forked from PGR/ascnet
1
0
Fork 0
ascnet/Resources/table/share/fuben/brilliantwalk/BrilliantWalkBuildPlugin.tsv

12 KiB

1IdNameIconDescTypeTrenchTypeFightEventIds[1]NeedEnergyPrePluginIdItemId
21011Focus LogicAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon1.pngConsists of passive skills that enhance DMG and increase durability. Suits those who prefer a single type of weapon.11227016096141
31012Parallel LogicAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon2.pngParallel Logic allows Trailblazer to equip two weapon modules at the same time. Suits those who prefer a flexible combat style.11227016196142
41021StarfallAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon3.pngEach skill cast accumulates 1 stack of energy. Once there are 6 stacks, Starfall can be cast to pull in enemy units in a large area, dealing 3500% Physical DMG in total. Dodging and the 3rd/6th hit of Basic Attack can also accumulate energy stacks.12227015096143
51022Fist BarrageAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon4.pngTap the Signature button to consume 100 Signature Energy, charge for a brief moment, then unleash multiple rapid strikes against the target in front, dealing 3500% Physical DMG in total.12227014996144
61023Wide-Area StrikeAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon5.pngWith this module equipped, Energy Weapon Mode deals 50% more Base DMG while Basic Attacks become 25% slower. When actively cast, consumes 30 Signature Energy to activate Charge Mode for 5s, during which casting Signature again deals 2000% Physical DMG in a wide area. Every Signal Orb pinged during Charge Mode increases DMG by 5%.12227015196145
71024Star SlasherAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon6.pngAfter equipping this module, Basic Attacks generate 4 more Signature Energy. Every 5m of Lightblade length will increase DMG by 20%. Casting this skill actively will consume 100 Energy to deal 2700% Physical DMG to the enemies in front within the length of the Lightblade.12227015296146
81031Fistblade WeaponAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon7.pngA weapon module that prioritizes melee attacks. In Fistblade Mode, Trailblazer will use 3 skills with cooldowns.13227011196147
91032Energy WeaponAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon8.pngA weapon module that utilizes an energy cannon and lightblade. In Energy Weapon Mode, Trailblazer will use 3 different Signal Orb skills.13227011296148
102011Energy SearchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon9.pngEvery 30s, the aerial support will scan the coordinates of Trailblazer and drop a maintenance crate. Picking up the crate will replace the damaged parts, restore 25 Module Stability and temporarily heal 25% of max HP.2122701161101196150
112012Exergonic WeaponAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon10.pngWhen Focus Energy is full, the next skill's DMG multiplier increases by 100% and will drain all Focus Energy once cast.2122701131101196149
122021Weapon RestructuringAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon11.pngAllows Trailblazer to equip two weapon modules and switch between them at any time. Each switch will drain all Focus Energy. Upon switching from Fistblade to Energy Weapon, every 10 Focus Energy will generate a random Signal Orb; upon switching from Energy to Fistblade Weapon, every 20 Focus Energy will reduce the cooldown of all skills by 1s.2122701191101296151
132022Energy SearchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon9.pngEvery 30s, the aerial support will scan the coordinates of Trailblazer and drop a maintenance crate. Picking up the crate will replace the damaged parts, restore 25 Module Stability and temporarily heal 25% of max HP.2122701221101296152
142031BlockAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon13.pngWhen this skill is ready, tap a Red Orb to channel a beam that strikes the target for 700% Physical DMG and Blocks incoming attacks for a brief moment. 6s cooldown. Successful Blocks will interrupt the enemy's attack and knocks it back.2322701251103196153
152032Bullet PunchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon14.pngWhen this skill is ready, tap a Blue Orb to charge for a short duration and dash toward the target, dealing 900% Physical DMG. 8s cooldown.2322701291103196154
162033Rising PunchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon15.pngWhen this skill is ready, tap a Yellow Orb to leap into the air using Anti-gravity Energy, knocking the target in front up with the Fistblade and dealing 1200% Physical DMG. 10s cooldown.2322701331103196155
172041Spinning LightbladeAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon16.pngCharges toward the enemy and attacks with the Lightblade, dealing 390%/780%/1170% Physical DMG based on the number of orbs pinged.2322701371103296156
182042Lightblade SprintAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon17.pngSlashes the enemy with the Lightblade, dealing 680%/1360%/2040% Physical DMG based on the number of orbs pinged.2322701411103296157
192043Cluster MissilesAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon18.pngOpens the chest missile pod to launch 12 seeking missiles that strike the enemy, dealing 510%/1020%/1530% Physical DMG based on the number of orbs pinged.2322701451103296158
203011Heated PlunderAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon21.pngAfter eliminating an enemy, Energy Modules will drop randomly. Looting these modules will restore a small amount of Module Stability, but due to their poor compatibility, each module has a 30% chance to break upon entering the battle.312270117201196161
213012Rotating CombustionAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon22.pngWhen any module is damaged, tap this button to change into a backup frame and detonate the original frame for 3000% AOE Physical DMG. 200s cooldown. Airdrops no longer restore Module Stability and HP, but provide spare parts instead. Each airdrop picked up will reduce the cooldown of this skill by 20s.312270118201196162
223021Focus LevelAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon19.pngFocus Energy's limit increases by 100% and its DMG Bonus limit increases by 100%. Each combo landed will increase Extra DMG Bonus by 1%, up to 100%. Every skill or Basic Attack cast will restore 1 additional Signature Energy.312270114201296159
233022Efficient FocusAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon20.pngFocus Energy charges 50% faster. Each time a skill or Basic Attack hits a target, there is a 30% chance to reduce its cooldown by 1s or gain 1 Signal Orb.312270115201296160
243031Weapon EngineAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon25.png3-Pings also make Trailblazer invincible for 1s. Casting this skill will also cast Blue Orb 1-Ping and benefit from the connected circuit effect.312270120202196163
253032Aerial ExecutionAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon26.pngWhen both Signature Energy and Focus Energy are full, activating Trailblazer's Energy Weapon Mode will consume all Signature Energy and Focus Energy to make him airborne. While airborne, Trailblazer can shoot bullets that deal 250% DMG each. When Trailblazer lands again, he will cast Star Slasher.312270121202196164
263041OverheatAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon23.pngEnters the Overload Mode. In this mode, Module Stability decreases faster, skill cooldown decreases by 30%, orbs recover 50% faster, and every module damaged increases Trailblazer's DMG by 20%. When there is only one module functioning, skills have no cooldown and 8 Signal Orbs are generated every second.312270123202296165
273042EvocationAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon22.pngWhen any module is damaged, tap this button to change into a backup frame and detonate the original frame for 3000% AOE Physical DMG. 200s cooldown. Airdrops no longer restore Module Stability and HP, but provide spare parts instead. Each airdrop picked up will reduce the cooldown of this skill by 20s.312270124202296166
283051Blast ReactionAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon27.pngAfter a successful Block, Trailblazer will return some incoming DMG back to the attacker, then leaps into the air and slams down, dealing 500% Physical DMG in a small area. The next skill has a 30% chance to immediately execute the enemy unit. (Invalid against Boss enemies.)332270126203196167
293052VeteranAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon28.pngA successful Block will fully restore Dodge Gauge and make Dodging no longer consume Dodge Gauge within 8s. The next skill's DMG increases by 100%.332270127203196168
303053Hand of AnnihilationAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon29.pngBlock is replaced with Snap Shockwave that annihilates all projectile attacks in a large area, knocks back all enemy units and recovers 40 Signature Energy (with a bonus 2 Signature Energy from each projectile annihilated). Cooldown increases by 6s.332270128203196169
313061Penetrating PunchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon30.pngAfter charging for a brief moment, dashes toward the target and deals 1200% Physical DMG to all the enemies in a straight line with the Laser Cannon on the arm. Casting this skill has a 30% chance to reset its cooldown.332270130203296170
323062Evading StanceAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon31.pngTapping a Blue Orb after Dodging will remove the charge time and reduce the skill cooldown by 2s.332270131203296171
333063Suction PunchAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon32.pngPress and hold the Blue Orb to charge for 3s, then pull in enemy units within 6m. Cooldown increases by 8s. Recovers 20 Signature Energy.332270132203296172
343071Rising PowerAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon33.pngHitting a target with less than 30% HP will knock it away and eliminate it directly. (Invalid against Boss enemies.)332270134203396173
353072Rising SlamAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon34.pngHitting a Rising Punch has a 30% chance to trigger a slamming attack, dealing 750% Physical DMG. After casting this skill, restores 2 Signature Energy per second for 5s.332270135203396174
363073Consecutive PunchesAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon35.pngHitting a Rising Punch has a 30% chance to trigger an aerial combo, dealing 750% Physical DMG in total. Cooldown increases by 6s. Restores 40 Signature Energy.332270136203396175
373082Quick ChargeAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon36.pngCasting Red Orb 3-Pings repeatedly within 5s will increase the DMG of Red Orb 3-Pings by 50% and allow it to be cast faster. This effect stacks up to 3 times.332270139204196177
383083Helium FlashAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon37.pngWhen a Red Orb 3-Ping is glowing, press and hold Basic Attack at the right time to trigger a Helium Flash, consuming all Red Orbs to increase Extra DMG by 60% for every additional Red Orb consumed.332270140204196178
393092Energy RecyclingAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon38.pngPinging a Yellow Orb will consume all available Yellow Orbs instead. Each Yellow Orb pinged deals 680% Physical DMG and increases Extra DMG Bonus by 20% for 3s. This duration is reset each time a Yellow Orb is pinged.332270143204296180
403093Extended LightbladeAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon39.pngEach Yellow Orb 3-Ping increases the length of Lightblade by 5m, up to 15m.332270144204296181
413102Guided MissileAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon40.pngPinging a Blue Orb will consume all available Blue Orbs to deal 510% Physical DMG for each orb pinged and summon missile support for 3s (stackable), launching guided missiles at the enemy every 1.5s.332270147204396183
423103Heat UnleashedAssets/Product/Texture/Image/UiBrilliantwalk/UiBrilliantwalkIcon41.pngBlue 3-Pings will consume all Focus Energy. Every 100 Focus Energy will increase the Lightblade by 10m, up to 15m. Also launches missiles to the enemy unit.332270148204396184