forked from PGR/ascnet
532 lines
54 KiB
Plaintext
532 lines
54 KiB
Plaintext
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD>.<2E>Nk<02><><EFBFBD><EFBFBD>W<EFBFBD><57>Ƹ<EFBFBD><03><><EFBFBD><EFBFBD><EFBFBD>Xn<58><6E><EFBFBD><EFBFBD>7<EFBFBD><37><08>b<EFBFBD><62>z(<28><><EFBFBD>3<EFBFBD>>2<>]<5D><>T<EFBFBD><54>n1d<31><64><EFBFBD><EFBFBD><EFBFBD>O<EFBFBD>OT<0B><>ޘP<DE98>m<EFBFBD>-e<0C>><3E>f<EFBFBD><66><EFBFBD>)T<><54>Ĕ<EFBFBD><C494>aKUuXl*<2A>L)Z<1B>c:_G<5F>|<7C>2_JYJ<59><4A><EFBFBD> F<>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory603.jpg
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2 2 401 1 210
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3 3 301 DialogEnable And so on time goes, and by two years pass.
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4 4 301 By the time the boy has turned 13, the Commoner Carriage has grown so crowded it's unlivable.
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5 5 301 Bumblebee has taken in so many newcomers over the years—that even with all the outsourced work ACA has taken up, they still find work in short supply. The competition for work has never been so fierce—while their wages hit rock bottom again and again.
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6 6 301 People have grown numb and cruel about all the work-related deaths now—to the point that some of them find it acceptable to poke fun at those who fall ill and are unable to work, labeling them "pretentious".
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7 7 301 Those who haven't yet lost their heart have tried all sorts of ways to escape this hellhole. Some have managed to join principled crews through screenings using their skills or power, while still, some pay their way up and secure positions as upper-level guards.
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8 8 301 The other guards don't think highly of those who pay their way up—yet there is nothing anyone can do with them, so long as they've got the right kind of "connection".
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9 9 301 Other than these "lucky" ones, those who can't stand how crowded the lower level has become have all decided to quit ACA.
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10 10 301 Still, there are countless people with nowhere to turn to because they've run out of their resources for Blessing Boxes.
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11 11 201 1 500421 -400
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12 12 201 2 500454 400
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13 13 301 1 Assad Chop chop and wake up. We're almost there. You don't want 'em dickheads here to wake y'all up. 1
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14 14 301 Assad likes to describe the guards as "dickheads," because he thinks their faces look especially punch-able with their filter masks on.
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15 15 301 Assad Same deal. We have 10 batches worth of Blessing Boxes to sell, and each batch has five thousand boxes. We'll be going through 10 places, and we'll call it a day whenever we're done. 1
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16 16 301 Cargo Member Weyland Wait, 10 batches, and five thousand boxes each? That's two times the workload we did last time! 2
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17 17 301 Assad That's what the higher-ups said. Would love to help but can't really do anything about it. 1
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18 18 301 Cargo Member Weyland And what are we getting in exchange for the boxes? 2
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19 19 301 Assad Medicine, just like last time. Here, I've pasted an exchange price list on the shipping container. 1
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20 20 301 Cargo Member Weyland Cut us some slack already. You just can't find people with that much medicine these days—and even if you can, why would they want Blessing Boxes in return anyways? 2
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21 21 301 Assad But we managed to sell all the boxes last time, didn't we? See, you can always find greedy people, and even if they have no medicine to give, they can try asking around to see if people have it, right? C'mon, just zip it and get to work. 1
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22 22 301 Assad Because you're gonna get one of those dickheads coming at you if you don't. 1
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23 23 202 1 1
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24 24 201 1 500093 -400
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25 25 301 1 Cargo Captain Niino ****ing hell. These dickheads you're talking about were nothing but lousy Bumblebees that made their way up buying Blessing Boxes. Those cocky bastards just can't wait to take their revenge now. 1
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26 26 301 Cargo Member Weyland But what revenge? They're just here to supervise us, and that'd be the politically correct way to put it. 2
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27 27 301 Cargo Captain Niino Hahaha. 1
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28 28 401 2 3077
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29 29 301 PanelActor2Shake With a cold face, Niino gives Weyland a slap.
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30 30 301 Cargo Captain Niino Ain't funny at all. 1
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31 31 202 1 2 1
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32 32 301 Ever since a long time ago, the "dickheads"—which, in fact, are really guards from the upper level—have been patrolling the lower level. They maintain that they do so to ensure "work efficiency", except the guards weren't as mean back then.
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33 33 301 The guards would come to check the items sold and recycled—but over the past few years, they'd suppress people who try to complain with violence, leading to conflict on a regular basis. Rachel, however, hasn't done much to remedy the situation.
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34 34 301 She'd always say,
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35 35 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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36 36 504 0.7
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37 37 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png
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38 38 201 1 500515 400
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39 39 201 2 500421 -400
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40 40 301 1 Rachel "We really want to be more discreet going forward since the guys up there know we're up to something. Meeting them head-on won't do us any good." 1
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41 41 301 Assad But you gotta do something about it. People are pissed with a capital P. Do you see that look on those bastards' faces when they come every day? And don't even get me started on how they messed with the rule! 2
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42 42 301 Assad People were supposed to get paid for the amount of work they did, and that's the way things were. But then came 'em "dickheads" with their "paid by assigned quota" rule—and bam, it's either you meet your assigned quota or you go home empty-handed to mama. 2
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43 43 301 Assad And now, we all need to go home empty-handed if there is so much as one of us that fails to meet their quota... And environment-wise, this place pretty much looks like a hellhole now. 2
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44 44 202 1 2 1
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45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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46 46 101 Assets/Product/Texture/Image/BgStory/BgStory83.jpg
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47 47 301 It's all as what Assad says—every morning, they'd see a bunch of "dickheads" come down with weapons and pick a few dozen people to work in the Industrial Carriage.
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48 48 301 Their compensation—two meals and a food voucher for 12 consecutive hours of work—is meager at best, but given the "safe nature" of the job, people would still kill for it.
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49 49 301 Once picked, you'll be heading down to the Industrial Carriage with 50 or so people under the "dickheads'" supervision—where you'll find piles and piles of materials and parts waiting for you.
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50 50 301 To speed things up, the workers are each fed a single cup of instant energy soup twice a day for the two meals they're promised—and if they need to take care of their business, there is a squat toilet and rainwater purifier in the corner, literally just two steps away.
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51 51 301 The air reeks of excrement with nothing covering the squat toilet. The rainwater purifier, on the other hand, gets hiccups all the time—to the point that the boy has seen people die from consuming water with an overly high level of Punishing Virus.
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52 52 301 Nonetheless, people still work non-stop for 12 hours in this car reeking of sweat and excrement—all for that one single food voucher at the end of the grind. More often than not, however, they'd get I.O.U.'s from the Logistics Crew when they try to get food with the vouchers.
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53 53 301 If you slack for even just a split second, one of the "dickheads" would start swinging his baton and machine gun at you.
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54 54 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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55 55 101 Assets/Product/Texture/Image/BgStory/Bgstory144.png
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56 56 201 1 500197 1
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57 57 201 2 500197 -600 1
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58 58 201 3 500197 600 1
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59 59 301 1 "Dickhead" Guard Get this. Y'all will be goin' home empty-handed if you fail to turn in before the Cargo Crew leaves! 1
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60 60 301 The workers direct their anger and hate to whoever becomes a liability to the common good due to exhaustion.
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61 61 301 The elders and kids were encouraged to partake in making Blessing Boxes as a way for them to obtain resources—until the aristocrats twist it all around against the workers.
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62 62 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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63 63 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png
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64 64 301 "Dickhead" Guard This whole policy is meant to be friendly to all. You need to leave the door open for those in need, right? 1
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65 65 301 This "we're all heroes or we're all zeroes" rule is totally against what you just said, though.
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66 66 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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67 67 101 Assets/Product/Texture/Image/BgStory/BgStory84.jpg
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68 68 301 "Dickhead" Guard That's what the higher-ups said. Don't hate me. Ain't nothing I can do about it because I'm just doing what I'm told. Appreciate your understandin'. 1
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69 69 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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70 70 101 Assets/Product/Texture/Image/BgStory/Bgstory142.png
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71 71 301 "Dickhead" Guard The upper level is still hirin' guards, though. If the whole situation is grindin' you the wrong way, consider givin' that a shot and make a change. If you just ain't good enough, then you should probably work harder rather than hate on people better than you. 1
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72 72 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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73 73 101 Assets/Product/Texture/Image/BgStory/BgStory36.jpg
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74 74 301 "Dickhead" Guard Anything is possible if you put in the hard work! Believe in yourself! 1
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75 75 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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76 76 101 Assets/Product/Texture/Image/BgStory/BgStory70.jpg
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77 77 301 "Dickhead" Guard Think of ways to help yourself succeed, because excuses ain't gonna help you get nowhere! C'est la vie, people, but life can't always go your way. You win some and you lose some. Where there is pain there is gain, and roaches in food might just be your most valuable life coaches! 1
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78 78 301 The guards now resort to showering the workers with pep talks when the workers feel anything less than satisfied.
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79 79 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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80 80 504 0
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81 81 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg
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82 82 202 1 2 3 1
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83 83 301 Some have given their all to get on the train and, in the face of the absurdity, they now pin their hate down on the Cargo Crew members who lauded the "Blessing Boxes" to the skies.
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84 84 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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85 85 101 Assets/Product/Texture/Image/BgStory/Bgstory275.png
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86 86 504 0.7
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87 87 201 1 500140 1
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88 88 301 1 Cargo Crew Member 1 Want to go from zero to hero in a single shot? ACA wants you! Hell, why would I want to work my butt off for the screening when I can just luck out and get a ticket? 1
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89 89 301 The workers get hated on when the Cargo Crew members have what little chance they had taken away from them.
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90 90 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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91 91 201 1 500425
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92 92 301 1 Cargo Crew Member 2 You think I had a choice? They told me to either do it or get lost, but where can I go exactly when I have a little brother to take care of?! 1
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93 93 301 A volcano threatening to explode at any moment is what you end up with when you put a whole bunch of exasperated people together.
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94 94 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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95 95 201 1 500515
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96 96 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg
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97 97 301 1 Rachel You really need to look past their anger and try to understand them. Not everyone can control themselves emotionally. 1
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98 98 301 People have directed their hate at many different things, but things haven't changed for the better because these people are under the constraint of all sorts of factors.
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99 99 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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100 100 101 Assets/Product/Texture/Image/BgStory/Bgstory140.png
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101 101 201 1 500197
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102 102 301 1 "Dickhead" Guard You're free to go anywhere you want, folks. Ain't nobody asking you to stay here. 1
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103 103 301 But where can they go when this is their only home? Chaotic and broken as it is, the world has turned too many into souls without a home.
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104 104 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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105 105 201 1 500454
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106 106 301 1 Cargo Member Weyland I hate their guts! I've lost count of how many times I went, "Alright, Roger that," and just wanted to rage quit! 1
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107 107 301 Cargo Member Weyland See, it always hits me when I start packing that there is nothing I can do other than be a Cargo Crew member. I ain't got no copolymer adaptability and I can't get turned into a Construct. Where the hell can I even go? 1
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108 108 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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109 109 202 1 1
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110 110 301 Angry, panicky, and anxious as they may be, these people can't do anything about the plight they're caught up in.
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111 111 301 They want to know what changes they can bring, and they want to know what weapons they can hold to fight for their cause—except all their attempts, big or small, have all come to no avail.
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112 112 301 Barely keeping their heads above water as they are, these people hate the upper level and just about everyone else—but above all, they hate themselves for not being able to do anything to help themselves.
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113 113 301 And the boy is no exception—yet Rachel nipped his hate in the bud right before it had a chance to take root.
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114 114 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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115 115 101 Assets/Product/Texture/Image/BgStory/BgStory602.jpg
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116 116 201 1 500515
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117 117 301 1 Rachel [—], don't hate them. ACA's hierarchy and all the rules and the Punishing Virus are what's wrong. These people aren't to blame. 1
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118 118 301 Rachel Times like this call for unity. We just need to shatter these... 1
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119 119 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
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120 120 101 Assets/Product/Texture/Image/BgStory/BgStory603.jpg
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121 121 504 0
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122 122 201 1 500421
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123 123 301 1 Assad Alright, folks! 1
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124 124 201 1 500521
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125 125 301 1 ??? ... 1
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126 126 201 1 500421
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127 127 301 1 Assad We're at the end of the tunnel. Let's give Rachel some more time. 1
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128 128 301 Assad Let's put all the Blessing Boxes away into the bigger box! 1
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129 129 202 1 1
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130 130 301 People fall silent as they make their way out of the small "cage". They take turns wiping their faces with stinking towels and look for clothes they've left strewn around the place.
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131 131 201 1 500251 400 1
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132 132 201 2 500521 -400
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133 133 301 1 Hill [—], I got your T-shirt fixed. 1
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134 134 301 1 ??? Thank you, Hill. 2
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135 135 301 1 The boy picks up his T-shirt from the lady's hand—which is missing the middle finger and ring finger—and helps her sit back down in her seat.
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136 136 301 1 Hill No, I should thank you instead. We all would have been in trouble if you hadn't helped us make all the boxes before. 1
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137 137 301 1 Looking at her hands, Hill lets out a sigh. This is what happened to her when she escaped from the Corrupted, and it's because of this mishap that she grew sensitive to blood and conflict.
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138 138 301 1 Hill I'm old and my days are numbered, but I can totally teach you how it's done if you are... 1
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139 140 301 1 Right when Hill was about to say more, a melody comes out of the car's loudspeakers.
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140 141 202 1 2 1
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141 142 201 1 500454
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142 143 301 1 Cargo Member Weyland For ****'s sake, there we go again. I think they really are enjoying rubbing it in our faces. 1
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143 144 202 1 1
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144 145 301 Accompanied by the sound of a piano that's playing a piece based on a famous Golden Age classic that now has lyrics, a woman's voice floods people's complaints.
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145 146 201 1 500251 -400
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146 147 201 2 500454 400
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147 148 301 1 Hill ...Is this Ashlar? 1
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148 149 301 Cargo Member Weyland How in the world are we supposed to know? Those lousy aristocrats all sound the same! 2
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149 150 202 1 2 1
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150 151 201 1 500521
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151 152 301 1 ??? ... 1
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152 153 202 1 1
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153 154 301 The lower level gets bombarded with music coming out of the loudspeakers like this every now and then.
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154 155 301 That's the aristocrats from the upper level enjoying a party, according to Assad—and, believing that "music brings hope and happiness to people", they've decided to share their performances live with the lower level.
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155 156 301 The boy can hardly imagine anyone feeling happy when they hear music like this, because it never fails to irritate the people on the lower level when they hear it.
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156 157 301 The upper and lower levels might be connected, and everyone on the train might be listening to the same song at this very moment, but they know just all too well that they'll never be the same.
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157 158 201 1 500140
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158 159 301 1 Cargo Crew Member 1 For crying out loud, it's "Burial" again. What exactly are they trying to do?! 1
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159 160 201 1 500515 13
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160 161 301 1 Rachel Let's just pretend that one of the aristocrats died. 1
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161 162 201 1 500093
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162 163 301 1 Cargo Captain Niino Let's hope that's indeed the case. 1
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163 164 202 1 1
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164 165 201 1 500421 400
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165 166 201 2 500515 -400
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166 167 301 1 Assad Hey, what took you so long? 1
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167 168 301 Rachel Took me some time to fill the higher-ups in on the mission's progress. 2
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168 169 202 1 2 1
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169 170 301 Putting down the item list in her hand, Rachel turns around to face the angry crowd.
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170 171 201 1 500515 13
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171 172 301 1 Rachel Folks, let's sing along—because we're about to send 'em aristocrats away on a trip they'll never come back from! 1
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172 173 301 Rachel sings along with the woman on the other side of the loudspeakers—with profanity barely in sync with the music.
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173 174 301 Rachel's singing starts the fire in people's hearts, filling the car with joyful vibes as they carry on with work and sing along to the hyped-up symphony.
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174 175 201 1 500140 -600
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175 176 201 2 500460
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176 177 201 3 500226 600
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177 178 301 1 Cargo Crew Members ~This salvation they speak of~Ain't nothing we can ****ing dream of!~Hang with the aristocrats some more~And they'll screw you over forever and more!~ 1 2 3
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178 179 301 Cargo Crew Members ~This place ain't no paradise~For 'em aristocrats are ****ing parasites!~ 1 2 3
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179 180 301 Cargo Crew Members ~If the Cargo Crew ever puts on a strike~They'll all be goin' down whether or not they like!~That's right, folks, that's right.~They'll all be ****ing going' down whether or not they like!~ 1 2 3
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180 181 301 Cargo Crew Members ~This song comes from the bottom of our hearts,~Where anger burns fierce and hot.~We shall live on and on, for tomorrow will bring us the hope we want.~We shall live on and on, for tomorrow will be another day when the sun shines on.~ 1 2 3
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181 182 401 1 36
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182 183 202 1 2 3 1
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183 184 201 1 500197
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184 185 401 2 1512
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185 186 301 RImgBg1Shake 1 "Dickhead" Guard What are you doing?! 1
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186 187 301 AniZhuanchangBegin A guard suddenly shows up at the head of the car and swings a punch that lands square in the boy's face.
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187 188 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
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188 189 401 1 201
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189 190 201 1 500506 4 -200
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190 191 201 2 500259 200
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191 192 502 PanelActor1Shake
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192 193 301 AniZhuanchangEnd 1 Young Man A ...Ouch! 1
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193 194 301 Snapping back, the young man realizes that he's still sitting on the medical table in Medzone. On his back, the little boy who just asked him to change wound dressings for him pulls a handful of grey hair off his head.
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194 195 301 Little Boy Hey, my mom told me you need to pull off your grey hair before they grow out of control. 2
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195 196 301 The little boy hands over the handful of hair.
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196 197 204 1 10
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197 198 301 Young Man A Uhm... thanks? 1
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198 199 301 Little Boy I'll be more than happy to... 2
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199 200 204 1 7
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200 201 301 Young Man A Wait, no! The other hair might look grey, but I can tell you that they just forgot what color they used to be and are not actually grey. Please spare them. 1
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201 202 204 1
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202 203 301 Little Boy ...Huh? 2
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203 204 301 Anyone could tell this is a joke, but he sounds so serious that the boy decides to let go.
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204 205 301 Young Man A Just leave them be. Thank you. 1
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205 206 301 Little Boy S-sure... 2
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206 207 202 1 2
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207 208 301 Seeing the younger boy sitting back down, the young man lets out a sigh of relief as he rubs his head, which is still hurting from getting his hair pulled off.
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208 209 201 1 500506 400
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209 210 201 2 500249 -400
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210 211 301 1 Emaciated Technician I asked him to come over here to wake you up because you were so out of it during the check-up... Are you okay? 2
|
|||
|
211 212 301 She waves at the man with a smile on her face.
|
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|
212 213 301 Young Man A I'm okay. 1
|
|||
|
213 214 301 He turns around to the group of refugees that was just talking about "Blessing Boxes".
|
|||
|
214 215 301 Young Man A Were they part of ACA? 1
|
|||
|
215 216 301 Emaciated Technician They were, until Asslam joined a highly dangerous rescue mission and got wiped out entirely. 2
|
|||
|
216 217 301 Emaciated Technician You can see survivors from the train at all the reservation areas, bases, and medzones. 2
|
|||
|
217 218 301 Young Man A ... 1
|
|||
|
218 219 301 Young Man A By the way, did you finish looking into my M.I.N.D.? 1
|
|||
|
219 220 301 Emaciated Technician Yes. In a nutshell, someone has tempered with your M.I.N.D. 2
|
|||
|
220 221 301 Young Man A Someone? 1
|
|||
|
221 222 301 Emaciated Technician Yes, and that's what caused your M.I.N.D. to deviate before. It's a miracle that your memory data is totally intact after the tempering. 2
|
|||
|
222 223 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
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|
223 224 202 1 2 1
|
|||
|
224 225 504 0.7
|
|||
|
225 226 101 Assets/Product/Texture/Image/BgStory/Bgstory107.png
|
|||
|
226 227 201 1 500313 1
|
|||
|
227 228 301 1 As the young man listens to the technician, that face—that very face he cannot recall—pops up in his mind.
|
|||
|
228 229 301 Could it be him?
|
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|
229 230 202 1 1
|
|||
|
230 231 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
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|
231 232 504 0
|
|||
|
232 233 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
233 234 201 1 500506 400
|
|||
|
234 235 201 2 500249 -400
|
|||
|
235 236 301 1 Emaciated Technician And I did some simple treatment on you. It wasn't anything amazing, but should help you with getting your memory back nonetheless. 2
|
|||
|
236 237 301 Young Man A Thank you. Think I recalled a few things just now. 1
|
|||
|
237 238 301 Emaciated Technician Boy, that worked wonders! Seems like your M.I.N.D. is stable. I'd say you could use some more treatment, though. 2
|
|||
|
238 239 301 Emaciated Technician And I would have done some more on you hadn't the machines had the hiccups in the morning. 2
|
|||
|
239 240 301 Young Man A ... 1
|
|||
|
240 241 301 Emaciated Technician Weren't you about to go out to look for someone? 2
|
|||
|
241 242 301 Young Man A Right. Will be on my way now. 1
|
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|
242 243 202 1 2 1
|
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|
243 244 201 1 500506 -200
|
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244 245 201 2 500514 200
|
|||
|
245 246 301 1 ??? ...Please don't leave... 2
|
|||
|
246 247 301 With an imploring look in the eye, a purple-haired girl he's never seen before grabs a corner of his cloak.
|
|||
|
247 248 301 With another step forward, he just might knock the girl over.
|
|||
|
248 249 301 ??? ...Please don't leave... 2
|
|||
|
249 250 204 1 9
|
|||
|
250 251 301 Young Man A Huh? 1
|
|||
|
251 252 301 ??? Please don't leave me alone... 2
|
|||
|
252 253 301 Young Man A But you've got all these people around you here. 1
|
|||
|
253 254 301 Not really understanding what's going through the girl's mind and unsure how else to react, the young man looks around—and sees people sitting everywhere.
|
|||
|
254 255 204 2 14
|
|||
|
255 256 301 ??? ...No, that won't do... Because... Because they're gonna... 2
|
|||
|
256 257 301 Looking into the young man's eye, the girl has droplets of tears falling from her eyes.
|
|||
|
257 258 301 Young Man A ...Uhm? 1
|
|||
|
258 259 301 As the girl's sob turns into a full-blown cry, she lets go of the man—and that's when he sees all the scars on her arms. She buries her head into her arms, her body trembling uncontrollably all the while.
|
|||
|
259 260 204 1
|
|||
|
260 261 301 Young Man A ... 1
|
|||
|
261 262 301 The young man just can't pretend he isn't seeing this.
|
|||
|
262 263 301 But what makes her so afraid of these people?
|
|||
|
263 264 301 Is it because of something that happened to her? Or is it because she just lost her friends and doesn't want to stay around people she doesn't know?
|
|||
|
264 265 301 Young Man A (But how am I any different from any of those people?) 1
|
|||
|
265 266 301 Young Man A (But what am I gonna say to Talbot even if I catch up to him now? He's going through the exact same thing.) 1
|
|||
|
266 267 204 1 14
|
|||
|
267 268 301 The man sighs quietly.
|
|||
|
268 269 204 1
|
|||
|
269 270 301 Young Man A I see... I'll stay, then. 1
|
|||
|
270 271 204 2
|
|||
|
271 272 301 ??? ...Really? Thank you so much... 2
|
|||
|
272 273 301 Young Man A What's your name? 1
|
|||
|
273 274 301 Lithos Lithos. My name is Lithos... 2
|
|||
|
274 275 301 Sobbing no more, Lithos says her name quietly.
|
|||
|
275 276 301 Lithos What about you? 2
|
|||
|
276 277 301 Young Man A I don't remember my name. 1
|
|||
|
277 278 301 Lithos ...I see... 2
|
|||
|
278 279 301 AniZhuanchangBegin Without another word, Lithos looks down, awash in misery while seeing the young man fade away into the crowd.
|
|||
|
279 280 202 1 2 1
|
|||
|
280 281 401 1 211
|
|||
|
281 282 301 AniZhuanchangEnd The unique hustle and bustle at Medical Center 09 just never dies.
|
|||
|
282 283 301 A Construct trying to maintain its broken leg is sitting right next to a human glued to his terminal in silence.
|
|||
|
283 284 301 In the maintenance chamber lies unconscious a severely injured person, with two Constructs sitting next to the chamber playing poker.
|
|||
|
284 285 301 Beyond the hall, a group of people is having a conversation about their experiences.
|
|||
|
285 286 201 1 500136 600
|
|||
|
286 287 201 2 500460
|
|||
|
287 288 201 3 500268 -600
|
|||
|
288 289 301 1 Refugee 4 ...The base there is gone. The Constructs guarded the place for three days and nights. They had all the medical equipment and people brought out of the place, but the experiment farm and the greenhouse are goners. 2
|
|||
|
289 290 301 Refugee 3 Where is Bossma'am? 1
|
|||
|
290 291 301 Refugee 4 Got infected and died. She was fighting the Hetero-Creatures alongside the Constructs. Didn't even have time to change into a new protective suit when her old one was damaged... 2
|
|||
|
291 292 301 Refugee 4 And her little boyfriend is two years younger than her... He killed himself after everyone was brought out of the place. 2
|
|||
|
292 293 301 Refugee 5 ...Boy... He didn't have to do that, though... Pretty sure he would have been just fine on his own. 3
|
|||
|
293 294 301 Refugee 4 No way he would have. Just how do you think he would have? He would have died no matter where he ended up, and Bossma'am's death was just his last straw. 2
|
|||
|
294 295 301 Refugee 3 That's exactly what happened with the headquarters we stayed at. We were just going there to recycle their resources and vegetable seeds for hydroponics, but two of us were dead and one lost an arm on our way. 1
|
|||
|
295 296 301 Refugee 3 I didn't really feel a thing seeing all the reports with the fatalities before—until I saw these dead people with my own eyes... Man, the blood and the vital fluid really got at my nose. 1
|
|||
|
296 297 301 Refugee 5 What exactly can we even do now? They were all hyped-up about Constructs and saying how well they fight, but there ain't nothing they can do now. Those monsters just keep coming, and there is no end to killing them. 3
|
|||
|
297 298 301 Refugee 3 I guess it just has to be like what they always said—we can only put an end to it when we get someone that can control these monsters. 1
|
|||
|
298 299 301 Refugee 4 Word. I would totally try kickin' those monsters' asses if I were adaptable. Pretty sure that would be a lot more helpful than staying here. 2
|
|||
|
299 300 301 Refugee 4 We're fixing all these buildings that are going to be knocked down again in no time, saving these people that are going to die soon, and killing all these monsters that are just going to keep popping up... What exactly is the point anyways? 2
|
|||
|
300 301 301 Refugee 4 We're no robots... Just how exactly can anyone in their right mind keep doing these without breaking down? 2
|
|||
|
301 302 202 1 2 3 1
|
|||
|
302 303 201 1 500506
|
|||
|
303 304 301 1 Young Man A ... 1
|
|||
|
304 305 201 1 500460 400
|
|||
|
305 306 201 2 500268 -400
|
|||
|
306 307 301 1 Refugee 5 I got curious and spoke with a Construct on guard duty when I saw him crying behind some trees the other day... and he told me he'd just killed one of his teammates. 2
|
|||
|
307 308 301 Refugee 4 Why, though? 1
|
|||
|
308 309 301 Refugee 5 Because he'd defected and come back a Corrupted. 2
|
|||
|
309 310 301 Refugee 4 Sigh... 1
|
|||
|
310 311 202 1 2 1
|
|||
|
311 312 201 1 500506 15
|
|||
|
312 313 301 1 Young Man A ...There is nothing we can do about any of these... 1
|
|||
|
313 314 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
314 315 504 0.7
|
|||
|
315 316 101 Assets/Product/Texture/Image/BgCg/Cg2301_10.jpg
|
|||
|
316 317 201 1 500335
|
|||
|
317 318 301 1 Lillian If anything, an ordinary person is exactly the type that would fall on the wrong side of justice, since they've got nothing that would help them land on the right side of it. 1
|
|||
|
318 319 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
319 320 504 0
|
|||
|
320 321 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
321 322 201 1 500506
|
|||
|
322 323 301 1 Young Man A ... 1
|
|||
|
323 324 202 1 1
|
|||
|
324 325 201 1 500268
|
|||
|
325 326 301 1 Refugee 5 Nah, I still don't think we should count on Ascendants. 1
|
|||
|
326 327 301 Refugee 5 You never want to put all your eggs in the same basket, just in case. 1
|
|||
|
327 328 301 Refugee 5 This reminds me of this woman called Rachel... She was the Cargo Crew's leader, and people would go to her when they were sick or needed anything. It got to a point when she simply couldn't take care of all of them, though... Still, we thought she was going to lead us all on a revolution in no time. 1
|
|||
|
328 329 301 Refugee 5 Except... it just never happened. 1
|
|||
|
329 330 202 1 1
|
|||
|
330 331 201 1 500506 400
|
|||
|
331 332 201 2 500514 -400
|
|||
|
332 333 301 1 Young Man A Because... you see... 1
|
|||
|
333 334 301 Lithos ... 2
|
|||
|
334 335 202 1 2 1
|
|||
|
335 336 201 1 500136
|
|||
|
336 337 301 1 Refugee 3 She isn't around anymore. 1
|
|||
|
337 338 201 1 500506
|
|||
|
338 339 301 1 Young Man A ...You mean she's dead? 1
|
|||
|
339 340 201 1 500268
|
|||
|
340 341 301 1 Refugee 5 Yes, and she didn't die because the revolution failed. She died getting double-crossed! 1
|
|||
|
341 342 201 1 500506
|
|||
|
342 343 301 1 Young Man A ... 1
|
|||
|
343 344 201 1 500136
|
|||
|
344 345 301 1 Refugee 3 That ****ing little bastard did it. His old man was one of the aristocrats, and his mom Julie did some tricks with the numbers on the financial reports and pocketed all the resources. Rachel took in that little bastard despite all that... Guess that's why they say, "No good deed goes unpunished," huh? 1
|
|||
|
345 346 201 1 500506 9
|
|||
|
346 347 301 1 Young Man A ...? 1
|
|||
|
347 348 202 1 1
|
|||
|
348 349 201 1 500136
|
|||
|
349 350 201 2 500460 600
|
|||
|
350 351 201 3 500268 -600
|
|||
|
351 352 301 1 Refugee 3 God only knows how much stuff that little bastard has pocketed over the years, but I'm pretty damn sure he's learned all his tricks from his mom... And he's even got the nerve to pin it all down on Rachel! 1
|
|||
|
352 353 301 Refugee 3 I don't even know what his name is! 1
|
|||
|
353 354 301 Refugee 4 I wouldn't bother. He died when they threw him off the train. 2
|
|||
|
354 355 301 Refugee 5 I remember hearing Rachel calling him by his name, and I think it was... Noan. 3
|
|||
|
355 356 202 1 2 3 1
|
|||
|
356 357 201 1 500506 9
|
|||
|
357 358 301 1 Young Man A No... an...? 1
|
|||
|
358 359 401 1 36
|
|||
|
359 360 202 1 1
|
|||
|
360 361 401 2 721
|
|||
|
361 362 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3
|
|||
|
362 363 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
363 364 301 At the mention of the name, pieces of memory pop up into his mind and force their way into where they're supposed to be in his mind.
|
|||
|
364 365 401 1 148
|
|||
|
365 366 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
366 367 504 0.7
|
|||
|
367 368 401 2 558
|
|||
|
368 369 101 Assets/Product/Texture/Image/BgStory/BgStory595.jpg
|
|||
|
369 370 201 1 500518
|
|||
|
370 371 301 1 Mom Noan, I hope you get to grow up and survive the apocalypse... I hope you get to become who you want to be. 1
|
|||
|
371 372 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
372 373 101 Assets/Product/Texture/Image/BgStory/Bgstory143.png
|
|||
|
373 374 401 2 558
|
|||
|
374 375 201 1 500515
|
|||
|
375 376 301 1 Rachel Shh, Noan, be good. 1
|
|||
|
376 377 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
377 378 101 Assets/Product/Texture/Image/BgStory/Bgstory458.jpg
|
|||
|
378 379 401 2 558
|
|||
|
379 380 201 1 500251
|
|||
|
380 381 301 1 Hill Noan, stop looking at them. Let's just finish it. 1
|
|||
|
381 382 202 1 1
|
|||
|
382 383 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
383 384 401 2 1510
|
|||
|
384 385 101 Assets/Product/Texture/Image/BgCg/Cg2901_04.jpg
|
|||
|
385 386 401 2 558
|
|||
|
386 387 301 Noan ...
|
|||
|
387 388 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
388 389 104 300|200|-300 0
|
|||
|
389 390 104 -100|200|-300 20
|
|||
|
390 391 301 ??? This is the kid that fired the shot just now? Boy, he's got guts.
|
|||
|
391 392 301 ??? It's just like what Ashlar's said—this kid would do anything just to save his own little ass.
|
|||
|
392 393 301 ??? We're done here. Let's take him and leave.
|
|||
|
393 394 301 ??? Noan?! What in God's name have you done?!
|
|||
|
394 395 401 2 558
|
|||
|
395 396 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
396 397 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab 2
|
|||
|
397 398 104 0|0|0 0
|
|||
|
398 399 101 Assets/Product/Texture/Image/BgCg/Cg2901_08.jpg
|
|||
|
399 400 301 ??? He's a traitor! He's the one that should have gotten run over by the train!
|
|||
|
400 401 504 0
|
|||
|
401 402 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 3
|
|||
|
402 403 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
403 404 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiSHanshuoNew.prefab
|
|||
|
404 405 501 500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 3
|
|||
|
405 406 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
406 407 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab 3
|
|||
|
407 408 205 1000 999 Assets/Product/Texture/Image/BgStory/BgStory0.png 0 1 1
|
|||
|
408 409 205 999 1 1 0
|
|||
|
409 410 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
410 411 301 The world as he sees it is coming apart.
|
|||
|
411 412 502 RImgBg1Shake
|
|||
|
412 413 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
413 414 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
414 415 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab 2
|
|||
|
415 416 101 1000 Assets/Product/Texture/Image/BgCg/Cg2301_10.jpg
|
|||
|
416 417 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryFallNew.prefab
|
|||
|
417 418 505 RImgBg1Shake
|
|||
|
418 419 201 1 500335
|
|||
|
419 420 401 2 558
|
|||
|
420 421 301 1 Lillian Seems like you really hated your name, huh? 1
|
|||
|
421 422 202 1 1
|
|||
|
422 423 401 2 613
|
|||
|
423 424 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
424 425 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
425 426 402 613
|
|||
|
426 427 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
427 428 301 At the same time, the sounds and voices are growing unbearably chaotic.
|
|||
|
428 429 401 2 613
|
|||
|
429 430 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
430 431 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
431 432 402 613
|
|||
|
432 433 101 Assets/Product/Texture/Image/BgStory/Bgstory306.png
|
|||
|
433 434 201 1 500003
|
|||
|
434 435 301 1 ??? People only throw their names away when they want to forget their past. Are you one of these people? 1
|
|||
|
435 436 202 1 1
|
|||
|
436 437 401 2 613
|
|||
|
437 438 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
438 439 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
439 440 402 613
|
|||
|
440 441 101 Assets/Product/Texture/Image/BgStory/BgStory0.png
|
|||
|
441 442 301 Someone seems to be shouting...
|
|||
|
442 443 401 2 613
|
|||
|
443 444 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
444 445 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
445 446 402 613
|
|||
|
446 447 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
|
|||
|
447 448 201 1000 1 500140 -450
|
|||
|
448 449 202 1
|
|||
|
449 450 201 1000 2 500136 450
|
|||
|
450 451 202 2
|
|||
|
451 452 201 1 500138
|
|||
|
452 453 301 1 ??? ...M.I.N.D... severely... 1
|
|||
|
453 454 202 1 1
|
|||
|
454 455 401 2 613
|
|||
|
455 456 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
456 457 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
457 458 402 613
|
|||
|
458 459 301 ...I see... I see how it is now...
|
|||
|
459 460 401 2 613
|
|||
|
460 461 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
461 462 402 613
|
|||
|
462 463 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
463 464 201 1000 1 500454 -450
|
|||
|
464 465 202 1
|
|||
|
465 466 201 1000 2 500460 450
|
|||
|
466 467 202 2
|
|||
|
467 468 201 1 500425
|
|||
|
468 469 301 1 ??? ...Where... is he from... This... is out of the blue... 1
|
|||
|
469 470 202 1 1
|
|||
|
470 471 401 2 613
|
|||
|
471 472 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
472 473 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
473 474 402 613
|
|||
|
474 475 301 I forgot my name... because...
|
|||
|
475 476 401 2 613
|
|||
|
476 477 501 200 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
|
|||
|
477 478 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
|
|||
|
478 479 402 613
|
|||
|
479 480 201 1000 1 500514 -450
|
|||
|
480 481 202 1
|
|||
|
481 482 201 1000 2 500514 450
|
|||
|
482 483 202 2
|
|||
|
483 484 201 1 500514
|
|||
|
484 485 301 1 ??? ...I'm sorry, but... 1
|
|||
|
485 486 202 2
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486 487 401 2 613
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487 488 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
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488 489 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
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489 490 402 613
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490 491 301 I hate...
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491 492 401 2 613
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492 493 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
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493 494 402 613
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494 495 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
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495 496 201 1000 1 500426 -450
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496 497 202 1
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497 498 201 1000 2 500425 450
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498 499 202 2
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499 500 201 1 500463
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500 501 301 1 ??? ...If it doesn't stop... 1
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501 502 401 2 613
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502 503 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
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503 504 402 613
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504 505 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
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505 506 101 Assets/Product/Texture/Image/BgStory/BgStory0.png
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506 507 201 1 500528 1
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507 508 205 1 0.5 0.5 0
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508 509 301 1 ??? ...Noan... 1
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509 510 202 1 1
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510 511 401 2 613
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511 512 501 100 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 2
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512 513 402 613
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513 514 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
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514 515 101 Assets/Product/Texture/Image/BgStory/BgStory604.jpg
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515 516 201 1 500514
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516 517 301 DialogDisable 1 ??? Put him... to sleep...! 1
|
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517 518 202 1 1
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518 519 401 2 613
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519 520 501 1500 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab 1
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520 521 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiHuaping.prefab
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521 522 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiNoiseNew.prefab
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522 523 401 1 36
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523 524 402 613
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524 525 101 2000 Assets/Product/Texture/Image/BgStory/BgStory0.png
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525 526 201 1 500528 -10 30 1
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526 527 205 1 0.8 0.8 0
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527 528 301 DialogEnable 1 ??? I trust you. 1
|
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528 529 502 DialogDisable
|
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529 530 202 1 1
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530 531 501 1 AniZhuanchangBegin 2000 Assets/Product/Effect/Prefab/FxTongyong/FxUiGuanbixiaoshi.prefab 2 1
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