Elisa/Elisa.Common/Messages/Gun.cs

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namespace Elisa.Common.Messages;
public class GunCombineGunRequest
{
public long[] combine;
public long gun_with_user_id;
}
public class GunEatGunRequest
{
public long[] food;
public long gun_with_user_id;
public int item9_num;
}
public class GunEquipRequest
{
public int equip_slot;
public long equip_with_user_id;
public long gun_with_user_id;
public int if_outfit;
}
public class GunFixFinishRequest
{
public int fix_slot;
}
public class GunFixGunsRequest
{
public Dictionary<long, int> fix_guns;
public int if_quick;
}
public class GunSkillUpgradeRequest
{
public long gun_with_user_id;
public int if_quick;
public int skill;
public int to_level;
public int upgrade_slot;
}
public class GunTeamGunRequest
{
public long gun_with_user_id;
public Dictionary<long, int> guns;
public int location;
public int team_id;
public Dictionary<int, long> team_set;
}
public class GunEatGunResponse
{
public int dodge;
public int hit;
public int pow;
public int rate;
}