forked from PGR/ascnet
2789 lines
102 KiB
C#
2789 lines
102 KiB
C#
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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using MessagePack;
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using MongoDB.Bson.Serialization.Attributes;
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using MongoDB.Bson.Serialization.Options;
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namespace AscNet.Common.MsgPack
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{
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeRequest
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{
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public String DocumentVersion { get; set; }
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public String Sha1 { get; set; }
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public String ApplicationVersion { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class HandshakeResponse
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{
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public Int32 Code { get; set; }
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public Int32 UtcOpenTime { get; set; }
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public dynamic? Sha1Table { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginRequest
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{
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public String Token { get; set; }
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public String DeviceId { get; set; }
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public Int32 LoginType { get; set; }
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public String ServerBean { get; set; }
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public Int32 LoginPlatform { get; set; }
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public String ClientVersion { get; set; }
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public dynamic UserId { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class LoginResponse
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{
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public Int32 Code { get; set; }
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public Int32 UtcOffset { get; set; }
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public Int64 UtcServerTime { get; set; }
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public String ReconnectToken { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyDailyLotteryData
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{
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public List<dynamic> Lotteries { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class BaseEquipLoginData
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{
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public List<dynamic> BaseEquipList { get; set; } = new();
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public List<dynamic> DressedList { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class ChangePlayerMarkResponse
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{
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public int Code { get; set; }
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}
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[MessagePackObject(true)]
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public partial class LoginCharacterList
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{
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public long Id { get; set; }
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public long Level { get; set; }
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public long Exp { get; set; }
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public long Quality { get; set; }
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public long InitQuality { get; set; }
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public long Star { get; set; }
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public long Grade { get; set; }
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public List<SkillList> SkillList { get; set; } = new();
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public List<dynamic> EnhanceSkillList { get; set; } = new();
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public long FashionId { get; set; }
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public long CreateTime { get; set; }
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public long TrustLv { get; set; }
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public long TrustExp { get; set; }
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public long Ability { get; set; }
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public long LiberateLv { get; set; }
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public CharacterHeadInfo CharacterHeadInfo { get; set; }
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}
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[MessagePackObject(true)]
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public partial class CharacterHeadInfo
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{
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public long HeadFashionId { get; set; }
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public long HeadFashionType { get; set; }
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}
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[MessagePackObject(true)]
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public partial class SkillList
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{
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public long Id { get; set; }
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public long Level { get; set; }
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}
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[MessagePackObject(true)]
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public partial class ResonanceInfo
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{
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public long Slot { get; set; }
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public long Type { get; set; }
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public long CharacterId { get; set; }
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public long TemplateId { get; set; }
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}
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[MessagePackObject(true)]
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public partial class FashionList
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{
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public long Id { get; set; }
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public bool IsLock { get; set; }
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}
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[MessagePackObject(true)]
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public partial class FubenLoginData
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{
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public List<object> TreasureData { get; set; } = new();
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public List<object> LastPassStage { get; set; } = new();
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public List<object> ChapterEventInfos { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class FubenData
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{
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public Dictionary<long, StageDatum> StageData { get; set; }
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public FubenBaseData FubenBaseData { get; set; }
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public List<object> UnlockHideStages { get; set; } = new();
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public List<object> StageDifficulties { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class FubenBaseData
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{
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public long RefreshTime { get; set; }
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public long SelectedCharId { get; set; }
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public long UrgentAlarmCount { get; set; }
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public long WeeklyUrgentCount { get; set; }
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public object DayUrgentCount { get; set; }
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}
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[MessagePackObject(true)]
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public partial class ItemRecycleData
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{
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public int Id { get; set; }
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public long RecycleTime { get; set; }
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public int RecycleCount { get; set; }
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}
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[MessagePackObject(true)]
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public partial class StageDatum
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{
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public long StageId { get; set; }
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public long StarsMark { get; set; }
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public bool Passed { get; set; }
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public long PassTimesToday { get; set; }
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public long PassTimesTotal { get; set; }
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public long BuyCount { get; set; }
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public long Score { get; set; }
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public long LastPassTime { get; set; }
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public long RefreshTime { get; set; }
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public long CreateTime { get; set; }
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public long BestRecordTime { get; set; }
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public long LastRecordTime { get; set; }
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public List<long> BestCardIds { get; set; } = new();
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public List<long> LastCardIds { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class FubenMainLineData
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{
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public List<long> TreasureData { get; set; } = new();
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public Dictionary<int, long> LastPassStage { get; set; } = new();
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public List<dynamic> MainChapterEventInfos { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class FubenUrgentEventData
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{
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public object UrgentEventData { get; set; }
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}
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[MessagePackObject(true)]
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public partial class HeadPortraitList
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{
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public long Id { get; set; }
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public long LeftCount { get; set; }
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public long BeginTime { get; set; }
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}
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[MessagePackObject(true)]
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public partial class Item
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{
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public int Id { get; set; }
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public long Count { get; set; }
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public int BuyTimes { get; set; }
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public int TotalBuyTimes { get; set; }
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public long LastBuyTime { get; set; }
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public long RefreshTime { get; set; }
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public long CreateTime { get; set; }
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}
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[MessagePackObject(true)]
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public partial class PlayerData
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{
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public long Id { get; set; }
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public string Name { get; set; }
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public long Level { get; set; }
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public string Sign { get; set; }
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public long DisplayCharId { get; set; }
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public List<long> DisplayCharIdList { get; set; } = new();
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public Birthday? Birthday { get; set; }
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public long HonorLevel { get; set; }
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public string ServerId { get; set; }
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public long Likes { get; set; }
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public long CurrTeamId { get; set; }
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public long ChallengeEventId { get; set; }
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public long CurrHeadPortraitId { get; set; }
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public long CurrHeadFrameId { get; set; }
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public long CurrMedalId { get; set; }
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public long AppearanceShowType { get; set; }
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public long DailyReceiveGiftCount { get; set; }
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public long DailyActivenessRewardStatus { get; set; }
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public long WeeklyActivenessRewardStatus { get; set; }
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public List<long> Marks { get; set; } = new();
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public List<long> GuideData { get; set; } = new();
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public List<long> Communications { get; set; } = new();
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public List<long> ShowCharacters { get; set; } = new();
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public List<dynamic> ShieldFuncList { get; set; } = new();
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public AppearanceSettingInfo AppearanceSettingInfo { get; set; }
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public long CreateTime { get; set; }
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public long LastLoginTime { get; set; }
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public long ReportTime { get; set; }
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public long ChangeNameTime { get; set; }
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public long Flags { get; set; }
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}
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[MessagePackObject(true)]
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public partial class AppearanceSettingInfo
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{
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public long TitleType { get; set; }
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public long CharacterType { get; set; }
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public long FashionType { get; set; }
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public long WeaponFashionType { get; set; }
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public long DormitoryType { get; set; }
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public long DormitoryId { get; set; }
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}
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[MessagePackObject(true)]
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public partial class Birthday
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{
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public long Mon { get; set; }
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public long Day { get; set; }
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}
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[MessagePackObject(true)]
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public partial class SharePlatformConfigList
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{
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public long Id { get; set; }
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public List<long> SdkId { get; set; } = new();
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}
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[MessagePackObject(true)]
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public partial class SignInfo
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{
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public long Id { get; set; }
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public long Round { get; set; }
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public long Day { get; set; }
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public bool Got { get; set; }
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public long FinishDay { get; set; }
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}
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[MessagePackObject(true)]
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public partial class TeamGroupDatum
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{
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public long TeamType { get; set; }
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public long TeamId { get; set; }
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public long CaptainPos { get; set; }
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public long FirstFightPos { get; set; }
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[BsonDictionaryOptions(DictionaryRepresentation.ArrayOfDocuments)]
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public Dictionary<int, long> TeamData { get; set; }
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public string? TeamName { get; set; }
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}
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[MessagePackObject(true)]
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public partial class TimeLimitCtrlConfigList
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{
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public long Id { get; set; }
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public long StartTime { get; set; }
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public long EndTime { get; set; }
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}
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[MessagePackObject(true)]
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public partial class NotifyLogin
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{
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public PlayerData PlayerData { get; set; }
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public List<TimeLimitCtrlConfigList> TimeLimitCtrlConfigList { get; set; } = new();
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public List<SharePlatformConfigList> SharePlatformConfigList { get; set; } = new();
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public List<Item> ItemList { get; set; } = new();
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public Dictionary<int, List<ItemRecycleData>> ItemRecycleDict { get; set; } = new();
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public List<LoginCharacterList> CharacterList { get; set; } = new();
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public List<EquipData> EquipList { get; set; } = new();
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public List<FashionList> FashionList { get; set; } = new();
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public List<HeadPortraitList> HeadPortraitList { get; set; } = new();
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public BaseEquipLoginData BaseEquipLoginData { get; set; }
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public FubenData FubenData { get; set; }
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public FubenMainLineData FubenMainLineData { get; set; }
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public FubenLoginData FubenChapterExtraLoginData { get; set; }
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public FubenUrgentEventData FubenUrgentEventData { get; set; }
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public List<dynamic> AutoFightRecords { get; set; } = new();
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public Dictionary<int, TeamGroupDatum> TeamGroupData { get; set; }
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public dynamic TeamPrefabData { get; set; }
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public List<SignInfo> SignInfos { get; set; } = new();
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public List<dynamic> AssignChapterRecord { get; set; } = new();
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public List<dynamic> WeaponFashionList { get; set; } = new();
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public List<dynamic> PartnerList { get; set; } = new();
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public List<dynamic> ShieldedProtocolList { get; set; } = new();
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public object LimitedLoginData { get; set; }
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public long UseBackgroundId { get; set; }
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public FubenLoginData FubenShortStoryLoginData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyPayInfo
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{
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public Single TotalPayMoney { get; set; }
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public Boolean IsGetFirstPayReward { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipGroupList
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{
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public List<dynamic> ChipGroupDataList { get; set; } = new();
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSite
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipChipAutoRecycleSiteChipRecycleSite
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{
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public List<Int32> RecycleStar { get; set; } = new();
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public Int32 Days { get; set; }
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public Int32 SetRecycleTime { get; set; }
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}
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public NotifyEquipChipAutoRecycleSiteChipRecycleSite ChipRecycleSite { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyEquipGuideDataEquipGuideData
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{
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public Int32 TargetId { get; set; }
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public List<Int32> PutOnPosList { get; set; } = new();
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public List<dynamic> FinishedTargets { get; set; } = new();
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}
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public NotifyEquipGuideDataEquipGuideData EquipGuideData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataMonster
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{
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public UInt32 Id { get; set; }
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public Int32 Killed { get; set; }
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}
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public List<NotifyArchiveLoginDataMonster> Monsters { get; set; } = new();
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyArchiveLoginDataEquip
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{
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public UInt32 Id { get; set; }
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public Int32 Level { get; set; }
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public Int32 Breakthrough { get; set; }
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public Int32 ResonanceCount { get; set; }
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}
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public List<NotifyArchiveLoginDataEquip> Equips { get; set; } = new();
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public List<UInt32> MonsterUnlockIds { get; set; } = new();
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public List<UInt32> WeaponUnlockIds { get; set; } = new();
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public List<UInt32> AwarenessUnlockIds { get; set; } = new();
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public List<UInt32> MonsterSettings { get; set; } = new();
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public List<UInt32> WeaponSettings { get; set; } = new();
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public List<UInt32> AwarenessSettings { get; set; } = new();
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public List<UInt32> MonsterInfos { get; set; } = new();
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public List<UInt32> MonsterSkills { get; set; } = new();
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public List<UInt32> UnlockCgs { get; set; } = new();
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public List<dynamic> UnlockStoryDetails { get; set; } = new();
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public List<dynamic> PartnerUnlockIds { get; set; } = new();
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public List<dynamic> PartnerSettings { get; set; } = new();
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public List<UInt32> UnlockPvDetails { get; set; } = new();
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public List<Int32> UnlockMails { get; set; } = new();
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginData
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{
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public long RefreshTime { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyChatLoginDataUnlockEmoji
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{
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public UInt32 Id { get; set; }
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public Int32 EndTime { get; set; }
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}
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public List<NotifyChatLoginDataUnlockEmoji> UnlockEmojis { get; set; } = new();
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifySocialData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifySocialDataFriendData
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{
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public UInt32 PlayerId { get; set; }
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public UInt32 CreateTime { get; set; }
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}
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public List<NotifySocialDataFriendData> FriendData { get; set; } = new();
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public List<dynamic> ApplyData { get; set; } = new();
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public List<dynamic> Remarks { get; set; } = new();
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public List<dynamic> BlockData { get; set; } = new();
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskData
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{
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTask
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{
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public UInt32 Id { get; set; }
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTaskSchedule
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{
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public UInt32 Id { get; set; }
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public Int32 Value { get; set; }
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}
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public List<NotifyTaskDataTaskDataTaskSchedule> Schedule { get; set; } = new();
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public Int32 State { get; set; }
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public UInt32 RecordTime { get; set; }
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public Int32 ActivityId { get; set; }
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}
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public List<NotifyTaskDataTaskDataTask> Tasks { get; set; } = new();
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public List<UInt32> Course { get; set; } = new();
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public List<Int32> FinishedTasks { get; set; } = new();
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public List<Int32> NewPlayerRewardRecord { get; set; } = new();
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTaskDataTaskDataTaskLimitIdActiveInfo
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{
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public Int32 TaskLimitId { get; set; }
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public UInt32 ActiveTime { get; set; }
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}
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public List<NotifyTaskDataTaskDataTaskLimitIdActiveInfo> TaskLimitIdActiveInfos { get; set; } = new();
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public List<Int32> NewbieRecvProgress { get; set; } = new();
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public Boolean NewbieHonorReward { get; set; }
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public Int32 NewbieUnlockPeriod { get; set; }
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}
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public NotifyTaskDataTaskData TaskData { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyActivenessStatus
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{
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public Int32 DailyActivenessRewardStatus { get; set; }
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public Int32 WeeklyActivenessRewardStatus { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyNewPlayerTaskStatus
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|
{
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public Int32 NewPlayerTaskActiveDay { get; set; }
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}
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[global::MessagePack.MessagePackObject(true)]
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public class NotifyTask
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{
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyTaskTasks
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{
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[global::MessagePack.MessagePackObject(true)]
|
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public class NotifyTaskTasksTask
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|
{
|
|
public UInt32 Id { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaskTasksTaskSchedule
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Value { get; set; }
|
|
}
|
|
|
|
public List<NotifyTaskTasksTaskSchedule> Schedule { get; set; } = new();
|
|
public Int32 State { get; set; }
|
|
public UInt32 RecordTime { get; set; }
|
|
public Int32 ActivityId { get; set; }
|
|
}
|
|
|
|
public List<NotifyTaskTasksTask> Tasks { get; set; } = new();
|
|
}
|
|
|
|
public NotifyTaskTasks Tasks { get; set; }
|
|
public dynamic? TaskLimitIdActiveInfos { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2Data
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataDataActivityData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 BeginTime { get; set; }
|
|
public Int32 State { get; set; }
|
|
}
|
|
|
|
public NotifyRegression2DataDataActivityData ActivityData { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataDataSignInData
|
|
{
|
|
public Int32 SigninTimes { get; set; }
|
|
public UInt32 ResetCount { get; set; }
|
|
public List<Int32> Rewards { get; set; } = new();
|
|
}
|
|
|
|
public NotifyRegression2DataDataSignInData SignInData { get; set; }
|
|
public dynamic? InviteData { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataDataGachaData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataDataGachaDataGroupData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 State { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRegression2DataDataGachaDataGroupDataGridData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 Times { get; set; }
|
|
}
|
|
|
|
public List<NotifyRegression2DataDataGachaDataGroupDataGridData> GridDatas { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyRegression2DataDataGachaDataGroupData> GroupDatas { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyRegression2DataDataGachaData> GachaDatas { get; set; } = new();
|
|
}
|
|
|
|
public NotifyRegression2DataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 ResetTime { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDataNode
|
|
{
|
|
public Int32 NodeId { get; set; }
|
|
public Int32 NodeType { get; set; }
|
|
public Int32 EventId { get; set; }
|
|
public String Value { get; set; }
|
|
}
|
|
|
|
public List<NotifyMaintainerActionDataNode> Nodes { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDataPlayer
|
|
{
|
|
public UInt32 PlayerId { get; set; }
|
|
public String PlayerName { get; set; }
|
|
public UInt32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Int32 NodeId { get; set; }
|
|
public Boolean IsNodeTriggered { get; set; }
|
|
public Boolean Reverse { get; set; }
|
|
}
|
|
|
|
public List<NotifyMaintainerActionDataPlayer> Players { get; set; } = new();
|
|
public List<Int32> Cards { get; set; } = new();
|
|
public Int32 FightWinCount { get; set; }
|
|
public Int32 BoxCount { get; set; }
|
|
public Int32 UsedActionCount { get; set; }
|
|
public Int32 ExtraActionCount { get; set; }
|
|
public Boolean HasWarehouseNode { get; set; }
|
|
public Int32 WarehouseFinishCount { get; set; }
|
|
public Boolean HasMentorNode { get; set; }
|
|
public Int32 MentorStatus { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAllRedEnvelope
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAllRedEnvelopeEnvelope
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 NpcId { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAllRedEnvelopeEnvelopeReward
|
|
{
|
|
public Int32 ItemId { get; set; }
|
|
public UInt32 ItemCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyAllRedEnvelopeEnvelopeReward> Rewards { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyAllRedEnvelopeEnvelope> Envelopes { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleDataTitleInfo
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Score { get; set; }
|
|
public UInt32 Time { get; set; }
|
|
public Int32 WallId { get; set; }
|
|
public dynamic? ExpandInfo { get; set; }
|
|
}
|
|
|
|
public List<NotifyScoreTitleDataTitleInfo> TitleInfos { get; set; } = new();
|
|
public List<dynamic> HideTypes { get; set; } = new();
|
|
public Boolean IsHideCollection { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyScoreTitleDataWallInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 PedestalId { get; set; }
|
|
public UInt32 BackgroundId { get; set; }
|
|
public Boolean IsShow { get; set; }
|
|
public List<dynamic> CollectionSetInfos { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyScoreTitleDataWallInfo> WallInfos { get; set; } = new();
|
|
public List<UInt32> UnlockedDecorationIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBfrtDataBfrtData
|
|
{
|
|
public List<dynamic> BfrtGroupRecords { get; set; } = new();
|
|
public List<dynamic> BfrtTeamInfos { get; set; } = new();
|
|
}
|
|
|
|
public NotifyBfrtDataBfrtData BfrtData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildEvent
|
|
{
|
|
public Int32 Type { get; set; }
|
|
public UInt32 Value { get; set; }
|
|
public Int32 Value2 { get; set; }
|
|
public dynamic? Str1 { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAssistDataAssistData
|
|
{
|
|
public UInt32 AssistCharacterId { get; set; }
|
|
}
|
|
|
|
public NotifyAssistDataAssistData AssistData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyWorkNextRefreshTime
|
|
{
|
|
public UInt32 NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryData
|
|
{
|
|
public List<dynamic> FurnitureCreateList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataWork
|
|
{
|
|
public UInt32 CharacterId { get; set; }
|
|
public Int32 WorkPos { get; set; }
|
|
public UInt32 WorkEndTime { get; set; }
|
|
public Int32 DormitoryNum { get; set; }
|
|
public Int32 RewardNum { get; set; }
|
|
public Int32 ResetCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyDormitoryDataWork> WorkList { get; set; } = new();
|
|
public List<UInt32> FurnitureUnlockList { get; set; } = new();
|
|
public Int32 SnapshotTimes { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataDormitory
|
|
{
|
|
public UInt32 DormitoryId { get; set; }
|
|
public String DormitoryName { get; set; }
|
|
}
|
|
|
|
public List<NotifyDormitoryDataDormitory> DormitoryList { get; set; } = new();
|
|
public List<dynamic> VisitorList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataFurniture
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 ConfigId { get; set; }
|
|
public Int32 X { get; set; }
|
|
public Int32 Y { get; set; }
|
|
public Int32 Angle { get; set; }
|
|
public Int32 DormitoryId { get; set; }
|
|
public Int32 Addition { get; set; }
|
|
public List<Int32> AttrList { get; set; } = new();
|
|
public Boolean IsLocked { get; set; }
|
|
}
|
|
|
|
public List<NotifyDormitoryDataFurniture> FurnitureList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDormitoryDataCharacter
|
|
{
|
|
public UInt32 CharacterId { get; set; }
|
|
public Int32 DormitoryId { get; set; }
|
|
public Int32 Mood { get; set; }
|
|
public Int32 Vitality { get; set; }
|
|
public Int32 MoodSpeed { get; set; }
|
|
public Int32 VitalitySpeed { get; set; }
|
|
public UInt32 LastFondleRecoveryTime { get; set; }
|
|
public Int32 LeftFondleCount { get; set; }
|
|
public List<dynamic> EventList { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyDormitoryDataCharacter> CharacterList { get; set; } = new();
|
|
public List<dynamic> Layouts { get; set; } = new();
|
|
public List<dynamic> BindRelations { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyNameplateLoginData
|
|
{
|
|
public Int32 CurrentWearNameplate { get; set; }
|
|
public List<dynamic> UnlockNameplates { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySpecialTrainLoginData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public dynamic? RewardIds { get; set; }
|
|
public dynamic? PointRewards { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildDormPlayerDataGuildDormData
|
|
{
|
|
public UInt32 CurrentCharacterId { get; set; }
|
|
public Int32 DailyInteractRewardTotalTimes { get; set; }
|
|
public Int32 DailyInteractRewardCurTimes { get; set; }
|
|
}
|
|
|
|
public NotifyGuildDormPlayerDataGuildDormData GuildDormData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfo
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfo
|
|
{
|
|
public Int32 RankLevel { get; set; }
|
|
public List<dynamic> TaskCards { get; set; } = new();
|
|
public Int32 TaskPoolRefreshCount { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBountyTaskInfoTaskInfoTaskPool
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public UInt32 RewardId { get; set; }
|
|
public UInt32 EventId { get; set; }
|
|
public UInt32 DifficultStageId { get; set; }
|
|
public Int32 Status { get; set; }
|
|
}
|
|
|
|
public List<NotifyBountyTaskInfoTaskInfoTaskPool> TaskPool { get; set; } = new();
|
|
}
|
|
|
|
public NotifyBountyTaskInfoTaskInfo TaskInfo { get; set; }
|
|
public UInt32 RefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyExpeditionData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 ResetTime { get; set; }
|
|
public Int32 ChapterId { get; set; }
|
|
public dynamic? Rewards { get; set; }
|
|
public Int32 CanRefreshTimes { get; set; }
|
|
public Int32 ExtraRefreshTimes { get; set; }
|
|
public Int32 BuyRefreshTimes { get; set; }
|
|
public Int32 RefreshTimesRecoveryTime { get; set; }
|
|
public Int32 DailyLikeCount { get; set; }
|
|
public Int32 RefreshTimes { get; set; }
|
|
public Int32 RecruitLevel { get; set; }
|
|
public Int32 NpcGroup { get; set; }
|
|
public Int32 DefaultTeamId { get; set; }
|
|
public dynamic? PickedCharacters { get; set; }
|
|
public dynamic? AlternativeCharacters { get; set; }
|
|
public dynamic? Stages { get; set; }
|
|
public dynamic? EndlessStage { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyNieRData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Boolean EasterEggFinish { get; set; }
|
|
public List<dynamic> Characters { get; set; } = new();
|
|
public List<dynamic> Bosses { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyNieRDataSupport
|
|
{
|
|
public Int32 SupportId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 SelectSkillId { get; set; }
|
|
public List<dynamic> Skills { get; set; } = new();
|
|
}
|
|
|
|
public NotifyNieRDataSupport Support { get; set; }
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListRequest
|
|
{
|
|
public List<int> UiTypeList { get; set; } = new();
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInRequest
|
|
{
|
|
public int Id { get; set; }
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GuideOpenRequest
|
|
{
|
|
public int GuideGroupId { get; set; }
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class GuideOpenResponse
|
|
{
|
|
public int Code { get; set; }
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInResponse
|
|
{
|
|
public int Code { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class SignInResponseRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public int Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public uint Id { get; set; }
|
|
}
|
|
|
|
public List<SignInResponseRewardGoodsList> RewardGoodsList { get; set; } = new();
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageRequest
|
|
{
|
|
public int MessageId { get; set; }
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFiveTwentyRecord
|
|
{
|
|
public List<dynamic> CharacterIds { get; set; } = new();
|
|
public List<dynamic> GroupRecord { get; set; } = new();
|
|
public Int32 ActivityNo { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotify
|
|
{
|
|
public List<dynamic> ExpireInfoList { get; set; } = new();
|
|
public List<dynamic> DailyRewardInfoList { get; set; } = new();
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class PurchaseDailyNotifyFreeRewardInfoList
|
|
{
|
|
public uint Id { get; set; }
|
|
public string Name { get; set; }
|
|
}
|
|
|
|
public List<PurchaseDailyNotifyFreeRewardInfoList> FreeRewardInfoList { get; set; } = new();
|
|
}
|
|
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfig
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPurchaseRecommendConfigData
|
|
{
|
|
public Dictionary<dynamic, dynamic> AddOrModifyConfigs { get; set; }
|
|
public dynamic? RemoveIds { get; set; }
|
|
}
|
|
|
|
public NotifyPurchaseRecommendConfigData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBackgroundLoginData
|
|
{
|
|
public List<UInt32> HaveBackgroundIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMedalData
|
|
{
|
|
public List<dynamic> MedalInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyExploreData
|
|
{
|
|
public List<dynamic> ChapterDatas { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGatherRewardList
|
|
{
|
|
public List<Int32> GatherRewards { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGatherReward
|
|
{
|
|
public Int32 Id { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDrawTicketData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDrawTicketDataDrawTicketInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 CfgId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public UInt32 ExpireTime { get; set; }
|
|
public UInt32 DailyResetCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyDrawTicketDataDrawTicketInfo> DrawTicketInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyAccumulatedPayData
|
|
{
|
|
public Int32 PayId { get; set; }
|
|
public Single PayMoney { get; set; }
|
|
public List<Int32> PayRewardIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenPrequelDataFubenPrequelData
|
|
{
|
|
public List<dynamic> RewardedStages { get; set; } = new();
|
|
public List<dynamic> UnlockChallengeStages { get; set; } = new();
|
|
}
|
|
|
|
public NotifyFubenPrequelDataFubenPrequelData FubenPrequelData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelChallengeRefreshTime
|
|
{
|
|
public UInt32 NextRefreshTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMainLineActivity
|
|
{
|
|
public List<UInt32> Chapters { get; set; } = new();
|
|
public Int32 BfrtChapter { get; set; }
|
|
public UInt32 EndTime { get; set; }
|
|
public Int32 HideChapterBeginTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDailyFubenLoginData
|
|
{
|
|
public UInt32 RefreshTime { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDailyFubenLoginDataRecord
|
|
{
|
|
public UInt32 ChapterId { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
}
|
|
|
|
public List<NotifyDailyFubenLoginDataRecord> Records { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBirthdayPlot
|
|
{
|
|
public UInt32 NextActiveYear { get; set; }
|
|
public Int32 IsChange { get; set; }
|
|
public List<dynamic> UnLockCg { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBossActivityData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 SectionId { get; set; }
|
|
public Int32 Schedule { get; set; }
|
|
public List<dynamic> StageStarInfos { get; set; } = new();
|
|
public List<dynamic> StarRewardIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBriefStoryData
|
|
{
|
|
public List<dynamic> FinishedIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfo
|
|
{
|
|
public List<dynamic> MapDBList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyChessPursuitGroupInfoMapBoss
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 InitHp { get; set; }
|
|
public Int32 SubBossMaxHp { get; set; }
|
|
public Int32 BossStepMin { get; set; }
|
|
public Int32 BossStepMax { get; set; }
|
|
public Single BattleHurtRate { get; set; }
|
|
public Int32 BattleHurtMax { get; set; }
|
|
public Int32 SelfHpRate { get; set; }
|
|
public Int32 SelfHpMax { get; set; }
|
|
public Int32 ConvertHurtRate { get; set; }
|
|
}
|
|
|
|
public List<NotifyChessPursuitGroupInfoMapBoss> MapBossList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyClickClearData
|
|
{
|
|
public List<dynamic> Activities { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCourseDataData
|
|
{
|
|
public Int32 TotalLessonPoint { get; set; }
|
|
public Int32 MaxTotalLessonPoint { get; set; }
|
|
public List<dynamic> ChapterDataList { get; set; } = new();
|
|
public dynamic? StageDataDict { get; set; }
|
|
public List<dynamic> RewardIds { get; set; } = new();
|
|
}
|
|
|
|
public NotifyCourseDataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDoomsdayDbChange
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyDoomsdayDbChangeActivityDb
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public List<dynamic> StageDbExtList { get; set; } = new();
|
|
}
|
|
|
|
public NotifyDoomsdayDbChangeActivityDb ActivityDb { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawList
|
|
{
|
|
public List<UInt32> DrawIdList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyActivityDrawGroupCount
|
|
{
|
|
public Int32 Count { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyExperimentData
|
|
{
|
|
public List<dynamic> FinishIds { get; set; } = new();
|
|
public List<dynamic> ExperimentInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerActivityStatus
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 Status { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 RankLevel { get; set; }
|
|
public List<dynamic> StageDatas { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBabelTowerDataExtraData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 RankLevel { get; set; }
|
|
public List<dynamic> StageDatas { get; set; } = new();
|
|
}
|
|
|
|
public NotifyBabelTowerDataExtraData ExtraData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFubenBossSingleDataFubenBossSingleData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 TotalScore { get; set; }
|
|
public Int32 MaxScore { get; set; }
|
|
public Int32 OldLevelType { get; set; }
|
|
public Int32 LevelType { get; set; }
|
|
public Int32 ChallengeCount { get; set; }
|
|
public UInt32 RemainTime { get; set; }
|
|
public Int32 AutoFightCount { get; set; }
|
|
public dynamic? CharacterPoints { get; set; }
|
|
public List<dynamic> HistoryList { get; set; } = new();
|
|
public List<dynamic> RewardIds { get; set; } = new();
|
|
public Int32 RankPlatform { get; set; }
|
|
public List<Int32> BossList { get; set; } = new();
|
|
public List<dynamic> TrialStageInfoList { get; set; } = new();
|
|
}
|
|
|
|
public NotifyFubenBossSingleDataFubenBossSingleData FubenBossSingleData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyFestivalData
|
|
{
|
|
public List<dynamic> FestivalInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPracticeDataChapterInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public List<UInt32> FinishStages { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyPracticeDataChapterInfo> ChapterInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTrialData
|
|
{
|
|
public List<Int32> FinishTrial { get; set; } = new();
|
|
public List<Int32> RewardRecord { get; set; } = new();
|
|
public List<dynamic> TypeRewardRecord { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyInfestorStatus
|
|
{
|
|
public Int32 Status { get; set; }
|
|
public Int32 NextResetTime { get; set; }
|
|
public List<dynamic> MapList { get; set; } = new();
|
|
public Boolean IsReset { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaverickData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaverickDataMaverickData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public List<dynamic> PassStageDataInfos { get; set; } = new();
|
|
public List<dynamic> MemberDataInfos { get; set; } = new();
|
|
public Int32 Score { get; set; }
|
|
public List<dynamic> RobotIds { get; set; } = new();
|
|
}
|
|
|
|
public NotifyMaverickDataMaverickData MaverickData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMoeWarPreparationData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMoeWarPreparationDataData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 MatchId { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMoeWarPreparationDataDataStage
|
|
{
|
|
public Int32 LastStageRecoveryTime { get; set; }
|
|
public List<dynamic> Stages { get; set; } = new();
|
|
public List<dynamic> ReserveStages { get; set; } = new();
|
|
}
|
|
|
|
public NotifyMoeWarPreparationDataDataStage Stage { get; set; }
|
|
public List<dynamic> GetRewardGears { get; set; } = new();
|
|
public List<dynamic> Helpers { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMoeWarPreparationDataDataAssistance
|
|
{
|
|
public Int32 AssistanceCount { get; set; }
|
|
public Int32 RecoveryTime { get; set; }
|
|
}
|
|
|
|
public NotifyMoeWarPreparationDataDataAssistance Assistance { get; set; }
|
|
public List<dynamic> VoteItems { get; set; } = new();
|
|
}
|
|
|
|
public NotifyMoeWarPreparationDataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPassportData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPassportDataPassportInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public List<UInt32> GotRewardList { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyPassportDataPassportInfo> PassportInfos { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPassportDataLastTimeBaseInfo
|
|
{
|
|
public Int32 Level { get; set; }
|
|
public UInt32 Exp { get; set; }
|
|
}
|
|
|
|
public NotifyPassportDataLastTimeBaseInfo LastTimeBaseInfo { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPivotCombatDataPivotCombatData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 Difficulty { get; set; }
|
|
public List<dynamic> RegionDataList { get; set; } = new();
|
|
}
|
|
|
|
public NotifyPivotCombatDataPivotCombatData PivotCombatData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySettingLoadingOption
|
|
{
|
|
public dynamic? LoadingData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyRepeatChallengeDataExpInfo
|
|
{
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
}
|
|
|
|
public NotifyRepeatChallengeDataExpInfo ExpInfo { get; set; }
|
|
public List<dynamic> RcChapters { get; set; } = new();
|
|
public List<dynamic> RewardIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerReportDataReportData
|
|
{
|
|
public Int32 ReportTimes { get; set; }
|
|
public Int32 LastReportTime { get; set; }
|
|
}
|
|
|
|
public NotifyPlayerReportDataReportData ReportData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfig
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyReviewConfigReviewActivityConfig
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 StartTime { get; set; }
|
|
public UInt32 EndTime { get; set; }
|
|
public UInt32 RewardId { get; set; }
|
|
}
|
|
|
|
public List<NotifyReviewConfigReviewActivityConfig> ReviewActivityConfigList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySimulatedCombatData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySimulatedCombatDataData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public Int32 DailyStageStarRewardCount { get; set; }
|
|
public List<dynamic> StarRewards { get; set; } = new();
|
|
public List<dynamic> PointRewards { get; set; } = new();
|
|
public List<dynamic> StageDataList { get; set; } = new();
|
|
}
|
|
|
|
public NotifySimulatedCombatDataData Data { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 BeginTime { get; set; }
|
|
public Int32 FightBeginTime { get; set; }
|
|
public Int32 CurDay { get; set; }
|
|
public Int32 AssistCharacterId { get; set; }
|
|
public Int32 SetAssistCharacterTime { get; set; }
|
|
public Int32 BorrowCount { get; set; }
|
|
public UInt32 ElectricEnergy { get; set; }
|
|
public Int32 Endurance { get; set; }
|
|
public Int32 MineralLeft { get; set; }
|
|
public Int32 TotalMineral { get; set; }
|
|
public List<dynamic> ElectricCharacterIds { get; set; } = new();
|
|
public List<dynamic> FinishGroupIds { get; set; } = new();
|
|
public List<dynamic> FinishGroupInfos { get; set; } = new();
|
|
public List<dynamic> HistoryFinishGroupInfos { get; set; } = new();
|
|
public List<dynamic> GroupInfos { get; set; } = new();
|
|
public List<dynamic> TeamInfos { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataGroupStageData
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public List<UInt32> StageIds { get; set; } = new();
|
|
public Dictionary<dynamic, dynamic> StageBuffId { get; set; }
|
|
public Int32 SupportId { get; set; }
|
|
}
|
|
|
|
public List<NotifyStrongholdLoginDataGroupStageData> GroupStageDatas { get; set; } = new();
|
|
public List<Int32> RuneList { get; set; } = new();
|
|
public List<dynamic> RewardIds { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStrongholdLoginDataLastResultRecord
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 FinishCount { get; set; }
|
|
public Int32 MinerCount { get; set; }
|
|
public Int32 MineralCount { get; set; }
|
|
public Int32 AssistCount { get; set; }
|
|
public Int32 AssistRewardValue { get; set; }
|
|
}
|
|
|
|
public NotifyStrongholdLoginDataLastResultRecord LastResultRecord { get; set; }
|
|
public List<dynamic> MineRecords { get; set; } = new();
|
|
public Int32 LevelId { get; set; }
|
|
public List<dynamic> StayDays { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifySummerSignInData
|
|
{
|
|
public Int32 ActId { get; set; }
|
|
public List<Int32> MsgIdList { get; set; } = new();
|
|
public Int32 SurplusTimes { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterData
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterData
|
|
{
|
|
public Int32 ActivityId { get; set; }
|
|
public List<dynamic> StageDataList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTaikoMasterDataTaikoMasterDataSetting
|
|
{
|
|
public Int32 AppearOffset { get; set; }
|
|
public Int32 JudgeOffset { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterDataSetting Setting { get; set; }
|
|
}
|
|
|
|
public NotifyTaikoMasterDataTaikoMasterData TaikoMasterData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTeachingActivityInfo
|
|
{
|
|
public List<dynamic> ActivityInfo { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreData
|
|
{
|
|
public Int32 CurChapterId { get; set; }
|
|
public Int32 CurRoleLv { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 KeepsakeId { get; set; }
|
|
public List<dynamic> UnlockPowerIds { get; set; } = new();
|
|
public List<dynamic> UnlockPowerFavorIds { get; set; } = new();
|
|
public List<dynamic> EffectPowerFavorIds { get; set; } = new();
|
|
public List<Int32> Skills { get; set; } = new();
|
|
public List<UInt32> RecruitRole { get; set; } = new();
|
|
public List<dynamic> Keepsakes { get; set; } = new();
|
|
public List<dynamic> Decorations { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreDataCurChapterDb
|
|
{
|
|
public Int32 ChapterId { get; set; }
|
|
public List<UInt32> RefreshRole { get; set; } = new();
|
|
public Int32 RefreshRoleCount { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreDataCurChapterDbCurNodeDb
|
|
{
|
|
public Int32 NodeId { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreDataCurChapterDbCurNodeDbSlot
|
|
{
|
|
public Int32 SlotId { get; set; }
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 PowerId { get; set; }
|
|
public Int32 TheatreStageId { get; set; }
|
|
public Int32 SlotType { get; set; }
|
|
public Int32 ConfigId { get; set; }
|
|
public dynamic? StoryId { get; set; }
|
|
public Int32 Selected { get; set; }
|
|
public List<UInt32> StageIds { get; set; } = new();
|
|
public List<dynamic> PassedStageIds { get; set; } = new();
|
|
public List<dynamic> PassedStageIndexs { get; set; } = new();
|
|
public List<dynamic> ShopItems { get; set; } = new();
|
|
public Int32 CurStepId { get; set; }
|
|
public List<dynamic> PassedStepId { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyTheatreDataCurChapterDbCurNodeDbSlot> Slots { get; set; } = new();
|
|
}
|
|
|
|
public NotifyTheatreDataCurChapterDbCurNodeDb CurNodeDb { get; set; }
|
|
public List<dynamic> SkillToSelect { get; set; } = new();
|
|
}
|
|
|
|
public NotifyTheatreDataCurChapterDb CurChapterDb { get; set; }
|
|
public Int32 ReopenCount { get; set; }
|
|
public List<Int32> SkillIllustratedBook { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTheatreDataSingleTeamData
|
|
{
|
|
public Int32 TeamIndex { get; set; }
|
|
public Int32 CaptainPos { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public List<Int32> CardIds { get; set; } = new();
|
|
public List<UInt32> RobotIds { get; set; } = new();
|
|
}
|
|
|
|
public NotifyTheatreDataSingleTeamData SingleTeamData { get; set; }
|
|
public List<dynamic> MultiTeamDatas { get; set; } = new();
|
|
public Int32 UseOwnCharacter { get; set; }
|
|
public Int32 FavorCoin { get; set; }
|
|
public Int32 DecorationCoin { get; set; }
|
|
public List<Int32> PassChapterId { get; set; } = new();
|
|
public Dictionary<dynamic, dynamic> PassEventRecord { get; set; }
|
|
public Int32 PassNodeCount { get; set; }
|
|
public List<dynamic> EndingRecord { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyVoteData
|
|
{
|
|
public List<dynamic> VoteAlarmDic { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGData
|
|
{
|
|
public UInt32 CurTargetLink { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBaseInfo
|
|
{
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Endurance { get; set; }
|
|
}
|
|
|
|
public NotifyTRPGDataBaseInfo BaseInfo { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataBossInfo
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 ChallengeCount { get; set; }
|
|
public List<dynamic> PhasesRewardList { get; set; } = new();
|
|
}
|
|
|
|
public NotifyTRPGDataBossInfo BossInfo { get; set; }
|
|
public List<dynamic> TargetList { get; set; } = new();
|
|
public List<dynamic> RewardList { get; set; } = new();
|
|
public List<int> FuncList { get; set; } = new();
|
|
public List<dynamic> Characters { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyTRPGDataShopInfo
|
|
{
|
|
public Int32 DisCount { get; set; }
|
|
public Int32 AddBuyCount { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
public List<dynamic> ItemInfos { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyTRPGDataShopInfo> ShopInfos { get; set; } = new();
|
|
public List<dynamic> MazeInfos { get; set; } = new();
|
|
public List<dynamic> MemoirList { get; set; } = new();
|
|
public Int32 ItemCapacityAdd { get; set; }
|
|
public Boolean IsNormalPage { get; set; }
|
|
public List<dynamic> StageList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyBiancaTheatreActivityData
|
|
{
|
|
public Int32 CurActivityId { get; set; }
|
|
public Int32 CurChapterId { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 CurTeamId { get; set; }
|
|
public dynamic? CurChapterDb { get; set; }
|
|
public List<dynamic> Characters { get; set; } = new();
|
|
public List<dynamic> Items { get; set; } = new();
|
|
public Int32 TotalExp { get; set; }
|
|
public List<dynamic> GetRewardIds { get; set; } = new();
|
|
public List<dynamic> StrengthenDbs { get; set; } = new();
|
|
public dynamic? SingleTeamData { get; set; }
|
|
public List<dynamic> UnlockItemId { get; set; } = new();
|
|
public List<dynamic> UnlockTeamId { get; set; } = new();
|
|
public List<dynamic> UnlockDifficultyId { get; set; } = new();
|
|
public List<dynamic> TeamRecords { get; set; } = new();
|
|
public List<dynamic> PassChapterIds { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorData
|
|
{
|
|
public Int32 PlayerType { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataTeacher
|
|
{
|
|
public Int32 PlayerId { get; set; }
|
|
public dynamic? PlayerName { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Boolean IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public Int32 StudentCount { get; set; }
|
|
public dynamic? StudentTask { get; set; }
|
|
public Boolean IsOnline { get; set; }
|
|
public dynamic? SystemTask { get; set; }
|
|
public dynamic? WeeklyTask { get; set; }
|
|
public Int32 KizunaAmount { get; set; }
|
|
public Int32 JoinTime { get; set; }
|
|
public Int32 ReachTime { get; set; }
|
|
public Int32 LastLoginTime { get; set; }
|
|
public Int32 SendGiftCount { get; set; }
|
|
}
|
|
|
|
public NotifyMentorDataTeacher Teacher { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStudent
|
|
{
|
|
public UInt32 PlayerId { get; set; }
|
|
public String PlayerName { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public UInt32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Boolean IsGraduate { get; set; }
|
|
public dynamic? Tag { get; set; }
|
|
public dynamic? OnlineTag { get; set; }
|
|
public dynamic? Announcement { get; set; }
|
|
public Int32 StudentCount { get; set; }
|
|
public List<dynamic> StudentTask { get; set; } = new();
|
|
public Boolean IsOnline { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataStudentSystemTask
|
|
{
|
|
public UInt32 TaskId { get; set; }
|
|
public Int32 State { get; set; }
|
|
public List<dynamic> Schedule { get; set; } = new();
|
|
public Int32 Status { get; set; }
|
|
public Int32 RewardId { get; set; }
|
|
public List<dynamic> EquipList { get; set; } = new();
|
|
public Boolean HasChange { get; set; }
|
|
}
|
|
|
|
public List<NotifyMentorDataStudentSystemTask> SystemTask { get; set; } = new();
|
|
public List<dynamic> WeeklyTask { get; set; } = new();
|
|
public Int32 KizunaAmount { get; set; }
|
|
public Int32 JoinTime { get; set; }
|
|
public Int32 ReachTime { get; set; }
|
|
public Int32 LastLoginTime { get; set; }
|
|
public Int32 SendGiftCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyMentorDataStudent> Students { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorDataApply
|
|
{
|
|
public UInt32 ApplyId { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
}
|
|
|
|
public List<NotifyMentorDataApply> ApplyList { get; set; } = new();
|
|
public Int32 GraduateStudentCount { get; set; }
|
|
public List<dynamic> StageReward { get; set; } = new();
|
|
public List<dynamic> WeeklyTaskReward { get; set; } = new();
|
|
public Int32 WeeklyTaskCompleteCount { get; set; }
|
|
public List<Int32> Tag { get; set; } = new();
|
|
public List<Int32> OnlineTag { get; set; } = new();
|
|
public String Announcement { get; set; }
|
|
public Int32 DailyChangeTaskCount { get; set; }
|
|
public Int32 WeeklyLevel { get; set; }
|
|
public Int32 MonthlyStudentCount { get; set; }
|
|
public dynamic? Message { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyMentorChat
|
|
{
|
|
public List<dynamic> ChatMessages { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ActivityResultNotify
|
|
{
|
|
public Int32 ChallengeId { get; set; }
|
|
public Int32 GroupRank { get; set; }
|
|
public Int32 OldArenaLevel { get; set; }
|
|
public Int32 NewArenaLevel { get; set; }
|
|
public Boolean IsProtected { get; set; }
|
|
public Int32 ContributeScore { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ActivityResultNotifyRewardGoods
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public List<ActivityResultNotifyRewardGoods> RewardGoodsList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArenaActivity
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 ChallengeId { get; set; }
|
|
public Int32 Status { get; set; }
|
|
public UInt32 NextStatusTime { get; set; }
|
|
public Int32 ArenaLevel { get; set; }
|
|
public Int32 JoinActivity { get; set; }
|
|
public Int32 UnlockCount { get; set; }
|
|
public UInt32 TeamTime { get; set; }
|
|
public UInt32 FightTime { get; set; }
|
|
public UInt32 ResultTime { get; set; }
|
|
public List<UInt32> MaxPointStageList { get; set; } = new();
|
|
public Int32 ContributeScore { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildData
|
|
{
|
|
public UInt32 GuildId { get; set; }
|
|
public String GuildName { get; set; }
|
|
public Int32 GuildLevel { get; set; }
|
|
public Int32 IconId { get; set; }
|
|
public Int32 GuildRankLevel { get; set; }
|
|
public Int32 HasContributeReward { get; set; }
|
|
public Boolean HasRecruit { get; set; }
|
|
public UInt32 BossEndTime { get; set; }
|
|
public Int32 FreeChangeGuildNameCount { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityData
|
|
{
|
|
public Int32 ActivityNo { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityData
|
|
{
|
|
public Int32 CurRoundId { get; set; }
|
|
public Int32 RestRoundId { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityDataRoundData
|
|
{
|
|
public Int32 RoundId { get; set; }
|
|
public Int32 SkipRound { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityDataRoundDataNodeData
|
|
{
|
|
public Int32 Uid { get; set; }
|
|
public Int32 NodeId { get; set; }
|
|
public UInt32 CurHp { get; set; }
|
|
public UInt32 HpMax { get; set; }
|
|
public Int32 LastMstBornDayNo { get; set; }
|
|
public Int32 DeadTime { get; set; }
|
|
public Int32 AddRebuildTime { get; set; }
|
|
public Int32 IsDead { get; set; }
|
|
public Int32 FightCount { get; set; }
|
|
public Int32 CurMember { get; set; }
|
|
public Int32 NextMstBornTime { get; set; }
|
|
public Int32 Weakness { get; set; }
|
|
public Int32 NextBossAttackTime { get; set; }
|
|
public Int32 NextBossAttackDayNo { get; set; }
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataActivityDataRoundDataNodeData> NodeData { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityDataRoundDataMonsterData
|
|
{
|
|
public Int32 Uid { get; set; }
|
|
public Int32 MonsterId { get; set; }
|
|
public Int32 CurNodeIdx { get; set; }
|
|
public Int32 CurHp { get; set; }
|
|
public UInt32 HpMax { get; set; }
|
|
public UInt32 LastMoveDayNo { get; set; }
|
|
public UInt32 DeadTime { get; set; }
|
|
public Int32 FightCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataActivityDataRoundDataMonsterData> MonsterData { get; set; } = new();
|
|
public List<dynamic> AttackPlan { get; set; } = new();
|
|
public Int32 TotalActivation { get; set; }
|
|
public UInt32 TotalPoint { get; set; }
|
|
public List<dynamic> Battlelog { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataActivityDataRoundData> RoundData { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityDataAction
|
|
{
|
|
public Int32 ActionId { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Int32 ActionType { get; set; }
|
|
public Int32 MonsterUid { get; set; }
|
|
public dynamic? MonsterData { get; set; }
|
|
public Int32 PreNodeIdx { get; set; }
|
|
public Int32 NextNodeIdx { get; set; }
|
|
public Int32 NodeUid { get; set; }
|
|
public dynamic? NodeData { get; set; }
|
|
public Int32 Damage { get; set; }
|
|
public Int32 NodeId { get; set; }
|
|
public Int32 RoundId { get; set; }
|
|
public Int32 CurNodeIdx { get; set; }
|
|
public Int32 FromNodeUid { get; set; }
|
|
public Int32 ToNodeUid { get; set; }
|
|
public Int32 NextBossAttackTime { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataActivityDataAction> ActionList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataActivityDataSettleData
|
|
{
|
|
public Int32 RoundId { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 IsPass { get; set; }
|
|
public UInt32 PassUseSecond { get; set; }
|
|
public Int32 TotalActivation { get; set; }
|
|
public Int32 PlayerActivation { get; set; }
|
|
public Int32 PlayerPoints { get; set; }
|
|
public Int32 BaseHpPercent { get; set; }
|
|
public UInt32 BasePoint { get; set; }
|
|
public Int32 FinalRankPercent { get; set; }
|
|
public List<UInt32> CurMember { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataActivityDataSettleData> SettleDatas { get; set; } = new();
|
|
public List<dynamic> CompleteTaskId { get; set; } = new();
|
|
public Int32 NextDifficultyId { get; set; }
|
|
public Int32 LastMaxDifficultyId { get; set; }
|
|
}
|
|
|
|
public NotifyGuildWarActivityDataActivityData ActivityData { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataMyRoundData
|
|
{
|
|
public UInt32 GuildId { get; set; }
|
|
public Int32 RoundId { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 SkipRound { get; set; }
|
|
public Int32 CurNodeId { get; set; }
|
|
public Int32 Activation { get; set; }
|
|
public Int32 Point { get; set; }
|
|
public List<dynamic> RewardNodeIds { get; set; } = new();
|
|
public Int32 RoundReward { get; set; }
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataMyRoundData> MyRoundData { get; set; } = new();
|
|
public List<dynamic> FightRecords { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataPopupRecord
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyGuildWarActivityDataPopupRecordSettleData
|
|
{
|
|
public Int32 RoundId { get; set; }
|
|
public Int32 DifficultyId { get; set; }
|
|
public Int32 IsPass { get; set; }
|
|
public UInt32 PassUseSecond { get; set; }
|
|
public Int32 TotalActivation { get; set; }
|
|
public Int32 PlayerActivation { get; set; }
|
|
public Int32 PlayerPoints { get; set; }
|
|
public Int32 BaseHpPercent { get; set; }
|
|
public UInt32 BasePoint { get; set; }
|
|
public Int32 FinalRankPercent { get; set; }
|
|
public List<UInt32> CurMember { get; set; } = new();
|
|
}
|
|
|
|
public List<NotifyGuildWarActivityDataPopupRecordSettleData> SettleDatas { get; set; } = new();
|
|
}
|
|
|
|
public NotifyGuildWarActivityDataPopupRecord PopupRecord { get; set; }
|
|
public List<dynamic> ActionPlayed { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyItemDataList
|
|
{
|
|
public List<Item> ItemDataList { get; set; } = new();
|
|
public dynamic? ItemRecycleDict { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class EnterWorldChatResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public Int32 ChannelId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class HeartbeatResponse
|
|
{
|
|
public long UtcServerTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetWorldChannelInfoResponseChannelInfo
|
|
{
|
|
public Int32 ChannelId { get; set; }
|
|
public Int32 PlayerNum { get; set; }
|
|
}
|
|
|
|
public List<GetWorldChannelInfoResponseChannelInfo> ChannelInfos { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfo
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 TimeToInvalid { get; set; }
|
|
public Int32 TimeToShelve { get; set; }
|
|
public Int32 TimeToUnShelve { get; set; }
|
|
public Int32 BuyTimes { get; set; }
|
|
public Int32 BuyLimitTimes { get; set; }
|
|
public Int32 ConsumeId { get; set; }
|
|
public Int32 ConsumeCount { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoRewardGoods
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public UInt32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public List<GetPurchaseListResponsePurchaseInfoRewardGoods> RewardGoodsList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoDailyRewardGoods
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
public List<GetPurchaseListResponsePurchaseInfoDailyRewardGoods> DailyRewardGoodsList { get; set; } = new();
|
|
public dynamic? FirstRewardGoods { get; set; }
|
|
public dynamic? ExtraRewardGoods { get; set; }
|
|
public Int32 DailyRewardRemainDay { get; set; }
|
|
public Boolean IsDailyRewardGet { get; set; }
|
|
public String Name { get; set; }
|
|
public String Desc { get; set; }
|
|
public String Icon { get; set; }
|
|
public Int32 UiType { get; set; }
|
|
public Int32 SignInId { get; set; }
|
|
public Int32 Tag { get; set; }
|
|
public Int32 Priority { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPurchaseListResponsePurchaseInfoClientResetInfo
|
|
{
|
|
public Int32 ResetType { get; set; }
|
|
public Int32 DayCount { get; set; }
|
|
}
|
|
|
|
public GetPurchaseListResponsePurchaseInfoClientResetInfo ClientResetInfo { get; set; }
|
|
public Boolean IsUseMail { get; set; }
|
|
public dynamic? NormalDiscounts { get; set; }
|
|
public dynamic? DiscountCouponInfos { get; set; }
|
|
public dynamic? DiscountShowStr { get; set; }
|
|
public Int32 LastBuyTime { get; set; }
|
|
public Int32 MailCount { get; set; }
|
|
public dynamic? PayKeySuffix { get; set; }
|
|
public List<UInt32> MutexPurchaseIds { get; set; } = new();
|
|
public Int32 ConvertSwitch { get; set; }
|
|
public Boolean CanMultiply { get; set; }
|
|
public dynamic? FashionLabel { get; set; }
|
|
}
|
|
|
|
public List<GetPurchaseListResponsePurchaseInfo> PurchaseInfoList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPlayerInfoListRequest
|
|
{
|
|
public List<UInt32> Ids { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPlayerInfoListResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetPlayerInfoListResponsePlayerInfo
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 FriendExp { get; set; }
|
|
public String Sign { get; set; }
|
|
public UInt32 CurrHeadPortraitId { get; set; }
|
|
public Int32 CurrHeadFrameId { get; set; }
|
|
public UInt32 LastLoginTime { get; set; }
|
|
public Boolean IsOnline { get; set; }
|
|
public Int32 CurrMedalId { get; set; }
|
|
}
|
|
|
|
public List<GetPlayerInfoListResponsePlayerInfo> PlayerInfoList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildListDetailRequest
|
|
{
|
|
public Int32 GuildId { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildListDetailResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public UInt32 GuildId { get; set; }
|
|
public String GuildName { get; set; }
|
|
public Int32 GuildIconId { get; set; }
|
|
public Int32 GuildLevel { get; set; }
|
|
public Int32 GuildMemberCount { get; set; }
|
|
public Int32 GuildMemberMaxCount { get; set; }
|
|
public Int32 GuildTouristCount { get; set; }
|
|
public Int32 GuildTouristMaxCount { get; set; }
|
|
public Int32 GuildContributeLeft { get; set; }
|
|
public Int32 GuildContributeIn7Days { get; set; }
|
|
public String GuildLeaderName { get; set; }
|
|
public String GuildDeclaration { get; set; }
|
|
public String RankNames { get; set; }
|
|
public Int32 GiftContribute { get; set; }
|
|
public Int32 GiftGuildLevel { get; set; }
|
|
public Int32 GiftLevel { get; set; }
|
|
public List<dynamic> GiftLevelGot { get; set; } = new();
|
|
public Int32 GiftGuildGot { get; set; }
|
|
public Int32 Build { get; set; }
|
|
public Int32 Option { get; set; }
|
|
public Int32 MinLevel { get; set; }
|
|
public Int32 MaintainState { get; set; }
|
|
public Int32 EmergenceTime { get; set; }
|
|
public Int32 TalentPointFromBuild { get; set; }
|
|
public dynamic? Notice { get; set; }
|
|
public Int32 TalentSumLevel { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildMemberDetailResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public UInt32 GuildId { get; set; }
|
|
public Boolean CanImpeach { get; set; }
|
|
public Boolean HasImpeach { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildMemberDetailResponseMembersData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public UInt32 HeadPortraitId { get; set; }
|
|
public Int32 HeadFrameId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 RankLevel { get; set; }
|
|
public Int32 ContributeIn7Days { get; set; }
|
|
public Int32 ContributeAct { get; set; }
|
|
public Int32 ContributeHistory { get; set; }
|
|
public Int32 Popularity { get; set; }
|
|
public UInt32 LastLoginTime { get; set; }
|
|
public Int32 OnlineFlag { get; set; }
|
|
}
|
|
|
|
public List<GuildMemberDetailResponseMembersData> MembersData { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildListApplyResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public List<dynamic> Data { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildListChatResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public List<String> ChatList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildWarOpenSupportPanelResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GuildWarOpenSupportPanelResponseSupportDetail
|
|
{
|
|
public Int32 CharacterId { get; set; }
|
|
public Int32 SupportSupply { get; set; }
|
|
public List<dynamic> ToAssistRecords { get; set; } = new();
|
|
public List<dynamic> MyLogs { get; set; } = new();
|
|
public List<dynamic> GetAssistRecords { get; set; } = new();
|
|
public List<dynamic> MyAssistRecords { get; set; } = new();
|
|
public Int32 LastRecvTime { get; set; }
|
|
}
|
|
|
|
public GuildWarOpenSupportPanelResponseSupportDetail SupportDetail { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventRequest
|
|
{
|
|
public Int32 ClientTaskType { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class DoClientTaskEventResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class OfflineMessageResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public dynamic? Messages { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ReconnectRequest
|
|
{
|
|
public String Token { get; set; }
|
|
public UInt32 PlayerId { get; set; }
|
|
public Int32 LastMsgSeqNo { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ReconnectResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public String ReconnectToken { get; set; }
|
|
public Int32 RequestNo { get; set; }
|
|
public List<Int32> OfflineMessages { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ScoreQueryResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public Int32 ActivityNo { get; set; }
|
|
public Int32 ChallengeId { get; set; }
|
|
public Double WaveRate { get; set; }
|
|
public Int32 ArenaLevel { get; set; }
|
|
public Int32 ContributeScore { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ScoreQueryResponseGroupPlayer
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public UInt32 CurrHeadPortraitId { get; set; }
|
|
public Int32 CurrHeadFrameId { get; set; }
|
|
public UInt32 Point { get; set; }
|
|
public UInt32 LastPointTime { get; set; }
|
|
}
|
|
|
|
public List<ScoreQueryResponseGroupPlayer> GroupPlayerList { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ScoreQueryResponseTeamPlayer
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public UInt32 CurrHeadPortraitId { get; set; }
|
|
public Int32 CurrHeadFrameId { get; set; }
|
|
public Int32 Point { get; set; }
|
|
public Int32 LastPointTime { get; set; }
|
|
}
|
|
|
|
public List<ScoreQueryResponseTeamPlayer> TeamPlayerList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class Ping
|
|
{
|
|
public UInt64 UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class Pong
|
|
{
|
|
public UInt64 UtcTime { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequest
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamRequestTeamData
|
|
{
|
|
public Int32 TeamId { get; set; }
|
|
public Int32 CaptainPos { get; set; }
|
|
public Dictionary<int, long> TeamData { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public String TeamName { get; set; }
|
|
}
|
|
|
|
public TeamSetTeamRequestTeamData TeamData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class EnterChallengeResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class TeamSetTeamResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequest
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightRequestPreFightData
|
|
{
|
|
public Int32 ChallengeCount { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public List<UInt32>? CardIds { get; set; } = new();
|
|
public Int32 FirstFightPos { get; set; }
|
|
public Int32 CaptainPos { get; set; }
|
|
public Boolean IsHasAssist { get; set; }
|
|
}
|
|
|
|
public PreFightRequestPreFightData PreFightData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightData
|
|
{
|
|
public Boolean Online { get; set; }
|
|
public UInt32 FightId { get; set; }
|
|
public dynamic? RoomId { get; set; }
|
|
public Int32 OnlineMode { get; set; }
|
|
public UInt32 Seed { get; set; }
|
|
public UInt32 StageId { get; set; }
|
|
public Int32 RebootId { get; set; }
|
|
public Int32 PassTimeLimit { get; set; }
|
|
public Int32 StarsMark { get; set; }
|
|
public List<Int32> MonsterLevel { get; set; } = new();
|
|
public List<dynamic> EventIds { get; set; } = new();
|
|
public dynamic? FightEventsWithLevel { get; set; }
|
|
public List<dynamic> NormalEventIds { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class PreFightResponseFightDataRoleData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Camp { get; set; }
|
|
public String Name { get; set; }
|
|
public Boolean IsRobot { get; set; }
|
|
public Int32 CaptainIndex { get; set; }
|
|
public Int32 FirstFightPos { get; set; }
|
|
public Dictionary<int, dynamic> NpcData { get; set; }
|
|
public dynamic? CustomNpc { get; set; }
|
|
public dynamic? AssistNpcData { get; set; }
|
|
}
|
|
|
|
public List<PreFightResponseFightDataRoleData> RoleData { get; set; } = new();
|
|
public Int32 ReviseId { get; set; }
|
|
public Int32 PlayerLevel { get; set; }
|
|
public dynamic? NpcGroupList { get; set; }
|
|
public dynamic? FightControlData { get; set; }
|
|
public Boolean DisableJoystick { get; set; }
|
|
public Boolean Restartable { get; set; }
|
|
public Boolean DisableDeadEffect { get; set; }
|
|
public String CustomData { get; set; }
|
|
public dynamic? Records { get; set; }
|
|
public dynamic? StageParams { get; set; }
|
|
public dynamic? StStageDropData { get; set; }
|
|
}
|
|
|
|
public PreFightResponseFightData FightData { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyStageData
|
|
{
|
|
public List<StageDatum> StageList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class FightSettleResponseSettle
|
|
{
|
|
public Boolean IsWin { get; set; }
|
|
public long StageId { get; set; }
|
|
public Int32 StarsMark { get; set; }
|
|
public List<RewardGoods> RewardGoodsList { get; set; } = new();
|
|
public Int32 LeftTime { get; set; }
|
|
public dynamic? NpcHpInfo { get; set; }
|
|
public Int32 UrgentEnventId { get; set; }
|
|
public dynamic? ClientAssistInfo { get; set; }
|
|
public List<dynamic> FlopRewardList { get; set; } = new();
|
|
public dynamic? ArenaResult { get; set; }
|
|
public List<List<RewardGoods>> MultiRewardGoodsList { get; set; } = new();
|
|
public Int32 ChallengeCount { get; set; }
|
|
public dynamic? UnionKillResult { get; set; }
|
|
public dynamic? InfestorBossFightResult { get; set; }
|
|
public dynamic? GuildBossFightResult { get; set; }
|
|
public dynamic? WorldBossFightResult { get; set; }
|
|
public dynamic? BossSingleFightResult { get; set; }
|
|
public dynamic? NieRBossFightResult { get; set; }
|
|
public dynamic? TRPGBossFightResult { get; set; }
|
|
public dynamic? ExpeditionFightResult { get; set; }
|
|
public dynamic? ChessPursuitResult { get; set; }
|
|
public dynamic? StrongholdFightResult { get; set; }
|
|
public dynamic? AreaWarFightResult { get; set; }
|
|
public dynamic? GuildWarFightResult { get; set; }
|
|
public dynamic? ReformFightResult { get; set; }
|
|
public dynamic? KillZoneStageResult { get; set; }
|
|
public dynamic? EpisodeFightResult { get; set; }
|
|
public dynamic? StTargetStageFightResult { get; set; }
|
|
public dynamic? StMapTierDataOperation { get; set; }
|
|
public dynamic? SimulateTrainFightResult { get; set; }
|
|
public dynamic? SuperSmashBrosBattleResult { get; set; }
|
|
public dynamic? SpecialTrainRankFightResult { get; set; }
|
|
public dynamic? DoubleTowerFightResult { get; set; }
|
|
public dynamic? TaikoMasterSettleResult { get; set; }
|
|
public dynamic? MultiDimFightResult { get; set; }
|
|
public dynamic? MoewarParkourSettleResult { get; set; }
|
|
public dynamic? SpecialTrainBreakthroughResult { get; set; }
|
|
public dynamic? TwoSideTowerSettleResult { get; set; }
|
|
public dynamic? BabelTowerSettleResult { get; set; }
|
|
}
|
|
|
|
public FightSettleResponseSettle Settle { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterUpgradeSkillGroupRequest
|
|
{
|
|
public UInt32 SkillGroupId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
}
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyPrequelUnlockChallengeStages
|
|
{
|
|
public List<dynamic> UnlockChallengeStages { get; set; } = new();
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyCharacterDataList
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public UInt32 Exp { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 InitQuality { get; set; }
|
|
public Int32 Star { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterSkill
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
}
|
|
|
|
public List<CharacterSkill> SkillList { get; set; } = new();
|
|
public List<dynamic> EnhanceSkillList { get; set; } = new();
|
|
public UInt32 FashionId { get; set; }
|
|
public Int64 CreateTime { get; set; }
|
|
public Int32 TrustLv { get; set; }
|
|
public Int32 TrustExp { get; set; }
|
|
public Int32 Ability { get; set; }
|
|
public Int32 LiberateLv { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterHead
|
|
{
|
|
public UInt32 HeadFashionId { get; set; }
|
|
public Int32 HeadFashionType { get; set; }
|
|
}
|
|
|
|
public CharacterHead CharacterHeadInfo { get; set; }
|
|
}
|
|
|
|
public List<CharacterData> CharacterDataList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class CharacterUpgradeSkillGroupResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
public Int32 Level { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoRequest
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ItemUseRequest
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public UInt32 RecycleTime { get; set; }
|
|
public Int32 Count { get; set; }
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class RewardGoods
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public Int32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public Int32 Id { get; set; }
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class ItemUseResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
|
|
public List<RewardGoods> RewardGoodsList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyPlayerLevel
|
|
{
|
|
public Int32 Level { get; set; }
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArchiveEquip
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArchiveEquipEquip
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ResonanceCount { get; set; }
|
|
}
|
|
|
|
public List<NotifyArchiveEquipEquip> Equips { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArchiveMonsterRecord
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyArchiveMonsterRecordMonster
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public UInt32 Killed { get; set; }
|
|
}
|
|
|
|
public List<NotifyArchiveMonsterRecordMonster> Monsters { get; set; } = new();
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class EquipData
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public Int32 CharacterId { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Exp { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public List<ResonanceInfo> ResonanceInfo { get; set; } = new();
|
|
public List<dynamic> UnconfirmedResonanceInfo { get; set; } = new();
|
|
public List<dynamic> AwakeSlotList { get; set; } = new();
|
|
public Boolean IsLock { get; set; }
|
|
public UInt32 CreateTime { get; set; }
|
|
public Boolean IsRecycle { get; set; }
|
|
}
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class NotifyEquipDataList
|
|
{
|
|
public List<EquipData> EquipDataList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetVoteGroupListResponse
|
|
{
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetVoteGroupListResponseVoteGroup
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public Int32 TimeToClose { get; set; }
|
|
public Dictionary<dynamic, dynamic> VoteDic { get; set; }
|
|
}
|
|
|
|
public List<GetVoteGroupListResponseVoteGroup> VoteGroupList { get; set; } = new();
|
|
}
|
|
|
|
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoResponse
|
|
{
|
|
public Int32 Code { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoResponseClientShop
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public String Name { get; set; }
|
|
public Int32 RefreshTime { get; set; }
|
|
public Int32 ClosedTime { get; set; }
|
|
public Int32 ManualRefreshTimes { get; set; }
|
|
public Int32 ManualResetTimesLimit { get; set; }
|
|
public Int32 RefreshCostId { get; set; }
|
|
public Int32 RefreshCostCount { get; set; }
|
|
public Int32 TotalBuyTimes { get; set; }
|
|
public Int32 BuyTimesLimit { get; set; }
|
|
public List<Int32> ShowIds { get; set; } = new();
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoResponseClientShopGoods
|
|
{
|
|
public UInt32 Id { get; set; }
|
|
public UInt32 Priority { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoResponseClientShopGoodsRewardGoods
|
|
{
|
|
public Int32 RewardType { get; set; }
|
|
public UInt32 TemplateId { get; set; }
|
|
public Int32 Count { get; set; }
|
|
public Int32 Level { get; set; }
|
|
public Int32 Quality { get; set; }
|
|
public Int32 Grade { get; set; }
|
|
public Int32 Breakthrough { get; set; }
|
|
public Int32 ConvertFrom { get; set; }
|
|
public Int32 Id { get; set; }
|
|
}
|
|
|
|
public GetShopInfoResponseClientShopGoodsRewardGoods RewardGoods { get; set; }
|
|
[global::MessagePack.MessagePackObject(true)]
|
|
public class GetShopInfoResponseClientShopGoodsConsume
|
|
{
|
|
public Int32 Id { get; set; }
|
|
public UInt32 Count { get; set; }
|
|
}
|
|
|
|
public List<GetShopInfoResponseClientShopGoodsConsume> ConsumeList { get; set; } = new();
|
|
public Int32 TotalBuyTimes { get; set; }
|
|
public Int32 BuyTimesLimit { get; set; }
|
|
public dynamic? OnSales { get; set; }
|
|
public Int32 OnSaleTime { get; set; }
|
|
public Int32 SelloutTime { get; set; }
|
|
public Int32 RefreshTime { get; set; }
|
|
public Int32 Tags { get; set; }
|
|
public dynamic? PayKeySuffix { get; set; }
|
|
public List<dynamic> ConditionIds { get; set; } = new();
|
|
public Int32 GiftRewardId { get; set; }
|
|
public Int32 AutoResetClockId { get; set; }
|
|
}
|
|
|
|
public List<GetShopInfoResponseClientShopGoods> GoodsList { get; set; } = new();
|
|
public List<Int32> ScreenGroupList { get; set; } = new();
|
|
public List<dynamic> ConditionIds { get; set; } = new();
|
|
public dynamic? RefreshTips { get; set; }
|
|
}
|
|
|
|
public GetShopInfoResponseClientShop ClientShop { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMails
|
|
{
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailList
|
|
{
|
|
public string Id { get; set; }
|
|
public int GroupId { get; set; }
|
|
public dynamic? BatchId { get; set; }
|
|
public int Type { get; set; }
|
|
public int Status { get; set; }
|
|
public string SendName { get; set; }
|
|
public string Title { get; set; }
|
|
public string Content { get; set; }
|
|
public long CreateTime { get; set; }
|
|
public long SendTime { get; set; }
|
|
public long ExpireTime { get; set; }
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMailsNewMailListRewardGoodsList
|
|
{
|
|
public int RewardType { get; set; }
|
|
public uint TemplateId { get; set; }
|
|
public int Count { get; set; }
|
|
public int Level { get; set; }
|
|
public int Quality { get; set; }
|
|
public int Grade { get; set; }
|
|
public int Breakthrough { get; set; }
|
|
public int ConvertFrom { get; set; }
|
|
public int Id { get; set; }
|
|
}
|
|
|
|
public List<NotifyMailsNewMailListRewardGoodsList> RewardGoodsList { get; set; } = new();
|
|
public bool IsForbidDelete { get; set; }
|
|
}
|
|
|
|
public List<NotifyMailsNewMailList> NewMailList { get; set; } = new();
|
|
public dynamic? ExpireIdList { get; set; }
|
|
}
|
|
|
|
|
|
[MessagePack.MessagePackObject(true)]
|
|
public class NotifyMaintainerActionDailyReset
|
|
{
|
|
public int UsedActionCount { get; set; }
|
|
public int ExtraActionCount { get; set; }
|
|
}
|
|
|
|
}
|