2023-11-25 11:56:53 +00:00
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using AscNet.Common.Database;
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using AscNet.Common.MsgPack;
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2023-11-11 07:28:21 +00:00
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using AscNet.Common.Util;
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using AscNet.Table.share.fuben;
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2023-11-24 13:01:26 +00:00
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using AscNet.Table.V2.share.reward;
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2023-10-14 17:16:45 +00:00
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using MessagePack;
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namespace AscNet.GameServer.Handlers
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{
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2023-11-13 12:10:02 +00:00
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#region MsgPackScheme
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#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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2023-11-24 13:01:26 +00:00
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enum RewardType
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{
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Item = 1,
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Character = 2,
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Equip = 3,
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Fashion = 4,
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BaseEquip = 5,
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Furniture = 9,
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HeadPortrait = 10,
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DormCharacter = 11,
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ChatEmoji = 12,
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WeaponFashion = 13,
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Collection = 14,
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Background = 15,
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Pokemon = 16,
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Partner = 17,
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Nameplate = 18,
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RankScore = 20,
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Medal = 21,
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DrawTicket = 22
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}
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2023-11-12 01:58:59 +00:00
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[MessagePackObject(true)]
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public class Operation
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2023-12-02 10:54:49 +00:00
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{
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2023-11-12 01:58:59 +00:00
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public bool? MoveOperated { get; set; }
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public int MoveOperation { get; set; }
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public int CameraRotationX { get; set; }
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public int CameraRotationY { get; set; }
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public int CameraInput { get; set; }
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public long IncId { get; set; }
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public int[] ClickOperation { get; set; }
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public int[] SpecialOperation { get; set; }
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}
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2023-10-14 17:16:45 +00:00
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[MessagePackObject(true)]
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public class NpcHp
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{
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public int CharacterId { get; set; }
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public int NpcId { get; set; }
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public int Type { get; set; }
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public int Level { get; set; }
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public List<int> BuffIds { get; set; }
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2023-11-12 01:58:59 +00:00
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public Dictionary<int, dynamic> AttrTable { get; set; }
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2023-10-14 17:16:45 +00:00
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}
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[MessagePackObject(true)]
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2023-11-12 01:58:59 +00:00
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public partial class NpcDpsTable
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2023-10-14 17:16:45 +00:00
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{
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public int Value { get; set; }
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public int MaxValue { get; set; }
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public int RoleId { get; set; }
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public int NpcId { get; set; }
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public int CharacterId { get; set; }
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public int DamageTotal { get; set; }
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public int DamageNormal { get; set; }
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public List<int> DamageMagic { get; set; } = new();
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2023-10-14 17:16:45 +00:00
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public int BreakEndure { get; set; }
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public int Cure { get; set; }
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public int Hurt { get; set; }
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public int Type { get; set; }
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public int Level { get; set; }
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2023-11-12 01:58:59 +00:00
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public List<int> BuffIds { get; set; } = new();
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public dynamic AttrTable { get; set; }
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}
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2023-10-14 17:16:45 +00:00
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[MessagePackObject(true)]
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public class FightSettleResult
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{
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public bool IsWin { get; set; }
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public bool IsForceExit { get; set; }
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2023-11-13 12:10:02 +00:00
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public uint StageId { get; set; }
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public int StageLevel { get; set; }
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2023-11-12 01:58:59 +00:00
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public long FightId { get; set; }
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2023-10-14 17:16:45 +00:00
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public int RebootCount { get; set; }
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public int AddStars { get; set; }
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2023-11-12 01:58:59 +00:00
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public long StartFrame { get; set; }
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public long SettleFrame { get; set; }
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public long PauseFrame { get; set; }
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public long ExSkillPauseFrame { get; set; }
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public long SettleCode { get; set; }
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2023-10-14 17:16:45 +00:00
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public int DodgeTimes { get; set; }
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public int NormalAttackTimes { get; set; }
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public int ConsumeBallTimes { get; set; }
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public int StuntSkillTimes { get; set; }
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public int PauseTimes { get; set; }
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public int HighestCombo { get; set; }
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public int DamagedTimes { get; set; }
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public int MatrixTimes { get; set; }
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2023-11-12 01:58:59 +00:00
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public long HighestDamage { get; set; }
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public long TotalDamage { get; set; }
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public long TotalDamaged { get; set; }
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public long TotalCure { get; set; }
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public long[] PlayerIds { get; set; }
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public dynamic[] PlayerData { get; set; }
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public dynamic? IntToIntRecord { get; set; }
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public dynamic? StringToIntRecord { get; set; }
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public Dictionary<long, Operation> Operations { get; set; }
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public long[] Codes { get; set; }
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public long LeftTime { get; set; }
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2023-10-14 17:16:45 +00:00
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public Dictionary<int, NpcHp> NpcHpInfo { get; set; }
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2023-11-12 01:58:59 +00:00
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public Dictionary<int, NpcDpsTable> NpcDpsTable { get; set; }
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public dynamic[] EventSet { get; set; }
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public long DeathTotalMyTeam { get; set; }
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public long DeathTotalEnemy { get; set; }
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public Dictionary<int, int> DeathRecord { get; set; } = new();
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public dynamic[] GroupDropDatas { get; set; }
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public dynamic? EpisodeFightResults { get; set; }
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public dynamic? CustomData { get; set; }
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2023-10-14 17:16:45 +00:00
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}
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2023-12-02 10:54:49 +00:00
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2023-10-14 17:16:45 +00:00
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[MessagePackObject(true)]
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public class FightSettleRequest
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{
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public FightSettleResult Result { get; set; }
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}
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2023-11-13 12:10:02 +00:00
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#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
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#endregion
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2023-10-14 17:16:45 +00:00
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internal class FightModule
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{
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[RequestPacketHandler("PreFightRequest")]
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public static void PreFightRequestHandler(Session session, Packet.Request packet)
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{
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PreFightRequest req = MessagePackSerializer.Deserialize<PreFightRequest>(packet.Content);
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2023-10-14 17:34:14 +00:00
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2023-11-11 07:28:21 +00:00
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StageTable? stageTable = StageTableReader.Instance.FromStageId((int)req.PreFightData.StageId);
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if (stageTable is null)
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{
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// FubenManagerCheckPreFightStageInfoNotFound
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session.SendResponse(new PreFightResponse() { Code = 20003012 }, packet.Id);
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return;
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}
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PreFightResponse rsp = new()
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{
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Code = 0,
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FightData = new()
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{
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Online = false,
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FightId = req.PreFightData.StageId + (uint)Random.Shared.NextInt64(0, uint.MaxValue - req.PreFightData.StageId),
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OnlineMode = 0,
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Seed = (uint)Random.Shared.NextInt64(0, uint.MaxValue),
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StageId = req.PreFightData.StageId,
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RebootId = Miscs.ParseIntOr(stageTable.RebootId, 0),
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PassTimeLimit = Miscs.ParseIntOr(stageTable.PassTimeLimit, 300),
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StarsMark = 0
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}
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};
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rsp.FightData.RoleData.Add(new()
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{
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Id = (uint)session.player.PlayerData.Id,
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Camp = 1,
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Name = session.player.PlayerData.Name,
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IsRobot = false,
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NpcData = new()
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});
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2023-11-24 13:01:26 +00:00
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if (req.PreFightData?.CardIds is not null)
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2023-11-11 07:28:21 +00:00
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{
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2023-11-24 13:01:26 +00:00
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for (int i = 0; i < req.PreFightData.CardIds.Count; i++)
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2023-11-11 07:28:21 +00:00
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{
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uint cardId = req.PreFightData.CardIds[i];
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var characterData = session.character.Characters.FirstOrDefault(x => x.Id == cardId);
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if (characterData is null)
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continue;
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rsp.FightData.RoleData.First(x => x.Id == session.player.PlayerData.Id).NpcData.Add(i, new
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{
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Character = characterData,
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Equips = session.character.Equips.Where(x => x.CharacterId == cardId)
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});
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}
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2023-11-11 07:28:21 +00:00
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}
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2023-10-14 17:34:14 +00:00
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session.SendResponse(rsp, packet.Id);
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2023-10-14 17:16:45 +00:00
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}
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[RequestPacketHandler("TeamSetTeamRequest")]
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public static void HandleTeamSetTeamRequestHandler(Session session, Packet.Request packet)
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{
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2023-12-02 10:54:49 +00:00
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TeamSetTeamRequest req = MessagePackSerializer.Deserialize<TeamSetTeamRequest>(packet.Content);
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session.player.TeamGroups[(int)session.player.PlayerData.CurrTeamId] = new()
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{
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CaptainPos = req.TeamData.CaptainPos,
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FirstFightPos = req.TeamData.FirstFightPos,
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TeamId = req.TeamData.TeamId,
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TeamType = 1,
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TeamName = req.TeamData.TeamName,
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TeamData = req.TeamData.TeamData
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};
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2023-10-14 17:16:45 +00:00
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session.SendResponse(new TeamSetTeamResponse(), packet.Id);
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}
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2023-12-02 07:28:19 +00:00
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[RequestPacketHandler("EnterChallengeRequest")]
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public static void HandleEnterChallengeRequestHandler(Session session, Packet.Request packet)
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{
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session.SendResponse(new EnterChallengeResponse(), packet.Id);
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}
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2023-10-14 17:16:45 +00:00
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[RequestPacketHandler("FightSettleRequest")]
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public static void FightSettleRequestHandler(Session session, Packet.Request packet)
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{
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FightSettleRequest req = MessagePackSerializer.Deserialize<FightSettleRequest>(packet.Content);
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2023-11-24 13:01:26 +00:00
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Table.V2.share.fuben.StageTable? stageTable = TableReaderV2.Parse<Table.V2.share.fuben.StageTable>().FirstOrDefault(x => x.StageId == req.Result.StageId);
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if (stageTable is null)
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{
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// FightCheckManagerSettleCodeNotMatch
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session.SendResponse(new FightSettleResponse() { Code = 20032004 }, packet.Id);
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return;
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}
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2023-11-25 11:56:53 +00:00
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2023-11-24 13:01:26 +00:00
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List<RewardGoods> rewards = new();
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List<RewardTable> rewardTables = TableReaderV2.Parse<RewardTable>().Where(x => session.stage.Stages.ContainsKey(req.Result.StageId) ? x.Id == stageTable.FinishDropId : (x.Id == stageTable.FinishDropId || x.Id == stageTable.FirstRewardId)).ToList();
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2023-11-29 14:01:00 +00:00
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if (rewardTables.Count == 0)
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{
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rewardTables.AddRange(TableReaderV2.Parse<RewardTable>().Where(x => session.stage.Stages.ContainsKey(req.Result.StageId) ? x.Id == stageTable.FinishRewardShow : (x.Id == stageTable.FinishRewardShow || x.Id == stageTable.FirstRewardShow)));
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}
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2023-11-24 13:01:26 +00:00
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2023-11-25 11:56:53 +00:00
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NotifyItemDataList notifyItemData = new();
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notifyItemData.ItemDataList.Add(session.inventory.Do(Inventory.TeamExp, stageTable.TeamExp ?? 0));
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2023-11-24 13:01:26 +00:00
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foreach (var rewardGoodsId in rewardTables.SelectMany(x => x.SubIds))
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{
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RewardGoodsTable? rewardGood = TableReaderV2.Parse<RewardGoodsTable>().FirstOrDefault(x => x.Id == rewardGoodsId);
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if (rewardGood is not null)
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{
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// Item type formula
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int rewardTypeVal = Math.Max((int)MathF.Floor((rewardGood.TemplateId > 0 ? rewardGood.TemplateId : rewardGood.Id) / 1000000), 1);
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RewardType rewardType = RewardType.Item;
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try
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{
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rewardType = (RewardType)Enum.ToObject(typeof(RewardType), rewardTypeVal);
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}
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catch (Exception)
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{
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session.log.Error($"Failed to convert {rewardTypeVal} to {nameof(RewardType)} enum object!");
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}
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// TODO: Implement other types. Other types are behaving weirdly
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if (rewardType == RewardType.Item)
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{
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2023-11-24 13:06:14 +00:00
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notifyItemData.ItemDataList.Add(session.inventory.Do(rewardGood.TemplateId, rewardGood.Count));
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2023-11-24 13:01:26 +00:00
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rewards.Add(new()
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{
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Id = rewardGood.Id,
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TemplateId = rewardGood.TemplateId,
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Count = rewardGood.Count,
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RewardType = rewardTypeVal
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});
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}
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}
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}
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2023-10-14 17:16:45 +00:00
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2023-11-25 11:56:53 +00:00
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session.SendPush(notifyItemData);
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session.ExpSanityCheck();
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2023-11-13 12:10:02 +00:00
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StageDatum stageData = new()
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{
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StageId = req.Result.StageId,
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StarsMark = 7,
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|
|
|
|
Passed = true,
|
|
|
|
|
PassTimesToday = 0,
|
|
|
|
|
PassTimesTotal = 1,
|
|
|
|
|
BuyCount = 0,
|
|
|
|
|
Score = 0,
|
|
|
|
|
LastPassTime = (uint)DateTimeOffset.Now.ToUnixTimeSeconds(),
|
|
|
|
|
RefreshTime = (uint)DateTimeOffset.Now.ToUnixTimeSeconds(),
|
|
|
|
|
CreateTime = (uint)DateTimeOffset.Now.ToUnixTimeSeconds(),
|
|
|
|
|
BestRecordTime = 0,
|
|
|
|
|
LastRecordTime = 0,
|
|
|
|
|
BestCardIds = req.Result.NpcDpsTable.Where(x => x.Value.CharacterId > 0).Select(x => (long)x.Value.CharacterId).ToList(),
|
|
|
|
|
LastCardIds = req.Result.NpcDpsTable.Where(x => x.Value.CharacterId > 0).Select(x => (long)x.Value.CharacterId).ToList()
|
|
|
|
|
};
|
|
|
|
|
session.stage.AddStage(stageData);
|
|
|
|
|
|
2023-11-24 13:01:26 +00:00
|
|
|
|
FightSettleResponse fightSettleResponse = new()
|
|
|
|
|
{
|
|
|
|
|
Settle = new()
|
|
|
|
|
{
|
|
|
|
|
IsWin = true,
|
|
|
|
|
StageId = (uint)stageData.StageId,
|
|
|
|
|
StarsMark = (int)stageData.StarsMark,
|
|
|
|
|
RewardGoodsList = rewards,
|
|
|
|
|
NpcHpInfo = req.Result.NpcHpInfo,
|
|
|
|
|
ChallengeCount = req.Result.RebootCount
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
2023-11-13 12:10:02 +00:00
|
|
|
|
session.SendPush(new NotifyStageData() { StageList = new() { stageData } });
|
2023-11-24 13:01:26 +00:00
|
|
|
|
// session.SendResponse(MessagePackSerializer.Deserialize<FightSettleResponse>(MessagePackSerializer.ConvertFromJson($"{{\"Code\": 0, \"Settle\": {{\"IsWin\": true, \"StageId\": {req.Result.StageId}, \"StarsMark\": 7, \"RewardGoodsList\": [{{\"RewardType\": 1, \"TemplateId\": 1, \"Count\": 1947, \"Level\": 0, \"Quality\": 0, \"Grade\": 0, \"Breakthrough\": 0, \"ConvertFrom\": 0, \"Id\": 0}}, {{\"RewardType\": 1, \"TemplateId\": 30011, \"Count\": 1, \"Level\": 0, \"Quality\": 0, \"Grade\": 0, \"Breakthrough\": 0, \"ConvertFrom\": 0, \"Id\": 0}}, {{\"RewardType\": 1, \"TemplateId\": 30011, \"Count\": 1, \"Level\": 0, \"Quality\": 0, \"Grade\": 0, \"Breakthrough\": 0, \"ConvertFrom\": 0, \"Id\": 0}}, {{\"RewardType\": 3, \"TemplateId\": 3052001, \"Count\": 1, \"Level\": 1, \"Quality\": 0, \"Grade\": 0, \"Breakthrough\": 0, \"ConvertFrom\": 0, \"Id\": 0}}, {{\"RewardType\": 3, \"TemplateId\": 3034002, \"Count\": 1, \"Level\": 1, \"Quality\": 0, \"Grade\": 0, \"Breakthrough\": 0, \"ConvertFrom\": 0, \"Id\": 0}}], \"LeftTime\": 282, \"NpcHpInfo\": {{\"9\": {{\"CharacterId\": 0, \"NpcId\": 91030, \"Type\": 4, \"Level\": 7, \"BuffIds\": [9003, 900007, 900050, 701022, 900011, 900051, 910300, 715531, 700053, 715075, 700007, 900080, 700045, 100062, 700030, 700029, 710076, 700027, 700215, 700028], \"AttrTable\": {{\"1\": {{\"Value\": 1, \"MaxValue\": 751}}, \"2\": {{\"Value\": 0, \"MaxValue\": 100}}, \"3\": {{\"Value\": 84, \"MaxValue\": 84}}, \"4\": {{\"Value\": 84, \"MaxValue\": 84}}, \"5\": {{\"Value\": 418, \"MaxValue\": 418}}, \"11\": {{\"Value\": 50, \"MaxValue\": 50}}, \"12\": {{\"Value\": 50, \"MaxValue\": 50}}, \"13\": {{\"Value\": 50, \"MaxValue\": 50}}, \"14\": {{\"Value\": 50, \"MaxValue\": 50}}, \"15\": {{\"Value\": 50, \"MaxValue\": 50}}, \"23\": {{\"Value\": 31, \"MaxValue\": 31}}, \"24\": {{\"Value\": 37, \"MaxValue\": 37}}, \"32\": {{\"Value\": 30, \"MaxValue\": 30}}, \"34\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"35\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"36\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"37\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"40\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"41\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"42\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"44\": {{\"Value\": 1, \"MaxValue\": 1}}, \"46\": {{\"Value\": 20000, \"MaxValue\": 20000}}, \"54\": {{\"Value\": 1000, \"MaxValue\": 1000}}, \"68\": {{\"Value\": 99, \"MaxValue\": 99}}, \"74\": {{\"Value\": 349, \"MaxValue\": 349}}}}}}, \"10\": {{\"CharacterId\": 0, \"NpcId\": 92090, \"Type\": 4, \"Level\": 7, \"BuffIds\": [9009, 900007, 900050, 900055, 900011, 900051, 900072, 715531, 700053, 715075, 700007, 900080, 700028, 700045, 100062, 700030, 700029, 701022, 710076, 700027, 700215], \"AttrTable\": {{\"1\": {{\"Value\": 1, \"MaxValue\": 301}}, \"2\": {{\"Value\": 0, \"MaxValue\": 100}}, \"3\": {{\"Value\": 84, \"MaxValue\": 84}}, \"4\": {{\"Value\": 84, \"MaxValue\": 84}}, \"5\": {{\"Value\": 418, \"MaxValue\": 418}}, \"11\": {{\"Value\": 50, \"MaxValue\": 50}}, \"12\": {{\"Value\": 50, \"MaxValue\": 50}}, \"13\": {{\"Value\": 50, \"MaxValue\": 50}}, \"14\": {{\"Value\": 50, \"MaxValue\": 50}}, \"15\": {{\"Value\": 50, \"MaxValue\": 50}}, \"23\": {{\"Value\": 31, \"MaxValue\": 31}}, \"24\": {{\"Value\": 37, \"MaxValue\": 37}}, \"32\": {{\"Value\": 30, \"MaxValue\": 30}}, \"34\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"35\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"36\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"37\": {{\"Value\": 2030, \"MaxValue\": 2030}}, \"40\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"41\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"42\": {{\"Value\": 10000, \"MaxValue\": 10000}}, \"44\": {{\"Value\": 1, \"MaxValue\": 1}}, \"46\": {{\"Value\": 20000, \"MaxValue\": 20000}}, \"54\": {{\"Value\": 1000, \"MaxValue\": 1000}}, \"68\": {{\"Value\": 99, \"MaxValue\": 99}}, \"74\": {{\"Value\": 349, \"MaxValue\": 349}}}}}}, \"11\": {{\"CharacterId\": 0, \"NpcId\": 92090, \"Type\": 4, \"Level\": 7, \"BuffIds\": [9009, 900007, 900050, 900072, 900011, 900051, 700028, 715
|
|
|
|
|
session.SendResponse(fightSettleResponse, packet.Id);
|
2023-10-14 17:16:45 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|