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ascnet/Resources/table/share/statussyncfight/buff/BuffA.tsv

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1IdMagicNameDescDelayDurationEffectTypeAffixIdIsDifferentPartIsDifferentCasterLimitKindIsRefreshTimeCoverMutexEffectEffectJointIsAlwaysShowTriggerMagicTriggerIntervalTriggerOnAddIconDyingRemove
21000000Lock Mark - Head-11110000001000001|1000002|1000003|1000004|10000051000000FxSuodibiaojiBip001Head
31000001Lock Mark - Body-11110000011000000|1000002|1000003|1000004|10000051000001FxSuodibiaojiBip001Spine
41000002Lock Mark - Left Forearm-11110000021000000|1000001|1000003|1000004|10000051000002FxSuodibiaojiBip001LForearm
51000003Lock Mark - Right Forearm-11110000031000000|1000001|1000002|1000004|10000051000003FxSuodibiaojiBip001RForearm
61000004Lock Mark - Tail-11110000041000000|1000001|1000002|1000003|10000051000004FxSuodibiaojiweibaLbone04
71000005Remove Lock Mark-11110000051000000|1000001|1000002|1000003|1000004|10000051000005
810000061000999Crash Group Test51000006
91000007Manual Camera Lock Mark-1111000007FxSuodingbiaojiLoopHitCase
101000008Clear Manual Camera Lock Mark01110000081000007
11100000910009984 Random Orbs Generated Upon Initialization-11000009
1210000101000997Randomly Add Orbs0-11000010
1310000111000996Basic Attack Resource Management-111000011
1410000121000995Basic Attack Adds Orbs-111000012
151000013the Sound of Tapping button When the Dodge Cannot Be Triggered1-11000013
1610000141000994Character Collision Off-111000014
171000015Character Collision On0110000151000014
1810000161000993Spear Attack Combo Strike-1110000161000016
1910000171000992Spear Combo Strike 2 - Enter Loop (Abandoned)-1110000171000017
2010000181000991Spear QTE Enters Logic0.1-1110000181000018
2110000191000990Spear QTE Camera 1 - Pull Up and Move Camera to the Left-111000019|10000180
2210000201000989Spear QTE Camera 2 - Camera Overlook-111000020|10000180
2310000211000988Spear Camera 3 - Pull In-111000021
2410000221000987Spear Camera 4 - Close Up 1-111000022
2510000231000986Spear Camera 5 - Close Up 2-111000023
2610000241000985Spear Shot 6 - Restoration 1-111000024
2710000251000984Spear Shot 7 -Return to Normal Camera0110000251
2810000261000983Spear Camera - Locking Back to Body-111000026
2910000271000982Spear Hits Camera in the Direction of the Joystick-1110000271000027
3010000281000981Spear Camera - Locking Back to Body-111000028
3110000301000980Enter Spear QTE Loop State-11000030
3210000311000979Exit Spear QTE Loop State-11000031
3310000321000978Spear QTE in Camera Animation1.2-110000321000033
341000033Remove Spear QTE in Camera0110000331000032
351000034Spear Camera 1 - Enter Mark0.05110000341
361000035Spear Camera 2 - Lift-off Mark0.05110000351
371000036Spear Camera 3 - Pre-Drop Mark0.05110000361
381000037Spear Camera 4 - Drop Mark0.05110000371
391000038Spear Camera 3 - Pre-Drop Mark0.05110000381
401000039Spear Camera 3 - Pre-Drop Pull In Mark0.05110000391
411000040Spear Camera 4 - Drop Mark0.05110000401
4210000411000977Enter Spear Drop Attack Loop State-1110000411000041
4310000421000976Exit Spear Drop Attack Loop State-1110000421000015
4410000431000975Spear Camera 2.5 - Airborne Wide-angle Zoom 11.211000043
4510000441000974Spear Camera 2.5 - Airborne Wide-angle Zoom 20.311000044
4610000451000973Spear Rocket Plays QTE Loop Animation-11000045
4710000461000972Spear Rocket Plays Insert Loop Animation 10.5-11000046
4810000471000971Spear Rocket Plays Insert Loop Animation 20.5-11000047
4910000481000970Spear Rocket Plays Insert Loop Animation0.5-11000048
5010000491000969Character Super Armor-111000049
511000050Disable Character Super Armor0110000501000049
5210000511000968Character Invincible When Doding0.211000051
531000052Disable Character Invincible0110000521000051
5410000531000967Spear QTE Countdown UI-11000053
5510000561000966Spear QTE Penetration Display UI-11000056
5610000611000965Spear QTE Penetration Calculation-11000061
5710000621000964NPC Removes Reset Tree-11000062
581000063Manual Camera Lock Mark In0.5111000063FxSuodingbiaojiHitCase
5910000641000963Invincible During QTE-111000064
601000065Disable Invincible During QTE0110000651000064
6110000661000962Aerial Combo Logic-11000066
6210000671000961Spear Fall Special Check-11000067
63100006810009601-Ping as 3-Ping Special Effect Mark1011000068|300
641000069Orb Buffs Forbidden-111000069
6510000701000959Loading Delay Small Rocket 10.2-111000070
6610000711000958Loading Delay Small Rocket 20.2-111000071
6710000721000957Loading Delay Small Rocket 30.2-111000072
6810000731000956Spear QTE Exit Guarantee Logic3-111000073
691000100Lock Mark - Head-11110001001000101|1000102|1000103|1000104|10001051000100FxSuodibiaojiBip001Head
701000101Lock Mark - Body-11110001011000100|1000102|1000103|1000104|10001051000101FxSuodibiaojiBip001Spine
711000102Lock Mark - Left Forearm-11110001021000100|1000101|1000103|1000104|10001051000102FxSuodibiaojiBip001LForearm
721000103Lock Mark - Right Forearm-11110001031000100|1000101|1000102|1000104|10001051000103FxSuodibiaojiBip001RForearm
731000104Lock Mark - Tail-11110001041000100|1000101|1000102|1000103|10001051000104FxSuodibiaojiweibaLbone04
741000105Remove Lock Mark-11110001051000100|1000101|1000102|1000103|1000104|10001051000105
751000107Manual Camera Lock Mark-1111000107FxSuodingbiaojiLoopHitCase
761000108Clear Manual Camera Lock Mark01110001081000107
771000163Manual Camera Lock Mark In0.5111000163FxSuodingbiaojiHitCase
781000200Lock Mark - Head-11110002001000201|1000202|1000203|1000204|10002051000200FxSuodibiaojiBip001Head
791000201Lock Mark - Body-11110002011000200|1000202|1000203|1000204|10002051000201FxSuodibiaojiBip001Spine
801000202Lock Mark - Left Forearm-11110002021000200|1000201|1000203|1000204|10002051000202FxSuodibiaojiBip001LForearm
811000203Lock Mark - Right Forearm-11110002031000200|1000201|1000202|1000204|10002051000203FxSuodibiaojiBip001RForearm
821000204Lock Mark - Tail-11110002041000200|1000201|1000202|1000203|10002051000204FxSuodibiaojiweibaLbone04
831000205Remove Lock Mark-11110002051000200|1000201|1000202|1000203|1000204|10002051000205
841000207Manual Camera Lock Mark-1111000207FxSuodingbiaojiLoopHitCase
851000208Clear Manual Camera Lock Mark01110002081000207
861000263Manual Camera Lock Mark In0.5111000263FxSuodingbiaojiHitCase
8710021002999Lucia - Rank 1-11002
881002027Blue Orb Fire Mark 12110020271002027|1002028|1002029FxR1LuxiyaAttack22WuqiWeaponCase1
891002028Blue Orb Fire Mark 24110020281002027|1002028|1002029FxR1LuxiyaAttack22WuqiWeaponCase1
901002029Blue Orb Fire Mark 36110020291002027|1002028|1002029FxR1LuxiyaAttack23WuqiWeaponCase1
9110020301002998Lotus Core Tree-11002030
9210020313-Ping Mark-1110020311002031
931002032Ghosting111002032FxR1LuxiyaCanyingRoot
941002033Remove Ghosting0110020331002032
9510020341002997Signature Move Scene1.3-11002034
9610020351002996Passive Screen Effect-11002035
971002036Passive Effect-11002036FxR1LuxiyaBaoRoot
9810020371002995Front 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002037
9910020381002994Front 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002038
10010020391002993Front 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002039
10110020401002992Front 90-degree Spear Camera 2 - Lift-off0.711002040
10210020411002991Front 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002041
10310020421002990Front 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002042
10410020431002989Front 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002043
10510020441002988Rightward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002044
10610020451002987Rightward 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002045
10710020461002986Rightward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002046
10810020471002985Rightward 90-degree Spear Camera 2 - Lift-off0.711002047
10910020481002984Rightward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002048
11010020491002983Rightward 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002049
11110020501002982Rightward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002050
11210020511002981Rear 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002051
11310020521002980Rear 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002052
11410020531002979Rear 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002053
11510020541002978Rear 90-degree Spear Camera 2 - Lift-off0.711002054
11610020551002977Rear 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002055
11710020561002976Rear 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002056
11810020571002975Rear 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002057
11910020581002974Leftward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002058
12010020591002973Leftward 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002059
12110020601002972Leftward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002060
12210020611002971Leftward 90-degree Spear Camera 2 - Lift-off0.711002061
12310020621002970Leftward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002062
12410020631002969Leftward 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002063
12510020641002968Leftward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002064
12610020651002967Front 90-degree Spear Camera 3 - Pre-Drop Overlooking111002065
12710020661002966Rightward 90-degree Spear Camera 3 - Pre-Drop Overlooking111002066
12810020671002965Rear 90-degree Spear Camera 3 - Pre-Drop Overlooking111002067
12910020681002964Leftward 90-degree Spear Camera 3 - Pre-Drop Overlooking111002068
13010020691002963Victory Scene9999-11002069
13110020701002962Spear QTE Standby Camera-111002070|1002070010020710|10020720|10020730
13210020711002961Spear QTE Ping in Camera-111002071|1002071010020700
13310020721002960Spear QTE Ping Consecutive Ping Camera-111002072|1002072010020700|10020710
13410020731002959Spear QTE Ping 2 Pings Camera - Unused-111002073|1002073010020700
13510020771002958Lock Camera Rotation1.21002077
13610020781002957Lock Camera Rotation (Lock Again After Delay)1.21002078
13710020791002956Spear Camera - Locking Back to Body-111002079
13810020801002955Enable Camera Simple Pan-110020801002081
1391002081Disable Camera Simple Pan010020811002080
1401002082Lock Camera Rotation (Lock Again After Delay)—Remove010020821002078
14110020831002954Invincible During QTE Execution7.511002083
14210020841002953Spawn Scene3.7-11002084
1431002100Core Passive Mark-1110021001002031
14410021501002952Lock Camera Camera Displacement Rotation - Basic Attack 10.511002150
14510021511002951Lock Camera Camera Displacement Rotation - Basic Attack 20.8511002151
14610021521002950Lock Camera Camera Displacement Rotation - Basic Attack 30.7511002152
14710021531002949Lock Camera Camera Displacement Rotation - Pinging Orbs 10.7511002153
14810021541002948Lock Camera Camera Displacement Rotation - Pinging Orbs 21.111002154
14910021551002947Lock Camera Camera Displacement Rotation - Pinging Orbs 31.4511002155
15010021561002946Spear QTE in Camera Animation5-11002156
15110021571002945Spear QTEOut Bound Camera Animation5.8-11002157
1521002169Executable Camera Shock Effect0.05110021691
15310021861002944Slight Wide-Angle Adjustment on the Last Hit of Basic Attack0.111002186
15410021971002943Blue Orb 1-Ping Buff7110021971
15510021981002942Blue Orb 2-Ping Buff7110021981
15610021991002941Blue Orb 3-Ping Buff7110021991
15710022181002940Slight Wide-Angle Adjustment on the Last Hit of Basic Attack0.311002218
15810061006999Kamui: Bastion-11006