forked from PGR/ascnet
1
0
Fork 0
ascnet/Resources/table/share/fight/FightConfig.tab.bytes

96 lines
3.2 KiB
Plaintext
Raw Normal View History

2023-10-18 08:49:36 +00:00
c<EFBFBD>ӌi<EFBFBD><EFBFBD><EFBFBD>iK i,<2C> K<>wr<77>F<EFBFBD> <17><><EFBFBD>(,a
d<EFBFBD>
_-~<7E>n#X<><58>@_l<5F><6C>mѧe<D1A7>an2<6E>ڬwi=<3D><>h<EFBFBD>~<7E><>c<7F>]!h<><68><EFBFBD>S<EFBFBD>JX<4A><58>έ<01><>F[<5B><>/t=23=<3D><08>%y4<0E><><EFBFBD>7<EFBFBD><37>E<0F>lbW<62><57><EFBFBD><EFBFBD><EFBFBD>-Key Type Value
DamageRandomMin int 9500
DamageRandomMax int 10500
DamageFormulaParam int 3000
CritFormulaParam1 int 1980
CritFormulaParam2 int 20
JoystickTouchRange int 107
HpBarShowTime float 5
HpBarHideOpacity float 40
HpAnimationTime float 1
HpBossAnimationTime float 1
RestStandWaitTime fix 0
ComboDuration fix 3
ComboShakeDuration float 0.2
ComboShakeRange float 5
DefaultNpcMaxHitValue int 100
BallMoveSpeed int 2000
BallWidth int 1000
BallBoxLength int 7000
ThreatAttenuationCoefficient fix 0.995
BallOneSound int 1001
BallTwoSound int 1002
BallThreeSound int 1003
MaxBallReserve int 8
MaxBehitFlyHeight float 3
CameraPerspectiveAlpha float 0.5
CameraPerspectiveDurationTime float 0.4
CameraPerspectiveEaseTime float 0.2
CameraPerspectiveNpcDefaultHeight float 2
FightLowHpPercent float 0.25
FightLowHpScreenEffect int 100002
FightHurtScreenEffect int 100001
FightHurtPercent float 0.05
DodgeLimitMagicToMe string 100081
DodgeLimitMagicToTarget string 100082
DodgeLimitMagicToMeEx string 100083
DodgeLimitMagicToTargetEx string 100084
DodgeLimitInterval fix 1
DefaultAttackButtonImage string Assets/Product/Texture/Image/UiFight/FightBtnAttack.png
DefaultDodgeButtonImage string Assets/Product/Texture/Image/UiFight/FightIconDoge1.png
DefaultExSkillButtonImage string Assets/Product/Texture/Image/UiFight/FightSkillIconRLuxiya51.png
DefaultPartnerSkillIconImage0 string Assets/Product/Texture/Image/UiFight/FightSkillIconCustom.png
DefaultPartnerSkillIconImage1 string Assets/Product/Texture/Image/UiFight/FightSkillIconCustom.png
IndicatorToLocation string FxZhishi01
IndicatorToNpc string FxZhishi02
IndicatorRing string FxZhishiyuan
QteActivateEffect1 string FxUiQTE0301
QteActivateEffect2 string FxUiQTE0303
QteActivateEffect3 string FxUiQTE0302
QteRunningEffect string FxUiQTE04
QteCoolDownEffect1 string FxUiQTE0201
QteCoolDownEffect2 string FxUiQTE0203
QteCoolDownEffect3 string FxUiQTE0202
FlashLightEffect string FxUi008
SpEffect string FxUiQTE01
SwitchInvincibleMagicIds string 100039
RebootRing string FxFuhuokuang01
RebootRingActive string FxFuhuokuang02
RunTiltBufferCoefficient float 0.93
RunTiltGravity float 85
RunStartIncludedAngle fix 170
HpNormalDis float 4
HpNormalFov float 60
HpMinScale float 0.7
HpMaxScale float 1.5
DefaultAnimationTransition float 0.1
MaxBuffAccumulation int 10000
RecriveRecordCount int 30
OperationMinInterval float 0.01
DelayRate float 1
DelayFix float 0
DeltaTimeProportion float 0.5
DeltaTimeCoefficient float 0.9
FindPathInterval int 10
CheckStateChangeInterval int 5
EnterPathFindLimit int 5
ExitPathFindLimit int 15
PathFinderMaxNodes int 512
PathFinderMaxCheckCount int 350
AreaFinderMaxNodes int 512
AreaFinderMaxCheckCount int 256
HitFlyUpAccelerationSpeed fix -15
HitFlyDownAccelerationSpeed fix 30
MaxHitFlyHeight fix 3
HitFlyHeightDamping fix 0.8
HookRopeSpeed fix 30
PeripheralCollision float 3
ExecuteKind int 100
DynamicScoringBreakthroughPercentage fix 0
DynamicScoringExecuteEffectScore fix 2500
DynamicScoringNormalEffectScore fix 1250
BallLayerHeight float 80
NpcQuadTreeEnable bool 1