forked from PGR/ascnet
45 lines
4.5 KiB
Plaintext
45 lines
4.5 KiB
Plaintext
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<0A>Ҿ<14>A<EFBFBD>2h-<2D>x<EFBFBD>[<05>y<EFBFBD>Z=<3D><>aw<61><77><EFBFBD>S<EFBFBD><53>ŷ<><><D7AB>%<25><>\<5C><>w<EFBFBD>C<12><0F>Þ7<C39E><37>[z<02>ؿ<EFBFBD><D8BF>!<21>DId ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory5.jpg
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2 2 401 1 205
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3 3 301 DialogEnable You finally make it to the final stage of the mission, but you are met with an arduous battle.
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4 4 201 1 1041001 1
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5 5 401 3 105152
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6 6 301 1 Storm That's quite a crowd! Nanamideon, activate! 1
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7 7 202 1
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8 8 301 Storm swings her chainsaw menacingly at the hostiles, even just scratching an enemy causes it to explode into scrap metal.
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9 9 302 Storm is OP! How many Storms did I pull?! 10
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10 10 301 -AI- Half of the enemies have been annihilated, while Storm only sustained minor injuries.
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11 11 301 Regardless, the outcome of the battle still looks bleak. The reason being...
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12 12 302 What's up with my team being all close-ranged... 13
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13 13 301 Dawn, Tenebrion, Astral, and Arclight... The only long-ranged member is Blast, but sending her out will cause other issues.
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14 14 301 Your team members are unable to get close to the last elite enemy standing firmly atop a cliff...
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15 15 201 1 500016
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16 16 401 2 1508
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17 17 301 1 Elite Enemy Rargh!!!!! 1
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18 18 301 Asimov (Laughs sardonically) Are you out of options?
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19 19 301 Elite Enemy Rargh!! Rargh!!! 1
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20 20 302 If we can just make it fall down... 21
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21 21 202 1
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22 22 301 -AI- Do you need it to fall?
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23 23 301 RImgBg1Shake Suddenly, the battlefield begins to shake.
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24 24 301 -AI- Importing global variable data—complete.
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25 25 301 The hill that the elite enemy was standing on abruptly disappears, causing it to fall to the ground.
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26 26 201 1 500004
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27 100 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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28 27 301 1 Asimov In "Virtual Horizon", battlefield conditions will intermittently change and produce different effects to simulate a variety of battle scenarios. Looks like you got lucky. 1
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29 102 505 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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30 28 201 1 1041001 1
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31 29 301 1 Storm From the hate-scorched sky, with righteous anger in our hearts! Corrupted Bane! 1
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32 30 202 1
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33 31 301 Storm shreds the elite enemy to pieces just as it hits the ground.
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34 32 302 Amazing! Storm is unstoppable! 33
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35 33 301 But was that change to the battlefield really... just a coincidence?
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36 34 301 -AI- The elite enemy has been vanquished. Combat complete. Congratulations!
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37 35 302 Did you help me? 36
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38 36 301 -AI- ...
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39 37 201 1 500004
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40 101 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab 1
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41 38 301 1 Asimov There's no way. This AI is just an AI. And it's from ages past, it won't help you out on its own. 1
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42 39 302 But something doesn't seem quite right... 40
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43 40 301 1 AniZhuanchangBegin Asimov Alright, this week's test is over. Good work. I hope you keep it up next week as well. 1
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