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ascnet/Resources/table/client/fuben/practice/PracticeChapterDetail.tsv

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1IdTypeNameDescriptionBgPathPracticeContentPrefabPracticeGridPrefabSubTag
211Basic BattleCan learn the basic combat controls.Assets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg01B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesBasics.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeRectangle.prefab
322Advanced BattleAdvanced Battle InfoAssets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg02B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesAdvanced.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeSquare.prefab
433Member Battle
543S-Rank OmniframeLearn the basic control of each character. Uniframes are only unlocked after Lv.52.Assets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg03B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeRectangle2.prefab3
653A/B-Rank OmniframeLearn the basic control of each character. Uniframes are only unlocked after Lv.52.Assets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg03B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeRectangle2.prefab3
763UniframeLearn the basic control of each character. Uniframes are only unlocked after Lv.52.Assets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg03B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeRectangle2.prefab3
873Collab FrameLearn the basic control of each character. Uniframes are only unlocked after Lv.52.Assets/Product/Texture/Image/UiFubenMainMapTab/ChapterBg03B.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/FubenPracticeStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStagePracticeRectangle2.prefab3
984Simulated Trial
1094Boss1. Each stage can be challenged repeatedly with customizable difficulty levels.\n2. Only enemies that have already been unlocked in the Enemy Codex can be challenged.Assets/Product/Texture/Image/UiLivRealisticTraining/UiLivRealisticTrainingBg.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/UiLivRealisticTrainingStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStageRealisticTrainingBoss.prefab8
11104Elite1. Each stage can be challenged repeatedly with customizable difficulty levels.\n2. Only enemies that have already been unlocked in the Enemy Codex can be challenged.Assets/Product/Texture/Image/UiLivRealisticTraining/UiLivRealisticTrainingBg.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/UiLivRealisticTrainingStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStageRealisticTrainingInfernalMobs.prefab8
12114Boss (Uniframe)1. Each stage can be challenged repeatedly with customizable difficulty levels.\n2. Only enemies that have already been unlocked in the Enemy Codex can be challenged.Assets/Product/Texture/Image/UiLivRealisticTraining/UiLivRealisticTrainingBg.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/UiLivRealisticTrainingStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStageRealisticTrainingBoss.prefab8
13124Elite (Uniframe)1. Each stage can be challenged repeatedly with customizable difficulty levels.\n2. Only enemies that have already been unlocked in the Enemy Codex can be challenged.Assets/Product/Texture/Image/UiLivRealisticTraining/UiLivRealisticTrainingBg.pngAssets/Product/Ui/ComponentPrefab/FubenPracticeStages/UiLivRealisticTrainingStagesCharacter.prefabAssets/Product/Ui/ComponentPrefab/GridStage/GridStageRealisticTrainingInfernalMobs.prefab8