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robot fix + probably time fix

This commit is contained in:
rfi 2023-12-12 15:13:09 +07:00
parent d84543004e
commit 303fb25027
1 changed files with 2 additions and 2 deletions

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@ -175,7 +175,7 @@ namespace AscNet.GameServer.Handlers
Seed = (uint)Random.Shared.NextInt64(0, uint.MaxValue),
StageId = req.PreFightData.StageId,
RebootId = stageTable.RebootId ?? 0,
PassTimeLimit = stageTable.PassTimeLimit ?? 300,
PassTimeLimit = stageTable.PassTimeLimit ?? 0,
StarsMark = 0,
MonsterLevel = levelControl?.MonsterLevel ?? new()
}
@ -249,7 +249,7 @@ namespace AscNet.GameServer.Handlers
InitQuality = robot.CharacterQuality,
Star = robot.CharacterStar,
Grade = robot.CharacterGrade,
SkillList = skills.Where(x => robot.RemoveSkillId.Contains(x)).Select(x => new CharacterData.CharacterSkill() { Id = (uint)x, Level = robot.SkillLevel}).ToList(),
SkillList = skills.Where(x => !robot.RemoveSkillId.Contains(x)).Select(x => new CharacterData.CharacterSkill() { Id = (uint)x, Level = Math.Min(robot.SkillLevel, TableReaderV2.Parse<CharacterSkillLevelEffectTable>().OrderByDescending(x => x.Level).FirstOrDefault(y => y.SkillId == x)?.Level ?? 1) }).ToList(),
FashionId = (uint)robot.FashionId,
CreateTime = 0,
TrustLv = 1,