namespace Elisa.Common.Messages; public class GunCombineGunRequest { public long[] combine; public long gun_with_user_id; } public class GunEatGunRequest { public long[] food; public long gun_with_user_id; public int item9_num; } public class GunEquipRequest { public int equip_slot; public long equip_with_user_id; public long gun_with_user_id; public int if_outfit; } public class GunFixFinishRequest { public int fix_slot; } public class GunFixGunsRequest { public Dictionary fix_guns; public int if_quick; } public class GunSkillUpgradeRequest { public long gun_with_user_id; public int if_quick; public int skill; public int to_level; public int upgrade_slot; } public class GunTeamGunRequest { public long gun_with_user_id; public Dictionary guns; public int location; public int team_id; public Dictionary team_set; } public class GunEatGunResponse { public int dodge; public int hit; public int pow; public int rate; }