forked from PGR/ascnet
80 lines
7.5 KiB
Plaintext
80 lines
7.5 KiB
Plaintext
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CY}<7D>aܽ+<2B><><EFBFBD>X<15><><EFBFBD>$YT<59><54>ߒ<EFBFBD>|NQO<51><4F><EFBFBD>Ry<52><79>)<29><>w<><04>2</<2F><04>L2V~5<><35><EFBFBD><EFBFBD>lId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory351.jpg
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2 766 401 1 36
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3 2 401 2 1515
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4 3 301 DialogEnable DialogDisable With No. 21 pointing the way, you do discover signs of battle in the hospital reception. The device used to detect abnormal M.I.N.D. fluctuation that she has brought along has not stopped beeping either.
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5 4 302 Luna was here... 5
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6 5 302 And she was in a fight. 6
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7 6 301 DialogEnable You cannot find more information even with the device afterward.
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8 7 302 Looks like she's left a long time ago. 8
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9 8 201 1 500328
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10 9 301 1 No. 21 This... feels familiar. 1
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11 10 301 Indeed. Ever since you entered the hospital, you have had the same feeling, just like back in the precinct.
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12 11 301 No. 21 Not before the connection. 1
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13 12 302 You only felt it after connecting with me? 13
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14 13 301 No. 21 Yes... 1
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15 777 401 2 1516
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16 14 301 As she answers, No. 21 walks forward alongside the hallway, guided only by instincts and the thumping familiarity.
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17 15 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2
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18 778 401 1 51
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19 800 504 0.5 6
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20 802 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab 1
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21 16 301 The creepiest thing happens. Blurry white shades appear around No. 21 like a scene straight out of a movie, and then the hallway is filled with these apparitions in white gowns, walking back and forth through her.
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22 17 204 1 5
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23 18 301 No. 21 Ugh! 1
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24 19 301 Alerted, she raises her hackles like an agitated beast, looking around and growling at the shades approaching her.
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25 20 302 They're just illusions. They can't hurt you. 21 Are we seeing the hospital in the past? 21
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26 21 202 1 1
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27 22 301 The strange girl appears again ahead of you, her hand holding a bundle of daisies. Standing opposite her... is a gentle-looking shade.
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28 23 301 ??? ...My dad's coworker gave me that!
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29 24 301 The image is not clear. You can only vaguely see the profile of the girl.
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30 25 301 The person opposite her bends down slightly, patting the girl's hair.
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31 26 301 You can almost feel the soft touch on your skin, the scent of rubbing alcohol on those hands, and the love in the tender movement.
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32 27 201 1 500328
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33 28 301 1 No. 21 ... 1
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34 29 301 Stunned by the peculiar warmth in her chest, No. 21's defensive, raised arms lower to her sides.
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35 30 202 1 1
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36 31 301 ??? ...I just want to go back with you, Mom...
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37 32 201 1 500328 3
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38 33 301 1 No. 21 Mom...? 1
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39 780 401 1 36
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40 779 401 2 558
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41 34 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryWhiteNew.prefab 2
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42 801 504 0 6
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43 803 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunNew.prefab
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44 35 301 No. 21 approaches the shade instinctively for a closer look. But the moment she steps forward, all images disappear, leaving behind the Medic Bots and equipment in the dilapidated corridors as if nothing has happened.
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45 36 302 ... 781
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46 781 401 1 201
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47 37 301 No. 21 Were there... 1
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48 38 301 She pauses for a second before deciding to ask it out loud.
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49 39 301 No. 21 Were there experiments here? 1
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50 40 302 Experiments? 656
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51 656 204 1
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52 41 301 DialogDisable No. 21 ...Machines, pill bottles, people in white gowns, Medic Bots, scientists. Is this a place where they perform experiments? 1
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53 42 302 (She's alarmed... because she's mistaken doctors as scientists?) 43
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54 43 302 It isn't... despite it looks similar to a laboratory. 44
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55 44 302 This is a hospital. It's a place where they treat other people. 45
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56 45 301 DialogEnable No. 21 Treat? 1
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57 46 302 They take away the pain and hurt people are feeling. 47
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58 47 204 1 3
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59 48 301 She shakes her head slightly.
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60 49 301 No. 21 Experiments cause pain, not take it away. 1
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61 50 301 DialogDisable No. 21 This place treats people, not experiments on them. It's different from a research institute. I understand it now. 1
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62 51 302 ...Looks like we aren't going to find anything else here. 52
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63 52 302 Let's go meet up with Vera. 53
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64 53 301 DialogEnable No. 21 takes one last look at the end of the hallway, recalling the warm sensation she had never felt before, and a sense of disappointment lingers in her M.I.N.D.
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65 54 301 AniZhuanchangBegin No. 21 ...I understand. 1
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66 55 101 Assets/Product/Texture/Image/BgStory/Bgstory362.png
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67 976 204 1
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68 56 301 AniZhuanchangEnd After confirming Vera's current location with the Kurono agents, No. 21 begins her trek.
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69 689 401 2 1516
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70 57 301 She slows down when she passes the precinct again.
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71 58 204 1 4
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72 59 301 No. 21 It's different... 1
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73 60 302 Huh? 61
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74 61 301 No. 21 The car with the broken window is gone. 1
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75 62 301 You take a careful look around, and the police car with the broken window has indeed disappeared.
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76 63 401 2 885
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77 64 301 1 AniZhuanchangBegin As you search, the sound of an engine starting appears behind you.
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