum_pt;
|
|
public int theater_event_id;
|
|
public long user_id;
|
|
public int user_level;
|
|
public string user_name;
|
|
}
|
|
|
|
public class TheaterExerciseInfo
|
|
{
|
|
public int battle_enemy_no;
|
|
public int battle_fairy;
|
|
public string battle_squads;
|
|
public int battle_team;
|
|
public string enemy_teams;
|
|
public int last_battle_finish_time;
|
|
public int theater_area_id;
|
|
public int theater_fairy_use_count;
|
|
public string theater_squads;
|
|
public string theater_squads_use_count;
|
|
public string theater_teams;
|
|
public long user_id;
|
|
}
|
|
|
|
public class TheaterIncidentInfo
|
|
{
|
|
public int incident_end_day;
|
|
public int incident_id;
|
|
public int incident_start_day;
|
|
public int num;
|
|
public List<TheaterResult> result;
|
|
public int selection_id;
|
|
public int status;
|
|
}
|
|
|
|
public class TheaterInfo
|
|
{
|
|
public string advantage_gun;
|
|
public int battle_pt;
|
|
public int is_open;
|
|
public int minus_pt;
|
|
public int theater_id;
|
|
}
|
|
|
|
public class TheaterResult
|
|
{
|
|
public int num;
|
|
public int selection_id;
|
|
}
|
|
|
|
public class TheaterTeamMember
|
|
{
|
|
public int id;
|
|
public int type;
|
|
}
|
|
|
|
public class TheaterTeamMemberWithPos : TheaterTeamMember
|
|
{
|
|
public int position;
|
|
}
|
|
|
|
public class TheaterTeams
|
|
{
|
|
public List<long> backup;
|
|
public List<long> backup_fairy;
|
|
public Dictionary<int, TheaterTeamMember> fairy;
|
|
public Dictionary<int, TheaterTeamMemberWithPos> guns;
|
|
public Dictionary<int, TheaterTeamMemberWithPos> sangvises;
|
|
public Dictionary<int, TheaterTeamMember> squads;
|
|
}
|
|
|
|
public class TheaterTeamsInfo
|
|
{
|
|
public int theater_area_id;
|
|
public string theater_teams;
|
|
public int user_id;
|
|
}
|
|
|
|
public class TheaterWithUser
|
|
{
|
|
public string battle_pt;
|
|
public int last_exercise_finish_time;
|
|
public int theater_id;
|
|
}
|
|
|
|
public class GunInTheaterInfo
|
|
{
|
|
public long gun_with_user_id;
|
|
public int life;
|
|
public int location;
|
|
public int position;
|
|
public long sangvis_with_user_id;
|
|
public int team_id;
|
|
public long user_id;
|
|
}
|