forked from PGR/ascnet
This is how the actual gen does it
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@ -27,17 +27,17 @@ namespace AscNet.GameServer.Handlers
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{
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public string Id;
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}
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[MessagePackObject(true)]
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public class CdKeyRewardGoods
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{
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public RewardType RewardType;
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public int TemplateId;
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}
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[MessagePackObject(true)]
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public class UseCdKeyResponse
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{
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[MessagePackObject(true)]
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public class CdKeyRewardGoods
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{
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public RewardType RewardType;
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public int TemplateId;
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}
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public int Code;
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public List<CdKeyRewardGoods>? RewardGoods;
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}
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@ -8,6 +8,7 @@ namespace AscNet.GameServer.Handlers
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[MessagePackObject(true)]
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public class DormEnterRequest
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{
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public dynamic? Content;
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}
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[MessagePackObject(true)]
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