forked from PGR/ascnet
22 lines
1.9 KiB
Plaintext
22 lines
1.9 KiB
Plaintext
Id Name Model ScriptId DeathEffectNames[1] DeathEffectNames[2]
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1 Explosive Barrel_Old Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab
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2 Tree_Old Assets/Product/Scene/DlcSceneObjectPrefab/ReadyTrigger.prefab
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7 Elevator_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 1
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8 Spear Hook Point_Test Assets/Product/Scene/DlcSceneObjectPrefab/SpearPoint0.prefab
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9 Cyclic Mobile Platform_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 3
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10 Button Triggered by Attack_Test Assets/Product/Scene/DlcSceneObjectPrefab/SpearPoint0.prefab
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12 Small Tower_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Zhuzi02Ani.prefab 5
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13 Rough Tower_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Zhuzi01Ani.prefab 5
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14 Floating Platform_Beng Yue Boss Level Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_Platform.prefab 5
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15 Flat Pedal Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_03Shengjiangtai.prefab
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16 Small Tower_Test Assets/Product/Scene/DlcSceneObjectPrefab/ThinTower.prefab 5
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17 Rough Tower_Test Assets/Product/Scene/DlcSceneObjectPrefab/ThickTower.prefab 5
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18 Floating Platform (Function Same Tower)_Test Assets/Product/Scene/DlcSceneObjectPrefab/Elevator0.prefab 5
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20 Pure Trigger Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab
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21 Virtual Camera Proxy Assets/Product/Scene/DlcSceneObjectPrefab/Trigger.prefab 6
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22 Tower Switch Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_04Switch03.prefab 7
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23 Convex Spear Hook Point Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_01Maodian.prefab 8
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24 Flat Spear Hook Point Assets/Product/Scene/DlcSceneObjectPrefab/SceneHunt/SHunt02_02Maodian.prefab 8
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8000 Test Track for Stage 8000_Test Assets/Product/Camera/DLCDollyTrack/DollyTrack2.prefab
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8001 Ring Track Assets/Product/Camera/DLCDollyTrack/DollyTrack1.prefab
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