forked from PGR/ascnet
draw gacha, not implemented inventory wise
This commit is contained in:
parent
770e8fe8e1
commit
42efcdedc9
|
@ -1,8 +1,11 @@
|
|||
using AscNet.Common.Database;
|
||||
using AscNet.Common.MsgPack;
|
||||
using AscNet.Common.Util;
|
||||
using AscNet.GameServer.Handlers;
|
||||
using AscNet.Logging;
|
||||
using AscNet.Table.V2.client.draw;
|
||||
using AscNet.Table.V2.share.character;
|
||||
using AscNet.Table.V2.share.character.quality;
|
||||
|
||||
namespace AscNet.GameServer.Game
|
||||
{
|
||||
|
@ -10,6 +13,8 @@ namespace AscNet.GameServer.Game
|
|||
{
|
||||
public static readonly List<DrawSceneTable> drawSceneTables = TableReaderV2.Parse<DrawSceneTable>();
|
||||
public static readonly List<CharacterTable> charactersTables = TableReaderV2.Parse<CharacterTable>();
|
||||
public static readonly List<CharacterQualityTable> characterQualitiesTables = TableReaderV2.Parse<CharacterQualityTable>();
|
||||
static readonly Logger log = new(typeof(DrawManager), LogLevel.DEBUG, LogLevel.DEBUG);
|
||||
|
||||
#region DrawTags
|
||||
public const int TagBase = 1;
|
||||
|
@ -61,12 +66,35 @@ namespace AscNet.GameServer.Game
|
|||
{
|
||||
case GroupArrivalConstruct:
|
||||
// Querying every character scene that is omniframe.
|
||||
infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y => y.Type == 1 && y.Id == x.ModelId)).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
|
||||
infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y =>
|
||||
{
|
||||
// only get the S chars since this is Arrival Construct
|
||||
int firstQuality = characterQualitiesTables.Where(x => x.CharacterId == y.Id).OrderBy(x => x.Quality).FirstOrDefault()?.Quality ?? 0;
|
||||
return y.Type == 1 && y.Id == x.ModelId && firstQuality == 3;
|
||||
})).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
|
||||
{
|
||||
Id = x.Id,
|
||||
UseItemId = Inventory.FreeGem,
|
||||
UseItemCount = 1,
|
||||
GroupId = 12,
|
||||
GroupId = GroupArrivalConstruct,
|
||||
BtnDrawCount = { 1, 10 },
|
||||
Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
|
||||
EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
|
||||
}));
|
||||
break;
|
||||
case GroupMemberTarget:
|
||||
// Querying every character scene that is omniframe.
|
||||
infos.AddRange(drawSceneTables.Where(x => x.Type == 1 && charactersTables.Any(y =>
|
||||
{
|
||||
// only get the A chars since this is member target
|
||||
int firstQuality = characterQualitiesTables.Where(x => x.CharacterId == y.Id).OrderBy(x => x.Quality).FirstOrDefault()?.Quality ?? 0;
|
||||
return y.Type == 1 && y.Id == x.ModelId && firstQuality == 2;
|
||||
})).DistinctBy(x => x.ModelId).Select(x => new DrawInfo()
|
||||
{
|
||||
Id = x.Id,
|
||||
UseItemId = Inventory.FreeGem,
|
||||
UseItemCount = 1,
|
||||
GroupId = GroupMemberTarget,
|
||||
BtnDrawCount = { 1, 10 },
|
||||
Banner = "Assets/Product/Ui/Scene3DPrefab/UiMain3dXiahuo.prefab",
|
||||
EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
|
||||
|
@ -76,5 +104,66 @@ namespace AscNet.GameServer.Game
|
|||
|
||||
return infos;
|
||||
}
|
||||
|
||||
public static int GetGroupByDrawId(int draw)
|
||||
{
|
||||
foreach (var groupId in new int[] { GroupMemberTarget, GroupWeaponResearch, GroupTargetWeaponResearch, GroupDormitoryResearch, GroupThemedTargetWeapon, GroupThemedEventConstruct, GroupArrivalConstruct, GroupFateArrivalConstruct, GroupArrivalEventConstruct, GroupFateThemedConstruct, GroupTargetUniframe, GroupAnniversary, GroupFateAnniversaryLimited, GroupCollabTarget, GroupFateCollabTarget, GroupCollabWeaponTarget, GroupCUBTarget, GroupWishingTarget, GroupFateWishingTarget})
|
||||
{
|
||||
if (GetDrawInfosByGroup(groupId).Any(x => x.Id == draw))
|
||||
{
|
||||
return groupId;
|
||||
}
|
||||
}
|
||||
|
||||
log.Error($"Get group not found for draw {draw}");
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static List<RewardGoods> DrawDraw(int drawId)
|
||||
{
|
||||
List<RewardGoods> rewards = new();
|
||||
var drawScene = drawSceneTables.Find(x => x.Id == drawId);
|
||||
var drawPool = TableReaderV2.Parse<DrawPreviewTable>().Find(x => x.Id == drawId);
|
||||
if (drawScene is null || drawPool is null)
|
||||
{
|
||||
log.Error($"Invalid draw id {drawId}");
|
||||
return rewards;
|
||||
}
|
||||
|
||||
switch (drawScene.Type)
|
||||
{
|
||||
case 1:
|
||||
// Character
|
||||
if (drawPool.UpGoodsId.Count > 0 && Random.Shared.NextDouble() >= 0.7)
|
||||
{
|
||||
rewards.Add(new()
|
||||
{
|
||||
RewardType = (int)RewardType.Character,
|
||||
Level = 1,
|
||||
Id = drawPool.UpGoodsId[Random.Shared.Next(drawPool.UpGoodsId.Count)]
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
rewards.Add(new()
|
||||
{
|
||||
RewardType = (int)RewardType.Character,
|
||||
Level = 1,
|
||||
Id = drawPool.GoodsId[Random.Shared.Next(drawPool.GoodsId.Count)]
|
||||
});
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
// Weapon
|
||||
break;
|
||||
case 3:
|
||||
// CUB
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return rewards;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using MessagePack;
|
||||
|
||||
namespace AscNet.GameServer
|
||||
namespace AscNet.GameServer.Handlers
|
||||
{
|
||||
|
||||
#region MsgPackScheme
|
|
@ -1,14 +1,41 @@
|
|||
using AscNet.Common.Database;
|
||||
using AscNet.Common.Util;
|
||||
using AscNet.Common.MsgPack;
|
||||
using AscNet.GameServer.Game;
|
||||
using AscNet.Table.V2.client.draw;
|
||||
using MessagePack;
|
||||
using static AscNet.GameServer.Packet;
|
||||
|
||||
namespace AscNet.GameServer.Handlers
|
||||
{
|
||||
#region MsgPackScheme
|
||||
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
|
||||
[MessagePackObject(true)]
|
||||
public class DrawDrawCardRequest
|
||||
{
|
||||
public int DrawId { get; set; }
|
||||
public int Count { get; set; }
|
||||
public int UseDrawTicketId { get; set; }
|
||||
}
|
||||
|
||||
[MessagePackObject(true)]
|
||||
public class DrawDrawCardResponse
|
||||
{
|
||||
public int Code { get; set; }
|
||||
public List<RewardGoods> RewardGoodsList { get; set; } = new();
|
||||
public List<dynamic> ExtraRewardList { get; set; } = new();
|
||||
public DrawInfo ClientDrawInfo { get; set; }
|
||||
}
|
||||
|
||||
[MessagePackObject(true)]
|
||||
public class DrawSetUseDrawIdRequest
|
||||
{
|
||||
public int DrawId { get; set; }
|
||||
}
|
||||
|
||||
[MessagePackObject(true)]
|
||||
public class DrawSetUseDrawIdResponse
|
||||
{
|
||||
public int Code { get; set; }
|
||||
public int SwitchDrawIdCount { get; set; }
|
||||
}
|
||||
|
||||
[MessagePackObject(true)]
|
||||
public class DrawGetDrawInfoListResponse
|
||||
{
|
||||
|
@ -84,6 +111,18 @@ namespace AscNet.GameServer.Handlers
|
|||
BannerEndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
|
||||
});
|
||||
}
|
||||
{
|
||||
var drawInfos = DrawManager.GetDrawInfosByGroup(DrawManager.GroupMemberTarget);
|
||||
rsp.DrawGroupInfoList.Add(new()
|
||||
{
|
||||
Id = DrawManager.GroupMemberTarget,
|
||||
UseDrawId = drawInfos.Count > 0 ? drawInfos.First().Id : 0,
|
||||
Order = 1,
|
||||
Tag = DrawManager.TagBase,
|
||||
EndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2,
|
||||
BannerEndTime = DateTimeOffset.Now.ToUnixTimeSeconds() * 2
|
||||
});
|
||||
}
|
||||
|
||||
session.SendResponse(rsp, packet.Id);
|
||||
}
|
||||
|
@ -98,5 +137,31 @@ namespace AscNet.GameServer.Handlers
|
|||
|
||||
session.SendResponse(rsp, packet.Id);
|
||||
}
|
||||
|
||||
[RequestPacketHandler("DrawSetUseDrawIdRequest")]
|
||||
public static void DrawSetUseDrawIdRequestHandler(Session session, Packet.Request packet)
|
||||
{
|
||||
DrawSetUseDrawIdRequest request = packet.Deserialize<DrawSetUseDrawIdRequest>();
|
||||
|
||||
session.SendResponse(new DrawSetUseDrawIdResponse(), packet.Id);
|
||||
}
|
||||
|
||||
[RequestPacketHandler("DrawDrawCardRequest")]
|
||||
public static void DrawDrawCardRequestHandler(Session session, Packet.Request packet)
|
||||
{
|
||||
DrawDrawCardRequest request = packet.Deserialize<DrawDrawCardRequest>();
|
||||
DrawDrawCardResponse rsp = new();
|
||||
|
||||
for (int i = 0; i < request.Count; i++)
|
||||
{
|
||||
rsp.RewardGoodsList.AddRange(DrawManager.DrawDraw(request.DrawId));
|
||||
}
|
||||
|
||||
DrawInfo? drawInfo = DrawManager.GetDrawInfosByGroup(DrawManager.GetGroupByDrawId(request.DrawId)).Find(x => x.Id == request.DrawId);
|
||||
if (drawInfo is not null)
|
||||
rsp.ClientDrawInfo = drawInfo;
|
||||
|
||||
session.SendResponse(rsp, packet.Id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue