forked from PGR/ascnet
239 lines
8.2 KiB
C#
239 lines
8.2 KiB
C#
using AscNet.Common;
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using AscNet.Common.Database;
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using AscNet.Common.MsgPack;
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using AscNet.Common.Util;
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using AscNet.Table.V2.share.equip;
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using AscNet.Table.V2.share.item;
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using MessagePack;
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namespace AscNet.GameServer.Handlers
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{
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#region MsgPackScheme
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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[MessagePackObject(true)]
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public class EquipUpdateLockRequest
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{
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public int EquipId;
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public bool IsLock;
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}
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[MessagePackObject(true)]
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public class EquipUpdateLockResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class EquipBreakthroughRequest
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{
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public int EquipId;
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}
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[MessagePackObject(true)]
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public class EquipBreakthroughResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class EquipPutOnRequest
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{
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public int CharacterId;
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public int EquipId;
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public int Site;
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}
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[MessagePackObject(true)]
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public class EquipPutOnResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class EquipTakeOffRequest
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{
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public List<int> EquipIds;
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}
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[MessagePackObject(true)]
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public class EquipTakeOffResponse
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{
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public int Code;
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}
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[MessagePackObject(true)]
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public class EquipLevelUpRequest
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{
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public int EquipId;
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public Dictionary<int, int> UseItems;
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public List<int> UseEquipIdList;
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}
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[MessagePackObject(true)]
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public class EquipLevelUpResponse
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{
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public int Code;
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public int Level;
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public int Exp;
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}
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#endregion
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internal class EquipModule
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{
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[RequestPacketHandler("EquipLevelUpRequest")]
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public static void EquipLevelUpRequestHandler(Session session, Packet.Request packet)
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{
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EquipLevelUpRequest request = packet.Deserialize<EquipLevelUpRequest>();
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NotifyItemDataList notifyItemData = new();
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int totalExp = 0;
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int totalCost = 0;
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foreach (var item in request.UseItems)
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{
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ItemTable? itemTable = TableReaderV2.Parse<ItemTable>().FirstOrDefault(x => x.Id == item.Key);
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if (itemTable is not null)
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{
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var upgradeInfo = itemTable.GetEquipUpgradeInfo() * item.Value;
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totalExp += upgradeInfo.Exp;
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totalCost += upgradeInfo.Cost;
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notifyItemData.ItemDataList.Add(session.inventory.Do(item.Key, item.Value * -1));
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}
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}
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notifyItemData.ItemDataList.Add(session.inventory.Do(Inventory.Coin, totalCost * -1));
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session.SendPush(notifyItemData);
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EquipLevelUpResponse rsp = new()
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{
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Code = 0
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};
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var upEquip = session.character.AddEquipExp(request.EquipId, totalExp);
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if (upEquip != null)
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{
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rsp.Level = upEquip.Level;
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rsp.Exp = upEquip.Exp;
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NotifyEquipDataList notifyEquipDataList = new();
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notifyEquipDataList.EquipDataList.Add(upEquip);
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session.SendPush(notifyEquipDataList);
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}
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session.SendResponse(rsp, packet.Id);
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}
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[RequestPacketHandler("EquipBreakthroughRequest")]
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public static void EquipBreakthroughRequestHandler(Session session, Packet.Request packet)
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{
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EquipBreakthroughRequest request = packet.Deserialize<EquipBreakthroughRequest>();
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var response = new EquipBreakthroughResponse();
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var equip = session.character.Equips.Find(x => x.Id == request.EquipId);
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if (equip is null)
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{
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// EquipManagerGetCharEquipBySiteNotFound
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response.Code = 20021012;
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}
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else
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{
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EquipBreakThroughTable? equipBreakThrough = TableReaderV2.Parse<EquipBreakThroughTable>().Find(x => x.EquipId == equip.TemplateId && equip.Breakthrough == x.Times);
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if (equipBreakThrough is not null && TableReaderV2.Parse<EquipBreakThroughTable>().Any(x => x.EquipId == equip.TemplateId && equip.Breakthrough + 1 == x.Times))
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{
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NotifyItemDataList notifyItemData = new();
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for (int i = 0; i < Math.Min(equipBreakThrough.ItemId.Count, equipBreakThrough.ItemCount.Count); i++)
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{
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notifyItemData.ItemDataList.Add(session.inventory.Do(equipBreakThrough.ItemId[i], equipBreakThrough.ItemCount[i] * -1));
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}
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if (equipBreakThrough.UseMoney is not null && equipBreakThrough.UseMoney > 0)
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notifyItemData.ItemDataList.Add(session.inventory.Do(equipBreakThrough.UseItemId ?? 1, (equipBreakThrough.UseMoney ?? 0) * -1));
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session.SendPush(notifyItemData);
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equip.Breakthrough += 1;
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equip.Level = 1;
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equip.Exp = 0;
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}
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else if (equipBreakThrough is not null)
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{
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// EquipManagerBreakthroughMaxBreakthrough
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response.Code = 20021010;
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}
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else
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{
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// EquipBreakthroughTemplateNotFound
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response.Code = 20021002;
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}
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}
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session.SendResponse(response, packet.Id);
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}
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[RequestPacketHandler("EquipUpdateLockRequest")]
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public static void EquipUpdateLockRequestHandler(Session session, Packet.Request packet)
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{
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EquipUpdateLockRequest request = packet.Deserialize<EquipUpdateLockRequest>();
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var response = new EquipUpdateLockResponse();
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var equip = session.character.Equips.Find(x => x.Id == request.EquipId);
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if (equip is null)
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{
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// EquipManagerGetCharEquipBySiteNotFound
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response.Code = 20021012;
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}
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else
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{
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equip.IsLock = request.IsLock;
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}
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session.SendResponse(response, packet.Id);
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}
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[RequestPacketHandler("EquipPutOnRequest")]
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public static void EquipPutOnRequestHandler(Session session, Packet.Request packet)
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{
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EquipPutOnRequest request = packet.Deserialize<EquipPutOnRequest>();
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var prevEquip = session.character.Equips.Find(x => x.CharacterId == request.CharacterId && TableReaderV2.Parse<EquipTable>().Find(t => t.Id == x.TemplateId)?.Site == request.Site);
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var toEquip = session.character.Equips.Find(x => x.Id == request.EquipId);
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if (prevEquip is not null && toEquip is not null)
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{
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prevEquip.CharacterId = 0;
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}
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if (toEquip is not null)
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{
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toEquip.CharacterId = request.CharacterId;
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}
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else
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{
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// EquipManagerGetCharEquipBySiteNotFound
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session.SendResponse(new EquipPutOnResponse() { Code = 20021012 }, packet.Id);
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return;
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}
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NotifyEquipDataList notifyEquipData = new();
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notifyEquipData.EquipDataList.Add(toEquip);
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if (prevEquip is not null)
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notifyEquipData.EquipDataList.Add(prevEquip);
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session.SendPush(notifyEquipData);
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session.SendResponse(new EquipPutOnResponse(), packet.Id);
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}
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[RequestPacketHandler("EquipTakeOffRequest")]
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public static void EquipTakeOffRequestHandler(Session session, Packet.Request packet)
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{
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EquipTakeOffRequest request = packet.Deserialize<EquipTakeOffRequest>();
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foreach (var equipId in request.EquipIds)
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{
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var equip = session.character.Equips.Find(x => x.Id == equipId);
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if (equip is not null)
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equip.CharacterId = 0;
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}
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session.SendResponse(new EquipTakeOffResponse(), packet.Id);
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}
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}
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}
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