forked from PGR/ascnet
127 lines
12 KiB
Plaintext
127 lines
12 KiB
Plaintext
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KqJ<EFBFBD>9<1B>¦4<C2A6><34>x<EFBFBD><78>',PZUL<55>L<EFBFBD>8<><1B><>5<EFBFBD><35><EFBFBD><EFBFBD>ڨ^<5E>y<EFBFBD>k<EFBFBD><6B><EFBFBD><EFBFBD><02> <09>s<EFBFBD>\[<5B><>J"<22>+c<><0B><><EFBFBD><EFBFBD>W<>1<EFBFBD><31>w<EFBFBD><77><EFBFBD><EFBFBD>lS<6C>\<5C>لQ<>!<21>!}9><3E><12>)_<><11>^01<30>Oރ<4F><DE83>_HI<48><49>zBUf~>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory192.png
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2 2 401 1 102
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3 3 301 DialogEnable 1 The hurried pace, the footprints without a care for direction, the beach decorations that the person must have ran into...
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4 4 301 These are all signs that the Construct under pursuit knows nothing about counter-tracking.
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5 5 301 For someone to run in so flustered a fashion, they must, at the very least, be worth chasing.
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6 6 302 Lee. 7
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7 7 201 1 500026
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8 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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9 9 301 1 Lee Here. 1
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10 10 302 Take Gray Raven and go up ahead. 11
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11 11 302 Chrome. 12
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12 12 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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13 13 201 1 500155
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14 15 301 1 Chrome Ready anytime. Strike Hawk will fully cooperate. 1
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15 16 302 Take Kamui and circle left. 17
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16 17 302 I'll go right. 18
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17 18 301 Chrome Got it. 1
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18 20 202 1 1
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19 21 301 The vital fluid footprints branch left and right curtly, but then eventually regroup. The regrouped trail tumbles toward the gate of the theme park in the distance.
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20 22 301 You do not find any signs of a battle, or rather, this person seems completely incapable of fighting.
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21 23 302 Lee, report. 24
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22 24 201 1 500026
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23 25 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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24 26 301 1 Lee Humanoid, male, Easterner-looking. He's stopped at the entrance of the theme park. 1
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25 27 301 Lee We're still just monitoring. Should we subdue the target now? 1
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26 28 302 Move in. 29
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27 29 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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28 30 202 1
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29 31 301 As imagined.
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30 32 301 Looks like this Construct is not only completely oblivious to counter-tracking techniques, but is also heavily wounded.
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31 33 301 Before prying any information out of his mouth, he will at least require emergency repairs.
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32 34 302 Everyone, surround him. 35
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33 35 301 AniZhuanchangBegin Everyone Roger!
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34 36 101 Assets/Product/Texture/Image/BgStory/Bgstory192.png
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35 37 401 1 201
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36 38 301 AniZhuanchangEnd The person being restrained by Lee is a man wearing a black trench coat.
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37 39 301 He is restrained, but only so Liv can perform emergency treatment on him.
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38 40 301 The Construct does not seem to be equipped with a functional Inver-Device. Even the frame design seems to be dated, harking back to the designs of Operation Acadia.
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39 41 301 ...Could this be Daedalus technology? But the Purifying Force is out on a mission right now, so it is impossible to confirm with Bianca.
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40 42 201 1 500184
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41 43 301 1 ??? ... 1
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42 44 302 Who are you? 45
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43 45 301 ??? ... 1
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44 46 202 1 1
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45 47 301 There is no response.
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46 48 301 Which is expected.
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47 49 301 Seems like external help might be required to identify this person.
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48 50 301 Since this Construct's frame screams Operation Acadia period from up to down, someone in Babylonia might know his background.
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49 51 301 It is still a crapshoot, but it should not hurt to ask.
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50 52 302 (Connect to public channel) 53
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51 53 301 ...Someone might be able to help on Babylonia's public channel.
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52 54 201 1 500004
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53 55 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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54 56 301 1 Asimov Oh? Aren't you folks on a vacation... Never mind. 1
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55 57 301 Asimov What is it? 1
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56 58 302 A little help scanning a Construct, Asimov? 59
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57 59 301 Asimov Sec. 1
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58 60 301 ...
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59 61 301 Asimov What the—How did this frame withstand Corrupted attacks? 1
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60 62 302 Doesn't seem like he can fight. 63
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61 63 301 Asimov You've piqued my curiosity. Is Liv doing emergency repairs on him? 1
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62 64 302 Yes. 65
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63 65 301 Asimov I'll need Liv's Inver-Device for a short while to run a more comprehensive scan... Aaand, got it. 1
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64 66 301 Asimov ...It's the Ascension-Network. 1
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65 67 302 He's an Ascendant? 68
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66 68 301 Asimov That would have been a solid "yes" in the past, but after that Qu in Kowloong, I can't say for sure that he's the sort of Ascendant we know about. 1
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67 69 301 Asimov I'm going to need the speaker on your terminal. 1
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68 70 302 Go ahead. 71
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69 71 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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70 72 201 1 500184
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71 73 301 1 ??? ... 1
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72 74 203 1 0.25 400
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73 75 201 2 500004 -400
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74 76 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2
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75 77 301 1 Asimov Heh. I know you're listening. 2
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76 78 301 Asimov I've already found definite traces of Ascension-Network signals on you. But what is that hidden unknown function installed in your frame? 2
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77 79 302 Hidden function? 80
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78 80 301 ??? ...Just kill me. The contents within will self-destruct when I die. 1
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79 81 301 ??? Then that "Miss Luna" will never get it. 1
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80 82 301 ??? After all, you're all just expendable underlings like me, yes? I'm not saying a thing. 1
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81 83 301 Asimov This is related to that "Miss Luna"? 2
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82 84 301 ??? ...Cut the act. 1
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83 85 301 Asimov The people in front of you are the task force of Babylonia, not sent by that "Miss Luna" you mentioned. 2
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84 86 301 Asimov 【kuroname】, prove it. 2
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85 87 302 (Show unique ID code) 88
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86 88 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 2
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87 89 202 2 1
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88 90 203 1 0.25 0
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89 91 301 ??? ...Why is Babylonia here? 1
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90 92 302 Ahem, just happened to be here, really. 93
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91 93 301 The mysterious man eyes you strangely, then doubtfully surveys the Constructs around him.
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92 94 301 ??? You people have nothing to do with the Ascendants? 1
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93 95 302 Nope. 96
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94 96 301 ??? ...If you are indeed unaffiliated with the Ascendants, then perhaps... 1
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95 97 202 1 1
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96 98 401 2 1503
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97 99 401 1 102
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98 100 301 RImgBg1Shake Right at that moment, a black figure plummets from above your heads and lands, kicking up a cloud of dust.
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99 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab 1
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100 102 302 Spread out! 103
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101 103 201 1 500166 5
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102 104 301 PanelActor1Shake 1 Lucia Commandant! 1
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103 105 401 2 1509
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104 106 301 Lucia grabs the handle on the back of your exoskeleton armor, then activates the jetpack behind her to carry you out of the billowing dust.
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105 107 301 The others scatter as the dust clears, and the figure in the center of the dust cloud reveals himself.
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106 108 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStorySandNew.prefab
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107 109 201 1 500008 1
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108 65424 301 It is a familiar face—Roland, the Ascendant. He lands between you and the mysterious man, who took the blunt of the impact and is knocked down onto the gravel once again.
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109 65425 301 Roland lifts the man handily, then flings him to two Corrupted who followed his landing. They immediately pin the man to the ground.
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110 65426 301 Then he turns. He surveys your group on the beach with his usual bemused expression.
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111 110 301 1 Roland Hola amigos. 1
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112 111 301 Roland Nothing makes me happier than seeing you all alive and kicking. 1
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113 112 301 Roland After all, t'would be a shame if you died before I got to destroy you one by one... Wouldn't it? 1
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114 113 302 ...You. 114
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115 114 301 Roland Indeed. It's a me. 1
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116 115 301 Roland Why are you the one surprised? Try being me, seeing you here for some reason. 1
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117 116 302 What are you doing here? 117
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118 117 301 Roland Ah-ah-ah. No, no, that's not how it goes. No explanations for you. Because we, the Ascendants, are the masters, the host, here today. 1
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119 118 301 Roland And the master need not explain to the guest their presence. 'Tis the other way round, the guests are the ones to explain their reason of visit. 1
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120 119 201 1 500026
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121 120 301 1 Lee Cut the crap. Now that you're here, you're never getting away. 1
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122 121 201 1 500008
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123 122 301 1 Roland Oh, you animal! Bad! What a bad houseguest you make! 1
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124 123 301 Roland How fortunate you are though—I just have a thing for bad guests. 1
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125 124 301 1 AniZhuanchangBegin Roland So. Let's play a game. 1
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