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ascnet/Resources/table/client/movie/movies/MovieHD00602BA.tsv

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1IdActionIdNextActionIdTypeIsBlockIsEndBeginAnimEndAnimBeginDelayEndDelayParams[1]Params[2]Params[3]Params[4]Params[5]Params[6]Params[7]Params[8]Params[9]Params[10]Params[11]Params[12]Params[13]Params[14]Params[15]Params[16]Params[17]Params[18]Params[19]Params[20]Params[21]Params[22]Params[23]Params[24]Params[25]
211101AniZhuanchangEndAssets/Product/Texture/Image/BgStory/BgStory0.png
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544301DialogEnableLuciaWe're through! Assume reconnaissance formation!
655302Proceed with caution.6
766301LeeEntering!
877301Lee enters the narrow hole from the blast first and aims his gun forward.
9883011Following Lee, Lucia and Liv go in one after another.
1099301Lucia...
111010301AniZhuanchangBeginLee...What's this?
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151414301AniZhuanchangEnd1LuciaGray Raven reporting to Babylonia.1
16151520310.25-450
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181717501Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab2
1918183011ControllerWhat's the matter? You just got there...2
20191920111011001-450
2120203011LeeQuiet. Transferring visuals.1
222121301Controller...What the hell?2
232222301LeeWe wanted to ask the same thing.1
242323301Lee—Why are the coordinates of a confidential facility hiding an underground city?1
252424301ControllerHonestly, you know as much as we do... That's why we dispatched you there.2
262525301ControllerYour mission is to infiltrate the facility's interior. So... I'm sure you understand that we don't have any answers for you.2
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282727301LeeWe've got a situation here. Over and out.1
292828505Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab2
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3231313011LuciaMove left. Take cover.1
33323220211
343333301Before the source of the sound approaches, you all cram into a collapsed bus stop and take cover.
353434301Looking through a hole in the debris, you peer out into the street, well hidden.
363535301—A few odd-looking but familiar mechanoids wander on the street.
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3837373011Lee(We should be able to take them out.)1
393838302(Stay put.)39
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4241413011Lucia(You're right. There might be other patrols not far behind.)2
434242301Lee(Think attacking them will alert the others...?)1
444343301Lucia(Correct.)2
454444202121
464545301And so, you wait for the wandering mechanoids to disappear from view.
474646301As expected, another group of mechanoids follows at the rear in the same formation.
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4948483011Lucia(Wait for this patrol group to pass. There can't be that many patrol groups.)1
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535252301AniZhuanchangBegin1Liv & Lee(Roger.)12
545353202121
555454301AniZhuanchangEnd...
565555301Five groups of scattered patrols pass by and, after the fifth group disappears from view, you wait in silence for another ten minutes.
575656301No additional patrol groups appear. Along the silent street, the sound of shifting debris echoes clearly among the abandoned buildings.
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5958583011Lucia(Looks like that was the last of them.)1
605959302Lucia.60
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626161301Lucia rolls out of the bus stop in a flash and approaches the intersection in front of her.
636262301After confirming that there are no mechanoids on the street, Lucia quietly messages the rest of you on her comms, giving the all-clear.
646363301Following that, Lee and Liv exit the bus stop and walk over to the intersection.
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6867673011LeeSo, the mechanoids ARE conducting backup patrols... That's not exactly common among Corrupted.2
696868301LivThe mechanoids we defeated and the patrols... don't show sufficient evidence of infection from the Punishing Virus.1
706969301LeeSo... they aren't Corrupted?2
717070302?71
727171301Lucia...Let's keep going. We won't know what the mechanoids are protecting or monitoring unless we see it with our own eyes.3
737272301EveryoneUnderstood.123
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757474301AniZhuanchangBeginYou cross the intersection in silence, moving forward.
767575101Assets/Product/Texture/Image/BgStory/Bgstory306.png
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797878301AniZhuanchangEnd1???Move. Faster!1
8079792011500276
8180803011???Where. Are we. Going?1
8281812011500275
8382823011???There.1
84838320211
858484301Two figures stumble underneath the shadows between the buildings and hide in a collapsed dumpster.
86858540121504
878686301Following that, a group of mechanoids passes by the dumpster.
888787301MechanoidsWe! Need! War!
898888301MechanoidsTo the death! To the death!
908989301MechanoidsTo the death! To the death!
919090301MechanoidsDestroy! Destroy! Only our faction! Can rule the world!
929191301The scattered footsteps of the mechanoids splash dirt and gravel, some of which hit the side of the collapsed dumpster.
9392922011500276
9493933011???Danger. Incoming!1
9594942011500275
9695953011???Be. Quiet!1
9796962011500276
9897973011???D-don't. Make. Noise!1
99989820211
1009999301The two figures huddle in the dumpster and weather the storm of scattered footsteps outside. The sound of footsteps and metal scrapping make it sound like the dumpster is about to be torn open.
101100100301—The chaotic noise continues, showing no sign of ending.
102101101301But they have no choice except to wait. They know what happens to those who don't.
103102102301—Their parts are interspersed throughout the area outside, between buildings and the abandoned grocery store, shattered and scattered.
104103103301So... all they can do is wait.
10510410440121507
106105105301Woosh... Woosh...
107106106401210007502
108107107301RImgBg1ShakeClang... Clatter... Wham... Ka-cha...
109108108401210002001
110109109301Shuffle... Smack... Scratch...
111110110301...
112111111301...Then everything goes quiet.
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1141131133011???Are. They. Gone?1
1151141142011500275
1161151153011???Yes. Let's. Go.1
11711611620211
118117117301The two figures exit the dumpster and walk away from where the scattered footsteps were heading.
1191181182011500276
1201191193011???Are we. Almost. There?1
1211201202011500275
1221211213011???We. Will. Stop. Somewhere.1
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124124124301AniZhuanchangBeginThe two figures disappear one after another into the shadow of a deserted building.
125125125101Assets/Product/Texture/Image/BgStory/Bgstory301.png
126126126301AniZhuanchangEndYou walk along a wide road. The shadows cast by the deserted buildings on both sides of the road have divided it into irregular sections of black and gray.
127127127301Your faces become intermittently visible and then dim.
128128128301Suddenly, Liv raises her right hand and motions for the squad to stop.
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1321321323011Liv—I've got a reading on multiple mechanoids!1
133133133301LeeA patrol group?!3
1341341342041
135135135301LivNo... They're just wandering around aimlessly...1
136136136301Lucia...Why?2
137137137302We won't know unless we go check it out.138
138138138301LeeLet's go. There's no point guessing.3
139139139301LuciaStay on alert. Proceed with caution.2
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141141141301Your footsteps slow down as you walk cautiously around the street corner, looking out for any possible enemies along the way—
142142142301—But there are none. There is not even any trace of the patrol guards.
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1461461463011Lucia(Any results from the scan?)3
147147147301Liv(No signs of mechanoids. Nowhere except the group over there.)1
148148148301Lee(A group...? Why? Did they spot us?)2
149149149301Lucia(No, I don't think we're exposed. Maybe they're responding to the noise we made at the entrance just now?)3
150150150301Lee(...Looks like we just gave ourselves a diversion.)2
151151151301Lucia(...Let's keep going. We'll know what's going on once we get there.)3
152152152301AniZhuanchangBeginAnd so, you continue onward.
153153153101Assets/Product/Texture/Image/BgStory/Bgstory305.png
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156156156301AniZhuanchangEndAmong the deserted cityscape stands a peculiar wall built from unknown machinery and building materials.
157157157301At the center of the high wall is a rudimentary but heavy gate. Scattered before the gate—
158158158301—Stands a crowd of mechanoids arranged in smaller groups.
159159159301But this appears only temporary. The smaller groups of mechanoids assemble into a larger collective.
160160160301Two groups form a squad, three squads form a platoon, and three platoons form a company...
161161161301You observe the mechanoids for five minutes as they spontaneously form several companies. Each predetermined commander carves identification marks on themselves with stones.
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1651651653011Lucia(That was fast! Even Babylonia's most well-trained brigade couldn't organize themselves this quickly.)3
166166166301Lee(We just used a small breach charge. Isn't this a bit of an overkill?)2
167167167301Liv(Look, those mechanoids with the markings are standing in front of the others.)1
1681681682021231
169169169301...
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1711711713011Mechanoid CommanderOur! MISSION!1
172172172301MechanoidsMISSION! MISSION!
173173173301Mechanoid CommanderWAR! HUMANITY! DUTY!1
174174174301MechanoidsDUTY! DUTY!
175175175301Mechanoid CommanderSOLDIERS! WE ASSEMBLE. FROM. THROUGHOUT. NARAKA!1
176176176301Mechanoid CommanderASSEMBLE! TO WAR!1
177177177301MechanoidsWAR! WAR!
17817817820211
179179179301The mechanoids raise their fists in a display of force with their commanders before forming a large battalion and marching out.
180180180301—Within the space of twenty minutes, you have witnessed the formation and departure of an army.
181181181301Except for a few stragglers left to guard the gate, there is hardly any trace of the army that has just formed.
182182182301—Perhaps, this is a characteristic of mechanoids. Without the need for supplies, their strength is in numbers.
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1861861863011Lee(They're gone... Should we follow them?)2
187187187301Lucia(Our top priority is to infiltrate the facility. Let's continue our mission.)3
188188188302(Agreed.)
189189189301Lee(Understood.)2
190190190301Lucia(Scan the area, Liv.)3
191191191301Liv(Scanning... The number of enemies has reduced by 92%. As long as the threat in front of the door is cleared, we should have enough room to blast open the door.)1
192192192301Lucia(Then that's enough. Let's move.)3
193193193301AniZhuanchangBeginEveryone(Understood.)123
194194194101Assets/Product/Texture/Image/BgStory/Bgstory302.png
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198198198301AniZhuanchangEnd1???Take. Cover. Here.1
199199199301The larger figure hides the smaller figure in an alcove, then walks in another direction.
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2012012013011???Where. Are you. Going?1
2022022022011500275
2032032033011???Check. If road. Safe.1
20420420420211
205205205301The larger figure struggles to move a huge steel plate from the pile of garbage on the side of the road in an attempt to block the narrow alcove.
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2092092093011MechanoidNot. One of us! Enemy! Enemy!3
210210210301Noticing the sound, a few dark figures approach from the distance.
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2132132133011???Hurry. Get in!1
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2152152153011???No. I will. Fight them. Off!1
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217217217301AniZhuanchangBeginThe bigger figure forcefully moves the steel panel, completely covering the alcove.
218218218101Assets/Product/Texture/Image/BgStory/BgStory0.png
219219219301AniZhuanchangEndThe smaller figure hiding in the alcove is powerless in moving the steel panel. Instead, it can only hide in its shadow.
220220220301Then, another vague and distant sound, rumbling like a storm, is picked up by its receptor.
221221221301—However, the sound is completely different from before.
222222222301???Let there. Be. WAR!
223223223301MechanoidYou. Are not. Chosen! Not this time! Who is. The other?!
224224224301???You want. War! I. Give you. War!
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22722922940121512
228231231301Finally—silence.
22923223240121503
230233233301That is, until a heavy object slams against the steel panel.
231234234301AniZhuanchangBeginAt that point, the steel panel is dragged away from the small figure, revealing—
232235235101Assets/Product/Texture/Image/BgStory/Bgstory302.png
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234237237301AniZhuanchangEnd1???Are you. Okay?1
2352382382011500276
2362392393011???I'm. Fine...1
2372402402011500275
2382412413011???Let's. Go.1
239242242301???Here. Not safe.1
2402432432011500276
2412442443011???Go. Where?1
2422452452011500275
2432462463011???Don't. Ask. Let's. Go!1
24424724720211
245248248301The two figures stumble and hesitate as they walk around the fallen bodies opposite where they came.
246249249301Farther into the city, a towering building can be seen at the other end.
247250250301Tugging at each other, the two figures eventually help one another move forward, as if one of them has successfully convinced the other.
2482512513011AniZhuanchangBeginStaggering, they slowly disappear along the bend of the road.