forked from PGR/ascnet
45 lines
3.8 KiB
Plaintext
45 lines
3.8 KiB
Plaintext
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3<><33>s<1B>!<21><>aqL*<2A><>}<7D>o'<27><><1C><>$2<16><><EFBFBD>><3E><>3<EFBFBD><33><EFBFBD>:<3A>^<5E>ma<18><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>f<EFBFBD><66><EFBFBD>(<28><>Q<EFBFBD><1E>C<EFBFBD>44ŭC<C5AD><43><EFBFBD><EFBFBD><EFBFBD>NC<><43>1<EFBFBD>(<28><>\<5C>t<EFBFBD>G
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4E<EFBFBD><EFBFBD>J"S<><53><EFBFBD>M<EFBFBD>V<EFBFBD>o<EFBFBD><07>|<7C><>YF<59><46><EFBFBD>mH:<3A>Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory199.png
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2 9990001 401 1 206
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3 2 201 1 500178
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4 3 301 DialogEnable 1 Shark-speare Let's... play... 1
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5 4 301 Shark-speare L-le-let's... 1
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6 5 301 Shark-speare crumbles, letting off distorted noises, then collapses in front of you.
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7 6 501 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryWhite.prefab 1
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8 7 505 Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryWhite.prefab 1
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9 8 202 1
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10 9 201 1 500166
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11 10 301 1 Lucia Is it over...? 1
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12 11 203 1 0.4 400
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13 12 201 2 1031001 -400
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14 13 301 1 Liv Commandant, please sit and rest, now... 2
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15 14 202 1 2
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16 15 201 1 500026
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17 16 301 1 Lee I'll call Babylonia! 1
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18 17 202 1
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19 18 301 With Liv's support, you slowly lie on the ground.
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20 19 301 The sky of the theme park fills your vision. The faint traces of the moon and the stars in daylight bespeckle the clear blue of the summer skies.
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21 20 301 Is everything over?
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22 21 301 Perhaps.
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23 22 301 ...What did they call this again? A holiday? President Hassen needs to get that overtime pay ready. Double.
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24 23 301 ...And, a detailed report about Luna and Shome would have to be written too. Best get the Engineering Force in to just blow the place up and rebuild it as well.
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25 24 301 ...As for what's in Shome's spine... Well, let's forget about that. As long as it's in the report, Asimov will sort it out.
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26 25 301 AniZhuanchangBegin ...With things finally at an end, a wave of fatigue washes over. Eyelids... drooping...
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27 26 301 ...
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28 27 101 Assets/Product/Texture/Image/BgStory/BgStory0.png
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29 28 201 AniZhuanchangEnd 1 500166
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30 29 301 1 Lucia Commandant... What's wrong? 1
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31 30 202 1
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32 31 201 1 1031001
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33 32 301 1 Liv Commandant seems to have slept... 1
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34 33 202 1
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35 34 201 1 500026
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36 35 301 1 Lee You guys take care of Commandant for a while. I'll call for reinforcements. 1
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37 36 202 1 2 3
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38 37 301 Meanwhile, in a high place that overlooks the plaza...
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39 38 201 1 500105
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40 39 301 1 Luna Inelegant, but our goal has been achieved. 1
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41 40 301 Luna Our goodbyes will have to wait until another day. 1
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42 41 301 1 AniZhuanchangBegin Luna leaps high into the air, then twists and dissipates, melting into the sky.
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